[PATCH] D137591: [RISCV] Optimize scalable frame offset calculation when VLEN is precisely known

Philip Reames via Phabricator via llvm-commits llvm-commits at lists.llvm.org
Mon Nov 7 18:26:54 PST 2022


reames updated this revision to Diff 473853.
reames added a comment.

Fix test line per reviewer comment


CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D137591/new/

https://reviews.llvm.org/D137591

Files:
  llvm/lib/Target/RISCV/RISCVRegisterInfo.cpp
  llvm/test/CodeGen/RISCV/rvv/rv64-spill-vector-csr.ll


Index: llvm/test/CodeGen/RISCV/rvv/rv64-spill-vector-csr.ll
===================================================================
--- llvm/test/CodeGen/RISCV/rvv/rv64-spill-vector-csr.ll
+++ llvm/test/CodeGen/RISCV/rvv/rv64-spill-vector-csr.ll
@@ -3,6 +3,9 @@
 ; RUN:    | FileCheck --check-prefix=SPILL-O0 %s
 ; RUN: llc -mtriple=riscv64 -mattr=+v,+d -mattr=+d -O2 < %s \
 ; RUN:    | FileCheck --check-prefix=SPILL-O2 %s
+; RUN: llc -mtriple=riscv64 -mattr=+v,+d -mattr=+d -riscv-v-vector-bits-max=128 -O2 < %s \
+; RUN:    | FileCheck --check-prefix=SPILL-O2-VLEN128 %s
+
 
 @.str = private unnamed_addr constant [6 x i8] c"hello\00", align 1
 
@@ -78,6 +81,38 @@
 ; SPILL-O2-NEXT:    ld s0, 16(sp) # 8-byte Folded Reload
 ; SPILL-O2-NEXT:    addi sp, sp, 32
 ; SPILL-O2-NEXT:    ret
+;
+; SPILL-O2-VLEN128-LABEL: foo:
+; SPILL-O2-VLEN128:       # %bb.0:
+; SPILL-O2-VLEN128-NEXT:    addi sp, sp, -32
+; SPILL-O2-VLEN128-NEXT:    sd ra, 24(sp) # 8-byte Folded Spill
+; SPILL-O2-VLEN128-NEXT:    sd s0, 16(sp) # 8-byte Folded Spill
+; SPILL-O2-VLEN128-NEXT:    csrr a1, vlenb
+; SPILL-O2-VLEN128-NEXT:    slli a1, a1, 1
+; SPILL-O2-VLEN128-NEXT:    sub sp, sp, a1
+; SPILL-O2-VLEN128-NEXT:    mv s0, a0
+; SPILL-O2-VLEN128-NEXT:    addi a1, sp, 16
+; SPILL-O2-VLEN128-NEXT:    vs1r.v v8, (a1) # Unknown-size Folded Spill
+; SPILL-O2-VLEN128-NEXT:    vsetvli zero, a0, e64, m1, ta, ma
+; SPILL-O2-VLEN128-NEXT:    vfadd.vv v9, v8, v9
+; SPILL-O2-VLEN128-NEXT:    addi a0, sp, 144
+; SPILL-O2-VLEN128-NEXT:    vs1r.v v9, (a0) # Unknown-size Folded Spill
+; SPILL-O2-VLEN128-NEXT:    lui a0, %hi(.L.str)
+; SPILL-O2-VLEN128-NEXT:    addi a0, a0, %lo(.L.str)
+; SPILL-O2-VLEN128-NEXT:    call puts at plt
+; SPILL-O2-VLEN128-NEXT:    vsetvli zero, s0, e64, m1, ta, ma
+; SPILL-O2-VLEN128-NEXT:    addi a0, sp, 144
+; SPILL-O2-VLEN128-NEXT:    vl1r.v v8, (a0) # Unknown-size Folded Reload
+; SPILL-O2-VLEN128-NEXT:    addi a0, sp, 16
+; SPILL-O2-VLEN128-NEXT:    vl1r.v v9, (a0) # Unknown-size Folded Reload
+; SPILL-O2-VLEN128-NEXT:    vfadd.vv v8, v9, v8
+; SPILL-O2-VLEN128-NEXT:    csrr a0, vlenb
+; SPILL-O2-VLEN128-NEXT:    slli a0, a0, 1
+; SPILL-O2-VLEN128-NEXT:    add sp, sp, a0
+; SPILL-O2-VLEN128-NEXT:    ld ra, 24(sp) # 8-byte Folded Reload
+; SPILL-O2-VLEN128-NEXT:    ld s0, 16(sp) # 8-byte Folded Reload
+; SPILL-O2-VLEN128-NEXT:    addi sp, sp, 32
+; SPILL-O2-VLEN128-NEXT:    ret
 {
    %x = call <vscale x 1 x double> @llvm.riscv.vfadd.nxv1f64.nxv1f64(<vscale x 1 x double> undef, <vscale x 1 x double> %a, <vscale x 1 x double> %b, i64 %gvl)
    %call = call signext i32 @puts(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i64 0, i64 0))
Index: llvm/lib/Target/RISCV/RISCVRegisterInfo.cpp
===================================================================
--- llvm/lib/Target/RISCV/RISCVRegisterInfo.cpp
+++ llvm/lib/Target/RISCV/RISCVRegisterInfo.cpp
@@ -163,7 +163,8 @@
   MachineInstr &MI = *II;
   MachineFunction &MF = *MI.getParent()->getParent();
   MachineRegisterInfo &MRI = MF.getRegInfo();
-  const RISCVInstrInfo *TII = MF.getSubtarget<RISCVSubtarget>().getInstrInfo();
+  const RISCVSubtarget &ST = MF.getSubtarget<RISCVSubtarget>();
+  const RISCVInstrInfo *TII = ST.getInstrInfo();
   DebugLoc DL = MI.getDebugLoc();
 
   int FrameIndex = MI.getOperand(FIOperandNum).getIndex();
@@ -174,6 +175,16 @@
   if (!IsRVVSpill)
     Offset += StackOffset::getFixed(MI.getOperand(FIOperandNum + 1).getImm());
 
+  if (Offset.getScalable() &&
+      ST.getRealMinVLen() == ST.getRealMaxVLen()) {
+    // For an exact VLEN value, scalable offsets become constant and thus
+    // can be converted entirely into fixed offsets.
+    int64_t FixedValue = Offset.getFixed();
+    int64_t ScalableValue = Offset.getScalable();
+    int64_t VLENB = ST.getRealMinVLen() / 8;
+    Offset = StackOffset::getFixed(FixedValue + ScalableValue * VLENB);
+  }
+
   if (!isInt<32>(Offset.getFixed())) {
     report_fatal_error(
         "Frame offsets outside of the signed 32-bit range not supported");


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