[llvm-branch-commits] [llvm] bec0801 - Revert "[DXIL][Analysis] Make alignment on StructuredBuffer optional"

via llvm-branch-commits llvm-branch-commits at lists.llvm.org
Mon Jul 29 14:49:02 PDT 2024


Author: Justin Bogner
Date: 2024-07-29T14:48:58-07:00
New Revision: bec08017b61d1777f27a69d114cb988255dd2317

URL: https://github.com/llvm/llvm-project/commit/bec08017b61d1777f27a69d114cb988255dd2317
DIFF: https://github.com/llvm/llvm-project/commit/bec08017b61d1777f27a69d114cb988255dd2317.diff

LOG: Revert "[DXIL][Analysis] Make alignment on StructuredBuffer optional"

This reverts commit a94edb6b8e321a46fe429934236aaa4e2e9fb97f.

Added: 
    

Modified: 
    llvm/include/llvm/Analysis/DXILResource.h
    llvm/lib/Analysis/DXILResource.cpp
    llvm/unittests/Analysis/DXILResourceTest.cpp

Removed: 
    


################################################################################
diff  --git a/llvm/include/llvm/Analysis/DXILResource.h b/llvm/include/llvm/Analysis/DXILResource.h
index fe79c391ccd9c..2ca0ad9a75319 100644
--- a/llvm/include/llvm/Analysis/DXILResource.h
+++ b/llvm/include/llvm/Analysis/DXILResource.h
@@ -47,7 +47,7 @@ class ResourceInfo {
 
   struct StructInfo {
     uint32_t Stride;
-    MaybeAlign Alignment;
+    Align Alignment;
 
     bool operator==(const StructInfo &RHS) const {
       return std::tie(Stride, Alignment) == std::tie(RHS.Stride, RHS.Alignment);
@@ -138,7 +138,7 @@ class ResourceInfo {
     CBufferSize = Size;
   }
   void setSampler(dxil::SamplerType Ty) { SamplerTy = Ty; }
-  void setStruct(uint32_t Stride, MaybeAlign Alignment) {
+  void setStruct(uint32_t Stride, Align Alignment) {
     assert(isStruct() && "Not a Struct");
     Struct.Stride = Stride;
     Struct.Alignment = Alignment;
@@ -164,7 +164,7 @@ class ResourceInfo {
                           dxil::ResourceKind Kind);
   static ResourceInfo RawBuffer(Value *Symbol, StringRef Name);
   static ResourceInfo StructuredBuffer(Value *Symbol, StringRef Name,
-                                       uint32_t Stride, MaybeAlign Alignment);
+                                       uint32_t Stride, Align Alignment);
   static ResourceInfo Texture2DMS(Value *Symbol, StringRef Name,
                                   dxil::ElementType ElementTy,
                                   uint32_t ElementCount, uint32_t SampleCount);
@@ -180,9 +180,9 @@ class ResourceInfo {
   static ResourceInfo RWRawBuffer(Value *Symbol, StringRef Name,
                                   bool GloballyCoherent, bool IsROV);
   static ResourceInfo RWStructuredBuffer(Value *Symbol, StringRef Name,
-                                         uint32_t Stride, MaybeAlign Alignment,
-                                         bool GloballyCoherent, bool IsROV,
-                                         bool HasCounter);
+                                         uint32_t Stride,
+                                         Align Alignment, bool GloballyCoherent,
+                                         bool IsROV, bool HasCounter);
   static ResourceInfo RWTexture2DMS(Value *Symbol, StringRef Name,
                                     dxil::ElementType ElementTy,
                                     uint32_t ElementCount, uint32_t SampleCount,

diff  --git a/llvm/lib/Analysis/DXILResource.cpp b/llvm/lib/Analysis/DXILResource.cpp
index 3ca5d360fc228..1443fef8fc165 100644
--- a/llvm/lib/Analysis/DXILResource.cpp
+++ b/llvm/lib/Analysis/DXILResource.cpp
@@ -79,8 +79,7 @@ ResourceInfo ResourceInfo::RawBuffer(Value *Symbol, StringRef Name) {
 }
 
 ResourceInfo ResourceInfo::StructuredBuffer(Value *Symbol, StringRef Name,
-                                            uint32_t Stride,
-                                            MaybeAlign Alignment) {
+                                            uint32_t Stride, Align Alignment) {
   ResourceInfo RI(ResourceClass::SRV, ResourceKind::StructuredBuffer, Symbol,
                   Name);
   RI.setStruct(Stride, Alignment);
@@ -128,8 +127,7 @@ ResourceInfo ResourceInfo::RWRawBuffer(Value *Symbol, StringRef Name,
 }
 
 ResourceInfo ResourceInfo::RWStructuredBuffer(Value *Symbol, StringRef Name,
-                                              uint32_t Stride,
-                                              MaybeAlign Alignment,
+                                              uint32_t Stride, Align Alignment,
                                               bool GloballyCoherent, bool IsROV,
                                               bool HasCounter) {
   ResourceInfo RI(ResourceClass::UAV, ResourceKind::StructuredBuffer, Symbol,
@@ -286,8 +284,7 @@ MDTuple *ResourceInfo::getAsMetadata(LLVMContext &Ctx) const {
 
 std::pair<uint32_t, uint32_t> ResourceInfo::getAnnotateProps() const {
   uint32_t ResourceKind = llvm::to_underlying(Kind);
-  uint32_t AlignLog2 =
-      (isStruct() && Struct.Alignment) ? Log2(*Struct.Alignment) : 0;
+  uint32_t AlignLog2 = isStruct() ? Log2(Struct.Alignment) : 0;
   bool IsUAV = isUAV();
   bool IsROV = IsUAV && UAVFlags.IsROV;
   bool IsGloballyCoherent = IsUAV && UAVFlags.GloballyCoherent;

diff  --git a/llvm/unittests/Analysis/DXILResourceTest.cpp b/llvm/unittests/Analysis/DXILResourceTest.cpp
index 7bbb417097882..554cbd0d8ded7 100644
--- a/llvm/unittests/Analysis/DXILResourceTest.cpp
+++ b/llvm/unittests/Analysis/DXILResourceTest.cpp
@@ -151,19 +151,6 @@ TEST(DXILResource, AnnotationsAndMetadata) {
   EXPECT_MDEQ(
       MD, TestMD.get(0, Symbol, "Buffer0", 0, 0, 1, 12, 0, TestMD.get(1, 16)));
 
-  // StructuredBuffer<float3> Buffer1 : register(t1);
-  Symbol = UndefValue::get(StructType::create(
-      Context, {Floatx3Ty}, "class.StructuredBuffer<vector<float, 3> >"));
-  Resource = ResourceInfo::StructuredBuffer(Symbol, "Buffer1",
-                                            /*Stride=*/12, {});
-  Resource.bind(1, 0, 1, 1);
-  Props = Resource.getAnnotateProps();
-  EXPECT_EQ(Props.first, 0x0000000cU);
-  EXPECT_EQ(Props.second, 0x0000000cU);
-  MD = Resource.getAsMetadata(Context);
-  EXPECT_MDEQ(
-      MD, TestMD.get(1, Symbol, "Buffer1", 0, 1, 1, 12, 0, TestMD.get(1, 12)));
-
   // Texture2D<float4> ColorMapTexture : register(t2);
   Symbol = UndefValue::get(StructType::create(
       Context, {Floatx4Ty}, "class.Texture2D<vector<float, 4> >"));


        


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