[clang] [llvm] [DirectX] Implement UseNativeLowPrecision shader flag analysis (PR #134288)
Farzon Lotfi via cfe-commits
cfe-commits at lists.llvm.org
Tue Apr 8 13:02:29 PDT 2025
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@@ -0,0 +1,9 @@
+// RUN: %clang_cc1 -fnative-half-type -finclude-default-header -triple dxil-pc-shadermodel6.3-library -emit-llvm -disable-llvm-passes -o - %s | FileCheck %s --check-prefix=FLAG
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farzonl wrote:
NIT: For future cleanup and test organization could we move the Shader Flag tests into their own directory like the Builtins have their own directory? Not asking for this PR.
https://github.com/llvm/llvm-project/pull/134288
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