[clang] [HLSL] Make HLSLAttributedResourceType canonical and add code paths to convert HLSL types to DirectX target types (PR #110327)
Helena Kotas via cfe-commits
cfe-commits at lists.llvm.org
Wed Oct 2 11:22:57 PDT 2024
================
@@ -3753,6 +3754,32 @@ void MicrosoftCXXNameMangler::mangleType(const DependentBitIntType *T,
Error(Range.getBegin(), "DependentBitInt type") << Range;
}
+void MicrosoftCXXNameMangler::mangleType(const HLSLAttributedResourceType *T,
+ Qualifiers, SourceRange Range) {
+ mangleType(T->getWrappedType(), SourceRange(), QMM_Escape);
+ const HLSLAttributedResourceType::Attributes &Attrs = T->getAttrs();
+ // map resource class to HLSL virtual register letter
+ switch (Attrs.ResourceClass) {
+ case llvm::dxil::ResourceClass::UAV:
+ Out << 'u';
+ break;
+ case llvm::dxil::ResourceClass::SRV:
+ Out << 't';
+ break;
+ case llvm::dxil::ResourceClass::CBuffer:
+ Out << 'b';
+ break;
+ case llvm::dxil::ResourceClass::Sampler:
+ Out << 's';
+ break;
+ }
----------------
hekota wrote:
The plan is to switch DirectX to Itanium ABI (llvm/llvm-project#110736). Changing the Microsoft mangling to just typename.
https://github.com/llvm/llvm-project/pull/110327
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