[PATCH] D158820: [Sema][HLSL] Fix naming of anyhit/closesthit shaders
Joshua Batista via Phabricator via cfe-commits
cfe-commits at lists.llvm.org
Fri Aug 25 11:44:09 PDT 2023
bob80905 added inline comments.
================
Comment at: clang/test/SemaHLSL/entry_shader.hlsl:1
-// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-compute -x hlsl -hlsl-entry foo -o - %s -DSHADER='"anyHit"' -verify
+// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-compute -x hlsl -hlsl-entry foo -o - %s -DSHADER='"mesh"' -verify
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-compute -x hlsl -hlsl-entry foo -o - %s -DSHADER='"compute"'
----------------
Why was this changed to mesh instead of "anyhit" ?
================
Comment at: clang/test/SemaHLSL/shader_type_attr.hlsl:30
// expected-error at +1 {{'shader' attribute parameters do not match the previous declaration}}
+[shader("pixel")]
----------------
bogner wrote:
> bob80905 wrote:
> > I don't think we should expect this error, given that there is no previous declaration for doubledUp(). Maybe something else like %0 and %1 are incompatible attributes?
> I don't necessarily disagree, but if we're going to change that I think it should be in a different change than this one.
I'm also curious, why is the change from compute to pixel necessary here?
Repository:
rG LLVM Github Monorepo
CHANGES SINCE LAST ACTION
https://reviews.llvm.org/D158820/new/
https://reviews.llvm.org/D158820
More information about the cfe-commits
mailing list