[PATCH] D158820: [Sema][HLSL] Fix naming of anyhit/closesthit shaders

Joshua Batista via Phabricator via cfe-commits cfe-commits at lists.llvm.org
Fri Aug 25 11:44:09 PDT 2023


bob80905 added inline comments.


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Comment at: clang/test/SemaHLSL/entry_shader.hlsl:1
-// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-compute -x hlsl -hlsl-entry foo  -o - %s -DSHADER='"anyHit"' -verify
+// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-compute -x hlsl -hlsl-entry foo  -o - %s -DSHADER='"mesh"' -verify
 // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-compute -x hlsl -hlsl-entry foo  -o - %s -DSHADER='"compute"'
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Why was this changed to mesh instead of "anyhit" ?


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Comment at: clang/test/SemaHLSL/shader_type_attr.hlsl:30
 
 // expected-error at +1 {{'shader' attribute parameters do not match the previous declaration}}
+[shader("pixel")]
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bogner wrote:
> bob80905 wrote:
> > I don't think we should expect this error, given that there is no previous declaration for doubledUp(). Maybe something else like %0 and %1 are incompatible attributes? 
> I don't necessarily disagree, but if we're going to change that I think it should be in a different change than this one.
I'm also curious, why is the change from compute to pixel necessary here?


Repository:
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CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D158820/new/

https://reviews.llvm.org/D158820



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