[PATCH] D127890: [Docs] Update clang & llvm release notes for HLSL

Chris Bieneman via Phabricator via cfe-commits cfe-commits at lists.llvm.org
Mon Jun 27 10:41:34 PDT 2022

This revision was landed with ongoing or failed builds.
This revision was automatically updated to reflect the committed changes.
Closed by commit rGee0dd2ec112b: [Docs] Update clang & llvm release notes for HLSL (authored by beanz).

Changed prior to commit:

  rG LLVM Github Monorepo




Index: llvm/docs/ReleaseNotes.rst
--- llvm/docs/ReleaseNotes.rst
+++ llvm/docs/ReleaseNotes.rst
@@ -113,6 +113,16 @@
 * ...
+Changes to the DirectX Backend
+* DirectX has been added as an experimental target. Specify
+  ``-DLLVM_EXPERIMENTAL_TARGETS_TO_BUILD=DirectX`` in your CMake configuration
+  to enable it. The target is not packaged in pre-built binaries.
+* The DirectX backend supports the ``dxil`` architecture which is based on LLVM
+  3.6 IR encoded as bitcode and is the format used for DirectX GPU Shader
+  programs.
 Changes to the Hexagon Backend
Index: clang/docs/ReleaseNotes.rst
--- clang/docs/ReleaseNotes.rst
+++ clang/docs/ReleaseNotes.rst
@@ -72,6 +72,11 @@
   array bounds lead to flexible array members. The option yields more accurate
   ``__builtin_object_size`` and ``__builtin_dynamic_object_size`` results in
   most cases but may be overly conservative for some legacy code.
+- Experimental support for HLSL has been added. The implementation is
+  incomplete and highly experimental. For more information about the ongoing
+  work to support HLSL see the `documentation
+  <https://clang.llvm.org/docs/HLSLSupport.html>`_, or the `GitHub project
+  <https://github.com/orgs/llvm/projects/4>`_.
 Bug Fixes

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