[lldb-dev] Is anyone using lldb on Windows to debug a _Windows_ application
colin at codeplay.com
Wed Aug 27 01:13:21 PDT 2014
I think you'll need to talk to Zach for this. There has been quite a lot
of changes, and I think some of the changes may impact significantly on
I'm not up to date with all of the changes now in trunk, so best to ask
him. I could be wrong and it be easy :)
On 27/08/2014 01:36, Virgile Bello wrote:
> I suppose I should merge my branch back to LLDB trunk at some point?
> I could rebase & merge the new ProcessWindows and DynamicLoaderWindows
> and keep the other LLDB changes aside for now if they need further
> Or any similar work in the way?
> On 17 June 2014 05:45, Eran Ifrah <eran.ifrah at gmail.com
> <mailto:eran.ifrah at gmail.com>> wrote:
> On Mon, Jun 16, 2014 at 9:12 PM, Greg Clayton <gclayton at apple.com
> <mailto:gclayton at apple.com>> wrote:
> > On Jun 14, 2014, at 3:12 AM, Eran Ifrah
> <eran.ifrah at gmail.com <mailto:eran.ifrah at gmail.com>> wrote:
> > Hi,
> > I tried both building lldb with MSVC and with MinGW both
> failed to debug native Windows executables (I actually tried 3
> types of executables, 1 built with MinGW, 1 with clang 3.4 and
> 1 with Visual Studio)
> > This is the error I am getting:
> > $ lldb D:/src/TestArea/ClangVC/Debug/ClangVC.exe
> > error: 'D:/src/TestArea/ClangVC/Debug/ClangVC.exe' doesn't
> contain any 'host' platform architectures:
> > (lldb)
> > So the question is:
> > Is it possible to use lldb on Windows (for local debugging
> not remote debugging)
> No, we currently don't support native debugging on windows as
> far as I know
> Thanks for the clarifications.
> . With MSVC, they emit a proprietary debug information format
> (in .pdb files) that isn't documented. I am sure a native
> windows plug-in could be made to support binaries built with
> gcc or clang, but I don't believe anyone has done this yet.
> Eran Ifrah
> Author of codelite, a cross platform open source C/C++ IDE:
> wxCrafter, a wxWidgets RAD: http://wxcrafter.codelite.org
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