[llvm-dev] put "str" in __attribute__((annotate("str"))) to dwarf
David Blaikie via llvm-dev
llvm-dev at lists.llvm.org
Thu Jun 10 12:42:40 PDT 2021
On Thu, Jun 10, 2021 at 12:31 PM Aaron Ballman <aaron at aaronballman.com>
wrote:
> On Thu, Jun 10, 2021 at 3:16 PM David Blaikie <dblaikie at gmail.com> wrote:
> >
> > On Thu, Jun 10, 2021 at 12:10 PM Aaron Ballman <aaron at aaronballman.com>
> wrote:
> >>
> >> On Thu, Jun 10, 2021 at 2:45 PM Y Song <ys114321 at gmail.com> wrote:
> >> >
> >> > On Thu, Jun 10, 2021 at 11:29 AM David Blaikie <dblaikie at gmail.com>
> wrote:
> >> > >
> >> > > On Thu, Jun 10, 2021 at 11:09 AM Y Song <ys114321 at gmail.com> wrote:
> >> > >>
> >> > >> On Thu, Jun 10, 2021 at 10:05 AM David Blaikie <dblaikie at gmail.com>
> wrote:
> >> > >> >
> >> > >> > (Crossposting to cfe-dev because this includes a proposal for a
> new C/C++ level attribute)
> >> > >> >
> >> > >> > These attributes are all effectively hand-written (with or
> without macros) in the input source? None of them are derived by the
> compiler frontend based on other characteristics?
> >> > >>
> >> > >> Yes, they are hand-written in the input source and fit into the
> clang
> >> > >> compiler. They are not derived inside the clang/llvm.
> >> > >
> >> > >
> >> > > Good to know/understand.
> >> > >
> >> > >>
> >> > >>
> >> > >> >
> >> > >> > And I'm guessing maybe we'd want the name to be a bit narrower,
> like bpf_annotate, perhaps - taking such a generic term as "annotate" in
> the global attribute namespace seems fairly bold for what's currently a
> fairly narrow use case. +Aaron Ballman thoughts on this?
> >> > >>
> >> > >> I am okay with something like bpf_annotate as the existing annotate
> >> > >> attribute will generate global variables or codes for annotations
> >> > >> which is unnecessary for bpf use case,
> >> > >> although the overhead should be quite small.
> >> > >
> >> > >
> >> > > Ah, there's an existing annotate attribute you're proposing
> leveraging/reusing that? Got a pointer to the documentation for that? I
> don't see it documented here:
> https://clang.llvm.org/docs/AttributeReference.html
> >> >
> >> > Looks like this attribute is not well documented.
> >>
> >> Correct -- it's an ancient attribute that predates us documenting
> >> attributes at all.
> >>
> >> > I forgot how I found it. But below is a public blog on how it could
> be used:
> >> >
> https://blog.quarkslab.com/implementing-a-custom-directive-handler-in-clang.html
> >> > I then went to
> >> > clang/include/clang/Basic/Attr.td
> >> > and found
> >> >
> >> > def Annotate : InheritableParamAttr {
> >> > let Spellings = [Clang<"annotate">];
> >> > let Args = [StringArgument<"Annotation">,
> VariadicExprArgument<"Args">];
> >> > // Ensure that the annotate attribute can be used with
> >> > // '#pragma clang attribute' even though it has no subject list.
> >> > let AdditionalMembers = [{
> >> > static AnnotateAttr *Create(ASTContext &Ctx, llvm::StringRef
> Annotation, \
> >> > const AttributeCommonInfo &CommonInfo) {
> >> > return AnnotateAttr::Create(Ctx, Annotation, nullptr, 0,
> CommonInfo);
> >> > }
> >> > static AnnotateAttr *CreateImplicit(ASTContext &Ctx, llvm::StringRef
> >> > Annotation, \
> >> > const AttributeCommonInfo &CommonInfo =
> {SourceRange{}}) {
> >> > return AnnotateAttr::CreateImplicit(Ctx, Annotation, nullptr, 0,
> >> > CommonInfo);
> >> > }
> >> > }];
> >> > let PragmaAttributeSupport = 1;
> >> > let Documentation = [Undocumented];
> >> > }
> >> >
> >> > and tried to use it for places BPF cares about and it all covers.
> >>
> >> I don't think it's a good idea to use annotate for BPF needs. The
> >> basic idea behind annotate is that it's a way to pass arbitrary string
> >> (and starting very recently, other kinds of constant expressions) from
> >> the frontend to the backend. So it's a general-purpose tool that's
> >> used for one-off situations. As an example, attribute plugins will use
> >> it because they cannot currently create their own semantic attribute
> >> easily, and I think the static analyzer may make use of the feature as
> >> well. Because the BPF needs are so specific, I think it'd be better to
> >> use an attribute dedicated to those needs rather than using a
> >> general-purpose attribute like annotate -- this will reduce the
> >> likelihood of conflicts with the other creative uses people put
> >> annotate to.
> >
> >
> > Any suggestions/preferences for the spelling, Aaron?
>
> I don't know this domain particularly well, so takes these suggestions
> with a giant grain of salt:
>
> If the concept is specific to DWARF and you don't think it'll need to
> extend into other debug formats, you could go with `dwarf_annotate`.
> If it's not really a DWARF thing but is more about B[P|T]F, then
> `btf_annotate` or `bpf_annotate` could work, but those may be a bit
> mysterious to folks outside of the domain. If it's a generic debug
> info concept, probably `debug_info_annotate` or something.
>
Arguably it can/could be a generic debug info or dwarf thing, but for now
we don't have any use for it other than to squirrel info along to BTF/BPF
so I'm on the fence about which prefix to use exactly
>
> My primary concern with reusing `annotate` itself is because user
> programs are likely already using that attribute for basically
> arbitrary purposes, so I worry reusing it for this purpose may
> accidentally expose annotations in debug info that the user never
> really expected to be there (which may confuse whatever is reading the
> annotations from the debug info).
>
Yeah, +1 there.
>
> ~Aaron
>
> >
> >>
> >>
> >> > BTW, the above attr definition does say Undocumented.
> >>
> >> Yeah, the build requires there to be some documentation for every
> >> attribute, and Undocumented is what we use for attributes that we
> >> elect not to document because they're implementation details (rarely)
> >> or have failed to document yet (much more common).
> >>
> >> HTH!
> >>
> >> ~Aaron
> >>
> >> >
> >> > >
> >> > >>
> >> > >>
> >> > >> >
> >> > >> >
> >> > >> > On Wed, Jun 9, 2021 at 7:42 PM Y Song <ys114321 at gmail.com>
> wrote:
> >> > >> >>
> >> > >> >> Hi,
> >> > >> >>
> >> > >> >> This feature is for the BPF community. The detailed use case is
> >> > >> >> described in https://reviews.llvm.org/D103549. And I have
> crafted a
> >> > >> >> WIP patch https://reviews.llvm.org/D103667 which implements
> necessary
> >> > >> >> frontend and codegen (plus others) to show the scope of the
> work.
> >> > >> >>
> >> > >> >> To elaborate the use case a little bit more. Basically, we want
> to put
> >> > >> >> some annotations into variables (include parameters), functions,
> >> > >> >> structure/union types and structure/union members. The string
> >> > >> >> arguments in annotations will not
> >> > >> >> be interpreted inside the compiler. The compiler should just
> emit
> >> > >> >> these annotations into dwarf. Currently in the linux build
> system,
> >> > >> >> pahole will convert dwarf to BTF which will encode these
> annotation
> >> > >> >> strings into BTF. The following is a C example how annotations
> look
> >> > >> >> like at source level:
> >> > >> >>
> >> > >> >> $ cat t1.c
> >> > >> >> /* a pointer pointing to user memory */
> >> > >> >> #define __user __attribute__((annotate("user")))
> >> > >> >> /* a pointer protected by rcu */
> >> > >> >> #define __rcu __attribute__((annotate("rcu")))
> >> > >> >> /* the struct has some special property */
> >> > >> >> #define __special_struct
> __attribute__((annotate("special_struct")))
> >> > >> >> /* sock_lock is held for the function */
> >> > >> >> #define __sock_lock_held
> __attribute((annotate("sock_lock_held")))
> >> > >> >> /* the hash table element type is socket */
> >> > >> >> #define __special_info
> __attribute__((annotate("elem_type:socket")))
> >> > >> >>
> >> > >> >> struct hlist_node;
> >> > >> >> struct hlist_head {
> >> > >> >> struct hlist_node *prev;
> >> > >> >> struct hlist_node *next;
> >> > >> >> } __special_struct;
> >> > >> >> struct hlist {
> >> > >> >> struct hlist_head head __special_info;
> >> > >> >> };
> >> > >> >>
> >> > >> >> extern void bar(struct hlist *);
> >> > >> >> int foo(struct hlist *h, int *a __user, int *b __rcu)
> __sock_lock_held {
> >> > >> >> bar(h);
> >> > >> >> return *a + *b;
> >> > >> >> }
> >> > >> >>
> >> > >> >> In https://reviews.llvm.org/D103667, I implemented a LLVM
> extended attribute
> >> > >> >> DWARF_AT_LLVM_annotations. But this might not be the right
> thing to do
> >> > >> >> as it is not clear whether there are use cases beyond BPF.
> >> > >> >> David suggested that we discuss this in llvm-dev to get
> consensus on
> >> > >> >> how this feature may be supported in LLVM. Hence this email.
> >> > >> >>
> >> > >> >> Please share your comments, suggestions on how to support this
> feature
> >> > >> >> in LLVM. Thanks!
> >> > >> >>
> >> > >> >> Yonghong
>
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