[llvm-dev] Building LLVM with -DLLVM_TARGETS_TO_BUILD="X86" and Platform=Win32 with VS2019

Francis ANDRE via llvm-dev llvm-dev at lists.llvm.org
Sun Feb 14 00:14:08 PST 2021


Hello Michael

I want to build for the 'Win32' msbuild 'Platform' not the 'x64 
Platform' one!

FA

Le 13/02/2021 à 22:40, Michael Kruse a écrit :
> The platform for the Visual Studio project generated by cmake is 
> called "x64", not Win32 (assuming you compile for 64 bits). There is 
> also just one platform (AFAIK cmake does not support multiple per 
> generated project), so you can leave away the platform parameter.
>
> This works for me:
>
> cmake --build . --config Release
>
>
> Michael
>
>
> Am Sa., 13. Feb. 2021 um 15:13 Uhr schrieb Francis ANDRE via llvm-dev 
> <llvm-dev at lists.llvm.org <mailto:llvm-dev at lists.llvm.org>>:
>
>     Hello
>
>     I am building 'llvm' for the 'X86' target on a Windows10 over an
>     Intel Core 7 amd64 arch and VisualStudio 2019. This is fine for
>     building the 'x64' Platform but the generated vcxproj do not
>     contains any configuration for 'Win32'.
>
>     Here the commands passed:
>
>      1. cmake -DCMAKE_BUILD_TYPE=Release -DLLVM_TARGETS_TO_BUILD=X86
>         -DCMAKE_INSTALL_PREFIX=C:\ProgramFiles\LLVM\12.0\Release ..\llvm
>      2. cmake --build . --config Release -- -p:Platform=Win32
>
>     Here the build log
>
>     D:\projects\as400\rpg\llvm-project\build>cmake --build . --config
>     Release -- -p:Platform=Win32
>     Microsoft (R) Build Engine version 16.8.2+25e4d540b pour .NET
>     Framework
>     Copyright (C) Microsoft Corporation. Tous droits réservés.
>
>     C:\Program Files (x86)\Microsoft Visual
>     Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets(408,5):
>     error MSB8013: Ce projet ne contient pas la combinaison de
>     configuration et de plateforme de Release|Win32.
>     [D:\projects\as400\rpg\llvm-project\build\ZERO_CHECK.vcxproj]
>
>     What I am missing for getting the 'Win32' VS2019 platform?
>
>     Thank you
>
>     FA
>
>
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