[llvm-dev] Building LLVM with -DLLVM_TARGETS_TO_BUILD="X86" and Platform=Win32 with VS2019

Francis ANDRE via llvm-dev llvm-dev at lists.llvm.org
Sat Feb 13 13:16:52 PST 2021


Hello

I am building 'llvm' for the 'X86' target on a Windows10 over an Intel 
Core 7 amd64 arch and VisualStudio 2019. This is fine for building the 
'x64' Platform but the generated vcxproj do not contains any 
configuration for 'Win32'.

Here the commands passed:

 1. cmake -DCMAKE_BUILD_TYPE=Release -DLLVM_TARGETS_TO_BUILD=X86
    -DCMAKE_INSTALL_PREFIX=C:\ProgramFiles\LLVM\12.0\Release ..\llvm
 2. cmake --build . --config Release -- -p:Platform=Win32

Here the build log

D:\projects\as400\rpg\llvm-project\build>cmake --build . --config 
Release -- -p:Platform=Win32
Microsoft (R) Build Engine version 16.8.2+25e4d540b pour .NET Framework
Copyright (C) Microsoft Corporation. Tous droits réservés.

C:\Program Files (x86)\Microsoft Visual 
Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets(408,5): 
error MSB8013: Ce projet ne contient pas la combinaison de configuration 
et de plateforme de Release|Win32. 
[D:\projects\as400\rpg\llvm-project\build\ZERO_CHECK.vcxproj]

What I am missing for getting the 'Win32' VS2019 platform?

Thank you

FA


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