[llvm-dev] Building LLVM with -DLLVM_TARGETS_TO_BUILD="X86" and Platform=Win32 with VS2019
Francis ANDRE via llvm-dev
llvm-dev at lists.llvm.org
Sat Feb 13 13:16:52 PST 2021
Hello
I am building 'llvm' for the 'X86' target on a Windows10 over an Intel
Core 7 amd64 arch and VisualStudio 2019. This is fine for building the
'x64' Platform but the generated vcxproj do not contains any
configuration for 'Win32'.
Here the commands passed:
1. cmake -DCMAKE_BUILD_TYPE=Release -DLLVM_TARGETS_TO_BUILD=X86
-DCMAKE_INSTALL_PREFIX=C:\ProgramFiles\LLVM\12.0\Release ..\llvm
2. cmake --build . --config Release -- -p:Platform=Win32
Here the build log
D:\projects\as400\rpg\llvm-project\build>cmake --build . --config
Release -- -p:Platform=Win32
Microsoft (R) Build Engine version 16.8.2+25e4d540b pour .NET Framework
Copyright (C) Microsoft Corporation. Tous droits réservés.
C:\Program Files (x86)\Microsoft Visual
Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets(408,5):
error MSB8013: Ce projet ne contient pas la combinaison de configuration
et de plateforme de Release|Win32.
[D:\projects\as400\rpg\llvm-project\build\ZERO_CHECK.vcxproj]
What I am missing for getting the 'Win32' VS2019 platform?
Thank you
FA
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