[llvm-dev] Question about store with unaligned memory address
jingu kang via llvm-dev
llvm-dev at lists.llvm.org
Fri Jan 29 21:40:30 PST 2016
I think I need to explain the situation more. There is a example from
previous example.
Source code:
typedef unsigned short int UV __attribute__((vector_size (8)));
void test (UV *x, UV *y) {
*x = *y / ((UV) { 4, 4, 4, 4 });
}
IR snippet from "*x = ...":
...
%div = udiv <4 x i16> %1, %2
%3 = load <4 x i16>*, <4 x i16>** %x.addr, align 4
store <4 x i16> %div, <4 x i16>* %3, align 8
...
Selection Dag before type legalize:
...
0x85ceac8: i32,ch = load 0x85ced18, 0x85cf1b8,
0x85c8e20<LD4[%x.addr]> [ORD=12]
...
0x85d3a28: v4i16 = srl 0x85d51a0, 0x85c79d0 [ORD=11] <-- from udiv
0x85c8aa8: ch = store 0x85ceac8:1, 0x85d3a28, 0x85ceac8,
0x85c8e20<ST8[%3]> [ORD=13]
...
Selection Dag after type legalize:
...
0x85ceac8: i32,ch = load 0x85d0798, 0x85cf1b8, 0x85c8e20<LD4[%x.addr]>
[ORD=12] [ID=-3]
...
0x85dc2a8: ch = store 0x85ceac8:1, 0x85d18c8, 0x85ceac8,
0x85c8e20<ST2[%3](align=8), trunc to i16> [ORD=13] [ID=-3]
...
0x85dc058: ch = store 0x85ceac8:1, 0x85c8cf8, 0x85dbab0,
0x85c8e20<ST2[%3(align=8)+2](align=2), trunc to i16> [ORD=13] [ID=-3]
...
0x85db860: ch = store 0x85ceac8:1, 0x85d2fc0, 0x85dacd0,
0x85c8e20<ST2[%3(align=8)+4](align=4), trunc to i16> [ORD=13] [ID=-3]
...
0x85db610: ch = store 0x85ceac8:1, 0x85d09e8, 0x85db170,
0x85c8e20<ST2[%3(align=8)+6](align=2), trunc to i16> [ORD=13] [ID=-3]
...
The vector type operations are scalarized because the target does not
support vector type like above selection dag. The scalarized each
store has the same chain from load:0x85ceac8 because it assumes they
access different address. As I said on first e-mail, I lower the each
store to 2 load and 2 store nodes for 2 words with high and low
address and the address could be same between adjacent vector
element's stores. In SelectionDAG stage, I have tried to keep the
order of load and store nodes with chain and glue while I lowering the
each element's store. But, In machine IR stage, it is broken because
they are not dependent each other and could access same address. One
vector element's load and store could interfere between the other's
load and store. If I try to use the 2 words way, I need to keep the
each vector element's store as one chunk. But I am not sure whether it
is good way or not... If someone has experience with this kind of
situation, please give me any comment. It will be very helpful.
Thanks,
JInGu Kang
2016-01-29 19:07 GMT+00:00 jingu kang <jaykang10 at gmail.com>:
> Hi Krzysztof,
>
> Thanks for response.
>
> The method is working almost of test cases which use load and store
> instructions connected with chain. There is other situation. Let's
> look at a example as follows:
>
> typedef unsigned short int UV __attribute__((vector_size (8)));
>
> void test (UV *x, UV *y) {
> *x = *y / ((UV) { 4, 4, 4, 4 });
> }
>
> The target does not support vector type so CodeGen tries to split and
> scalarize vector to legalize type. While legalizing vector type, the
> stores of each vector elements nodes are generated from
> 'DAGTypeLegalizer::SplitVecOp_STORE'. But the stores are not connected
> with chain. I guess it assumes each vector element's address is
> different. The each store is lowered to load and store nodes with high
> and low address but they are not connected with the other store's one.
> It causes problem. I am not sure how to solve this situation
> correctly.
>
> Thanks,
> JinGu Kang
>
>
> 2016-01-29 18:11 GMT+00:00 Krzysztof Parzyszek via llvm-dev
> <llvm-dev at lists.llvm.org>:
>> On 1/29/2016 10:47 AM, JinGu Kang via llvm-dev wrote:
>>>
>>>
>>> I am doing it with lowering store as follow:
>>>
>>> 1. make low and high address with alignment.
>>> 2. load 2 words from low and high address.
>>> 3. manipulate them with values to store according to alignment.
>>> 4. store 2 words modified to low and high address
>>
>>
>> Sounds ok.
>>
>>
>>> In order to keep the order between loads and stores, I have used chain and
>>> glue on the DAG but some passes have mixed it in machine instruction
>>> level.
>>
>>
>> Glue isn't necessary, chains are sufficient.
>>
>> I'm not sure what pass reordered dependent loads and stores, but that sounds
>> bad. What matters in cases like this are the MachineMemOperands. If there
>> isn't any on a load/store instruction, it should be treated conservatively
>> (i.e. alias everything else), if there is one, it'd better be correct.
>> Wrong MMO could certainly lead to such behavior.
>>
>> -Krzysztof
>>
>>
>> --
>> Qualcomm Innovation Center, Inc. is a member of Code Aurora Forum, hosted by
>> The Linux Foundation
>>
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