[llvm-dev] Question about store with unaligned memory address
James Y Knight via llvm-dev
llvm-dev at lists.llvm.org
Fri Jan 29 21:29:43 PST 2016
I'm not clear, but it sounds like maybe your issue is not just alignment,
but that you have no 1/2-byte load or store operations at all on your
target?
Do you mean that to do any 2-byte store, even if it's naturally aligned,
you need to load the 4-byte word that contains it, replace the low or high
half as appropriate, and then use a 4-byte store to store back the modified
value?
On Fri, Jan 29, 2016 at 2:07 PM, jingu kang via llvm-dev <
llvm-dev at lists.llvm.org> wrote:
> Hi Krzysztof,
>
> Thanks for response.
>
> The method is working almost of test cases which use load and store
> instructions connected with chain. There is other situation. Let's
> look at a example as follows:
>
> typedef unsigned short int UV __attribute__((vector_size (8)));
>
> void test (UV *x, UV *y) {
> *x = *y / ((UV) { 4, 4, 4, 4 });
> }
>
> The target does not support vector type so CodeGen tries to split and
> scalarize vector to legalize type. While legalizing vector type, the
> stores of each vector elements nodes are generated from
> 'DAGTypeLegalizer::SplitVecOp_STORE'. But the stores are not connected
> with chain. I guess it assumes each vector element's address is
> different. The each store is lowered to load and store nodes with high
> and low address but they are not connected with the other store's one.
> It causes problem. I am not sure how to solve this situation
> correctly.
>
> Thanks,
> JinGu Kang
>
>
> 2016-01-29 18:11 GMT+00:00 Krzysztof Parzyszek via llvm-dev
> <llvm-dev at lists.llvm.org>:
> > On 1/29/2016 10:47 AM, JinGu Kang via llvm-dev wrote:
> >>
> >>
> >> I am doing it with lowering store as follow:
> >>
> >> 1. make low and high address with alignment.
> >> 2. load 2 words from low and high address.
> >> 3. manipulate them with values to store according to alignment.
> >> 4. store 2 words modified to low and high address
> >
> >
> > Sounds ok.
> >
> >
> >> In order to keep the order between loads and stores, I have used chain
> and
> >> glue on the DAG but some passes have mixed it in machine instruction
> >> level.
> >
> >
> > Glue isn't necessary, chains are sufficient.
> >
> > I'm not sure what pass reordered dependent loads and stores, but that
> sounds
> > bad. What matters in cases like this are the MachineMemOperands. If
> there
> > isn't any on a load/store instruction, it should be treated
> conservatively
> > (i.e. alias everything else), if there is one, it'd better be correct.
> > Wrong MMO could certainly lead to such behavior.
> >
> > -Krzysztof
> >
> >
> > --
> > Qualcomm Innovation Center, Inc. is a member of Code Aurora Forum,
> hosted by
> > The Linux Foundation
> >
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