[LLVMdev] RFC: How to represent SEH (__try / __except) in LLVM IR
Reid Kleckner
rnk at google.com
Tue Nov 18 11:07:48 PST 2014
On Tue, Nov 18, 2014 at 10:50 AM, Bob Wilson <bob.wilson at apple.com> wrote:
>
> On Nov 17, 2014, at 5:50 PM, Reid Kleckner <rnk at google.com> wrote:
>
> On Mon, Nov 17, 2014 at 5:22 PM, Bob Wilson <bob.wilson at apple.com> wrote:
>
>> I don’t know much about SEH and haven’t had time to really dig into this,
>> but the idea of outlining functions that need to know about the frame
>> layout sounds a bit scary. Is it really necessary?
>>
>> I’m wondering if you can treat the cleanups and filter functions as
>> portions of the same function, instead of outlining them to separate
>> functions. Can you arrange to set up the base pointer on entry to one of
>> those segments of code to have the same value as when running the normal
>> part of the function? If so, from the code-gen point of view, doesn’t it
>> just behave as if there is a large dynamic alloca on the stack at that
>> point (because the stack pointer is not where it was when the function was
>> previously running)? Are there other constraints that prevent that from
>> working?
>>
>
> The "big dynamic alloca" approach does work, at least conceptually. It's
> more or less what MSVC does. They emit the normal code, then the epilogue,
> then a special prologue that resets ebp/rbp, and then continue with normal
> emission. Any local variables declared in the __except block are allocated
> in the parent frame and are accessed via ebp. Any calls create new stack
> adjustments to new allocate argument memory.
>
> This approach sounds far scarier to me, personally, and will significantly
> complicate a part of LLVM that is already poorly understood and hard to
> hack on. I think adding a pair of intrinsics that can't be inlined will be
> far less disruptive for the rest of LLVM. This is actually already the
> status quo for SjLj exceptions, which introduce a number of uninlinable
> intrinsic calls (although maybe SjLj is a bad precedent :).
>
> The way I see it, it's just a question of how much frame layout
> information you want to teach CodeGen to save. If we add the
> set_capture_block / get_capture_block intrinsics, then we only need to save
> the frame offset of *one* alloca. This is easy, we can throw it into a side
> table on MachineModuleInfo. If we don't go this way, we need to save just
> the right amount of CodeGen state to get stack offsets in some other
> function.
>
>
> This is the only part that concerns me. Who keeps track of the layout of
> the data inside that capture block? How do you know what local variables
> need to be in the capture block? If the front-end needs to decide that, is
> that something that fits easily into how clang works?
>
The capture block would be a boring old LLVM struct with a type created
during CodeGenPrepare.
I'm imagining a pass similar to SjLjEHPrepare that:
- Identifies all bbs reachable from landing pads
- Identifies all SSA values live in those bbs
- Demote all non-alloca SSA values to allocas (DemoteRegToMem, like sjlj)
- Combine all allocas used in landing pad bbs into a single LLVM alloca
with a new combined struct type
- Outline code from landing pads into cleanup handlers, filters, catch
handlers, etc
- In the parent function entry block, call @llvm.eh.seh.set_capture_block
on the combined alloca
- In the outlined entry blocks, call
@llvm.eh.seh.get_capture_block(@parent_fn, i8* %rbp) to recover a pointer
to the capture block. Cast it to a pointer to the right type.
- Finally, RAUW all alloca references with GEPs into the capture block
The downside is that this approach probably hurts register allocation and
stack coloring, but I think it's a reasonable tradeoff.
Thanks for prompting me on this, it helps to write things down like this. :)
> For DWARF EH and SjLj, the backend is responsible for handling most of the
> EH work. It seems like it would be a more consistent design for SEH to do
> the same.
>
Yep. I guess the question is, is CodeGenPrep the backend or not?
> Having a single combined MachineFunction also means that MI passes will
> have to learn more about SEH. For example, we need to preserve the ordering
> of basic blocks so that we don't end up with discontiguous regions of code.
>
>
> Yes, you would probably need to do that. It doesn’t seem like that would
> be fundamentally difficult, but I haven’t thought through the details and I
> can imagine that it would take a fair bit of work.
>
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