[LLVMdev] RFC: How to represent SEH (__try / __except) in LLVM IR
Bob Wilson
bob.wilson at apple.com
Tue Nov 18 10:50:27 PST 2014
> On Nov 17, 2014, at 5:50 PM, Reid Kleckner <rnk at google.com> wrote:
>
> On Mon, Nov 17, 2014 at 5:22 PM, Bob Wilson <bob.wilson at apple.com <mailto:bob.wilson at apple.com>> wrote:
> I don’t know much about SEH and haven’t had time to really dig into this, but the idea of outlining functions that need to know about the frame layout sounds a bit scary. Is it really necessary?
>
> I’m wondering if you can treat the cleanups and filter functions as portions of the same function, instead of outlining them to separate functions. Can you arrange to set up the base pointer on entry to one of those segments of code to have the same value as when running the normal part of the function? If so, from the code-gen point of view, doesn’t it just behave as if there is a large dynamic alloca on the stack at that point (because the stack pointer is not where it was when the function was previously running)? Are there other constraints that prevent that from working?
>
> The "big dynamic alloca" approach does work, at least conceptually. It's more or less what MSVC does. They emit the normal code, then the epilogue, then a special prologue that resets ebp/rbp, and then continue with normal emission. Any local variables declared in the __except block are allocated in the parent frame and are accessed via ebp. Any calls create new stack adjustments to new allocate argument memory.
>
> This approach sounds far scarier to me, personally, and will significantly complicate a part of LLVM that is already poorly understood and hard to hack on. I think adding a pair of intrinsics that can't be inlined will be far less disruptive for the rest of LLVM. This is actually already the status quo for SjLj exceptions, which introduce a number of uninlinable intrinsic calls (although maybe SjLj is a bad precedent :).
>
> The way I see it, it's just a question of how much frame layout information you want to teach CodeGen to save. If we add the set_capture_block / get_capture_block intrinsics, then we only need to save the frame offset of *one* alloca. This is easy, we can throw it into a side table on MachineModuleInfo. If we don't go this way, we need to save just the right amount of CodeGen state to get stack offsets in some other function.
This is the only part that concerns me. Who keeps track of the layout of the data inside that capture block? How do you know what local variables need to be in the capture block? If the front-end needs to decide that, is that something that fits easily into how clang works?
For DWARF EH and SjLj, the backend is responsible for handling most of the EH work. It seems like it would be a more consistent design for SEH to do the same.
>
> Having a single combined MachineFunction also means that MI passes will have to learn more about SEH. For example, we need to preserve the ordering of basic blocks so that we don't end up with discontiguous regions of code.
Yes, you would probably need to do that. It doesn’t seem like that would be fundamentally difficult, but I haven’t thought through the details and I can imagine that it would take a fair bit of work.
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