[LLVMdev] [Proposal] Adding callback mechanism to Execution Engines
Yaron Keren
yaron.keren at gmail.com
Fri Nov 1 15:05:15 PDT 2013
Unless I'm missing something, indeed addGlobalMapping should not work with
MCJIT.
MCJIT does not consult EEState.getGlobalAddressMap when resolving symbols.
Instead it uses RTDyldMemoryManager::getSymbolAddress which checks
with DynamicLibrary::SearchForAddressOfSymbol, so Andy's suggestion of
DynamicLibrary::addSymbol is better as it should work with both JIT and
MCJIT.
Another options is to use the LazyFunctionCreator which is implemented in
both JIT and MCJIT.
Andy - MCJIT::getPointerToFunction does call EE:addGlobalMapping - however
EEState.getGlobalAddressMap is not used in MCJIT. Should this call be
removed?
Yaron
2013/11/1 sumeeth kc <sumeethkc at gmail.com>
> Hi Andrew,
>
> I used the latest code from trunk. GlobalSymbolTable is being used in
> MCJIT.
>
> I guess it wasn't clear from the proposal that the user program will be
> modified to indicate that the callback should happen at that point in the
> code. The objective is to call some of the functions which belong to lli or
> the ExecutionEngine.
>
> Thanks,
> Sumeeth
>
>
> On Fri, Nov 1, 2013 at 5:40 PM, Kaylor, Andrew <andrew.kaylor at intel.com>wrote:
>
>> Are you using the latest code from trunk? I didn’t think the latest
>> code used the address mapping in the ExecutionEngine base class.****
>>
>> ** **
>>
>> Of course, if people are depending on this it might be something that
>> should be fixed if it isn’t working.****
>>
>> ** **
>>
>> -Andy****
>>
>> ** **
>>
>> *From:* Caldarale, Charles R [mailto:Chuck.Caldarale at unisys.com]
>> *Sent:* Friday, November 01, 2013 10:54 AM
>> *To:* Kaylor, Andrew; sumeeth kc; LLVM Dev
>> *Subject:* RE: [LLVMdev] [Proposal] Adding callback mechanism to
>> Execution Engines****
>>
>> ** **
>>
>> > *From:* llvmdev-bounces at cs.uiuc.edu [mailto:llvmdev-bounces at cs.uiuc.edu<llvmdev-bounces at cs.uiuc.edu>]
>> ****
>>
>> > *On Behalf Of *Kaylor, Andrew
>> > *Subject:* Re: [LLVMdev] [Proposal] Adding callback mechanism to
>> Execution Engines****
>>
>> ** **
>>
>> > If the function is in a statically linked module, you need to do
>> something to explicitly expose it. With ****
>>
>> > the older JIT engine you can use addGlobalMapping as Yaron suggests,
>> but I don’t think that will work****
>>
>> > with MCJIT.****
>>
>> ** **
>>
>> Seems to work fine for us with MCJIT.****
>>
>> ** **
>>
>> - Chuck****
>>
>> ** **
>>
>
>
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