[LLVMdev] Question about local variables

Nick Lewycky nlewycky at google.com
Mon Oct 24 11:48:37 PDT 2011


On 24 October 2011 10:31, Ryan Taylor <ryta1203 at gmail.com> wrote:

> Nick,
>
>   Is there a clean way to tell the difference between dst and src operands
> in operations without assignment "=" (ie, store)?
>

StoreInst has getValueOperand() and getPointerOperand(). See
http://llvm.org/doxygen/de/d9c/classllvm_1_1StoreInst.html .

We don't print out a name for instructions that are void typed, since
there's no sense trying to refer to them again. You can test for that with
Inst->getType()->isVoidTy().

Nick

On Mon, Oct 24, 2011 at 9:52 AM, Ryan Taylor <ryta1203 at gmail.com> wrote:
>
>> Nick,
>>
>>   I forgot to thank you, thanks!
>>
>>
>> On Sat, Oct 22, 2011 at 2:25 PM, Nick Lewycky <nicholas at mxc.ca> wrote:
>>
>>> Ryan Taylor wrote:
>>>
>>>> Nick,
>>>>
>>>>   Ah, forgot the -o, thanks, silly mistake.
>>>>
>>>>   So how would you extract "add" from the instruction "%A"?
>>>>
>>>
>>> I->getOpcodeName().
>>>
>>>
>>>    Yes, this is sort of what I am trying to do. The instnamer works fine
>>>> for the local variables and I already had the constants sorted out.
>>>>
>>>
>>> Great!
>>>
>>> Nick
>>>
>>>
>>>> On Sat, Oct 22, 2011 at 1:21 PM, Nick Lewycky <nicholas at mxc.ca
>>>> <mailto:nicholas at mxc.ca>> wrote:
>>>>
>>>>    Ryan Taylor wrote:
>>>>
>>>>        Nick,
>>>>
>>>>           Also, I forgot to mention I had no luck with instnamer, it
>>>>        still left
>>>>        the local variables as "%slotNum", it didn't name them, unless I
>>>>        used
>>>>        -instnamer wrong:
>>>>
>>>>        opt -instnamer <file.bc> file2.bc
>>>>
>>>>
>>>>    Almost, use -o to specify output: opt -instnamer file.bc -o file2.bc
>>>>
>>>>
>>>>        Those are the ones I am refering to. The description for
>>>>        instnamer says that it names unnamed instructions (not
>>>>        operands), or am I confused on the terminology here?
>>>>
>>>>
>>>>    Ah, I see. The operand of an instruction is some other Value, but
>>>>    it's not a subclass of Value like Instruction is. Allow me to
>>>> elaborate.
>>>>
>>>>    Here's some example IR:
>>>>
>>>>      declare i32 @test(i32 %arg) {
>>>>        %A = add i32 %arg, 1
>>>>        %B = mul i32 %A, 2
>>>>        ret i32 %B
>>>>      }
>>>>
>>>>    The llvm::Value hierarchy contains Instruction, Argument and
>>>>    Constant (among others). The operands of %A are "i32 %arg" and "i32
>>>>    1" where %arg is an Argument and 1 is a Constant.
>>>>
>>>>    So, saying that "but it doesn't name operands" is moot, because it
>>>>    goes through and names all the arguments and instructions, which
>>>>    means that it's going to name all the operands -- except for
>>>> constants.
>>>>
>>>>    Firstly, constants (like "i32 1") aren't allowed to have names.
>>>>    Secondly, some Constants (GlobalValues which includes functions and
>>>>    global variables) are allowed to have names, but the instnamer won't
>>>>    touch them.
>>>>
>>>>
>>>>        For example, if I print out I->getName I get "add" not "x" or
>>>>        "y", but when I do Value *V = I->getOperands(loop) and then do
>>>>        V->getName, then it prints out the name of the operand. Am I
>>>>        going about this backwards? It sounds like it from the
>>>>        terminology you are using (calling an operand an instruction).
>>>>
>>>>
>>>>    If you have the Instruction* for "%A", then getName() will return
>>>>    "A", not "add". It may be the case that you have "%add = add i32
>>>>    %arg, 1" in which case it would return "add". :)
>>>>
>>>>    If you call %A->getOperand(0) then you'll get the Value* whose
>>>>    getName() returns "arg", and also you can cast pointer to Argument*.
>>>>
>>>>
>>>>        I don't mean to be contentious (as I really appreciate your time
>>>>        and help) but apparently someone does use it, me. When going
>>>>        from source to source it's needed to keep track of the
>>>>        variables. Or am I missing something here too?
>>>>
>>>>
>>>>    Sure, no problem! I'm happy to explain how LLVM works.
>>>>
>>>>    I'm not sure what you mean when you say you're going
>>>>    source-to-source through LLVM. Are you taking a language (say C++)
>>>>    compiling it to LLVM IR, then trying to produce another language
>>>>    back out (say Javascript)? I would give up on trying to map the
>>>>    output variable names back to the input ones. Think of LLVM IR like
>>>>    you would x86 assembly, that information is long gone.
>>>>
>>>>    If you mean that you're doing LLVM IR -> LLVM IR, then instead of
>>>>    names use the Value pointers directly. Like names, they refer to the
>>>>    values.
>>>>
>>>>    Nick
>>>>
>>>>
>>>>        ?
>>>>
>>>>
>>>>        On Sat, Oct 22, 2011 at 12:51 PM, Nick Lewycky <nicholas at mxc.ca
>>>>        <mailto:nicholas at mxc.ca>
>>>>        <mailto:nicholas at mxc.ca <mailto:nicholas at mxc.ca>>> wrote:
>>>>
>>>>            Ryan Taylor wrote:
>>>>
>>>>                Nick,
>>>>
>>>>                    Unfortunately this doesn't answer my question I
>>>>        don't think. It
>>>>                seems that -instnamer, as you mention, names the
>>>>        instructions
>>>>                but still
>>>>                does not name the local variables.
>>>>
>>>>
>>>>            What other local variables are you referring to? When
>>>> AsmWriter
>>>>            prints "%y = add i32 %x, 1", the name of that add
>>>>        instruction is "y"
>>>>            and "x" is the name of another instruction or argument. If
>>>>        it has no
>>>>            name, the AsmWriter emits a number ("%0"), by counting from
>>>>        the top.
>>>>            The only other locals could be function arguments, and
>>>> instnamer
>>>>            names those too.
>>>>
>>>>
>>>>                    So there really is no way to do this shy of creating
>>>> (or
>>>>                basically
>>>>                copying) the API from AsmWriter (seems very dedundant to
>>>>        me)?
>>>>                This seems
>>>>                like a large failing?
>>>>
>>>>
>>>>            Correct, you'd have to copy that logic.
>>>>
>>>>            It's not a large failing because nobody uses names of
>>>>        non-globals
>>>>            for anything. When we want to refer to a value, we use the
>>>>        Value*.
>>>>
>>>>            Nick
>>>>
>>>>
>>>>                On Fri, Oct 21, 2011 at 7:03 PM, Nick Lewycky
>>>>        <nicholas at mxc.ca <mailto:nicholas at mxc.ca>
>>>>        <mailto:nicholas at mxc.ca <mailto:nicholas at mxc.ca>>
>>>>        <mailto:nicholas at mxc.ca <mailto:nicholas at mxc.ca>
>>>>        <mailto:nicholas at mxc.ca <mailto:nicholas at mxc.ca>>>> wrote:
>>>>
>>>>                    Ryan Taylor wrote:
>>>>
>>>>                        It looks like the AsmWriter is generating the
>>>> local
>>>>                variables
>>>>                        (SlotNum)s
>>>>                        on the fly in that file (AsmWriter.cpp), so is
>>>>        there any
>>>>                way at
>>>>                        all to
>>>>                        get this information from the operation itself,
>>>> via
>>>>                Instruction,
>>>>                        Value
>>>>                        or Type?
>>>>
>>>>
>>>>                    Nope! As you noticed, they're created on the fly...
>>>>
>>>>                    ...when the Value or Type is anonymous. If you want
>>>>        them to be
>>>>                    persistent, values can have names via. the setName()
>>>>        call. "opt
>>>>                    -instnamer" will name all your instructions, for
>>>>        example.
>>>>
>>>>                    Nick
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>
>>
>
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