[LLVMdev] A number of newbie questions
Chris Lattner
sabre at nondot.org
Mon Jan 9 11:49:51 PST 2006
On Mon, 9 Jan 2006, Marcel Weiher wrote:
> I am currently experimenting with LLVM to provide native code
> compilation services for a project of mine I call Objective-Smalltalk,
> and so far quite pleased with the results. I was able to JIT-compile
> some functions that send Objective-C messages, and now look forward to
> compiling full methods.
Cool!
> I do have a couple of questions that I haven't been able to answer after
> looking through what I think is the available documentation:
>
> 1. Executable size
>
> Executables appear to be gargantuan, a framework that wraps the parts
> required for the above functionality weighs in at 13 MB fully stripped (
> -x ) and at 72 MB (!) with debugging symbols. Is there any way of
> significantly reducing this size, at present or planned in the future?
It depends on what you're building. A release build of LLVM (make
ENABLE_OPTIMIZED=1, with the results in llvm/Release) is significantly
smaller than a debug build. Even with that, however, the binaries are
larger than they should be (5M?). Noone has spent the time to track down
why this is to my knowledge.
> 2. Global (Function) naming
>
> It appears that I have to give 'functions' a global/module visible name
> in order to create them, which is a bit odd for the case of compiling
> methods, as their "name" is really more a function of where they get
> stuffed in the method table of the class in question, something I might
> not even know at the time I am compiling the method. Also these names
> seem to actually exist in the global function/symbol namespace of the
> running program, or at least interact with it.
You can use "" for the name. Multiple functions are allowed to have "" as
a name without problem.
> I currently just synthesize a dummy name from the address of the object
> in question, but that's really a bit of a hack. Is there some way of
> interacting with LLVM without having to interact with this global
> namespace?
Yup :)
> 3. Modules / JITs / functions
>
> As far as I can tell, I need a 'Module' in order to create a function,
> at least that's the only way I've been able to make it work so far, but
> I am not really clear why this should be the case.
Yes, Function objects must be embedded into Module objects for the LLVM
code to be well formed.
> Of course, I also
> need this Module to create the JIT (or do I?).
Yes, the JIT does need a module to know where to get code to compile from.
> I've now made the Module
> (or rather my wrapper) a singleton, effectively a global, but I don't
> feel very comfortable about it.
This should work. This of it as just a container for the LLVM code you
are creating.
> Also, I also remember some issues with not being able to create a second
> JIT later, so it seems like one module per lifetime of a process that
> wants to do jitting.
I'm not sure what you mean here.
> 4. Jitted functions / ownership / memory
>
> Once a function is jitted I can get a function pointer to it and call
> it, that's great. Can I also find out how long it is, for example if I
> wanted to write an object file?
> All in all, the jit-result seems to be
> fairly opaque and hidden. Is this intentional, or is there more I am
> missing?
There are ways, but there isn't an elegant public interface for this yet.
For a couple of reasons, it is tricky to JIT code to memory, then wrap it
up into an object file (in particular, the JIT'd code is already
relocated). The start of a direct ELF writer is available in
lib/CodeGen/ELFWriter.cpp, but it is not complete yet. It uses the same
codegen interfaces as the JIT to do the writing.
-Chris
--
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