[llvm] [AMDGPU] Add shuffle optimizer pass (PR #155824)
Matt Arsenault via llvm-commits
llvm-commits at lists.llvm.org
Thu Aug 28 05:23:05 PDT 2025
================
@@ -0,0 +1,475 @@
+//===-- AMDGPUShuffleOptimizer.cpp - Optimize shuffle patterns -----------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This pass optimizes generic shuffle intrinsics by detecting constant
+// patterns and replacing them with efficient hardware-specific instructions
+// (DPP, PERMLANE*, etc.) when beneficial, falling back to DS_BPERMUTE_B32
+// for unmatched patterns.
+//
+//===----------------------------------------------------------------------===//
+
+#include "AMDGPU.h"
+#include "GCNSubtarget.h"
+#include "llvm/CodeGen/TargetPassConfig.h"
+#include "llvm/IR/Constants.h"
+#include "llvm/IR/Function.h"
+#include "llvm/IR/IRBuilder.h"
+#include "llvm/IR/Instructions.h"
+#include "llvm/IR/IntrinsicInst.h"
+#include "llvm/IR/Intrinsics.h"
+#include "llvm/IR/IntrinsicsAMDGPU.h"
+#include "llvm/InitializePasses.h"
+#include "llvm/Pass.h"
+#include "llvm/Support/CommandLine.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Target/TargetMachine.h"
+
+using namespace llvm;
+
+#define DEBUG_TYPE "amdgpu-shuffle-optimizer"
+
+static cl::opt<bool>
+ EnableShuffleOptimization("amdgpu-enable-shuffle-optimization",
+ cl::desc("Enable AMDGPU shuffle optimization"),
+ cl::init(true), cl::Hidden);
+
+namespace {
+
+// Represents a detected shuffle pattern that can be optimized
+struct ShufflePattern {
+ enum PatternKind {
+ DPP_QUAD_PERM, // DPP quad permutation
+ DPP_ROW_SHL, // DPP row shift left
+ DPP_ROW_SHR, // DPP row shift right
+ DPP_WAVE_SHL, // DPP wave shift left
+ DPP_WAVE_SHR, // DPP wave shift right
+ PERMLANE16, // V_PERMLANE16_B32
+ PERMLANEX16, // V_PERMLANEX16_B32
+ PERMLANE64, // V_PERMLANE64_B32
+ DS_BPERMUTE, // Fallback to DS_BPERMUTE_B32
+ UNSUPPORTED // Cannot be optimized
+ };
+
+ PatternKind Kind;
+ uint32_t DPPCtrl = 0; // DPP control value
+ uint32_t RowMask = 0xf; // DPP row mask
+ uint32_t BankMask = 0xf; // DPP bank mask
+ bool BoundCtrl = false; // DPP bound control
+
+ ShufflePattern() : Kind(UNSUPPORTED) {}
+};
+
+class AMDGPUShuffleOptimizer : public FunctionPass {
+public:
+ static char ID;
+
+ AMDGPUShuffleOptimizer() : FunctionPass(ID) {}
+
+ bool runOnFunction(Function &F) override;
+
+ void getAnalysisUsage(AnalysisUsage &AU) const override {
+ AU.addRequired<TargetPassConfig>();
+ AU.setPreservesCFG();
+ }
+
+ static bool runShuffleOptimizer(Function &F, const GCNSubtarget &ST);
+
+private:
+ const GCNSubtarget *ST = nullptr;
+
+ bool optimizeShuffleIntrinsic(CallInst *CI);
+ ShufflePattern analyzeShufflePattern(CallInst *CI);
+ ShufflePattern analyzeShuffleIdx(int Width, int Offset);
+ ShufflePattern analyzeShuffleUp(int Width, int Delta);
+ ShufflePattern analyzeShuffleDown(int Width, int Delta);
+ ShufflePattern analyzeShuffleXor(int Width, int Mask);
+
+ bool tryOptimizeToDPP(CallInst *CI, const ShufflePattern &Pattern);
+ bool tryOptimizeToPermlane(CallInst *CI, const ShufflePattern &Pattern);
+ bool fallbackToBpermute(CallInst *CI);
+
+ Value *createDPPIntrinsic(IRBuilder<> &Builder, Value *OldVal, Value *SrcVal,
+ const ShufflePattern &Pattern);
+ Value *createPermlaneIntrinsic(IRBuilder<> &Builder, Value *Val,
+ const ShufflePattern &Pattern);
+ Value *createBpermuteIntrinsic(IRBuilder<> &Builder, Value *Val,
+ Value *Index);
+
+ bool processShuffleIntrinsics(Function &F);
+};
+
+char AMDGPUShuffleOptimizer::ID = 0;
+
+bool AMDGPUShuffleOptimizer::runOnFunction(Function &F) {
+ if (!EnableShuffleOptimization)
+ return false;
+
+ auto &TPC = getAnalysis<TargetPassConfig>();
+ const TargetMachine &TM = TPC.getTM<TargetMachine>();
+ ST = &TM.getSubtarget<GCNSubtarget>(F);
+
+ return processShuffleIntrinsics(F);
+}
+
+bool AMDGPUShuffleOptimizer::optimizeShuffleIntrinsic(CallInst *CI) {
+ ShufflePattern Pattern = analyzeShufflePattern(CI);
+
+ if (Pattern.Kind == ShufflePattern::UNSUPPORTED)
+ return fallbackToBpermute(CI);
+
+ switch (Pattern.Kind) {
+ case ShufflePattern::DPP_QUAD_PERM:
+ case ShufflePattern::DPP_ROW_SHL:
+ case ShufflePattern::DPP_ROW_SHR:
+ case ShufflePattern::DPP_WAVE_SHL:
+ case ShufflePattern::DPP_WAVE_SHR:
+ return tryOptimizeToDPP(CI, Pattern);
+
+ case ShufflePattern::PERMLANE16:
+ case ShufflePattern::PERMLANEX16:
+ case ShufflePattern::PERMLANE64:
+ return tryOptimizeToPermlane(CI, Pattern);
+
+ case ShufflePattern::DS_BPERMUTE:
+ return fallbackToBpermute(CI);
+
+ default:
+ return false;
+ }
+}
+
+ShufflePattern AMDGPUShuffleOptimizer::analyzeShufflePattern(CallInst *CI) {
+ auto *II = cast<IntrinsicInst>(CI);
+
+ // Get width parameter (must be constant)
+ auto *WidthConst = dyn_cast<ConstantInt>(CI->getArgOperand(2));
+ if (!WidthConst)
+ return ShufflePattern();
+
+ int Width = WidthConst->getSExtValue();
+
+ // Get offset/delta/mask parameter (must be constant for pattern optimization)
+ auto *ParamConst = dyn_cast<ConstantInt>(CI->getArgOperand(1));
+ if (!ParamConst)
+ return ShufflePattern();
+
+ int Param = ParamConst->getSExtValue();
+
+ switch (II->getIntrinsicID()) {
+ case Intrinsic::amdgcn_generic_shuffle:
+ return analyzeShuffleIdx(Width, Param);
+ case Intrinsic::amdgcn_generic_shuffle_up:
+ return analyzeShuffleUp(Width, Param);
+ case Intrinsic::amdgcn_generic_shuffle_down:
+ return analyzeShuffleDown(Width, Param);
+ case Intrinsic::amdgcn_generic_shuffle_xor:
+ return analyzeShuffleXor(Width, Param);
+ default:
+ return ShufflePattern();
+ }
+}
+
+ShufflePattern AMDGPUShuffleOptimizer::analyzeShuffleIdx(int Width,
+ int Offset) {
+ // For idx shuffle, all lanes read from the same offset
+ if (Offset == 0) {
+ // Broadcast from lane 0 - use DPP if supported, otherwise bpermute
+ if (ST->hasDPP() && Width == 16) {
+ // Use DPP quad permutation to broadcast lane 0 within each group of 4
+ ShufflePattern Pattern;
+ Pattern.Kind = ShufflePattern::DPP_QUAD_PERM;
+ Pattern.DPPCtrl = 0x00; // [0,0,0,0] quad perm - broadcast lane 0
+ return Pattern;
+ } else {
----------------
arsenm wrote:
No else after return
https://github.com/llvm/llvm-project/pull/155824
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