[llvm] [AArch64] Improve lowering for scalable masked deinterleaving loads (PR #154338)

via llvm-commits llvm-commits at lists.llvm.org
Tue Aug 19 06:57:39 PDT 2025


llvmbot wrote:


<!--LLVM PR SUMMARY COMMENT-->

@llvm/pr-subscribers-backend-aarch64

Author: David Sherwood (david-arm)

<details>
<summary>Changes</summary>

For IR like this:

  %mask = ... @<!-- -->llvm.vector.interleave2(<vscale x 16 x i1> %a, <vscale x 16 x i1> %a)
  %vec = ... @<!-- -->llvm.masked.load(..., <vscale x 32 x i1> %mask, ...)
  %dvec = ... @<!-- -->llvm.vector.deinterleave2(<vscale x 32 x i8> %vec)

where we're deinterleaving a wide masked load of the supported type
and with an interleaved mask we can lower this directly to a ld2b
instruction. Similarly we can also support other variants of ld2
and ld4.

This PR adds a DAG combine to spot such patterns and lower to ld2X
or ld4X variants accordingly, whilst being careful to ensure the
masked load is only used by the deinterleave intrinsic.

---

Patch is 39.15 KiB, truncated to 20.00 KiB below, full version: https://github.com/llvm/llvm-project/pull/154338.diff


2 Files Affected:

- (modified) llvm/lib/Target/AArch64/AArch64ISelLowering.cpp (+118) 
- (added) llvm/test/CodeGen/AArch64/masked_deinterleaved_loads.ll (+542) 


``````````diff
diff --git a/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp b/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp
index 63a85faf344c4..cff28e006b22e 100644
--- a/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp
+++ b/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp
@@ -1178,6 +1178,7 @@ AArch64TargetLowering::AArch64TargetLowering(const TargetMachine &TM,
   setTargetDAGCombine(ISD::SCALAR_TO_VECTOR);
 
   setTargetDAGCombine(ISD::SHL);
+  setTargetDAGCombine(ISD::VECTOR_DEINTERLEAVE);
 
   // In case of strict alignment, avoid an excessive number of byte wide stores.
   MaxStoresPerMemsetOptSize = 8;
@@ -27010,6 +27011,121 @@ performScalarToVectorCombine(SDNode *N, TargetLowering::DAGCombinerInfo &DCI,
   return NVCAST;
 }
 
+static SDValue performVectorDeinterleaveCombine(
+    SDNode *N, TargetLowering::DAGCombinerInfo &DCI, SelectionDAG &DAG) {
+  unsigned NumParts = N->getNumOperands();
+  if (NumParts != 2 && NumParts != 4)
+    return SDValue();
+
+  EVT SubVecTy = N->getValueType(0);
+
+  // At the moment we're unlikely to see a fixed-width vector deinterleave as
+  // we usually generate shuffles instead.
+  unsigned MinNumElements = SubVecTy.getVectorMinNumElements();
+  if (!SubVecTy.isScalableVT() ||
+      SubVecTy.getSizeInBits().getKnownMinValue() != 128 || MinNumElements == 1)
+    return SDValue();
+
+  // Make sure each input operand is the correct extract_subvector of the same
+  // wider vector.
+  SDValue Op0 = N->getOperand(0);
+  for (unsigned I = 0; I < NumParts; I++) {
+    SDValue OpI = N->getOperand(I);
+    if (OpI->getOpcode() != ISD::EXTRACT_SUBVECTOR ||
+        OpI->getOperand(0) != Op0->getOperand(0))
+      return SDValue();
+    auto *Idx = cast<ConstantSDNode>(OpI->getOperand(1));
+    if (Idx->getZExtValue() != (I * MinNumElements))
+      return SDValue();
+  }
+
+  // Normal loads are currently already handled by the InterleavedAccessPass so
+  // we don't expect to see them here. Bail out if the masked load has an
+  // unexpected number of uses, since we want to avoid a situation where we have
+  // both deinterleaving loads and normal loads in the same block. Also, discard
+  // masked loads that are extending, indexed, have an unexpected offset or have
+  // an unsupported passthru value until we find a valid use case.
+  auto MaskedLoad = dyn_cast<MaskedLoadSDNode>(Op0->getOperand(0));
+  if (!MaskedLoad || !MaskedLoad->hasNUsesOfValue(NumParts, 0) ||
+      MaskedLoad->getExtensionType() != ISD::NON_EXTLOAD ||
+      MaskedLoad->getAddressingMode() != ISD::UNINDEXED ||
+      !MaskedLoad->getOffset().isUndef() ||
+      (!MaskedLoad->getPassThru()->isUndef() &&
+       !isZerosVector(MaskedLoad->getPassThru().getNode())))
+    return SDValue();
+
+  // Now prove that the mask is an interleave of identical masks.
+  SDValue Mask = MaskedLoad->getMask();
+  if (Mask->getOpcode() != ISD::SPLAT_VECTOR &&
+      Mask->getOpcode() != ISD::CONCAT_VECTORS)
+    return SDValue();
+
+  // TODO: Do we need to check the element type of the mask?
+  SDValue NarrowMask;
+  SDLoc DL(N);
+  if (Mask->getOpcode() == ISD::CONCAT_VECTORS) {
+    if (Mask->getNumOperands() != NumParts)
+      return SDValue();
+
+    // We should be concatenating each sequential result from a
+    // VECTOR_INTERLEAVE.
+    SDValue InterleaveOp = Mask->getOperand(0);
+    if (InterleaveOp->getOpcode() != ISD::VECTOR_INTERLEAVE ||
+        InterleaveOp->getNumOperands() != NumParts)
+      return SDValue();
+
+    for (unsigned I = 0; I < NumParts; I++) {
+      SDValue ConcatOp = Mask->getOperand(I);
+      if (ConcatOp.getResNo() != I ||
+          ConcatOp.getNode() != InterleaveOp.getNode())
+        return SDValue();
+    }
+
+    // Make sure the inputs to the vector interleave are identical.
+    for (unsigned I = 1; I < NumParts; I++) {
+      if (InterleaveOp->getOperand(I) != InterleaveOp->getOperand(0))
+        return SDValue();
+    }
+
+    NarrowMask = InterleaveOp->getOperand(0);
+  } else { // ISD::SPLAT_VECTOR
+    auto *SplatVal = dyn_cast<ConstantSDNode>(Mask->getOperand(0));
+    if (!SplatVal || SplatVal->getZExtValue() != 1)
+      return SDValue();
+    ElementCount EC = Mask.getValueType().getVectorElementCount();
+    assert((EC.getKnownMinValue() % NumParts) == 0 &&
+           "Expected element count divisible by number of parts");
+    EC = ElementCount::getScalable(EC.getKnownMinValue() / NumParts);
+    NarrowMask =
+        DAG.getNode(ISD::SPLAT_VECTOR, DL, MVT::getVectorVT(MVT::i1, EC),
+                    DAG.getConstant(1, DL, MVT::i1));
+  }
+
+  const Intrinsic::ID IID = NumParts == 2 ? Intrinsic::aarch64_sve_ld2_sret
+                                          : Intrinsic::aarch64_sve_ld4_sret;
+  SDValue NewLdOps[] = {MaskedLoad->getChain(),
+                        DAG.getConstant(IID, DL, MVT::i32), NarrowMask,
+                        MaskedLoad->getBasePtr()};
+  SDValue Res;
+  if (NumParts == 2)
+    Res = DAG.getNode(ISD::INTRINSIC_W_CHAIN, DL,
+                      {SubVecTy, SubVecTy, MVT::Other}, NewLdOps);
+  else
+    Res = DAG.getNode(ISD::INTRINSIC_W_CHAIN, DL,
+                      {SubVecTy, SubVecTy, SubVecTy, SubVecTy, MVT::Other},
+                      NewLdOps);
+
+  // We can now generate a structured load!
+  SmallVector<SDValue, 4> ResOps(NumParts);
+  for (unsigned Idx = 0; Idx < NumParts; Idx++)
+    ResOps[Idx] = SDValue(Res.getNode(), Idx);
+
+  // Replace uses of the original chain result with the new chain result.
+  DAG.ReplaceAllUsesOfValueWith(SDValue(MaskedLoad, 1),
+                                SDValue(Res.getNode(), NumParts));
+  return DCI.CombineTo(N, ResOps, false);
+}
+
 /// If the operand is a bitwise AND with a constant RHS, and the shift has a
 /// constant RHS and is the only use, we can pull it out of the shift, i.e.
 ///
@@ -27078,6 +27194,8 @@ SDValue AArch64TargetLowering::PerformDAGCombine(SDNode *N,
   default:
     LLVM_DEBUG(dbgs() << "Custom combining: skipping\n");
     break;
+  case ISD::VECTOR_DEINTERLEAVE:
+    return performVectorDeinterleaveCombine(N, DCI, DAG);
   case ISD::VECREDUCE_AND:
   case ISD::VECREDUCE_OR:
   case ISD::VECREDUCE_XOR:
diff --git a/llvm/test/CodeGen/AArch64/masked_deinterleaved_loads.ll b/llvm/test/CodeGen/AArch64/masked_deinterleaved_loads.ll
new file mode 100644
index 0000000000000..e7d9cb353941e
--- /dev/null
+++ b/llvm/test/CodeGen/AArch64/masked_deinterleaved_loads.ll
@@ -0,0 +1,542 @@
+; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 5
+; RUN: llc -mtriple=aarch64-linux-gnu -mattr=+sve < %s | FileCheck %s
+
+define <vscale x 16 x i8> @foo_ld2_nxv16i8(<vscale x 16 x i1> %mask, ptr %p) {
+; CHECK-LABEL: foo_ld2_nxv16i8:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    ld2b { z0.b, z1.b }, p0/z, [x0]
+; CHECK-NEXT:    add z0.b, z0.b, z1.b
+; CHECK-NEXT:    ret
+  %interleaved.mask = tail call <vscale x 32 x i1> @llvm.vector.interleave2.nxv32i1(<vscale x 16 x i1> %mask, <vscale x 16 x i1> %mask)
+  %wide.masked.vec = tail call <vscale x 32 x i8> @llvm.masked.load.nxv32i8.p0(ptr %p, i32 1, <vscale x 32 x i1> %interleaved.mask, <vscale x 32 x i8> poison)
+  %strided.vec = tail call { <vscale x 16 x i8>, <vscale x 16 x i8> } @llvm.vector.deinterleave2.nxv32i8(<vscale x 32 x i8> %wide.masked.vec)
+  %part1 = extractvalue { <vscale x 16 x i8>, <vscale x 16 x i8> } %strided.vec, 0
+  %part2 = extractvalue { <vscale x 16 x i8>, <vscale x 16 x i8> } %strided.vec, 1
+  %add = add <vscale x 16 x i8> %part1, %part2
+  ret <vscale x 16 x i8> %add
+}
+
+define <vscale x 8 x i16> @foo_ld2_nxv8i16(<vscale x 8 x i1> %mask, ptr %p) {
+; CHECK-LABEL: foo_ld2_nxv8i16:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    ld2h { z0.h, z1.h }, p0/z, [x0]
+; CHECK-NEXT:    add z0.h, z0.h, z1.h
+; CHECK-NEXT:    ret
+  %interleaved.mask = tail call <vscale x 16 x i1> @llvm.vector.interleave2.nxv16i1(<vscale x 8 x i1> %mask, <vscale x 8 x i1> %mask)
+  %wide.masked.vec = tail call <vscale x 16 x i16> @llvm.masked.load.nxv16i16.p0(ptr %p, i32 2, <vscale x 16 x i1> %interleaved.mask, <vscale x 16 x i16> poison)
+  %strided.vec = tail call { <vscale x 8 x i16>, <vscale x 8 x i16> } @llvm.vector.deinterleave2.nxv16i16(<vscale x 16 x i16> %wide.masked.vec)
+  %part1 = extractvalue { <vscale x 8 x i16>, <vscale x 8 x i16> } %strided.vec, 0
+  %part2 = extractvalue { <vscale x 8 x i16>, <vscale x 8 x i16> } %strided.vec, 1
+  %add = add <vscale x 8 x i16> %part1, %part2
+  ret <vscale x 8 x i16> %add
+}
+
+define <vscale x 4 x float> @foo_ld2_nxv4f32(<vscale x 4 x i1> %mask, ptr %p) {
+; CHECK-LABEL: foo_ld2_nxv4f32:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    ld2w { z0.s, z1.s }, p0/z, [x0]
+; CHECK-NEXT:    fadd z0.s, z0.s, z1.s
+; CHECK-NEXT:    ret
+  %interleaved.mask = tail call <vscale x 8 x i1> @llvm.vector.interleave2.nxv8i1(<vscale x 4 x i1> %mask, <vscale x 4 x i1> %mask)
+  %wide.masked.vec = tail call <vscale x 8 x float> @llvm.masked.load.nxv8f32.p0(ptr %p, i32 4, <vscale x 8 x i1> %interleaved.mask, <vscale x 8 x float> poison)
+  %strided.vec = tail call { <vscale x 4 x float>, <vscale x 4 x float> } @llvm.vector.deinterleave2.nxv16f32(<vscale x 8 x float> %wide.masked.vec)
+  %part1 = extractvalue { <vscale x 4 x float>, <vscale x 4 x float> } %strided.vec, 0
+  %part2 = extractvalue { <vscale x 4 x float>, <vscale x 4 x float> } %strided.vec, 1
+  %add = fadd <vscale x 4 x float> %part1, %part2
+  ret <vscale x 4 x float> %add
+}
+
+define <vscale x 2 x double> @foo_ld2_nxv2f64(<vscale x 2 x i1> %mask, ptr %p) {
+; CHECK-LABEL: foo_ld2_nxv2f64:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    ld2d { z0.d, z1.d }, p0/z, [x0]
+; CHECK-NEXT:    fadd z0.d, z0.d, z1.d
+; CHECK-NEXT:    ret
+  %interleaved.mask = tail call <vscale x 4 x i1> @llvm.vector.interleave2.nxv4i1(<vscale x 2 x i1> %mask, <vscale x 2 x i1> %mask)
+  %wide.masked.vec = tail call <vscale x 4 x double> @llvm.masked.load.nxv4f64.p0(ptr %p, i32 8, <vscale x 4 x i1> %interleaved.mask, <vscale x 4 x double> poison)
+  %strided.vec = tail call { <vscale x 2 x double>, <vscale x 2 x double> } @llvm.vector.deinterleave2.nxv4f64(<vscale x 4 x double> %wide.masked.vec)
+  %part1 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double> } %strided.vec, 0
+  %part2 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double> } %strided.vec, 1
+  %add = fadd <vscale x 2 x double> %part1, %part2
+  ret <vscale x 2 x double> %add
+}
+
+define <vscale x 16 x i8> @foo_ld4_nxv16i8(<vscale x 16 x i1> %mask, ptr %p) {
+; CHECK-LABEL: foo_ld4_nxv16i8:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    ld4b { z0.b - z3.b }, p0/z, [x0]
+; CHECK-NEXT:    add z4.b, z0.b, z1.b
+; CHECK-NEXT:    add z0.b, z2.b, z3.b
+; CHECK-NEXT:    add z0.b, z4.b, z0.b
+; CHECK-NEXT:    ret
+  %interleaved.mask = tail call <vscale x 64 x i1> @llvm.vector.interleave4.nxv64i1(<vscale x 16 x i1> %mask, <vscale x 16 x i1> %mask, <vscale x 16 x i1> %mask, <vscale x 16 x i1> %mask)
+  %wide.masked.vec = tail call <vscale x 64 x i8> @llvm.masked.load.nxv64i8.p0(ptr %p, i32 1, <vscale x 64 x i1> %interleaved.mask, <vscale x 64 x i8> poison)
+  %strided.vec = tail call { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } @llvm.vector.deinterleave4.nxv64i8(<vscale x 64 x i8> %wide.masked.vec)
+  %part1 = extractvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } %strided.vec, 0
+  %part2 = extractvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } %strided.vec, 1
+  %part3 = extractvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } %strided.vec, 2
+  %part4 = extractvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } %strided.vec, 3
+  %add1 = add <vscale x 16 x i8> %part1, %part2
+  %add2 = add <vscale x 16 x i8> %part3, %part4
+  %add3 = add <vscale x 16 x i8> %add1, %add2
+  ret <vscale x 16 x i8> %add3
+}
+
+define <vscale x 8 x i16> @foo_ld4_nxv8i16(<vscale x 8 x i1> %mask, ptr %p) {
+; CHECK-LABEL: foo_ld4_nxv8i16:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    ld4h { z0.h - z3.h }, p0/z, [x0]
+; CHECK-NEXT:    add z4.h, z0.h, z1.h
+; CHECK-NEXT:    add z0.h, z2.h, z3.h
+; CHECK-NEXT:    add z0.h, z4.h, z0.h
+; CHECK-NEXT:    ret
+  %interleaved.mask = tail call <vscale x 32 x i1> @llvm.vector.interleave4.nxv32i1(<vscale x 8 x i1> %mask, <vscale x 8 x i1> %mask, <vscale x 8 x i1> %mask, <vscale x 8 x i1> %mask)
+  %wide.masked.vec = tail call <vscale x 32 x i16> @llvm.masked.load.nxv32i16.p0(ptr %p, i32 2, <vscale x 32 x i1> %interleaved.mask, <vscale x 32 x i16> poison)
+  %strided.vec = tail call { <vscale x 8 x i16>, <vscale x 8 x i16>, <vscale x 8 x i16>, <vscale x 8 x i16> } @llvm.vector.deinterleave4.nxv32i16(<vscale x 32 x i16> %wide.masked.vec)
+  %part1 = extractvalue { <vscale x 8 x i16>, <vscale x 8 x i16>, <vscale x 8 x i16>, <vscale x 8 x i16> } %strided.vec, 0
+  %part2 = extractvalue { <vscale x 8 x i16>, <vscale x 8 x i16>, <vscale x 8 x i16>, <vscale x 8 x i16> } %strided.vec, 1
+  %part3 = extractvalue { <vscale x 8 x i16>, <vscale x 8 x i16>, <vscale x 8 x i16>, <vscale x 8 x i16> } %strided.vec, 2
+  %part4 = extractvalue { <vscale x 8 x i16>, <vscale x 8 x i16>, <vscale x 8 x i16>, <vscale x 8 x i16> } %strided.vec, 3
+  %add1 = add <vscale x 8 x i16> %part1, %part2
+  %add2 = add <vscale x 8 x i16> %part3, %part4
+  %add3 = add <vscale x 8 x i16> %add1, %add2
+  ret <vscale x 8 x i16> %add3
+}
+
+define <vscale x 4 x float> @foo_ld4_nxv4f32(<vscale x 4 x i1> %mask, ptr %p) {
+; CHECK-LABEL: foo_ld4_nxv4f32:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    ld4w { z0.s - z3.s }, p0/z, [x0]
+; CHECK-NEXT:    fadd z4.s, z0.s, z1.s
+; CHECK-NEXT:    fadd z0.s, z2.s, z3.s
+; CHECK-NEXT:    fadd z0.s, z4.s, z0.s
+; CHECK-NEXT:    ret
+  %interleaved.mask = tail call <vscale x 16 x i1> @llvm.vector.interleave4.nxv16i1(<vscale x 4 x i1> %mask, <vscale x 4 x i1> %mask, <vscale x 4 x i1> %mask, <vscale x 4 x i1> %mask)
+  %wide.masked.vec = tail call <vscale x 16 x float> @llvm.masked.load.nxv16f32.p0(ptr %p, i32 4, <vscale x 16 x i1> %interleaved.mask, <vscale x 16 x float> poison)
+  %strided.vec = tail call { <vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x float> } @llvm.vector.deinterleave4.nxv16f32(<vscale x 16 x float> %wide.masked.vec)
+  %part1 = extractvalue { <vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x float> } %strided.vec, 0
+  %part2 = extractvalue { <vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x float> } %strided.vec, 1
+  %part3 = extractvalue { <vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x float> } %strided.vec, 2
+  %part4 = extractvalue { <vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x float>, <vscale x 4 x float> } %strided.vec, 3
+  %add1 = fadd <vscale x 4 x float> %part1, %part2
+  %add2 = fadd <vscale x 4 x float> %part3, %part4
+  %add3 = fadd <vscale x 4 x float> %add1, %add2
+  ret <vscale x 4 x float> %add3
+}
+
+define <vscale x 2 x double> @foo_ld4_nxv2f64(<vscale x 2 x i1> %mask, ptr %p) {
+; CHECK-LABEL: foo_ld4_nxv2f64:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    ld4d { z0.d - z3.d }, p0/z, [x0]
+; CHECK-NEXT:    fadd z4.d, z0.d, z1.d
+; CHECK-NEXT:    fadd z0.d, z2.d, z3.d
+; CHECK-NEXT:    fadd z0.d, z4.d, z0.d
+; CHECK-NEXT:    ret
+  %interleaved.mask = tail call <vscale x 8 x i1> @llvm.vector.interleave4.nxv8i1(<vscale x 2 x i1> %mask, <vscale x 2 x i1> %mask, <vscale x 2 x i1> %mask, <vscale x 2 x i1> %mask)
+  %wide.masked.vec = tail call <vscale x 8 x double> @llvm.masked.load.nxv8f64.p0(ptr %p, i32 8, <vscale x 8 x i1> %interleaved.mask, <vscale x 8 x double> poison)
+  %strided.vec = tail call { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } @llvm.vector.deinterleave4.nxv8f64(<vscale x 8 x double> %wide.masked.vec)
+  %part1 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %strided.vec, 0
+  %part2 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %strided.vec, 1
+  %part3 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %strided.vec, 2
+  %part4 = extractvalue { <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double>, <vscale x 2 x double> } %strided.vec, 3
+  %add1 = fadd <vscale x 2 x double> %part1, %part2
+  %add2 = fadd <vscale x 2 x double> %part3, %part4
+  %add3 = fadd <vscale x 2 x double> %add1, %add2
+  ret <vscale x 2 x double> %add3
+}
+
+
+define <vscale x 16 x i8> @foo_ld4_nxv16i8_mul_use_of_mask(<vscale x 16 x i1> %mask, ptr %p, ptr %p2) {
+; CHECK-LABEL: foo_ld4_nxv16i8_mul_use_of_mask:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    ld4b { z0.b - z3.b }, p0/z, [x0]
+; CHECK-NEXT:    zip2 p1.b, p0.b, p0.b
+; CHECK-NEXT:    zip1 p0.b, p0.b, p0.b
+; CHECK-NEXT:    zip2 p2.b, p1.b, p1.b
+; CHECK-NEXT:    zip1 p1.b, p1.b, p1.b
+; CHECK-NEXT:    zip2 p3.b, p0.b, p0.b
+; CHECK-NEXT:    add z4.b, z0.b, z1.b
+; CHECK-NEXT:    add z0.b, z2.b, z3.b
+; CHECK-NEXT:    movi v1.2d, #0000000000000000
+; CHECK-NEXT:    zip1 p0.b, p0.b, p0.b
+; CHECK-NEXT:    add z0.b, z4.b, z0.b
+; CHECK-NEXT:    st1b { z1.b }, p2, [x1, #3, mul vl]
+; CHECK-NEXT:    st1b { z1.b }, p1, [x1, #2, mul vl]
+; CHECK-NEXT:    st1b { z1.b }, p3, [x1, #1, mul vl]
+; CHECK-NEXT:    st1b { z1.b }, p0, [x1]
+; CHECK-NEXT:    ret
+  %interleaved.mask = tail call <vscale x 64 x i1> @llvm.vector.interleave4.nxv64i1(<vscale x 16 x i1> %mask, <vscale x 16 x i1> %mask, <vscale x 16 x i1> %mask, <vscale x 16 x i1> %mask)
+  %wide.masked.vec = tail call <vscale x 64 x i8> @llvm.masked.load.nxv64i8.p0(ptr %p, i32 4, <vscale x 64 x i1> %interleaved.mask, <vscale x 64 x i8> poison)
+  %strided.vec = tail call { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } @llvm.vector.deinterleave4.nxv64i8(<vscale x 64 x i8> %wide.masked.vec)
+  %part1 = extractvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } %strided.vec, 0
+  %part2 = extractvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } %strided.vec, 1
+  %part3 = extractvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } %strided.vec, 2
+  %part4 = extractvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } %strided.vec, 3
+  %add1 = add <vscale x 16 x i8> %part1, %part2
+  %add2 = add <vscale x 16 x i8> %part3, %part4
+  %add3 = add <vscale x 16 x i8> %add1, %add2
+  tail call void @llvm.masked.store.nxv64i8.p0(<vscale x 64 x i8> zeroinitializer, ptr %p2, i32 1, <vscale x 64 x i1> %interleaved.mask)
+  ret <vscale x 16 x i8> %add3
+}
+
+define <vscale x 16 x i8> @foo_ld4_nxv16i8_mask_of_interleaved_ones(ptr %p) {
+; CHECK-LABEL: foo_ld4_nxv16i8_mask_of_interleaved_ones:
+; CHECK:       // %bb.0:
+; CHECK-NEXT:    ptrue p0.b
+; CHECK-NEXT:    ld4b { z0.b - z3.b }, p0/z, [x0]
+; CHECK-NEXT:    add z4.b, z0.b, z1.b
+; CHECK-NEXT:    add z0.b, z2.b, z3.b
+; CHECK-NEXT:    add z0.b, z4.b, z0.b
+; CHECK-NEXT:    ret
+  %interleaved.mask = tail call <vscale x 64 x i1> @llvm.vector.interleave4.nxv64i1(<vscale x 16 x i1> splat(i1 1), <vscale x 16 x i1> splat(i1 1), <vscale x 16 x i1> splat(i1 1), <vscale x 16 x i1> splat(i1 1))
+  %wide.masked.vec = tail call <vscale x 64 x i8> @llvm.masked.load.nxv64i8.p0(ptr %p, i32 4, <vscale x 64 x i1> %interleaved.mask, <vscale x 64 x i8> poison)
+  %strided.vec = tail call { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } @llvm.vector.deinterleave4.nxv64i8(<vscale x 64 x i8> %wide.masked.vec)
+  %part1 = extractvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } %strided.vec, 0
+  %part2 = extractvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } %strided.vec, 1
+  %part3 = extractvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } %strided.vec, 2
+  %part4 = extractvalue { <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8>, <vscale x 16 x i8> } %strided.vec, 3
+  %add1 = add <vscale x 16 x i8> %part1, %part2
+  %add2 = add <vscale x 16 x i8> %part3, %pa...
[truncated]

``````````

</details>


https://github.com/llvm/llvm-project/pull/154338


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