[llvm] [LV] Pre-commit test for vectorisation of SAXPY unrolled by 5 (NFC). (PR #153039)

Ricardo Jesus via llvm-commits llvm-commits at lists.llvm.org
Mon Aug 11 08:44:09 PDT 2025


https://github.com/rj-jesus created https://github.com/llvm/llvm-project/pull/153039

This patch adds an example of where vectorising a loop based on SAXPY manually unrolled by five is not profitable, as discussed in #148808.

>From c0d697d0cb931cf586488fdb361bc6fde7c57420 Mon Sep 17 00:00:00 2001
From: Ricardo Jesus <rjj at nvidia.com>
Date: Mon, 11 Aug 2025 08:21:26 -0700
Subject: [PATCH] [LV] Pre-commit test for vectorisation of SAXPY unrolled by 5
 (NFC).

This test contains an example of where vectorising a loop based on SAXPY
manually unrolled by five is not profitable, as discussed in #148808.
---
 .../LoopVectorize/AArch64/saxpy-5.ll          | 249 ++++++++++++++++++
 1 file changed, 249 insertions(+)
 create mode 100644 llvm/test/Transforms/LoopVectorize/AArch64/saxpy-5.ll

diff --git a/llvm/test/Transforms/LoopVectorize/AArch64/saxpy-5.ll b/llvm/test/Transforms/LoopVectorize/AArch64/saxpy-5.ll
new file mode 100644
index 0000000000000..7ed6c16ead74f
--- /dev/null
+++ b/llvm/test/Transforms/LoopVectorize/AArch64/saxpy-5.ll
@@ -0,0 +1,249 @@
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --version 5
+; RUN: opt < %s -S -passes=loop-vectorize | FileCheck %s --check-prefix=CHECK
+; RUN: opt < %s -S -passes=loop-vectorize -mattr=+sve | FileCheck %s --check-prefix=CHECK-SVE
+
+target datalayout = "e-m:e-i8:8:32-i16:16:32-i64:64-i128:128-n32:64-S128-Fn32"
+target triple = "aarch64-unknown-linux-gnu"
+
+; This test contains an example of where vectorising a loop based on SAXPY
+; manually unrolled by five is not profitable:
+;
+;   void saxpy(long n, float a, float *x, float *y) {
+;     for (int i = 0; i < n; i += 5) {
+;       y[i] += a * x[i];
+;       y[i + 1] += a * x[i + 1];
+;       y[i + 2] += a * x[i + 2];
+;       y[i + 3] += a * x[i + 3];
+;       y[i + 4] += a * x[i + 4];
+;     }
+;   }
+;
+; Note: Even though the loop is not vectorised with scalable vectors, the issue
+; currently only manifests itself with +sve due to an interaction with
+; `prefersVectorizedAddressing'.
+
+define void @saxpy(i64 %n, float %a, ptr readonly %x, ptr noalias %y) {
+; CHECK-LABEL: define void @saxpy(
+; CHECK-SAME: i64 [[N:%.*]], float [[A:%.*]], ptr readonly [[X:%.*]], ptr noalias [[Y:%.*]]) {
+; CHECK-NEXT:  [[ENTRY:.*:]]
+; CHECK-NEXT:    [[TMP0:%.*]] = icmp sgt i64 [[N]], 0
+; CHECK-NEXT:    br i1 [[TMP0]], label %[[LOOP_PREHEADER:.*]], label %[[EXIT:.*]]
+; CHECK:       [[LOOP_PREHEADER]]:
+; CHECK-NEXT:    br label %[[LOOP:.*]]
+; CHECK:       [[LOOP]]:
+; CHECK-NEXT:    [[TMP1:%.*]] = phi i64 [ [[TMP36:%.*]], %[[LOOP]] ], [ 0, %[[LOOP_PREHEADER]] ]
+; CHECK-NEXT:    [[TMP2:%.*]] = getelementptr inbounds nuw float, ptr [[X]], i64 [[TMP1]]
+; CHECK-NEXT:    [[TMP3:%.*]] = load float, ptr [[TMP2]], align 4
+; CHECK-NEXT:    [[TMP4:%.*]] = fmul fast float [[TMP3]], [[A]]
+; CHECK-NEXT:    [[TMP5:%.*]] = getelementptr inbounds nuw float, ptr [[Y]], i64 [[TMP1]]
+; CHECK-NEXT:    [[TMP6:%.*]] = load float, ptr [[TMP5]], align 4
+; CHECK-NEXT:    [[TMP7:%.*]] = fadd fast float [[TMP6]], [[TMP4]]
+; CHECK-NEXT:    store float [[TMP7]], ptr [[TMP5]], align 4
+; CHECK-NEXT:    [[TMP8:%.*]] = add nuw nsw i64 [[TMP1]], 1
+; CHECK-NEXT:    [[TMP9:%.*]] = getelementptr inbounds nuw float, ptr [[X]], i64 [[TMP8]]
+; CHECK-NEXT:    [[TMP10:%.*]] = load float, ptr [[TMP9]], align 4
+; CHECK-NEXT:    [[TMP11:%.*]] = fmul fast float [[TMP10]], [[A]]
+; CHECK-NEXT:    [[TMP12:%.*]] = getelementptr inbounds nuw float, ptr [[Y]], i64 [[TMP8]]
+; CHECK-NEXT:    [[TMP13:%.*]] = load float, ptr [[TMP12]], align 4
+; CHECK-NEXT:    [[TMP14:%.*]] = fadd fast float [[TMP13]], [[TMP11]]
+; CHECK-NEXT:    store float [[TMP14]], ptr [[TMP12]], align 4
+; CHECK-NEXT:    [[TMP15:%.*]] = add nuw nsw i64 [[TMP1]], 2
+; CHECK-NEXT:    [[TMP16:%.*]] = getelementptr inbounds nuw float, ptr [[X]], i64 [[TMP15]]
+; CHECK-NEXT:    [[TMP17:%.*]] = load float, ptr [[TMP16]], align 4
+; CHECK-NEXT:    [[TMP18:%.*]] = fmul fast float [[TMP17]], [[A]]
+; CHECK-NEXT:    [[TMP19:%.*]] = getelementptr inbounds nuw float, ptr [[Y]], i64 [[TMP15]]
+; CHECK-NEXT:    [[TMP20:%.*]] = load float, ptr [[TMP19]], align 4
+; CHECK-NEXT:    [[TMP21:%.*]] = fadd fast float [[TMP20]], [[TMP18]]
+; CHECK-NEXT:    store float [[TMP21]], ptr [[TMP19]], align 4
+; CHECK-NEXT:    [[TMP22:%.*]] = add nuw nsw i64 [[TMP1]], 3
+; CHECK-NEXT:    [[TMP23:%.*]] = getelementptr inbounds nuw float, ptr [[X]], i64 [[TMP22]]
+; CHECK-NEXT:    [[TMP24:%.*]] = load float, ptr [[TMP23]], align 4
+; CHECK-NEXT:    [[TMP25:%.*]] = fmul fast float [[TMP24]], [[A]]
+; CHECK-NEXT:    [[TMP26:%.*]] = getelementptr inbounds nuw float, ptr [[Y]], i64 [[TMP22]]
+; CHECK-NEXT:    [[TMP27:%.*]] = load float, ptr [[TMP26]], align 4
+; CHECK-NEXT:    [[TMP28:%.*]] = fadd fast float [[TMP27]], [[TMP25]]
+; CHECK-NEXT:    store float [[TMP28]], ptr [[TMP26]], align 4
+; CHECK-NEXT:    [[TMP29:%.*]] = add nuw nsw i64 [[TMP1]], 4
+; CHECK-NEXT:    [[TMP30:%.*]] = getelementptr inbounds nuw float, ptr [[X]], i64 [[TMP29]]
+; CHECK-NEXT:    [[TMP31:%.*]] = load float, ptr [[TMP30]], align 4
+; CHECK-NEXT:    [[TMP32:%.*]] = fmul fast float [[TMP31]], [[A]]
+; CHECK-NEXT:    [[TMP33:%.*]] = getelementptr inbounds nuw float, ptr [[Y]], i64 [[TMP29]]
+; CHECK-NEXT:    [[TMP34:%.*]] = load float, ptr [[TMP33]], align 4
+; CHECK-NEXT:    [[TMP35:%.*]] = fadd fast float [[TMP34]], [[TMP32]]
+; CHECK-NEXT:    store float [[TMP35]], ptr [[TMP33]], align 4
+; CHECK-NEXT:    [[TMP36]] = add nuw nsw i64 [[TMP1]], 5
+; CHECK-NEXT:    [[TMP37:%.*]] = icmp sgt i64 [[N]], [[TMP36]]
+; CHECK-NEXT:    br i1 [[TMP37]], label %[[LOOP]], label %[[EXIT_LOOPEXIT:.*]]
+; CHECK:       [[EXIT_LOOPEXIT]]:
+; CHECK-NEXT:    br label %[[EXIT]]
+; CHECK:       [[EXIT]]:
+; CHECK-NEXT:    ret void
+;
+; CHECK-SVE-LABEL: define void @saxpy(
+; CHECK-SVE-SAME: i64 [[N:%.*]], float [[A:%.*]], ptr readonly [[X:%.*]], ptr noalias [[Y:%.*]]) #[[ATTR0:[0-9]+]] {
+; CHECK-SVE-NEXT:  [[ENTRY:.*:]]
+; CHECK-SVE-NEXT:    [[TMP0:%.*]] = icmp sgt i64 [[N]], 0
+; CHECK-SVE-NEXT:    br i1 [[TMP0]], label %[[LOOP_PREHEADER:.*]], label %[[EXIT:.*]]
+; CHECK-SVE:       [[LOOP_PREHEADER]]:
+; CHECK-SVE-NEXT:    [[TMP1:%.*]] = add i64 [[N]], -1
+; CHECK-SVE-NEXT:    [[TMP2:%.*]] = udiv i64 [[TMP1]], 5
+; CHECK-SVE-NEXT:    [[TMP3:%.*]] = add nuw nsw i64 [[TMP2]], 1
+; CHECK-SVE-NEXT:    [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[TMP3]], 2
+; CHECK-SVE-NEXT:    br i1 [[MIN_ITERS_CHECK]], label %[[SCALAR_PH:.*]], label %[[VECTOR_PH:.*]]
+; CHECK-SVE:       [[VECTOR_PH]]:
+; CHECK-SVE-NEXT:    [[N_MOD_VF:%.*]] = urem i64 [[TMP3]], 2
+; CHECK-SVE-NEXT:    [[N_VEC:%.*]] = sub i64 [[TMP3]], [[N_MOD_VF]]
+; CHECK-SVE-NEXT:    [[TMP4:%.*]] = mul i64 [[N_VEC]], 5
+; CHECK-SVE-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[A]], i64 0
+; CHECK-SVE-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <2 x float> [[BROADCAST_SPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer
+; CHECK-SVE-NEXT:    br label %[[VECTOR_BODY:.*]]
+; CHECK-SVE:       [[VECTOR_BODY]]:
+; CHECK-SVE-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %[[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], %[[VECTOR_BODY]] ]
+; CHECK-SVE-NEXT:    [[OFFSET_IDX:%.*]] = mul i64 [[INDEX]], 5
+; CHECK-SVE-NEXT:    [[TMP5:%.*]] = getelementptr inbounds nuw float, ptr [[X]], i64 [[OFFSET_IDX]]
+; CHECK-SVE-NEXT:    [[WIDE_VEC:%.*]] = load <10 x float>, ptr [[TMP5]], align 4
+; CHECK-SVE-NEXT:    [[STRIDED_VEC:%.*]] = shufflevector <10 x float> [[WIDE_VEC]], <10 x float> poison, <2 x i32> <i32 0, i32 5>
+; CHECK-SVE-NEXT:    [[STRIDED_VEC1:%.*]] = shufflevector <10 x float> [[WIDE_VEC]], <10 x float> poison, <2 x i32> <i32 1, i32 6>
+; CHECK-SVE-NEXT:    [[STRIDED_VEC2:%.*]] = shufflevector <10 x float> [[WIDE_VEC]], <10 x float> poison, <2 x i32> <i32 2, i32 7>
+; CHECK-SVE-NEXT:    [[STRIDED_VEC3:%.*]] = shufflevector <10 x float> [[WIDE_VEC]], <10 x float> poison, <2 x i32> <i32 3, i32 8>
+; CHECK-SVE-NEXT:    [[STRIDED_VEC4:%.*]] = shufflevector <10 x float> [[WIDE_VEC]], <10 x float> poison, <2 x i32> <i32 4, i32 9>
+; CHECK-SVE-NEXT:    [[TMP6:%.*]] = fmul fast <2 x float> [[STRIDED_VEC]], [[BROADCAST_SPLAT]]
+; CHECK-SVE-NEXT:    [[TMP7:%.*]] = getelementptr inbounds nuw float, ptr [[Y]], i64 [[OFFSET_IDX]]
+; CHECK-SVE-NEXT:    [[WIDE_VEC5:%.*]] = load <10 x float>, ptr [[TMP7]], align 4
+; CHECK-SVE-NEXT:    [[STRIDED_VEC6:%.*]] = shufflevector <10 x float> [[WIDE_VEC5]], <10 x float> poison, <2 x i32> <i32 0, i32 5>
+; CHECK-SVE-NEXT:    [[STRIDED_VEC7:%.*]] = shufflevector <10 x float> [[WIDE_VEC5]], <10 x float> poison, <2 x i32> <i32 1, i32 6>
+; CHECK-SVE-NEXT:    [[STRIDED_VEC8:%.*]] = shufflevector <10 x float> [[WIDE_VEC5]], <10 x float> poison, <2 x i32> <i32 2, i32 7>
+; CHECK-SVE-NEXT:    [[STRIDED_VEC9:%.*]] = shufflevector <10 x float> [[WIDE_VEC5]], <10 x float> poison, <2 x i32> <i32 3, i32 8>
+; CHECK-SVE-NEXT:    [[STRIDED_VEC10:%.*]] = shufflevector <10 x float> [[WIDE_VEC5]], <10 x float> poison, <2 x i32> <i32 4, i32 9>
+; CHECK-SVE-NEXT:    [[TMP8:%.*]] = fadd fast <2 x float> [[STRIDED_VEC6]], [[TMP6]]
+; CHECK-SVE-NEXT:    [[TMP9:%.*]] = fmul fast <2 x float> [[STRIDED_VEC1]], [[BROADCAST_SPLAT]]
+; CHECK-SVE-NEXT:    [[TMP10:%.*]] = fadd fast <2 x float> [[STRIDED_VEC7]], [[TMP9]]
+; CHECK-SVE-NEXT:    [[TMP11:%.*]] = fmul fast <2 x float> [[STRIDED_VEC2]], [[BROADCAST_SPLAT]]
+; CHECK-SVE-NEXT:    [[TMP12:%.*]] = fadd fast <2 x float> [[STRIDED_VEC8]], [[TMP11]]
+; CHECK-SVE-NEXT:    [[TMP13:%.*]] = fmul fast <2 x float> [[STRIDED_VEC3]], [[BROADCAST_SPLAT]]
+; CHECK-SVE-NEXT:    [[TMP14:%.*]] = fadd fast <2 x float> [[STRIDED_VEC9]], [[TMP13]]
+; CHECK-SVE-NEXT:    [[TMP15:%.*]] = fmul fast <2 x float> [[STRIDED_VEC4]], [[BROADCAST_SPLAT]]
+; CHECK-SVE-NEXT:    [[TMP16:%.*]] = fadd fast <2 x float> [[STRIDED_VEC10]], [[TMP15]]
+; CHECK-SVE-NEXT:    [[TMP17:%.*]] = shufflevector <2 x float> [[TMP8]], <2 x float> [[TMP10]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-SVE-NEXT:    [[TMP18:%.*]] = shufflevector <2 x float> [[TMP12]], <2 x float> [[TMP14]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-SVE-NEXT:    [[TMP19:%.*]] = shufflevector <4 x float> [[TMP17]], <4 x float> [[TMP18]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; CHECK-SVE-NEXT:    [[TMP20:%.*]] = shufflevector <2 x float> [[TMP16]], <2 x float> poison, <8 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-SVE-NEXT:    [[TMP21:%.*]] = shufflevector <8 x float> [[TMP19]], <8 x float> [[TMP20]], <10 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9>
+; CHECK-SVE-NEXT:    [[INTERLEAVED_VEC:%.*]] = shufflevector <10 x float> [[TMP21]], <10 x float> poison, <10 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 1, i32 3, i32 5, i32 7, i32 9>
+; CHECK-SVE-NEXT:    store <10 x float> [[INTERLEAVED_VEC]], ptr [[TMP7]], align 4
+; CHECK-SVE-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
+; CHECK-SVE-NEXT:    [[TMP22:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-SVE-NEXT:    br i1 [[TMP22]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
+; CHECK-SVE:       [[MIDDLE_BLOCK]]:
+; CHECK-SVE-NEXT:    [[CMP_N:%.*]] = icmp eq i64 [[TMP3]], [[N_VEC]]
+; CHECK-SVE-NEXT:    br i1 [[CMP_N]], label %[[EXIT_LOOPEXIT:.*]], label %[[SCALAR_PH]]
+; CHECK-SVE:       [[SCALAR_PH]]:
+; CHECK-SVE-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[TMP4]], %[[MIDDLE_BLOCK]] ], [ 0, %[[LOOP_PREHEADER]] ]
+; CHECK-SVE-NEXT:    br label %[[LOOP:.*]]
+; CHECK-SVE:       [[LOOP]]:
+; CHECK-SVE-NEXT:    [[TMP23:%.*]] = phi i64 [ [[TMP58:%.*]], %[[LOOP]] ], [ [[BC_RESUME_VAL]], %[[SCALAR_PH]] ]
+; CHECK-SVE-NEXT:    [[TMP24:%.*]] = getelementptr inbounds nuw float, ptr [[X]], i64 [[TMP23]]
+; CHECK-SVE-NEXT:    [[TMP25:%.*]] = load float, ptr [[TMP24]], align 4
+; CHECK-SVE-NEXT:    [[TMP26:%.*]] = fmul fast float [[TMP25]], [[A]]
+; CHECK-SVE-NEXT:    [[TMP27:%.*]] = getelementptr inbounds nuw float, ptr [[Y]], i64 [[TMP23]]
+; CHECK-SVE-NEXT:    [[TMP28:%.*]] = load float, ptr [[TMP27]], align 4
+; CHECK-SVE-NEXT:    [[TMP29:%.*]] = fadd fast float [[TMP28]], [[TMP26]]
+; CHECK-SVE-NEXT:    store float [[TMP29]], ptr [[TMP27]], align 4
+; CHECK-SVE-NEXT:    [[TMP30:%.*]] = add nuw nsw i64 [[TMP23]], 1
+; CHECK-SVE-NEXT:    [[TMP31:%.*]] = getelementptr inbounds nuw float, ptr [[X]], i64 [[TMP30]]
+; CHECK-SVE-NEXT:    [[TMP32:%.*]] = load float, ptr [[TMP31]], align 4
+; CHECK-SVE-NEXT:    [[TMP33:%.*]] = fmul fast float [[TMP32]], [[A]]
+; CHECK-SVE-NEXT:    [[TMP34:%.*]] = getelementptr inbounds nuw float, ptr [[Y]], i64 [[TMP30]]
+; CHECK-SVE-NEXT:    [[TMP35:%.*]] = load float, ptr [[TMP34]], align 4
+; CHECK-SVE-NEXT:    [[TMP36:%.*]] = fadd fast float [[TMP35]], [[TMP33]]
+; CHECK-SVE-NEXT:    store float [[TMP36]], ptr [[TMP34]], align 4
+; CHECK-SVE-NEXT:    [[TMP37:%.*]] = add nuw nsw i64 [[TMP23]], 2
+; CHECK-SVE-NEXT:    [[TMP38:%.*]] = getelementptr inbounds nuw float, ptr [[X]], i64 [[TMP37]]
+; CHECK-SVE-NEXT:    [[TMP39:%.*]] = load float, ptr [[TMP38]], align 4
+; CHECK-SVE-NEXT:    [[TMP40:%.*]] = fmul fast float [[TMP39]], [[A]]
+; CHECK-SVE-NEXT:    [[TMP41:%.*]] = getelementptr inbounds nuw float, ptr [[Y]], i64 [[TMP37]]
+; CHECK-SVE-NEXT:    [[TMP42:%.*]] = load float, ptr [[TMP41]], align 4
+; CHECK-SVE-NEXT:    [[TMP43:%.*]] = fadd fast float [[TMP42]], [[TMP40]]
+; CHECK-SVE-NEXT:    store float [[TMP43]], ptr [[TMP41]], align 4
+; CHECK-SVE-NEXT:    [[TMP44:%.*]] = add nuw nsw i64 [[TMP23]], 3
+; CHECK-SVE-NEXT:    [[TMP45:%.*]] = getelementptr inbounds nuw float, ptr [[X]], i64 [[TMP44]]
+; CHECK-SVE-NEXT:    [[TMP46:%.*]] = load float, ptr [[TMP45]], align 4
+; CHECK-SVE-NEXT:    [[TMP47:%.*]] = fmul fast float [[TMP46]], [[A]]
+; CHECK-SVE-NEXT:    [[TMP48:%.*]] = getelementptr inbounds nuw float, ptr [[Y]], i64 [[TMP44]]
+; CHECK-SVE-NEXT:    [[TMP49:%.*]] = load float, ptr [[TMP48]], align 4
+; CHECK-SVE-NEXT:    [[TMP50:%.*]] = fadd fast float [[TMP49]], [[TMP47]]
+; CHECK-SVE-NEXT:    store float [[TMP50]], ptr [[TMP48]], align 4
+; CHECK-SVE-NEXT:    [[TMP51:%.*]] = add nuw nsw i64 [[TMP23]], 4
+; CHECK-SVE-NEXT:    [[TMP52:%.*]] = getelementptr inbounds nuw float, ptr [[X]], i64 [[TMP51]]
+; CHECK-SVE-NEXT:    [[TMP53:%.*]] = load float, ptr [[TMP52]], align 4
+; CHECK-SVE-NEXT:    [[TMP54:%.*]] = fmul fast float [[TMP53]], [[A]]
+; CHECK-SVE-NEXT:    [[TMP55:%.*]] = getelementptr inbounds nuw float, ptr [[Y]], i64 [[TMP51]]
+; CHECK-SVE-NEXT:    [[TMP56:%.*]] = load float, ptr [[TMP55]], align 4
+; CHECK-SVE-NEXT:    [[TMP57:%.*]] = fadd fast float [[TMP56]], [[TMP54]]
+; CHECK-SVE-NEXT:    store float [[TMP57]], ptr [[TMP55]], align 4
+; CHECK-SVE-NEXT:    [[TMP58]] = add nuw nsw i64 [[TMP23]], 5
+; CHECK-SVE-NEXT:    [[TMP59:%.*]] = icmp sgt i64 [[N]], [[TMP58]]
+; CHECK-SVE-NEXT:    br i1 [[TMP59]], label %[[LOOP]], label %[[EXIT_LOOPEXIT]], !llvm.loop [[LOOP3:![0-9]+]]
+; CHECK-SVE:       [[EXIT_LOOPEXIT]]:
+; CHECK-SVE-NEXT:    br label %[[EXIT]]
+; CHECK-SVE:       [[EXIT]]:
+; CHECK-SVE-NEXT:    ret void
+;
+entry:
+  %0 = icmp sgt i64 %n, 0
+  br i1 %0, label %loop, label %exit
+
+loop:
+  %1 = phi i64 [ %36, %loop ], [ 0, %entry ]
+  %2 = getelementptr inbounds nuw float, ptr %x, i64 %1
+  %3 = load float, ptr %2, align 4
+  %4 = fmul fast float %3, %a
+  %5 = getelementptr inbounds nuw float, ptr %y, i64 %1
+  %6 = load float, ptr %5, align 4
+  %7 = fadd fast float %6, %4
+  store float %7, ptr %5, align 4
+  %8 = add nuw nsw i64 %1, 1
+  %9 = getelementptr inbounds nuw float, ptr %x, i64 %8
+  %10 = load float, ptr %9, align 4
+  %11 = fmul fast float %10, %a
+  %12 = getelementptr inbounds nuw float, ptr %y, i64 %8
+  %13 = load float, ptr %12, align 4
+  %14 = fadd fast float %13, %11
+  store float %14, ptr %12, align 4
+  %15 = add nuw nsw i64 %1, 2
+  %16 = getelementptr inbounds nuw float, ptr %x, i64 %15
+  %17 = load float, ptr %16, align 4
+  %18 = fmul fast float %17, %a
+  %19 = getelementptr inbounds nuw float, ptr %y, i64 %15
+  %20 = load float, ptr %19, align 4
+  %21 = fadd fast float %20, %18
+  store float %21, ptr %19, align 4
+  %22 = add nuw nsw i64 %1, 3
+  %23 = getelementptr inbounds nuw float, ptr %x, i64 %22
+  %24 = load float, ptr %23, align 4
+  %25 = fmul fast float %24, %a
+  %26 = getelementptr inbounds nuw float, ptr %y, i64 %22
+  %27 = load float, ptr %26, align 4
+  %28 = fadd fast float %27, %25
+  store float %28, ptr %26, align 4
+  %29 = add nuw nsw i64 %1, 4
+  %30 = getelementptr inbounds nuw float, ptr %x, i64 %29
+  %31 = load float, ptr %30, align 4
+  %32 = fmul fast float %31, %a
+  %33 = getelementptr inbounds nuw float, ptr %y, i64 %29
+  %34 = load float, ptr %33, align 4
+  %35 = fadd fast float %34, %32
+  store float %35, ptr %33, align 4
+  %36 = add nuw nsw i64 %1, 5
+  %37 = icmp sgt i64 %n, %36
+  br i1 %37, label %loop, label %exit
+
+exit:
+  ret void
+}
+;.
+; CHECK-SVE: [[LOOP0]] = distinct !{[[LOOP0]], [[META1:![0-9]+]], [[META2:![0-9]+]]}
+; CHECK-SVE: [[META1]] = !{!"llvm.loop.isvectorized", i32 1}
+; CHECK-SVE: [[META2]] = !{!"llvm.loop.unroll.runtime.disable"}
+; CHECK-SVE: [[LOOP3]] = distinct !{[[LOOP3]], [[META2]], [[META1]]}
+;.



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