[llvm] 2ab9c35 - [DXContainer] Update DXContainer to match D3D12 spec (#143201)

via llvm-commits llvm-commits at lists.llvm.org
Tue Jun 17 11:16:12 PDT 2025


Author: joaosaffran
Date: 2025-06-17T11:16:09-07:00
New Revision: 2ab9c35ea93f8557827d4cadcceb05e4eed2d30a

URL: https://github.com/llvm/llvm-project/commit/2ab9c35ea93f8557827d4cadcceb05e4eed2d30a
DIFF: https://github.com/llvm/llvm-project/commit/2ab9c35ea93f8557827d4cadcceb05e4eed2d30a.diff

LOG: [DXContainer] Update DXContainer to match D3D12 spec (#143201)

Update the descriptor range flag values in DXContainerConstants.def to
match
the Direct3D12 specification. This changes two aspects:

1. Modify the DESCRIPTOR_RANGE_FLAG macro to use direct values instead
of
   bit shifts
2. Update the flag values to use hex notation and match D3D12's
   D3D12_DESCRIPTOR_RANGE_FLAGS enumeration:
   - DESCRIPTORS_VOLATILE: 0x1
   - DATA_VOLATILE: 0x2
   - DATA_STATIC_WHILE_SET_AT_EXECUTE: 0x4
   - DATA_STATIC: 0x8
   - DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: 0x10000
3. Removed NONE value from ROOT_DESCRIPTOR_FLAG

This ensures better compatibility with the D3D12 API and makes the
values
more explicit in the code.

Requested here:
https://github.com/llvm/llvm-project/pull/138315#discussion_r2132818269

---------

Co-authored-by: joaosaffran <joao.saffran at microsoft.com>

Added: 
    

Modified: 
    llvm/include/llvm/BinaryFormat/DXContainer.h
    llvm/include/llvm/BinaryFormat/DXContainerConstants.def

Removed: 
    


################################################################################
diff  --git a/llvm/include/llvm/BinaryFormat/DXContainer.h b/llvm/include/llvm/BinaryFormat/DXContainer.h
index 08949e39716d5..6d625dad5853f 100644
--- a/llvm/include/llvm/BinaryFormat/DXContainer.h
+++ b/llvm/include/llvm/BinaryFormat/DXContainer.h
@@ -154,17 +154,17 @@ enum class FeatureFlags : uint64_t {
 static_assert((uint64_t)FeatureFlags::NextUnusedBit <= 1ull << 63,
               "Shader flag bits exceed enum size.");
 
-#define ROOT_ELEMENT_FLAG(Num, Val) Val = 1ull << Num,
+#define ROOT_ELEMENT_FLAG(Num, Val) Val = Num,
 enum class RootElementFlag : uint32_t {
 #include "DXContainerConstants.def"
 };
 
-#define ROOT_DESCRIPTOR_FLAG(Num, Val) Val = 1ull << Num,
+#define ROOT_DESCRIPTOR_FLAG(Num, Val) Val = Num,
 enum class RootDescriptorFlag : uint32_t {
 #include "DXContainerConstants.def"
 };
 
-#define DESCRIPTOR_RANGE_FLAG(Num, Val) Val = 1ull << Num,
+#define DESCRIPTOR_RANGE_FLAG(Num, Val) Val = Num,
 enum class DescriptorRangeFlag : uint32_t {
 #include "DXContainerConstants.def"
 };

diff  --git a/llvm/include/llvm/BinaryFormat/DXContainerConstants.def b/llvm/include/llvm/BinaryFormat/DXContainerConstants.def
index 501ef0c31cdd0..18e79e6fa65a5 100644
--- a/llvm/include/llvm/BinaryFormat/DXContainerConstants.def
+++ b/llvm/include/llvm/BinaryFormat/DXContainerConstants.def
@@ -59,18 +59,19 @@ SHADER_FEATURE_FLAG(33, 39, NextUnusedBit, "Next reserved shader flag bit (not a
 // ROOT_ELEMENT_FLAG(bit offset for the flag, name).
 #ifdef ROOT_ELEMENT_FLAG
 
-ROOT_ELEMENT_FLAG(0, AllowInputAssemblerInputLayout)
-ROOT_ELEMENT_FLAG(1, DenyVertexShaderRootAccess)
-ROOT_ELEMENT_FLAG(2, DenyHullShaderRootAccess)
-ROOT_ELEMENT_FLAG(3, DenyDomainShaderRootAccess)
-ROOT_ELEMENT_FLAG(4, DenyGeometryShaderRootAccess)
-ROOT_ELEMENT_FLAG(5, DenyPixelShaderRootAccess)
-ROOT_ELEMENT_FLAG(6, AllowStreamOutput)
-ROOT_ELEMENT_FLAG(7, LocalRootSignature)
-ROOT_ELEMENT_FLAG(8, DenyAmplificationShaderRootAccess)
-ROOT_ELEMENT_FLAG(9, DenyMeshShaderRootAccess)
-ROOT_ELEMENT_FLAG(10, CBVSRVUAVHeapDirectlyIndexed)
-ROOT_ELEMENT_FLAG(11, SamplerHeapDirectlyIndexed)
+ROOT_ELEMENT_FLAG(0, NONE)
+ROOT_ELEMENT_FLAG(0x1, AllowInputAssemblerInputLayout)
+ROOT_ELEMENT_FLAG(0x2, DenyVertexShaderRootAccess)
+ROOT_ELEMENT_FLAG(0x4, DenyHullShaderRootAccess)
+ROOT_ELEMENT_FLAG(0x8, DenyDomainShaderRootAccess)
+ROOT_ELEMENT_FLAG(0x10, DenyGeometryShaderRootAccess)
+ROOT_ELEMENT_FLAG(0x20, DenyPixelShaderRootAccess)
+ROOT_ELEMENT_FLAG(0x40, AllowStreamOutput)
+ROOT_ELEMENT_FLAG(0x80, LocalRootSignature)
+ROOT_ELEMENT_FLAG(0x100, DenyAmplificationShaderRootAccess)
+ROOT_ELEMENT_FLAG(0x200, DenyMeshShaderRootAccess)
+ROOT_ELEMENT_FLAG(0x400, CBVSRVUAVHeapDirectlyIndexed)
+ROOT_ELEMENT_FLAG(0x800, SamplerHeapDirectlyIndexed)
 #undef ROOT_ELEMENT_FLAG
 #endif // ROOT_ELEMENT_FLAG
 
@@ -79,9 +80,9 @@ ROOT_ELEMENT_FLAG(11, SamplerHeapDirectlyIndexed)
 #ifdef ROOT_DESCRIPTOR_FLAG
 
 ROOT_DESCRIPTOR_FLAG(0, NONE)
-ROOT_DESCRIPTOR_FLAG(1, DATA_VOLATILE)
-ROOT_DESCRIPTOR_FLAG(2, DATA_STATIC_WHILE_SET_AT_EXECUTE)
-ROOT_DESCRIPTOR_FLAG(3, DATA_STATIC)
+ROOT_DESCRIPTOR_FLAG(0x2, DATA_VOLATILE)
+ROOT_DESCRIPTOR_FLAG(0x4, DATA_STATIC_WHILE_SET_AT_EXECUTE)
+ROOT_DESCRIPTOR_FLAG(0x8, DATA_STATIC)
 #undef ROOT_DESCRIPTOR_FLAG
 #endif // ROOT_DESCRIPTOR_FLAG
 
@@ -90,11 +91,11 @@ ROOT_DESCRIPTOR_FLAG(3, DATA_STATIC)
 #ifdef DESCRIPTOR_RANGE_FLAG
 
 DESCRIPTOR_RANGE_FLAG(0, NONE)
-DESCRIPTOR_RANGE_FLAG(1, DESCRIPTORS_VOLATILE)
-DESCRIPTOR_RANGE_FLAG(2, DATA_VOLATILE)
-DESCRIPTOR_RANGE_FLAG(3, DATA_STATIC_WHILE_SET_AT_EXECUTE)
-DESCRIPTOR_RANGE_FLAG(4, DATA_STATIC)
-DESCRIPTOR_RANGE_FLAG(16, DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS)
+DESCRIPTOR_RANGE_FLAG(0x1, DESCRIPTORS_VOLATILE)
+DESCRIPTOR_RANGE_FLAG(0x2, DATA_VOLATILE)
+DESCRIPTOR_RANGE_FLAG(0x4, DATA_STATIC_WHILE_SET_AT_EXECUTE)
+DESCRIPTOR_RANGE_FLAG(0x8, DATA_STATIC)
+DESCRIPTOR_RANGE_FLAG(0x10000, DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS)
 #undef DESCRIPTOR_RANGE_FLAG
 #endif // DESCRIPTOR_RANGE_FLAG
 


        


More information about the llvm-commits mailing list