[llvm] [DirectX] Set shader feature flags MinimumPrecision and NativeLowPrecision, and refactor the logic for setting low-precision-related flags (PR #139623)
Deric C. via llvm-commits
llvm-commits at lists.llvm.org
Tue May 13 16:57:04 PDT 2025
================
@@ -91,7 +91,10 @@ struct ModuleShaderFlags {
const ComputedShaderFlags &getCombinedFlags() const { return CombinedSFMask; }
private:
- bool CanSetResMayNotAlias;
+ // Booleans set by module flags
+ bool CanSetResMayNotAlias; // dx.resmayalias
+ bool NativeLowPrecisionMode; // dx.nativelowprec
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Icohedron wrote:
I think `CanSetNativeLowPrecisionMode` would make more sense
https://github.com/llvm/llvm-project/pull/139623
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