[llvm] [X86][AVX] Match v4f64 blend from shuffle of scalar values. (PR #135753)

via llvm-commits llvm-commits at lists.llvm.org
Sat Apr 26 11:58:24 PDT 2025


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<!--LLVM CODE FORMAT COMMENT: {clang-format}-->


:warning: C/C++ code formatter, clang-format found issues in your code. :warning:

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You can test this locally with the following command:
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``````````bash
git-clang-format --diff HEAD~1 HEAD --extensions cpp -- llvm/lib/Target/X86/X86ISelLowering.cpp
``````````

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<details>
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View the diff from clang-format here.
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``````````diff
diff --git a/llvm/lib/Target/X86/X86ISelLowering.cpp b/llvm/lib/Target/X86/X86ISelLowering.cpp
index ded0c14db..d3cec18d1 100644
--- a/llvm/lib/Target/X86/X86ISelLowering.cpp
+++ b/llvm/lib/Target/X86/X86ISelLowering.cpp
@@ -8779,11 +8779,11 @@ static SDValue lowerBuildVectorAsBlend(BuildVectorSDNode *BVOp, SDLoc const &DL,
   // Candidate BUILD_VECTOR must have 2 unique operands.
   if (UniqueOps.size() != 2u)
     return SDValue();
-  
+
   SDValue Op0 = *(UniqueOps.begin());
   SDValue Op1 = *(++UniqueOps.begin());
 
-  if (isShuffleFoldableLoad(Op0) || isShuffleFoldableLoad(Op1) || 
+  if (isShuffleFoldableLoad(Op0) || isShuffleFoldableLoad(Op1) ||
       Subtarget.hasAVX2()) {
     // Create shuffle mask.
     auto const NumElems = VT.getVectorNumElements();

``````````

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https://github.com/llvm/llvm-project/pull/135753


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