[clang] [llvm] [DirectX] Implement UseNativeLowPrecision shader flag analysis (PR #134288)

via llvm-commits llvm-commits at lists.llvm.org
Thu Apr 3 11:19:41 PDT 2025


github-actions[bot] wrote:

<!--LLVM CODE FORMAT COMMENT: {clang-format}-->


:warning: C/C++ code formatter, clang-format found issues in your code. :warning:

<details>
<summary>
You can test this locally with the following command:
</summary>

``````````bash
git-clang-format --diff HEAD~1 HEAD --extensions cpp -- clang/lib/CodeGen/CGHLSLRuntime.cpp llvm/lib/Target/DirectX/DXILShaderFlags.cpp
``````````

</details>

<details>
<summary>
View the diff from clang-format here.
</summary>

``````````diff
diff --git a/clang/lib/CodeGen/CGHLSLRuntime.cpp b/clang/lib/CodeGen/CGHLSLRuntime.cpp
index ca5f180d2..de115d78c 100644
--- a/clang/lib/CodeGen/CGHLSLRuntime.cpp
+++ b/clang/lib/CodeGen/CGHLSLRuntime.cpp
@@ -288,7 +288,8 @@ void CGHLSLRuntime::finishCodeGen() {
   if (T.getArch() == Triple::ArchType::dxil)
     addDxilValVersion(TargetOpts.DxilValidatorVersion, M);
   if (LangOpts.NativeHalfType)
-    M.setModuleFlag(llvm::Module::ModFlagBehavior::Error, "dx.nativelowprec", 1);
+    M.setModuleFlag(llvm::Module::ModFlagBehavior::Error, "dx.nativelowprec",
+                    1);
 
   generateGlobalCtorDtorCalls();
 }

``````````

</details>


https://github.com/llvm/llvm-project/pull/134288


More information about the llvm-commits mailing list