[clang] [llvm] [HLSL] Reapply Move length support out of the DirectX Backend (#121611) (PR #122337)
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Thu Jan 9 14:00:42 PST 2025
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git-clang-format --diff d01ae567742c4d83b67483e15eb74c0ecd2e8270 7173a486d82a3959fc6157a58488b10ece492821 --extensions cpp,h -- clang/lib/CodeGen/CGBuiltin.cpp clang/lib/CodeGen/CGHLSLRuntime.h clang/lib/Headers/hlsl/hlsl_detail.h clang/lib/Headers/hlsl/hlsl_intrinsics.h clang/lib/Sema/SemaHLSL.cpp llvm/lib/Target/DirectX/DXILIntrinsicExpansion.cpp
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View the diff from clang-format here.
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diff --git a/clang/lib/Headers/hlsl/hlsl_intrinsics.h b/clang/lib/Headers/hlsl/hlsl_intrinsics.h
index f4470d5de6..e5ff7531d2 100644
--- a/clang/lib/Headers/hlsl/hlsl_intrinsics.h
+++ b/clang/lib/Headers/hlsl/hlsl_intrinsics.h
@@ -1301,7 +1301,7 @@ _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
const inline half length(half X) { return __detail::length_impl(X); }
const inline float length(float X) { return __detail::length_impl(X); }
-template <int N>
+template <int N>
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
const inline half length(vector<half, N> X) {
return __detail::length_vec_impl(X);
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https://github.com/llvm/llvm-project/pull/122337
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