[llvm] [AMDGPU] New GFX12 aliases bvh_intersect_ray and similar (PR #119213)
Jay Foad via llvm-commits
llvm-commits at lists.llvm.org
Mon Dec 9 05:59:36 PST 2024
https://github.com/jayfoad created https://github.com/llvm/llvm-project/pull/119213
This is for compatibility with SP3.
>From 0bf8a8d15b5e7849689c58375531582671c2ff8a Mon Sep 17 00:00:00 2001
From: Jay Foad <jay.foad at amd.com>
Date: Mon, 9 Dec 2024 13:57:46 +0000
Subject: [PATCH] [AMDGPU] New GFX12 aliases bvh_intersect_ray and similar
This is for compatibility with SP3.
---
llvm/lib/Target/AMDGPU/MIMGInstructions.td | 5 +++++
llvm/test/MC/AMDGPU/gfx12_asm_vimage_alias.s | 6 ++++++
2 files changed, 11 insertions(+)
diff --git a/llvm/lib/Target/AMDGPU/MIMGInstructions.td b/llvm/lib/Target/AMDGPU/MIMGInstructions.td
index 1005f21808e8b3..8d115268d505b1 100644
--- a/llvm/lib/Target/AMDGPU/MIMGInstructions.td
+++ b/llvm/lib/Target/AMDGPU/MIMGInstructions.td
@@ -1793,6 +1793,11 @@ defm IMAGE_BVH64_INTERSECT_RAY : MIMG_IntersectRay<mimgopc<0x1a, 0x1a, 0xe7>
defm IMAGE_BVH64_INTERSECT_RAY_a16 : MIMG_IntersectRay<mimgopc<0x1a, 0x1a, 0xe7>, "image_bvh64_intersect_ray", 1, 1>;
} // End OtherPredicates = [HasImageInsts, HasGFX10_AEncoding]
+let SubtargetPredicate = isGFX12Plus in {
+ def : AMDGPUMnemonicAlias<"bvh_intersect_ray", "image_bvh_intersect_ray">;
+ def : AMDGPUMnemonicAlias<"bvh64_intersect_ray", "image_bvh64_intersect_ray">;
+}
+
} // End let OtherPredicates = [HasImageInsts]
/********** ========================================= **********/
diff --git a/llvm/test/MC/AMDGPU/gfx12_asm_vimage_alias.s b/llvm/test/MC/AMDGPU/gfx12_asm_vimage_alias.s
index fceab4b7830f99..b9999b671f7e7e 100644
--- a/llvm/test/MC/AMDGPU/gfx12_asm_vimage_alias.s
+++ b/llvm/test/MC/AMDGPU/gfx12_asm_vimage_alias.s
@@ -35,3 +35,9 @@ image_atomic_fmin v0, v0, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D
image_atomic_fmax v0, v0, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D
// GFX12: image_atomic_max_flt v0, v0, s[0:7] dmask:0x1 dim:SQ_RSRC_IMG_1D ; encoding: [0x00,0x40,0x61,0xd0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00]
+
+bvh_intersect_ray v[4:7], [v9, v10, v[11:13], v[14:16], v[17:19]], s[4:7]
+// GFX12: image_bvh_intersect_ray v[4:7], [v9, v10, v[11:13], v[14:16], v[17:19]], s[4:7] ; encoding: [0x10,0x40,0xc6,0xd3,0x04,0x08,0x00,0x11,0x09,0x0a,0x0b,0x0e]
+
+bvh64_intersect_ray v[4:7], [v[9:10], v11, v[12:14], v[15:17], v[18:20]], s[4:7]
+// GFX12: image_bvh64_intersect_ray v[4:7], [v[9:10], v11, v[12:14], v[15:17], v[18:20]], s[4:7] ; encoding: [0x10,0x80,0xc6,0xd3,0x04,0x08,0x00,0x12,0x09,0x0b,0x0c,0x0f]
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