[llvm] 596fd10 - [VPlan] Share logic to connect predecessors in VPBB/VPIRBB execute (NFC)

Florian Hahn via llvm-commits llvm-commits at lists.llvm.org
Mon Nov 4 11:05:44 PST 2024


Author: Florian Hahn
Date: 2024-11-04T19:01:39Z
New Revision: 596fd103f896987463d212921421b3e78b6cf051

URL: https://github.com/llvm/llvm-project/commit/596fd103f896987463d212921421b3e78b6cf051
DIFF: https://github.com/llvm/llvm-project/commit/596fd103f896987463d212921421b3e78b6cf051.diff

LOG: [VPlan] Share logic to connect predecessors in VPBB/VPIRBB execute (NFC)

This moves the common logic to connect IRBBs created for a VPBB to their
predecessors in the VPlan CFG, making it easier to keep in sync in the
future.

Added: 
    

Modified: 
    llvm/lib/Transforms/Vectorize/VPlan.cpp
    llvm/lib/Transforms/Vectorize/VPlan.h

Removed: 
    


################################################################################
diff  --git a/llvm/lib/Transforms/Vectorize/VPlan.cpp b/llvm/lib/Transforms/Vectorize/VPlan.cpp
index 54aae122877b98..00ba2f49017899 100644
--- a/llvm/lib/Transforms/Vectorize/VPlan.cpp
+++ b/llvm/lib/Transforms/Vectorize/VPlan.cpp
@@ -414,6 +414,11 @@ VPBasicBlock::createEmptyBasicBlock(VPTransformState::CFGState &CFG) {
                                          PrevBB->getParent(), CFG.ExitBB);
   LLVM_DEBUG(dbgs() << "LV: created " << NewBB->getName() << '\n');
 
+  return NewBB;
+}
+
+void VPBasicBlock::connectToPredecessors(VPTransformState::CFGState &CFG) {
+  BasicBlock *NewBB = CFG.VPBB2IRBB[this];
   // Hook up the new basic block to its predecessors.
   for (VPBlockBase *PredVPBlock : getHierarchicalPredecessors()) {
     VPBasicBlock *PredVPBB = PredVPBlock->getExitingBasicBlock();
@@ -438,19 +443,22 @@ VPBasicBlock::createEmptyBasicBlock(VPTransformState::CFGState &CFG) {
       // Set each forward successor here when it is created, excluding
       // backedges. A backward successor is set when the branch is created.
       unsigned idx = PredVPSuccessors.front() == this ? 0 : 1;
-      assert(!TermBr->getSuccessor(idx) &&
-             "Trying to reset an existing successor block.");
+      assert(
+          (!TermBr->getSuccessor(idx) ||
+           (isa<VPIRBasicBlock>(this) && TermBr->getSuccessor(idx) == NewBB)) &&
+          "Trying to reset an existing successor block.");
       TermBr->setSuccessor(idx, NewBB);
     }
     CFG.DTU.applyUpdates({{DominatorTree::Insert, PredBB, NewBB}});
   }
-  return NewBB;
 }
 
 void VPIRBasicBlock::execute(VPTransformState *State) {
   assert(getHierarchicalSuccessors().size() <= 2 &&
          "VPIRBasicBlock can have at most two successors at the moment!");
   State->Builder.SetInsertPoint(IRBB->getTerminator());
+  State->CFG.PrevBB = IRBB;
+  State->CFG.VPBB2IRBB[this] = IRBB;
   executeRecipes(State, IRBB);
   // Create a branch instruction to terminate IRBB if one was not created yet
   // and is needed.
@@ -464,23 +472,7 @@ void VPIRBasicBlock::execute(VPTransformState *State) {
         "other blocks must be terminated by a branch");
   }
 
-  for (VPBlockBase *PredVPBlock : getHierarchicalPredecessors()) {
-    VPBasicBlock *PredVPBB = PredVPBlock->getExitingBasicBlock();
-    BasicBlock *PredBB = State->CFG.VPBB2IRBB[PredVPBB];
-    assert(PredBB && "Predecessor basic-block not found building successor.");
-    LLVM_DEBUG(dbgs() << "LV: draw edge from" << PredBB->getName() << '\n');
-
-    auto *PredBBTerminator = PredBB->getTerminator();
-    auto *TermBr = cast<BranchInst>(PredBBTerminator);
-    // Set each forward successor here when it is created, excluding
-    // backedges. A backward successor is set when the branch is created.
-    const auto &PredVPSuccessors = PredVPBB->getHierarchicalSuccessors();
-    unsigned idx = PredVPSuccessors.front() == this ? 0 : 1;
-    assert((!TermBr->getSuccessor(idx) || TermBr->getSuccessor(idx) == IRBB) &&
-           "Trying to reset an existing successor block.");
-    TermBr->setSuccessor(idx, IRBB);
-    State->CFG.DTU.applyUpdates({{DominatorTree::Insert, PredBB, IRBB}});
-  }
+  connectToPredecessors(State->CFG);
 }
 
 void VPBasicBlock::execute(VPTransformState *State) {
@@ -512,6 +504,7 @@ void VPBasicBlock::execute(VPTransformState *State) {
     //    predecessor of this region.
 
     NewBB = createEmptyBasicBlock(State->CFG);
+
     State->Builder.SetInsertPoint(NewBB);
     // Temporarily terminate with unreachable until CFG is rewired.
     UnreachableInst *Terminator = State->Builder.CreateUnreachable();
@@ -520,7 +513,12 @@ void VPBasicBlock::execute(VPTransformState *State) {
     if (State->CurrentVectorLoop)
       State->CurrentVectorLoop->addBasicBlockToLoop(NewBB, *State->LI);
     State->Builder.SetInsertPoint(Terminator);
+
     State->CFG.PrevBB = NewBB;
+    State->CFG.VPBB2IRBB[this] = NewBB;
+    connectToPredecessors(State->CFG);
+  } else {
+    State->CFG.VPBB2IRBB[this] = NewBB;
   }
 
   // 2. Fill the IR basic block with IR instructions.
@@ -541,7 +539,6 @@ void VPBasicBlock::executeRecipes(VPTransformState *State, BasicBlock *BB) {
   LLVM_DEBUG(dbgs() << "LV: vectorizing VPBB:" << getName()
                     << " in BB:" << BB->getName() << '\n');
 
-  State->CFG.VPBB2IRBB[this] = BB;
   State->CFG.PrevVPBB = this;
 
   for (VPRecipeBase &Recipe : Recipes)

diff  --git a/llvm/lib/Transforms/Vectorize/VPlan.h b/llvm/lib/Transforms/Vectorize/VPlan.h
index 035b9e66fd062a..ed0ea98f35a9a9 100644
--- a/llvm/lib/Transforms/Vectorize/VPlan.h
+++ b/llvm/lib/Transforms/Vectorize/VPlan.h
@@ -3539,6 +3539,10 @@ class VPBasicBlock : public VPBlockBase {
   /// Execute the recipes in the IR basic block \p BB.
   void executeRecipes(VPTransformState *State, BasicBlock *BB);
 
+  /// Connect the VPBBs predecessors' in the VPlan CFG to the IR basic block
+  /// generated for this VPBB.
+  void connectToPredecessors(VPTransformState::CFGState &CFG);
+
 private:
   /// Create an IR BasicBlock to hold the output instructions generated by this
   /// VPBasicBlock, and return it. Update the CFGState accordingly.


        


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