[llvm] [Scalarizer][DirectX] support structs return types (PR #111569)
Justin Bogner via llvm-commits
llvm-commits at lists.llvm.org
Tue Oct 15 13:53:58 PDT 2024
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@@ -699,6 +728,18 @@ bool ScalarizerVisitor::splitCall(CallInst &CI) {
if (isVectorIntrinsicWithOverloadTypeAtArg(ID, -1))
Tys.push_back(VS->SplitTy);
+ if (AreAllVectors) {
+ Type *PrevType = CallType->getContainedType(0);
+ Type *CallType = CI.getType();
+ for (unsigned I = 1; I < CallType->getNumContainedTypes(); I++) {
+ Type *CurrType = cast<FixedVectorType>(CallType->getContainedType(I));
+ if (PrevType != CurrType) {
+ std::optional<VectorSplit> CurrVS = getVectorSplit(CurrType);
+ Tys.push_back(CurrVS->SplitTy);
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bogner wrote:
This might not be true if the ScalarizeMinBits option for the scalarizer pass is true.
https://github.com/llvm/llvm-project/pull/111569
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