[llvm] [Scalarizer][DirectX] support structs return types (PR #111569)
Justin Bogner via llvm-commits
llvm-commits at lists.llvm.org
Tue Oct 15 09:06:51 PDT 2024
================
@@ -197,6 +197,23 @@ struct VectorLayout {
uint64_t SplitSize = 0;
};
+static bool isStructAllVectors(Type *Ty) {
+ if (!isa<StructType>(Ty))
+ return false;
----------------
bogner wrote:
It doesn't make much difference in this case, because `StructType::element_iterator` is just an alias for `Type::subtype_iterator`, but this would arguably be clearer if we start with `auto *ST = dyn_cast<StructType>(Ty)` and phrase all of this in terms of the StructType accessors.
https://github.com/llvm/llvm-project/pull/111569
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