[clang] [llvm] Add length HLSL function to DirectX Backend (PR #101256)
Justin Bogner via llvm-commits
llvm-commits at lists.llvm.org
Thu Aug 1 11:11:21 PDT 2024
================
@@ -4707,6 +4707,12 @@ def HLSLIsinf : LangBuiltin<"HLSL_LANG"> {
let Prototype = "void(...)";
}
+def HLSLLength : LangBuiltin<"HLSL_LANG"> {
+ let Spellings = ["__builtin_hlsl_elementwise_length"];
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bogner wrote:
I think this should be "__builtin_hlsl_length", not "__builtin_hlsl_elementwise_length". The word "elementwise" means we do an operation to each element, whereas this is an operation on the whole vector.
https://github.com/llvm/llvm-project/pull/101256
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