[llvm] [Attributor] Change allocation size and load/store offsets using AAPointerInfo for Alloca instructions (PR #72029)

Vidush Singhal via llvm-commits llvm-commits at lists.llvm.org
Sat Jun 22 12:56:51 PDT 2024


================
@@ -12752,39 +12732,284 @@ struct AAAllocationInfoImpl : public AAAllocationInfo {
     assert(isValidState() &&
            "Manifest should only be called if the state is valid.");
 
-    Instruction *I = getIRPosition().getCtxI();
+    bool Changed = false;
+    const IRPosition &IRP = getIRPosition();
+    Instruction *I = IRP.getCtxI();
 
-    auto FixedAllocatedSizeInBits = getAllocatedSize()->getFixedValue();
+    // check if simplified values exist
+    if (checkIfSimplifiedValuesExists(A, I))
+      return ChangeStatus::UNCHANGED;
 
-    unsigned long NumBytesToAllocate = (FixedAllocatedSizeInBits + 7) / 8;
+    if (getAllocatedSize() == HasNoAllocationSize)
+      return ChangeStatus::UNCHANGED;
 
-    switch (I->getOpcode()) {
-    // TODO: add case for malloc like calls
-    case Instruction::Alloca: {
+    const AAPointerInfo *PI =
+        A.getOrCreateAAFor<AAPointerInfo>(IRP, *this, DepClassTy::REQUIRED);
 
-      AllocaInst *AI = cast<AllocaInst>(I);
+    if (!PI)
+      return ChangeStatus::UNCHANGED;
 
-      Type *CharType = Type::getInt8Ty(I->getContext());
+    if (!PI->getState().isValidState())
+      return ChangeStatus::UNCHANGED;
 
-      auto *NumBytesToValue =
-          ConstantInt::get(I->getContext(), APInt(32, NumBytesToAllocate));
+    // Store a map where each instruction maps to a set of bins accessed by that
+    // instruction
+    DenseMap<Instruction *, DenseMap<AA::RangeTy, AA::RangeTy>>
+        AccessedInstructionsToBinsMap;
 
-      BasicBlock::iterator insertPt = AI->getIterator();
-      insertPt = std::next(insertPt);
-      AllocaInst *NewAllocaInst =
-          new AllocaInst(CharType, AI->getAddressSpace(), NumBytesToValue,
-                         AI->getAlign(), AI->getName(), insertPt);
+    auto AddBins =
+        [](DenseMap<Instruction *, DenseMap<AA::RangeTy, AA::RangeTy>> &Map,
+           Instruction *LocalInst, const AA::RangeTy &OldRange,
+           const AA::RangeTy &NewRange) {
+          DenseMap<AA::RangeTy, AA::RangeTy> &NewBinsForInstruction =
+              Map.getOrInsertDefault(LocalInst);
 
-      if (A.changeAfterManifest(IRPosition::inst(*AI), *NewAllocaInst))
-        return ChangeStatus::CHANGED;
+          NewBinsForInstruction.insert(std::make_pair(OldRange, NewRange));
+        };
+
+    const auto &NewOffsetsMap = getNewOffsets();
+    const auto &OffsetInfoMap = PI->getOffsetInfoMap();
+
+    // Map access causing instructions to tuple of (Old, New) bins.
+    // The access causing instruction contains the pointer operand
+    // which comes from the allocation
+    // We may want to backtrack that pointer operand, there are 2 cases that may
+    // arise:
+    // A) A GEP exists that calculates the pointer operand from the original
+    // allocation instruction: I
+    // B) A GEP does not exists
+    // in which case we need to insert a GEP just before the access causing
+    // instruction with the shift value from the original offset.
----------------
vidsinghal wrote:

This does address the poison issue with inbounds. 
If there is a GEP from the allocation, and we know the new type of the allocation, we can always change it to the right type and it will always be sound as its a GEP from the original allocation. 

https://github.com/llvm/llvm-project/pull/72029


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