[llvm] Add numerical sanitizer (PR #85916)

Alexander Shaposhnikov via llvm-commits llvm-commits at lists.llvm.org
Mon May 20 04:11:39 PDT 2024


https://github.com/alexander-shaposhnikov updated https://github.com/llvm/llvm-project/pull/85916

>From 429cd89293a79fedb459ef85eb2384bcc1ba21fb Mon Sep 17 00:00:00 2001
From: Alexander Shaposhnikov <ashaposhnikov at google.com>
Date: Mon, 13 May 2024 10:09:22 +0000
Subject: [PATCH] Add numerical sanitizer

---
 llvm/include/llvm/Bitcode/LLVMBitCodes.h      |    1 +
 llvm/include/llvm/IR/Attributes.td            |    4 +
 .../NumericalStabilitySanitizer.h             |   40 +
 llvm/lib/Bitcode/Reader/BitcodeReader.cpp     |    2 +
 llvm/lib/Bitcode/Writer/BitcodeWriter.cpp     |    2 +
 llvm/lib/Passes/PassBuilder.cpp               |    1 +
 llvm/lib/Passes/PassRegistry.def              |    2 +
 .../Transforms/Instrumentation/CMakeLists.txt |    1 +
 .../NumericalStabilitySanitizer.cpp           | 2256 +++++++++++++++++
 llvm/lib/Transforms/Utils/CodeExtractor.cpp   |    1 +
 .../NumericalStabilitySanitizer/basic.ll      |  931 +++++++
 .../NumericalStabilitySanitizer/cfg.ll        |  113 +
 .../NumericalStabilitySanitizer/invoke.ll     |  148 ++
 .../NumericalStabilitySanitizer/memory.ll     |  405 +++
 14 files changed, 3907 insertions(+)
 create mode 100644 llvm/include/llvm/Transforms/Instrumentation/NumericalStabilitySanitizer.h
 create mode 100644 llvm/lib/Transforms/Instrumentation/NumericalStabilitySanitizer.cpp
 create mode 100644 llvm/test/Instrumentation/NumericalStabilitySanitizer/basic.ll
 create mode 100644 llvm/test/Instrumentation/NumericalStabilitySanitizer/cfg.ll
 create mode 100644 llvm/test/Instrumentation/NumericalStabilitySanitizer/invoke.ll
 create mode 100644 llvm/test/Instrumentation/NumericalStabilitySanitizer/memory.ll

diff --git a/llvm/include/llvm/Bitcode/LLVMBitCodes.h b/llvm/include/llvm/Bitcode/LLVMBitCodes.h
index 909eb833c601a..1f6c9a33f4730 100644
--- a/llvm/include/llvm/Bitcode/LLVMBitCodes.h
+++ b/llvm/include/llvm/Bitcode/LLVMBitCodes.h
@@ -744,6 +744,7 @@ enum AttributeKindCodes {
   ATTR_KIND_CORO_ONLY_DESTROY_WHEN_COMPLETE = 90,
   ATTR_KIND_DEAD_ON_UNWIND = 91,
   ATTR_KIND_RANGE = 92,
+  ATTR_KIND_SANITIZE_NUMERICAL_STABILITY = 93,
 };
 
 enum ComdatSelectionKindCodes {
diff --git a/llvm/include/llvm/IR/Attributes.td b/llvm/include/llvm/IR/Attributes.td
index cef8b17769f0d..4aa231a9a4f82 100644
--- a/llvm/include/llvm/IR/Attributes.td
+++ b/llvm/include/llvm/IR/Attributes.td
@@ -285,6 +285,9 @@ def SanitizeHWAddress : EnumAttr<"sanitize_hwaddress", [FnAttr]>;
 /// MemTagSanitizer is on.
 def SanitizeMemTag : EnumAttr<"sanitize_memtag", [FnAttr]>;
 
+/// NumericalStabilitySanitizer is on.
+def SanitizeNumericalStability : EnumAttr<"sanitize_numericalstability", [FnAttr]>;
+
 /// Speculative Load Hardening is enabled.
 ///
 /// Note that this uses the default compatibility (always compatible during
@@ -372,6 +375,7 @@ def : CompatRule<"isEqual<SanitizeThreadAttr>">;
 def : CompatRule<"isEqual<SanitizeMemoryAttr>">;
 def : CompatRule<"isEqual<SanitizeHWAddressAttr>">;
 def : CompatRule<"isEqual<SanitizeMemTagAttr>">;
+def : CompatRule<"isEqual<SanitizeNumericalStabilityAttr>">;
 def : CompatRule<"isEqual<SafeStackAttr>">;
 def : CompatRule<"isEqual<ShadowCallStackAttr>">;
 def : CompatRule<"isEqual<UseSampleProfileAttr>">;
diff --git a/llvm/include/llvm/Transforms/Instrumentation/NumericalStabilitySanitizer.h b/llvm/include/llvm/Transforms/Instrumentation/NumericalStabilitySanitizer.h
new file mode 100644
index 0000000000000..89a6019edd398
--- /dev/null
+++ b/llvm/include/llvm/Transforms/Instrumentation/NumericalStabilitySanitizer.h
@@ -0,0 +1,40 @@
+//===- NumericalStabilitySanitizer.h - NSan Pass ---------------*- C++ -*--===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+///
+/// \file
+/// This file defines the numerical stability sanitizer (nsan) pass.
+///
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_TRANSFORMS_INSTRUMENTATION_NUMERICALSTABIITYSANITIZER_H
+#define LLVM_TRANSFORMS_INSTRUMENTATION_NUMERICALSTABIITYSANITIZER_H
+
+#include "llvm/IR/PassManager.h"
+#include "llvm/Pass.h"
+
+namespace llvm {
+
+/// Inserts NumericalStabilitySanitizer instrumentation.
+// FunctionPass *createNumericalStabilitySanitizerLegacyPassPass();
+
+/// A function pass for nsan instrumentation.
+///
+/// Instruments functions to duplicate floating point computations in a
+/// higher-precision type.
+/// This function pass inserts calls to runtime library functions. If the
+/// functions aren't declared yet, the pass inserts the declarations.
+struct NumericalStabilitySanitizerPass
+    : public PassInfoMixin<NumericalStabilitySanitizerPass> {
+  PreservedAnalyses run(Function &F, FunctionAnalysisManager &FAM);
+  PreservedAnalyses run(Module &M, ModuleAnalysisManager &AM);
+  static bool isRequired() { return true; }
+};
+
+} // end namespace llvm
+
+#endif // LLVM_TRANSFORMS_INSTRUMENTATION_NUMERICALSTABIITYSANITIZER_H
diff --git a/llvm/lib/Bitcode/Reader/BitcodeReader.cpp b/llvm/lib/Bitcode/Reader/BitcodeReader.cpp
index be2381cd7d779..5fa2b7346ad4b 100644
--- a/llvm/lib/Bitcode/Reader/BitcodeReader.cpp
+++ b/llvm/lib/Bitcode/Reader/BitcodeReader.cpp
@@ -2106,6 +2106,8 @@ static Attribute::AttrKind getAttrFromCode(uint64_t Code) {
     return Attribute::SanitizeThread;
   case bitc::ATTR_KIND_SANITIZE_MEMORY:
     return Attribute::SanitizeMemory;
+  case bitc::ATTR_KIND_SANITIZE_NUMERICAL_STABILITY:
+    return Attribute::SanitizeNumericalStability;
   case bitc::ATTR_KIND_SPECULATIVE_LOAD_HARDENING:
     return Attribute::SpeculativeLoadHardening;
   case bitc::ATTR_KIND_SWIFT_ERROR:
diff --git a/llvm/lib/Bitcode/Writer/BitcodeWriter.cpp b/llvm/lib/Bitcode/Writer/BitcodeWriter.cpp
index 6d01e3b4d8218..0a17a75c322ef 100644
--- a/llvm/lib/Bitcode/Writer/BitcodeWriter.cpp
+++ b/llvm/lib/Bitcode/Writer/BitcodeWriter.cpp
@@ -819,6 +819,8 @@ static uint64_t getAttrKindEncoding(Attribute::AttrKind Kind) {
     return bitc::ATTR_KIND_SANITIZE_THREAD;
   case Attribute::SanitizeMemory:
     return bitc::ATTR_KIND_SANITIZE_MEMORY;
+  case Attribute::SanitizeNumericalStability:
+    return bitc::ATTR_KIND_SANITIZE_NUMERICAL_STABILITY;
   case Attribute::SpeculativeLoadHardening:
     return bitc::ATTR_KIND_SPECULATIVE_LOAD_HARDENING;
   case Attribute::SwiftError:
diff --git a/llvm/lib/Passes/PassBuilder.cpp b/llvm/lib/Passes/PassBuilder.cpp
index e4131706aba01..75b70e5fea7d4 100644
--- a/llvm/lib/Passes/PassBuilder.cpp
+++ b/llvm/lib/Passes/PassBuilder.cpp
@@ -177,6 +177,7 @@
 #include "llvm/Transforms/Instrumentation/LowerAllowCheckPass.h"
 #include "llvm/Transforms/Instrumentation/MemProfiler.h"
 #include "llvm/Transforms/Instrumentation/MemorySanitizer.h"
+#include "llvm/Transforms/Instrumentation/NumericalStabilitySanitizer.h"
 #include "llvm/Transforms/Instrumentation/PGOCtxProfLowering.h"
 #include "llvm/Transforms/Instrumentation/PGOForceFunctionAttrs.h"
 #include "llvm/Transforms/Instrumentation/PGOInstrumentation.h"
diff --git a/llvm/lib/Passes/PassRegistry.def b/llvm/lib/Passes/PassRegistry.def
index e5ce6cb7da649..23a06acef4139 100644
--- a/llvm/lib/Passes/PassRegistry.def
+++ b/llvm/lib/Passes/PassRegistry.def
@@ -94,6 +94,7 @@ MODULE_PASS("metarenamer", MetaRenamerPass())
 MODULE_PASS("module-inline", ModuleInlinerPass())
 MODULE_PASS("name-anon-globals", NameAnonGlobalPass())
 MODULE_PASS("no-op-module", NoOpModulePass())
+MODULE_PASS("nsan-module", NumericalStabilitySanitizerPass())
 MODULE_PASS("objc-arc-apelim", ObjCARCAPElimPass())
 MODULE_PASS("openmp-opt", OpenMPOptPass())
 MODULE_PASS("openmp-opt-postlink",
@@ -386,6 +387,7 @@ FUNCTION_PASS("move-auto-init", MoveAutoInitPass())
 FUNCTION_PASS("nary-reassociate", NaryReassociatePass())
 FUNCTION_PASS("newgvn", NewGVNPass())
 FUNCTION_PASS("no-op-function", NoOpFunctionPass())
+FUNCTION_PASS("nsan", NumericalStabilitySanitizerPass())
 FUNCTION_PASS("objc-arc", ObjCARCOptPass())
 FUNCTION_PASS("objc-arc-contract", ObjCARCContractPass())
 FUNCTION_PASS("objc-arc-expand", ObjCARCExpandPass())
diff --git a/llvm/lib/Transforms/Instrumentation/CMakeLists.txt b/llvm/lib/Transforms/Instrumentation/CMakeLists.txt
index 8d345d394b51a..4e3f9e27e0c34 100644
--- a/llvm/lib/Transforms/Instrumentation/CMakeLists.txt
+++ b/llvm/lib/Transforms/Instrumentation/CMakeLists.txt
@@ -8,6 +8,7 @@ add_llvm_component_library(LLVMInstrumentation
   BlockCoverageInference.cpp
   MemProfiler.cpp
   MemorySanitizer.cpp
+  NumericalStabilitySanitizer.cpp
   IndirectCallPromotion.cpp
   Instrumentation.cpp
   InstrOrderFile.cpp
diff --git a/llvm/lib/Transforms/Instrumentation/NumericalStabilitySanitizer.cpp b/llvm/lib/Transforms/Instrumentation/NumericalStabilitySanitizer.cpp
new file mode 100644
index 0000000000000..d29d68845431e
--- /dev/null
+++ b/llvm/lib/Transforms/Instrumentation/NumericalStabilitySanitizer.cpp
@@ -0,0 +1,2256 @@
+//===-- NumericalStabilitySanitizer.cpp -----------------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This file is a part of NumericalStabilitySanitizer.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Transforms/Instrumentation/NumericalStabilitySanitizer.h"
+
+#include <cstdint>
+#include <unordered_map>
+
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/ADT/SmallString.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/ADT/StringExtras.h"
+#include "llvm/Analysis/CaptureTracking.h"
+#include "llvm/Analysis/TargetLibraryInfo.h"
+#include "llvm/Analysis/ValueTracking.h"
+#include "llvm/IR/DataLayout.h"
+#include "llvm/IR/Function.h"
+#include "llvm/IR/IRBuilder.h"
+#include "llvm/IR/IntrinsicInst.h"
+#include "llvm/IR/Intrinsics.h"
+#include "llvm/IR/LLVMContext.h"
+#include "llvm/IR/Metadata.h"
+#include "llvm/IR/Module.h"
+#include "llvm/IR/Type.h"
+#include "llvm/InitializePasses.h"
+#include "llvm/ProfileData/InstrProf.h"
+#include "llvm/Support/CommandLine.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/MathExtras.h"
+#include "llvm/Support/Regex.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/Transforms/Instrumentation.h"
+#include "llvm/Transforms/Utils/BasicBlockUtils.h"
+#include "llvm/Transforms/Utils/EscapeEnumerator.h"
+#include "llvm/Transforms/Utils/Local.h"
+#include "llvm/Transforms/Utils/ModuleUtils.h"
+
+using namespace llvm;
+
+#define DEBUG_TYPE "nsan"
+
+STATISTIC(NumInstrumentedFTLoads,
+          "Number of instrumented floating-point loads");
+
+STATISTIC(NumInstrumentedFTCalls,
+          "Number of instrumented floating-point calls");
+STATISTIC(NumInstrumentedFTRets,
+          "Number of instrumented floating-point returns");
+STATISTIC(NumInstrumentedFTStores,
+          "Number of instrumented floating-point stores");
+STATISTIC(NumInstrumentedNonFTStores,
+          "Number of instrumented non floating-point stores");
+STATISTIC(
+    NumInstrumentedNonFTMemcpyStores,
+    "Number of instrumented non floating-point stores with memcpy semantics");
+STATISTIC(NumInstrumentedFCmp, "Number of instrumented fcmps");
+
+// Using smaller shadow types types can help improve speed. For example, `dlq`
+// is 3x slower to 5x faster in opt mode and 2-6x faster in dbg mode compared to
+// `dqq`.
+static cl::opt<std::string> ClShadowMapping(
+    "nsan-shadow-type-mapping", cl::init("dqq"),
+    cl::desc("One shadow type id for each of `float`, `double`, `long double`. "
+             "`d`,`l`,`q`,`e` mean double, x86_fp80, fp128 (quad) and "
+             "ppc_fp128 (extended double) respectively. The default is to "
+             "shadow `float` as `double`, and `double` and `x86_fp80` as "
+             "`fp128`"),
+    cl::Hidden);
+
+static cl::opt<bool>
+    ClInstrumentFCmp("nsan-instrument-fcmp", cl::init(true),
+                     cl::desc("Instrument floating-point comparisons"),
+                     cl::Hidden);
+
+static cl::opt<std::string> ClCheckFunctionsFilter(
+    "check-functions-filter",
+    cl::desc("Only emit checks for arguments of functions "
+             "whose names match the given regular expression"),
+    cl::value_desc("regex"));
+
+static cl::opt<bool> ClTruncateFCmpEq(
+    "nsan-truncate-fcmp-eq", cl::init(true),
+    cl::desc(
+        "This flag controls the behaviour of fcmp equality comparisons:"
+        "For equality comparisons such as `x == 0.0f`, we can perform the "
+        "shadow check in the shadow (`x_shadow == 0.0) == (x == 0.0f)`) or app "
+        " domain (`(trunc(x_shadow) == 0.0f) == (x == 0.0f)`). This helps "
+        "catch the case when `x_shadow` is accurate enough (and therefore "
+        "close enough to zero) so that `trunc(x_shadow)` is zero even though "
+        "both `x` and `x_shadow` are not. "),
+    cl::Hidden);
+
+// When there is external, uninstrumented code writing to memory, the shadow
+// memory can get out of sync with the application memory. Enabling this flag
+// emits consistency checks for loads to catch this situation.
+// When everything is instrumented, this is not strictly necessary because any
+// load should have a corresponding store, but can help debug cases when the
+// framework did a bad job at tracking shadow memory modifications by failing on
+// load rather than store.
+// FIXME: provide a way to resume computations from the FT value when the load
+// is inconsistent. This ensures that further computations are not polluted.
+static cl::opt<bool> ClCheckLoads("nsan-check-loads", cl::init(false),
+                                  cl::desc("Check floating-point load"),
+                                  cl::Hidden);
+
+static cl::opt<bool> ClCheckStores("nsan-check-stores", cl::init(true),
+                                   cl::desc("Check floating-point stores"),
+                                   cl::Hidden);
+
+static cl::opt<bool> ClCheckRet("nsan-check-ret", cl::init(true),
+                                cl::desc("Check floating-point return values"),
+                                cl::Hidden);
+
+static constexpr StringLiteral kNsanModuleCtorName("nsan.module_ctor");
+static constexpr StringLiteral kNsanInitName("__nsan_init");
+
+// The following values must be kept in sync with the runtime.
+static constexpr const int kShadowScale = 2;
+static constexpr const int kMaxVectorWidth = 8;
+static constexpr const int kMaxNumArgs = 128;
+static constexpr const int kMaxShadowTypeSizeBytes = 16; // fp128
+
+namespace {
+
+// Defines the characteristics (type id, type, and floating-point semantics)
+// attached for all possible shadow types.
+class ShadowTypeConfig {
+public:
+  static std::unique_ptr<ShadowTypeConfig> fromNsanTypeId(char TypeId);
+  // The floating-point semantics of the shadow type.
+  virtual const fltSemantics &semantics() const = 0;
+
+  // The LLVM Type corresponding to the shadow type.
+  virtual Type *getType(LLVMContext &Context) const = 0;
+
+  // The nsan type id of the shadow type (`d`, `l`, `q`, ...).
+  virtual char getNsanTypeId() const = 0;
+
+  virtual ~ShadowTypeConfig() {}
+};
+
+template <char NsanTypeId>
+class ShadowTypeConfigImpl : public ShadowTypeConfig {
+public:
+  char getNsanTypeId() const override { return NsanTypeId; }
+  static constexpr const char kNsanTypeId = NsanTypeId;
+};
+
+// `double` (`d`) shadow type.
+class F64ShadowConfig : public ShadowTypeConfigImpl<'d'> {
+  const fltSemantics &semantics() const override {
+    return APFloat::IEEEdouble();
+  }
+  Type *getType(LLVMContext &Context) const override {
+    return Type::getDoubleTy(Context);
+  }
+};
+
+// `x86_fp80` (`l`) shadow type: X86 long double.
+class F80ShadowConfig : public ShadowTypeConfigImpl<'l'> {
+  const fltSemantics &semantics() const override {
+    return APFloat::x87DoubleExtended();
+  }
+  Type *getType(LLVMContext &Context) const override {
+    return Type::getX86_FP80Ty(Context);
+  }
+};
+
+// `fp128` (`q`) shadow type.
+class F128ShadowConfig : public ShadowTypeConfigImpl<'q'> {
+  const fltSemantics &semantics() const override { return APFloat::IEEEquad(); }
+  Type *getType(LLVMContext &Context) const override {
+    return Type::getFP128Ty(Context);
+  }
+};
+
+// `ppc_fp128` (`e`) shadow type: IBM extended double with 106 bits of mantissa.
+class PPC128ShadowConfig : public ShadowTypeConfigImpl<'e'> {
+  const fltSemantics &semantics() const override {
+    return APFloat::PPCDoubleDouble();
+  }
+  Type *getType(LLVMContext &Context) const override {
+    return Type::getPPC_FP128Ty(Context);
+  }
+};
+
+// Creates a ShadowTypeConfig given its type id.
+std::unique_ptr<ShadowTypeConfig>
+ShadowTypeConfig::fromNsanTypeId(const char TypeId) {
+  switch (TypeId) {
+  case F64ShadowConfig::kNsanTypeId:
+    return std::make_unique<F64ShadowConfig>();
+  case F80ShadowConfig::kNsanTypeId:
+    return std::make_unique<F80ShadowConfig>();
+  case F128ShadowConfig::kNsanTypeId:
+    return std::make_unique<F128ShadowConfig>();
+  case PPC128ShadowConfig::kNsanTypeId:
+    return std::make_unique<PPC128ShadowConfig>();
+  }
+  errs() << "nsan: invalid shadow type id'" << TypeId << "'\n";
+  return nullptr;
+}
+
+// An enum corresponding to shadow value types. Used as indices in arrays, so
+// not an `enum class`.
+enum FTValueType { kFloat, kDouble, kLongDouble, kNumValueTypes };
+
+static FTValueType semanticsToFTValueType(const fltSemantics &Sem) {
+  if (&Sem == &APFloat::IEEEsingle()) {
+    return kFloat;
+  } else if (&Sem == &APFloat::IEEEdouble()) {
+    return kDouble;
+  } else if (&Sem == &APFloat::x87DoubleExtended()) {
+    return kLongDouble;
+  }
+  llvm_unreachable("semantics are not one of the handled types");
+}
+
+// If `FT` corresponds to a primitive FTValueType, return it.
+static std::optional<FTValueType> ftValueTypeFromType(Type *FT) {
+  if (FT->isFloatTy())
+    return kFloat;
+  if (FT->isDoubleTy())
+    return kDouble;
+  if (FT->isX86_FP80Ty())
+    return kLongDouble;
+  return {};
+}
+
+// Returns the LLVM type for an FTValueType.
+static Type *typeFromFTValueType(FTValueType VT, LLVMContext &Context) {
+  switch (VT) {
+  case kFloat:
+    return Type::getFloatTy(Context);
+  case kDouble:
+    return Type::getDoubleTy(Context);
+  case kLongDouble:
+    return Type::getX86_FP80Ty(Context);
+  case kNumValueTypes:
+    return nullptr;
+  }
+}
+
+// Returns the type name for an FTValueType.
+static const char *typeNameFromFTValueType(FTValueType VT) {
+  switch (VT) {
+  case kFloat:
+    return "float";
+  case kDouble:
+    return "double";
+  case kLongDouble:
+    return "longdouble";
+  case kNumValueTypes:
+    return nullptr;
+  }
+}
+
+// A specific mapping configuration of application type to shadow type for nsan
+// (see -nsan-shadow-mapping flag).
+class MappingConfig {
+public:
+  bool initialize(LLVMContext *C) {
+    if (ClShadowMapping.size() != 3) {
+      errs() << "Invalid nsan mapping: " << ClShadowMapping << "\n";
+    }
+    Context = C;
+    unsigned ShadowTypeSizeBits[kNumValueTypes];
+    for (int VT = 0; VT < kNumValueTypes; ++VT) {
+      auto Config = ShadowTypeConfig::fromNsanTypeId(ClShadowMapping[VT]);
+      if (Config == nullptr)
+        return false;
+      const unsigned AppTypeSize =
+          typeFromFTValueType(static_cast<FTValueType>(VT), *C)
+              ->getScalarSizeInBits();
+      const unsigned ShadowTypeSize =
+          Config->getType(*C)->getScalarSizeInBits();
+      // Check that the shadow type size is at most kShadowScale times the
+      // application type size, so that shadow memory compoutations are valid.
+      if (ShadowTypeSize > kShadowScale * AppTypeSize) {
+        errs() << "Invalid nsan mapping f" << AppTypeSize << "->f"
+               << ShadowTypeSize << ": The shadow type size should be at most "
+               << kShadowScale << " times the application type size\n";
+        return false;
+      }
+      ShadowTypeSizeBits[VT] = ShadowTypeSize;
+      Configs[VT] = std::move(Config);
+    }
+
+    // Check that the mapping is monotonous. This is required because if one
+    // does an fpextend of `float->long double` in application code, nsan is
+    // going to do an fpextend of `shadow(float) -> shadow(long double)` in
+    // shadow code. This will fail in `qql` mode, since nsan would be
+    // fpextending `f128->long`, which is invalid.
+    // FIXME: Relax this.
+    if (ShadowTypeSizeBits[kFloat] > ShadowTypeSizeBits[kDouble] ||
+        ShadowTypeSizeBits[kDouble] > ShadowTypeSizeBits[kLongDouble]) {
+      errs() << "Invalid nsan mapping: { float->f" << ShadowTypeSizeBits[kFloat]
+             << "; double->f" << ShadowTypeSizeBits[kDouble]
+             << "; long double->f" << ShadowTypeSizeBits[kLongDouble] << " }\n";
+      return false;
+    }
+    return true;
+  }
+
+  const ShadowTypeConfig &byValueType(FTValueType VT) const {
+    assert(VT < FTValueType::kNumValueTypes && "invalid value type");
+    return *Configs[VT];
+  }
+
+  const ShadowTypeConfig &bySemantics(const fltSemantics &Sem) const {
+    return byValueType(semanticsToFTValueType(Sem));
+  }
+
+  // Returns the extended shadow type for a given application type.
+  Type *getExtendedFPType(Type *FT) const {
+    if (const auto VT = ftValueTypeFromType(FT))
+      return Configs[*VT]->getType(*Context);
+    if (FT->isVectorTy()) {
+      auto *VecTy = cast<VectorType>(FT);
+      Type *ExtendedScalar = getExtendedFPType(VecTy->getElementType());
+      return ExtendedScalar
+                 ? VectorType::get(ExtendedScalar, VecTy->getElementCount())
+                 : nullptr;
+    }
+    return nullptr;
+  }
+
+private:
+  LLVMContext *Context = nullptr;
+  std::unique_ptr<ShadowTypeConfig> Configs[FTValueType::kNumValueTypes];
+};
+
+// The memory extents of a type specifies how many elements of a given
+// FTValueType needs to be stored when storing this type.
+struct MemoryExtents {
+  FTValueType ValueType;
+  uint64_t NumElts;
+};
+static MemoryExtents getMemoryExtentsOrDie(Type *FT) {
+  if (const auto VT = ftValueTypeFromType(FT))
+    return {*VT, 1};
+  if (FT->isVectorTy()) {
+    auto *VecTy = cast<VectorType>(FT);
+    const auto ScalarExtents = getMemoryExtentsOrDie(VecTy->getElementType());
+    return {ScalarExtents.ValueType,
+            ScalarExtents.NumElts * VecTy->getElementCount().getFixedValue()};
+  }
+  llvm_unreachable("invalid value type");
+}
+
+// The location of a check. Passed as parameters to runtime checking functions.
+class CheckLoc {
+public:
+  // Creates a location that references an application memory location.
+  static CheckLoc makeStore(Value *Address) {
+    CheckLoc Result(kStore);
+    Result.Address = Address;
+    return Result;
+  }
+  static CheckLoc makeLoad(Value *Address) {
+    CheckLoc Result(kLoad);
+    Result.Address = Address;
+    return Result;
+  }
+
+  // Creates a location that references an argument, given by id.
+  static CheckLoc makeArg(int ArgId) {
+    CheckLoc Result(kArg);
+    Result.ArgId = ArgId;
+    return Result;
+  }
+
+  // Creates a location that references the return value of a function.
+  static CheckLoc makeRet() { return CheckLoc(kRet); }
+
+  // Creates a location that references a vector insert.
+  static CheckLoc makeInsert() { return CheckLoc(kInsert); }
+
+  // Returns the CheckType of location this refers to, as an integer-typed LLVM
+  // IR value.
+  Value *getType(LLVMContext &C) const {
+    return ConstantInt::get(Type::getInt32Ty(C), static_cast<int>(CheckTy));
+  }
+
+  // Returns a CheckType-specific value representing details of the location
+  // (e.g. application address for loads or stores), as an `IntptrTy`-typed LLVM
+  // IR value.
+  Value *getValue(Type *IntptrTy, IRBuilder<> &Builder) const {
+    switch (CheckTy) {
+    case kUnknown:
+      llvm_unreachable("unknown type");
+    case kRet:
+    case kInsert:
+      return ConstantInt::get(IntptrTy, 0);
+    case kArg:
+      return ConstantInt::get(IntptrTy, ArgId);
+    case kLoad:
+    case kStore:
+      return Builder.CreatePtrToInt(Address, IntptrTy);
+    }
+  }
+
+private:
+  // Must be kept in sync with the runtime.
+  enum CheckType {
+    kUnknown = 0,
+    kRet,
+    kArg,
+    kLoad,
+    kStore,
+    kInsert,
+  };
+  explicit CheckLoc(CheckType CheckTy) : CheckTy(CheckTy) {}
+
+  const CheckType CheckTy;
+  Value *Address = nullptr;
+  int ArgId = -1;
+};
+
+// A map of LLVM IR values to shadow LLVM IR values.
+class ValueToShadowMap {
+public:
+  explicit ValueToShadowMap(MappingConfig *Config) : Config(Config) {}
+
+  // Sets the shadow value for a value. Asserts that the value does not already
+  // have a value.
+  void setShadow(Value *V, Value *Shadow) {
+    assert(V);
+    assert(Shadow);
+    const bool Inserted = Map.emplace(V, Shadow).second;
+#ifdef LLVM_ENABLE_DUMP
+    if (!Inserted) {
+      if (const auto *const I = dyn_cast<Instruction>(V))
+        I->getParent()->getParent()->dump();
+      errs() << "duplicate shadow (" << V << "): ";
+      V->dump();
+    }
+#endif
+    assert(Inserted && "duplicate shadow");
+    (void)Inserted;
+  }
+
+  // Returns true if the value already has a shadow (including if the value is a
+  // constant). If true, calling getShadow() is valid.
+  bool hasShadow(Value *V) const {
+    return isa<Constant>(V) || (Map.find(V) != Map.end());
+  }
+
+  // Returns the shadow value for a given value. Asserts that the value has
+  // a shadow value. Lazily creates shadows for constant values.
+  Value *getShadow(Value *V) const {
+    assert(V);
+    if (Constant *C = dyn_cast<Constant>(V))
+      return getShadowConstant(C);
+    const auto ShadowValIt = Map.find(V);
+    assert(ShadowValIt != Map.end() && "shadow val does not exist");
+    assert(ShadowValIt->second && "shadow val is null");
+    return ShadowValIt->second;
+  }
+
+  bool empty() const { return Map.empty(); }
+
+private:
+  // Extends a constant application value to its shadow counterpart.
+  APFloat extendConstantFP(APFloat CV) const {
+    bool LosesInfo = false;
+    CV.convert(Config->bySemantics(CV.getSemantics()).semantics(),
+               APFloatBase::rmTowardZero, &LosesInfo);
+    return CV;
+  }
+
+  // Returns the shadow constant for the given application constant.
+  Constant *getShadowConstant(Constant *C) const {
+    if (UndefValue *U = dyn_cast<UndefValue>(C)) {
+      return UndefValue::get(Config->getExtendedFPType(U->getType()));
+    }
+    if (ConstantFP *CFP = dyn_cast<ConstantFP>(C)) {
+      // Floating-point constants.
+      return ConstantFP::get(Config->getExtendedFPType(CFP->getType()),
+                             extendConstantFP(CFP->getValueAPF()));
+    }
+    // Vector, array, or aggregate constants.
+    if (C->getType()->isVectorTy()) {
+      SmallVector<Constant *, 8> Elements;
+      for (int I = 0, E = cast<VectorType>(C->getType())
+                              ->getElementCount()
+                              .getFixedValue();
+           I < E; ++I)
+        Elements.push_back(getShadowConstant(C->getAggregateElement(I)));
+      return ConstantVector::get(Elements);
+    }
+    llvm_unreachable("unimplemented");
+  }
+
+  MappingConfig *const Config;
+  std::unordered_map<Value *, Value *> Map;
+};
+
+/// Instantiating NumericalStabilitySanitizer inserts the nsan runtime library
+/// API function declarations into the module if they don't exist already.
+/// Instantiating ensures the __nsan_init function is in the list of global
+/// constructors for the module.
+class NumericalStabilitySanitizer {
+public:
+  bool sanitizeFunction(Function &F, const TargetLibraryInfo &TLI);
+
+private:
+  void initialize(Module &M);
+  bool instrumentMemIntrinsic(MemIntrinsic *MI);
+  void maybeAddSuffixForNsanInterface(CallBase *CI);
+  bool addrPointsToConstantData(Value *Addr);
+  void maybeCreateShadowValue(Instruction &Root, const TargetLibraryInfo &TLI,
+                              ValueToShadowMap &Map);
+  Value *createShadowValueWithOperandsAvailable(Instruction &Inst,
+                                                const TargetLibraryInfo &TLI,
+                                                const ValueToShadowMap &Map);
+  PHINode *maybeCreateShadowPhi(PHINode &Phi, const TargetLibraryInfo &TLI);
+  void createShadowArguments(Function &F, const TargetLibraryInfo &TLI,
+                             ValueToShadowMap &Map);
+
+  void populateShadowStack(CallBase &CI, const TargetLibraryInfo &TLI,
+                           const ValueToShadowMap &Map);
+
+  void propagateShadowValues(Instruction &Inst, const TargetLibraryInfo &TLI,
+                             const ValueToShadowMap &Map);
+  Value *emitCheck(Value *V, Value *ShadowV, IRBuilder<> &Builder,
+                   CheckLoc Loc);
+  Value *emitCheckInternal(Value *V, Value *ShadowV, IRBuilder<> &Builder,
+                           CheckLoc Loc);
+  void emitFCmpCheck(FCmpInst &FCmp, const ValueToShadowMap &Map);
+  Value *getCalleeAddress(CallBase &Call, IRBuilder<> &Builder) const;
+
+  // Value creation handlers.
+  Value *handleLoad(LoadInst &Load, Type *VT, Type *ExtendedVT);
+  Value *handleTrunc(FPTruncInst &Trunc, Type *VT, Type *ExtendedVT,
+                     const ValueToShadowMap &Map);
+  Value *handleExt(FPExtInst &Ext, Type *VT, Type *ExtendedVT,
+                   const ValueToShadowMap &Map);
+  Value *handleCallBase(CallBase &Call, Type *VT, Type *ExtendedVT,
+                        const TargetLibraryInfo &TLI,
+                        const ValueToShadowMap &Map, IRBuilder<> &Builder);
+  Value *maybeHandleKnownCallBase(CallBase &Call, Type *VT, Type *ExtendedVT,
+                                  const TargetLibraryInfo &TLI,
+                                  const ValueToShadowMap &Map,
+                                  IRBuilder<> &Builder);
+
+  // Value propagation handlers.
+  void propagateFTStore(StoreInst &Store, Type *VT, Type *ExtendedVT,
+                        const ValueToShadowMap &Map);
+  void propagateNonFTStore(StoreInst &Store, Type *VT,
+                           const ValueToShadowMap &Map);
+
+  MappingConfig Config;
+  LLVMContext *Context = nullptr;
+  IntegerType *IntptrTy = nullptr;
+  FunctionCallee NsanGetShadowPtrForStore[FTValueType::kNumValueTypes];
+  FunctionCallee NsanGetShadowPtrForLoad[FTValueType::kNumValueTypes];
+  FunctionCallee NsanCheckValue[FTValueType::kNumValueTypes];
+  FunctionCallee NsanFCmpFail[FTValueType::kNumValueTypes];
+  FunctionCallee NsanCopyValues;
+  FunctionCallee NsanSetValueUnknown;
+  FunctionCallee NsanGetRawShadowTypePtr;
+  FunctionCallee NsanGetRawShadowPtr;
+  GlobalValue *NsanShadowRetTag;
+
+  Type *NsanShadowRetType;
+  GlobalValue *NsanShadowRetPtr;
+
+  GlobalValue *NsanShadowArgsTag;
+
+  Type *NsanShadowArgsType;
+  GlobalValue *NsanShadowArgsPtr;
+
+  std::optional<Regex> CheckFunctionsFilter;
+};
+
+void insertModuleCtor(Module &M) {
+  getOrCreateSanitizerCtorAndInitFunctions(
+      M, kNsanModuleCtorName, kNsanInitName, /*InitArgTypes=*/{},
+      /*InitArgs=*/{},
+      // This callback is invoked when the functions are created the first
+      // time. Hook them into the global ctors list in that case:
+      [&](Function *Ctor, FunctionCallee) { appendToGlobalCtors(M, Ctor, 0); });
+}
+
+} // end anonymous namespace
+
+PreservedAnalyses
+NumericalStabilitySanitizerPass::run(Function &F,
+                                     FunctionAnalysisManager &FAM) {
+  NumericalStabilitySanitizer Nsan;
+  if (Nsan.sanitizeFunction(F, FAM.getResult<TargetLibraryAnalysis>(F)))
+    return PreservedAnalyses::none();
+  return PreservedAnalyses::all();
+}
+
+PreservedAnalyses
+NumericalStabilitySanitizerPass::run(Module &M, ModuleAnalysisManager &MAM) {
+  insertModuleCtor(M);
+  return PreservedAnalyses::none();
+}
+
+static GlobalValue *createThreadLocalGV(const char *Name, Module &M, Type *Ty) {
+  return dyn_cast<GlobalValue>(M.getOrInsertGlobal(Name, Ty, [&M, Ty, Name] {
+    return new GlobalVariable(M, Ty, false, GlobalVariable::ExternalLinkage,
+                              nullptr, Name, nullptr,
+                              GlobalVariable::InitialExecTLSModel);
+  }));
+}
+
+void NumericalStabilitySanitizer::initialize(Module &M) {
+  const DataLayout &DL = M.getDataLayout();
+  Context = &M.getContext();
+  IntptrTy = DL.getIntPtrType(*Context);
+  Type *PtrTy = PointerType::getUnqual(*Context);
+  Type *Int32Ty = Type::getInt32Ty(*Context);
+  Type *Int1Ty = Type::getInt1Ty(*Context);
+  Type *VoidTy = Type::getVoidTy(*Context);
+
+  AttributeList Attr;
+  Attr = Attr.addFnAttribute(*Context, Attribute::NoUnwind);
+  // Initialize the runtime values (functions and global variables).
+  for (int I = 0; I < kNumValueTypes; ++I) {
+    const FTValueType VT = static_cast<FTValueType>(I);
+    const char *const VTName = typeNameFromFTValueType(VT);
+    Type *const VTTy = typeFromFTValueType(VT, *Context);
+
+    // Load/store.
+    const std::string GetterPrefix =
+        std::string("__nsan_get_shadow_ptr_for_") + VTName;
+    NsanGetShadowPtrForStore[VT] = M.getOrInsertFunction(
+        GetterPrefix + "_store", Attr, PtrTy, PtrTy, IntptrTy);
+    NsanGetShadowPtrForLoad[VT] = M.getOrInsertFunction(
+        GetterPrefix + "_load", Attr, PtrTy, PtrTy, IntptrTy);
+
+    // Check.
+    const auto &ShadowConfig = Config.byValueType(VT);
+    Type *ShadowTy = ShadowConfig.getType(*Context);
+    NsanCheckValue[VT] =
+        M.getOrInsertFunction(std::string("__nsan_internal_check_") + VTName +
+                                  "_" + ShadowConfig.getNsanTypeId(),
+                              Attr, Int32Ty, VTTy, ShadowTy, Int32Ty, IntptrTy);
+    NsanFCmpFail[VT] = M.getOrInsertFunction(
+        std::string("__nsan_fcmp_fail_") + VTName + "_" +
+            ShadowConfig.getNsanTypeId(),
+        Attr, VoidTy, VTTy, VTTy, ShadowTy, ShadowTy, Int32Ty, Int1Ty, Int1Ty);
+  }
+
+  NsanCopyValues = M.getOrInsertFunction("__nsan_copy_values", Attr, VoidTy,
+                                         PtrTy, PtrTy, IntptrTy);
+  NsanSetValueUnknown = M.getOrInsertFunction("__nsan_set_value_unknown", Attr,
+                                              VoidTy, PtrTy, IntptrTy);
+
+  // FIXME: Add attributes nofree, nosync, readnone, readonly,
+  NsanGetRawShadowTypePtr = M.getOrInsertFunction(
+      "__nsan_internal_get_raw_shadow_type_ptr", Attr, PtrTy, PtrTy);
+  NsanGetRawShadowPtr = M.getOrInsertFunction(
+      "__nsan_internal_get_raw_shadow_ptr", Attr, PtrTy, PtrTy);
+
+  NsanShadowRetTag = createThreadLocalGV("__nsan_shadow_ret_tag", M, IntptrTy);
+
+  NsanShadowRetType = ArrayType::get(Type::getInt8Ty(*Context),
+                                     kMaxVectorWidth * kMaxShadowTypeSizeBytes);
+  NsanShadowRetPtr =
+      createThreadLocalGV("__nsan_shadow_ret_ptr", M, NsanShadowRetType);
+
+  NsanShadowArgsTag =
+      createThreadLocalGV("__nsan_shadow_args_tag", M, IntptrTy);
+
+  NsanShadowArgsType =
+      ArrayType::get(Type::getInt8Ty(*Context),
+                     kMaxVectorWidth * kMaxNumArgs * kMaxShadowTypeSizeBytes);
+
+  NsanShadowArgsPtr =
+      createThreadLocalGV("__nsan_shadow_args_ptr", M, NsanShadowArgsType);
+
+  if (!ClCheckFunctionsFilter.empty()) {
+    Regex R = Regex(ClCheckFunctionsFilter);
+    std::string RegexError;
+    assert(R.isValid(RegexError));
+    CheckFunctionsFilter = std::move(R);
+  }
+}
+
+// Returns true if the given LLVM Value points to constant data (typically, a
+// global variable reference).
+bool NumericalStabilitySanitizer::addrPointsToConstantData(Value *Addr) {
+  // If this is a GEP, just analyze its pointer operand.
+  if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Addr))
+    Addr = GEP->getPointerOperand();
+
+  if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Addr)) {
+    return GV->isConstant();
+  }
+  return false;
+}
+
+// This instruments the function entry to create shadow arguments.
+// Pseudocode:
+//   if (this_fn_ptr == __nsan_shadow_args_tag) {
+//     s(arg0) = LOAD<sizeof(arg0)>(__nsan_shadow_args);
+//     s(arg1) = LOAD<sizeof(arg1)>(__nsan_shadow_args + sizeof(arg0));
+//     ...
+//     __nsan_shadow_args_tag = 0;
+//   } else {
+//     s(arg0) = fext(arg0);
+//     s(arg1) = fext(arg1);
+//     ...
+//   }
+void NumericalStabilitySanitizer::createShadowArguments(
+    Function &F, const TargetLibraryInfo &TLI, ValueToShadowMap &Map) {
+  assert(!F.getIntrinsicID() && "found a definition of an intrinsic");
+
+  // Do not bother if there are no FP args.
+  if (all_of(F.args(), [this](const Argument &Arg) {
+        return Config.getExtendedFPType(Arg.getType()) == nullptr;
+      }))
+    return;
+
+  const DataLayout &DL = F.getParent()->getDataLayout();
+  IRBuilder<> Builder(F.getEntryBlock().getFirstNonPHI());
+  // The function has shadow args if the shadow args tag matches the function
+  // address.
+  Value *HasShadowArgs = Builder.CreateICmpEQ(
+      Builder.CreateLoad(IntptrTy, NsanShadowArgsTag, /*isVolatile=*/false),
+      Builder.CreatePtrToInt(&F, IntptrTy));
+
+  unsigned ShadowArgsOffsetBytes = 0;
+  for (Argument &Arg : F.args()) {
+    Type *const VT = Arg.getType();
+    Type *const ExtendedVT = Config.getExtendedFPType(VT);
+    if (ExtendedVT == nullptr)
+      continue; // Not an FT value.
+    Value *L = Builder.CreateAlignedLoad(
+        ExtendedVT,
+        Builder.CreateConstGEP2_64(NsanShadowArgsType, NsanShadowArgsPtr, 0,
+                                   ShadowArgsOffsetBytes),
+        Align(1), /*isVolatile=*/false);
+    Value *Shadow = Builder.CreateSelect(
+        HasShadowArgs, L,
+        Builder.CreateCast(Instruction::FPExt, &Arg, ExtendedVT));
+    Map.setShadow(&Arg, Shadow);
+    TypeSize SlotSize = DL.getTypeStoreSize(ExtendedVT);
+    assert(!SlotSize.isScalable() && "unsupported");
+    ShadowArgsOffsetBytes += SlotSize.getFixedValue();
+  }
+  Builder.CreateStore(ConstantInt::get(IntptrTy, 0), NsanShadowArgsTag);
+}
+
+// Returns true if the instrumentation should emit code to check arguments
+// before a function call.
+static bool shouldCheckArgs(CallBase &CI, const TargetLibraryInfo &TLI,
+                            const std::optional<Regex> &CheckFunctionsFilter) {
+
+  Function *Fn = CI.getCalledFunction();
+
+  if (CheckFunctionsFilter) {
+    // Skip checking args of indirect calls.
+    if (Fn == nullptr)
+      return false;
+    if (CheckFunctionsFilter->match(Fn->getName()))
+      return true;
+    return false;
+  }
+
+  if (Fn == nullptr)
+    return true; // Always check args of indirect calls.
+
+  // Never check nsan functions, the user called them for a reason.
+  if (Fn->getName().starts_with("__nsan_"))
+    return false;
+
+  const auto ID = Fn->getIntrinsicID();
+  LibFunc LFunc = LibFunc::NumLibFuncs;
+  // Always check args of unknown functions.
+  if (ID == Intrinsic::ID() && !TLI.getLibFunc(*Fn, LFunc))
+    return true;
+
+  // Do not check args of an `fabs` call that is used for a comparison.
+  // This is typically used for `fabs(a-b) < tolerance`, where what matters is
+  // the result of the comparison, which is already caught be the fcmp checks.
+  if (ID == Intrinsic::fabs || LFunc == LibFunc_fabsf ||
+      LFunc == LibFunc_fabs || LFunc == LibFunc_fabsl)
+    for (const auto &U : CI.users())
+      if (isa<CmpInst>(U))
+        return false;
+
+  return true; // Default is check.
+}
+
+// Populates the shadow call stack (which contains shadow values for every
+// floating-point parameter to the function).
+void NumericalStabilitySanitizer::populateShadowStack(
+    CallBase &CI, const TargetLibraryInfo &TLI, const ValueToShadowMap &Map) {
+  // Do not create a shadow stack for inline asm.
+  if (CI.isInlineAsm())
+    return;
+
+  // Do not bother if there are no FP args.
+  if (all_of(CI.operands(), [this](const Value *Arg) {
+        return Config.getExtendedFPType(Arg->getType()) == nullptr;
+      }))
+    return;
+
+  IRBuilder<> Builder(&CI);
+  SmallVector<Value *, 8> ArgShadows;
+  const bool ShouldCheckArgs = shouldCheckArgs(CI, TLI, CheckFunctionsFilter);
+  int ArgId = -1;
+  for (Value *Arg : CI.operands()) {
+    ++ArgId;
+    if (Config.getExtendedFPType(Arg->getType()) == nullptr)
+      continue; // Not an FT value.
+    Value *ArgShadow = Map.getShadow(Arg);
+    ArgShadows.push_back(ShouldCheckArgs ? emitCheck(Arg, ArgShadow, Builder,
+                                                     CheckLoc::makeArg(ArgId))
+                                         : ArgShadow);
+  }
+
+  // Do not create shadow stacks for intrinsics/known lib funcs.
+  if (Function *Fn = CI.getCalledFunction()) {
+    LibFunc LFunc;
+    if (Fn->isIntrinsic() || TLI.getLibFunc(*Fn, LFunc))
+      return;
+  }
+
+  const DataLayout &DL = CI.getModule()->getDataLayout();
+  // Set the shadow stack tag.
+  Builder.CreateStore(getCalleeAddress(CI, Builder), NsanShadowArgsTag);
+  unsigned ShadowArgsOffsetBytes = 0;
+
+  unsigned ShadowArgId = 0;
+  for (const Value *Arg : CI.operands()) {
+    Type *const VT = Arg->getType();
+    Type *const ExtendedVT = Config.getExtendedFPType(VT);
+    if (ExtendedVT == nullptr)
+      continue; // Not an FT value.
+    Builder.CreateAlignedStore(
+        ArgShadows[ShadowArgId++],
+        Builder.CreateConstGEP2_64(NsanShadowArgsType, NsanShadowArgsPtr, 0,
+                                   ShadowArgsOffsetBytes),
+        Align(1), /*isVolatile=*/false);
+    TypeSize SlotSize = DL.getTypeStoreSize(ExtendedVT);
+    assert(!SlotSize.isScalable() && "unsupported");
+    ShadowArgsOffsetBytes += SlotSize.getFixedValue();
+  }
+}
+
+// Internal part of emitCheck(). Returns a value that indicates whether
+// computation should continue with the shadow or resume by re-fextending the
+// value.
+enum ContinuationType { // Keep in sync with runtime.
+  kContinueWithShadow = 0,
+  kResumeFromValue = 1,
+};
+Value *NumericalStabilitySanitizer::emitCheckInternal(Value *V, Value *ShadowV,
+                                                      IRBuilder<> &Builder,
+                                                      CheckLoc Loc) {
+  // Do not emit checks for constant values, this is redundant.
+  if (isa<Constant>(V))
+    return ConstantInt::get(Builder.getInt32Ty(), kContinueWithShadow);
+
+  Type *const Ty = V->getType();
+  if (const auto VT = ftValueTypeFromType(Ty))
+    return Builder.CreateCall(
+        NsanCheckValue[*VT],
+        {V, ShadowV, Loc.getType(*Context), Loc.getValue(IntptrTy, Builder)});
+
+  if (Ty->isVectorTy()) {
+    auto *VecTy = cast<VectorType>(Ty);
+    Value *CheckResult = nullptr;
+    for (int I = 0, E = VecTy->getElementCount().getFixedValue(); I < E; ++I) {
+      // We resume if any element resumes. Another option would be to create a
+      // vector shuffle with the array of ContinueWithShadow, but that is too
+      // complex.
+      Value *ExtractV = Builder.CreateExtractElement(V, I);
+      Value *ExtractShadowV = Builder.CreateExtractElement(ShadowV, I);
+      Value *ComponentCheckResult =
+          emitCheckInternal(ExtractV, ExtractShadowV, Builder, Loc);
+      CheckResult = CheckResult
+                        ? Builder.CreateOr(CheckResult, ComponentCheckResult)
+                        : ComponentCheckResult;
+    }
+    return CheckResult;
+  }
+  if (Ty->isArrayTy()) {
+    Value *CheckResult = nullptr;
+    for (int I = 0, E = Ty->getArrayNumElements(); I < E; ++I) {
+      Value *ExtractV = Builder.CreateExtractElement(V, I);
+      Value *ExtractShadowV = Builder.CreateExtractElement(ShadowV, I);
+      Value *ComponentCheckResult =
+          emitCheckInternal(ExtractV, ExtractShadowV, Builder, Loc);
+      CheckResult = CheckResult
+                        ? Builder.CreateOr(CheckResult, ComponentCheckResult)
+                        : ComponentCheckResult;
+    }
+    return CheckResult;
+  }
+  if (Ty->isStructTy()) {
+    Value *CheckResult = nullptr;
+    for (int I = 0, E = Ty->getStructNumElements(); I < E; ++I) {
+      if (Config.getExtendedFPType(Ty->getStructElementType(I)) == nullptr)
+        continue; // Only check FT values.
+      Value *ExtractV = Builder.CreateExtractValue(V, I);
+      Value *ExtractShadowV = Builder.CreateExtractElement(ShadowV, I);
+      Value *ComponentCheckResult =
+          emitCheckInternal(ExtractV, ExtractShadowV, Builder, Loc);
+      CheckResult = CheckResult
+                        ? Builder.CreateOr(CheckResult, ComponentCheckResult)
+                        : ComponentCheckResult;
+    }
+    assert(CheckResult && "struct with no FT element");
+    return CheckResult;
+  }
+
+  llvm_unreachable("not implemented");
+}
+
+// Inserts a runtime check of V against its shadow value ShadowV.
+// We check values whenever they escape: on return, call, stores, and
+// insertvalue.
+// Returns the shadow value that should be used to continue the computations,
+// depending on the answer from the runtime.
+// FIXME: Should we check on select ? phi ?
+Value *NumericalStabilitySanitizer::emitCheck(Value *V, Value *ShadowV,
+                                              IRBuilder<> &Builder,
+                                              CheckLoc Loc) {
+  // Do not emit checks for constant values, this is redundant.
+  if (isa<Constant>(V))
+    return ShadowV;
+
+  if (Instruction *Inst = dyn_cast<Instruction>(V)) {
+    Function *F = Inst->getFunction();
+    if (CheckFunctionsFilter && !CheckFunctionsFilter->match(F->getName())) {
+      return ShadowV;
+    }
+  }
+
+  Value *CheckResult = emitCheckInternal(V, ShadowV, Builder, Loc);
+  Value *ICmpEQ = Builder.CreateICmpEQ(
+      CheckResult, ConstantInt::get(Builder.getInt32Ty(), kResumeFromValue));
+  return Builder.CreateSelect(
+      ICmpEQ, Builder.CreateFPExt(V, Config.getExtendedFPType(V->getType())),
+      ShadowV);
+}
+
+static Instruction *getNextInstructionOrDie(Instruction &Inst) {
+  assert(Inst.getNextNode() && "instruction is a terminator");
+  return Inst.getNextNode();
+}
+
+// Inserts a check that fcmp on shadow values are consistent with that on base
+// values.
+void NumericalStabilitySanitizer::emitFCmpCheck(FCmpInst &FCmp,
+                                                const ValueToShadowMap &Map) {
+  if (!ClInstrumentFCmp)
+    return;
+
+  Function *F = FCmp.getFunction();
+  if (CheckFunctionsFilter && !CheckFunctionsFilter->match(F->getName())) {
+    return;
+  }
+
+  Value *LHS = FCmp.getOperand(0);
+  if (Config.getExtendedFPType(LHS->getType()) == nullptr)
+    return;
+  Value *RHS = FCmp.getOperand(1);
+
+  // Split the basic block. On mismatch, we'll jump to the new basic block with
+  // a call to the runtime for error reporting.
+  BasicBlock *FCmpBB = FCmp.getParent();
+  BasicBlock *NextBB = FCmpBB->splitBasicBlock(getNextInstructionOrDie(FCmp));
+  // Remove the newly created terminator unconditional branch.
+  FCmpBB->back().eraseFromParent();
+  BasicBlock *FailBB =
+      BasicBlock::Create(*Context, "", FCmpBB->getParent(), NextBB);
+
+  // Create the shadow fcmp and comparison between the fcmps.
+  IRBuilder<> FCmpBuilder(FCmpBB);
+  FCmpBuilder.SetCurrentDebugLocation(FCmp.getDebugLoc());
+  Value *ShadowLHS = Map.getShadow(LHS);
+  Value *ShadowRHS = Map.getShadow(RHS);
+  // See comment on ClTruncateFCmpEq.
+  if (FCmp.isEquality() && ClTruncateFCmpEq) {
+    Type *Ty = ShadowLHS->getType();
+    ShadowLHS = FCmpBuilder.CreateFPExt(
+        FCmpBuilder.CreateFPTrunc(ShadowLHS, LHS->getType()), Ty);
+    ShadowRHS = FCmpBuilder.CreateFPExt(
+        FCmpBuilder.CreateFPTrunc(ShadowRHS, RHS->getType()), Ty);
+  }
+  Value *ShadowFCmp =
+      FCmpBuilder.CreateFCmp(FCmp.getPredicate(), ShadowLHS, ShadowRHS);
+  Value *OriginalAndShadowFcmpMatch =
+      FCmpBuilder.CreateICmpEQ(&FCmp, ShadowFCmp);
+
+  if (OriginalAndShadowFcmpMatch->getType()->isVectorTy()) {
+    // If we have a vector type, `OriginalAndShadowFcmpMatch` is a vector of i1,
+    // where an element is true if the corresponding elements in original and
+    // shadow are the same. We want all elements to be 1.
+    OriginalAndShadowFcmpMatch =
+        FCmpBuilder.CreateAndReduce(OriginalAndShadowFcmpMatch);
+  }
+
+  FCmpBuilder.CreateCondBr(OriginalAndShadowFcmpMatch, NextBB, FailBB);
+
+  // Fill in FailBB.
+  IRBuilder<> FailBuilder(FailBB);
+  FailBuilder.SetCurrentDebugLocation(FCmp.getDebugLoc());
+
+  const auto EmitFailCall = [this, &FCmp, &FCmpBuilder,
+                             &FailBuilder](Value *L, Value *R, Value *ShadowL,
+                                           Value *ShadowR, Value *Result,
+                                           Value *ShadowResult) {
+    Type *FT = L->getType();
+    FunctionCallee *Callee = nullptr;
+    if (FT->isFloatTy()) {
+      Callee = &(NsanFCmpFail[kFloat]);
+    } else if (FT->isDoubleTy()) {
+      Callee = &(NsanFCmpFail[kDouble]);
+    } else if (FT->isX86_FP80Ty()) {
+      // FIXME: make NsanFCmpFailLongDouble work.
+      Callee = &(NsanFCmpFail[kDouble]);
+      L = FailBuilder.CreateCast(Instruction::FPTrunc, L,
+                                 Type::getDoubleTy(*Context));
+      R = FailBuilder.CreateCast(Instruction::FPTrunc, L,
+                                 Type::getDoubleTy(*Context));
+    } else {
+      llvm_unreachable("not implemented");
+    }
+    FailBuilder.CreateCall(*Callee, {L, R, ShadowL, ShadowR,
+                                     ConstantInt::get(FCmpBuilder.getInt32Ty(),
+                                                      FCmp.getPredicate()),
+                                     Result, ShadowResult});
+  };
+  if (LHS->getType()->isVectorTy()) {
+    for (int I = 0, E = cast<VectorType>(LHS->getType())
+                            ->getElementCount()
+                            .getFixedValue();
+         I < E; ++I) {
+      Value *ExtractLHS = FailBuilder.CreateExtractElement(LHS, I);
+      Value *ExtractRHS = FailBuilder.CreateExtractElement(RHS, I);
+      Value *ExtractShaodwLHS = FailBuilder.CreateExtractElement(ShadowLHS, I);
+      Value *ExtractShaodwRHS = FailBuilder.CreateExtractElement(ShadowRHS, I);
+      Value *ExtractFCmp = FailBuilder.CreateExtractElement(&FCmp, I);
+      Value *ExtractShadowFCmp =
+          FailBuilder.CreateExtractElement(ShadowFCmp, I);
+      EmitFailCall(ExtractLHS, ExtractRHS, ExtractShaodwLHS, ExtractShaodwRHS,
+                   ExtractFCmp, ExtractShadowFCmp);
+    }
+  } else {
+    EmitFailCall(LHS, RHS, ShadowLHS, ShadowRHS, &FCmp, ShadowFCmp);
+  }
+  FailBuilder.CreateBr(NextBB);
+
+  ++NumInstrumentedFCmp;
+}
+
+// Creates a shadow phi value for any phi that defines a value of FT type.
+PHINode *NumericalStabilitySanitizer::maybeCreateShadowPhi(
+    PHINode &Phi, const TargetLibraryInfo &TLI) {
+  Type *const VT = Phi.getType();
+  Type *const ExtendedVT = Config.getExtendedFPType(VT);
+  if (ExtendedVT == nullptr)
+    return nullptr; // Not an FT value.
+  // The phi operands are shadow values and are not available when the phi is
+  // created. They will be populated in a final phase, once all shadow values
+  // have been created.
+  PHINode *Shadow = PHINode::Create(ExtendedVT, Phi.getNumIncomingValues());
+  Shadow->insertAfter(&Phi);
+  return Shadow;
+}
+
+Value *NumericalStabilitySanitizer::handleLoad(LoadInst &Load, Type *VT,
+                                               Type *ExtendedVT) {
+  IRBuilder<> Builder(getNextInstructionOrDie(Load));
+  Builder.SetCurrentDebugLocation(Load.getDebugLoc());
+  if (addrPointsToConstantData(Load.getPointerOperand())) {
+    // No need to look into the shadow memory, the value is a constant. Just
+    // convert from FT to 2FT.
+    return Builder.CreateFPExt(&Load, ExtendedVT);
+  }
+
+  // if (%shadowptr == &)
+  //    %shadow = fpext %v
+  // else
+  //    %shadow = load (ptrcast %shadow_ptr))
+  // Considered options here:
+  //  - Have `NsanGetShadowPtrForLoad` return a fixed address
+  //    &__nsan_unknown_value_shadow_address that is valid to load from, and
+  //    use a select. This has the advantage that the generated IR is simpler.
+  //  - Have `NsanGetShadowPtrForLoad` return nullptr.  Because `select` does
+  //    not short-circuit, dereferencing the returned pointer is no longer an
+  //    option, have to split and create a separate basic block. This has the
+  //    advantage of being easier to debug because it crashes if we ever mess
+  //    up.
+
+  const auto Extents = getMemoryExtentsOrDie(VT);
+  Value *ShadowPtr = Builder.CreateCall(
+      NsanGetShadowPtrForLoad[Extents.ValueType],
+      {Load.getPointerOperand(), ConstantInt::get(IntptrTy, Extents.NumElts)});
+  ++NumInstrumentedFTLoads;
+
+  // Split the basic block.
+  BasicBlock *LoadBB = Load.getParent();
+  BasicBlock *NextBB = LoadBB->splitBasicBlock(Builder.GetInsertPoint());
+  // Create the two options for creating the shadow value.
+  BasicBlock *ShadowLoadBB =
+      BasicBlock::Create(*Context, "", LoadBB->getParent(), NextBB);
+  BasicBlock *FExtBB =
+      BasicBlock::Create(*Context, "", LoadBB->getParent(), NextBB);
+
+  // Replace the newly created terminator unconditional branch by a conditional
+  // branch to one of the options.
+  {
+    LoadBB->back().eraseFromParent();
+    IRBuilder<> LoadBBBuilder(LoadBB); // The old builder has been invalidated.
+    LoadBBBuilder.SetCurrentDebugLocation(Load.getDebugLoc());
+    LoadBBBuilder.CreateCondBr(LoadBBBuilder.CreateIsNull(ShadowPtr), FExtBB,
+                               ShadowLoadBB);
+  }
+
+  // Fill in ShadowLoadBB.
+  IRBuilder<> ShadowLoadBBBuilder(ShadowLoadBB);
+  ShadowLoadBBBuilder.SetCurrentDebugLocation(Load.getDebugLoc());
+  Value *ShadowLoad = ShadowLoadBBBuilder.CreateAlignedLoad(
+      ExtendedVT, ShadowPtr, Align(1), Load.isVolatile());
+  if (ClCheckLoads) {
+    ShadowLoad = emitCheck(&Load, ShadowLoad, ShadowLoadBBBuilder,
+                           CheckLoc::makeLoad(Load.getPointerOperand()));
+  }
+  ShadowLoadBBBuilder.CreateBr(NextBB);
+
+  // Fill in FExtBB.
+  IRBuilder<> FExtBBBuilder(FExtBB);
+  FExtBBBuilder.SetCurrentDebugLocation(Load.getDebugLoc());
+  Value *const FExt =
+      FExtBBBuilder.CreateCast(Instruction::FPExt, &Load, ExtendedVT);
+  FExtBBBuilder.CreateBr(NextBB);
+
+  // The shadow value come from any of the options.
+  IRBuilder<> NextBBBuilder(&*NextBB->begin());
+  NextBBBuilder.SetCurrentDebugLocation(Load.getDebugLoc());
+  PHINode *ShadowPhi = NextBBBuilder.CreatePHI(ExtendedVT, 2);
+  ShadowPhi->addIncoming(ShadowLoad, ShadowLoadBB);
+  ShadowPhi->addIncoming(FExt, FExtBB);
+  return ShadowPhi;
+}
+
+Value *NumericalStabilitySanitizer::handleTrunc(FPTruncInst &Trunc, Type *VT,
+                                                Type *ExtendedVT,
+                                                const ValueToShadowMap &Map) {
+  Value *const OrigSource = Trunc.getOperand(0);
+  Type *const OrigSourceTy = OrigSource->getType();
+  Type *const ExtendedSourceTy = Config.getExtendedFPType(OrigSourceTy);
+
+  // When truncating:
+  //  - (A) If the source has a shadow, we truncate from the shadow, else we
+  //    truncate from the original source.
+  //  - (B) If the shadow of the source is larger than the shadow of the dest,
+  //    we still need a truncate. Else, the shadow of the source is the same
+  //    type as the shadow of the dest (because mappings are non-decreasing), so
+  //   we don't need to emit a truncate.
+  // Examples,
+  //   with a mapping of {f32->f64;f64->f80;f80->f128}
+  //     fptrunc double   %1 to float     ->  fptrunc x86_fp80 s(%1) to double
+  //     fptrunc x86_fp80 %1 to float     ->  fptrunc fp128    s(%1) to double
+  //     fptrunc fp128    %1 to float     ->  fptrunc fp128    %1    to double
+  //     fptrunc x86_fp80 %1 to double    ->  x86_fp80 s(%1)
+  //     fptrunc fp128    %1 to double    ->  fptrunc fp128 %1 to x86_fp80
+  //     fptrunc fp128    %1 to x86_fp80  ->  fp128 %1
+  //   with a mapping of {f32->f64;f64->f128;f80->f128}
+  //     fptrunc double   %1 to float     ->  fptrunc fp128    s(%1) to double
+  //     fptrunc x86_fp80 %1 to float     ->  fptrunc fp128    s(%1) to double
+  //     fptrunc fp128    %1 to float     ->  fptrunc fp128    %1    to double
+  //     fptrunc x86_fp80 %1 to double    ->  fp128 %1
+  //     fptrunc fp128    %1 to double    ->  fp128 %1
+  //     fptrunc fp128    %1 to x86_fp80  ->  fp128 %1
+  //   with a mapping of {f32->f32;f64->f32;f80->f64}
+  //     fptrunc double   %1 to float     ->  float s(%1)
+  //     fptrunc x86_fp80 %1 to float     ->  fptrunc double    s(%1) to float
+  //     fptrunc fp128    %1 to float     ->  fptrunc fp128     %1    to float
+  //     fptrunc x86_fp80 %1 to double    ->  fptrunc double    s(%1) to float
+  //     fptrunc fp128    %1 to double    ->  fptrunc fp128     %1    to float
+  //     fptrunc fp128    %1 to x86_fp80  ->  fptrunc fp128     %1    to double
+
+  // See (A) above.
+  Value *const Source =
+      ExtendedSourceTy ? Map.getShadow(OrigSource) : OrigSource;
+  Type *const SourceTy = ExtendedSourceTy ? ExtendedSourceTy : OrigSourceTy;
+  // See (B) above.
+  if (SourceTy == ExtendedVT)
+    return Source;
+
+  Instruction *const Shadow =
+      CastInst::Create(Instruction::FPTrunc, Source, ExtendedVT);
+  Shadow->insertAfter(&Trunc);
+  return Shadow;
+}
+
+Value *NumericalStabilitySanitizer::handleExt(FPExtInst &Ext, Type *VT,
+                                              Type *ExtendedVT,
+                                              const ValueToShadowMap &Map) {
+  Value *const OrigSource = Ext.getOperand(0);
+  Type *const OrigSourceTy = OrigSource->getType();
+  Type *const ExtendedSourceTy = Config.getExtendedFPType(OrigSourceTy);
+  // When extending:
+  //  - (A) If the source has a shadow, we extend from the shadow, else we
+  //    extend from the original source.
+  //  - (B) If the shadow of the dest is larger than the shadow of the source,
+  //    we still need an extend. Else, the shadow of the source is the same
+  //    type as the shadow of the dest (because mappings are non-decreasing), so
+  //    we don't need to emit an extend.
+  // Examples,
+  //   with a mapping of {f32->f64;f64->f80;f80->f128}
+  //     fpext half    %1 to float     ->  fpext half     %1    to double
+  //     fpext half    %1 to double    ->  fpext half     %1    to x86_fp80
+  //     fpext half    %1 to x86_fp80  ->  fpext half     %1    to fp128
+  //     fpext float   %1 to double    ->  double s(%1)
+  //     fpext float   %1 to x86_fp80  ->  fpext double   s(%1) to fp128
+  //     fpext double  %1 to x86_fp80  ->  fpext x86_fp80 s(%1) to fp128
+  //   with a mapping of {f32->f64;f64->f128;f80->f128}
+  //     fpext half    %1 to float     ->  fpext half     %1    to double
+  //     fpext half    %1 to double    ->  fpext half     %1    to fp128
+  //     fpext half    %1 to x86_fp80  ->  fpext half     %1    to fp128
+  //     fpext float   %1 to double    ->  fpext double   s(%1) to fp128
+  //     fpext float   %1 to x86_fp80  ->  fpext double   s(%1) to fp128
+  //     fpext double  %1 to x86_fp80  ->  fp128 s(%1)
+  //   with a mapping of {f32->f32;f64->f32;f80->f64}
+  //     fpext half    %1 to float     ->  fpext half     %1    to float
+  //     fpext half    %1 to double    ->  fpext half     %1    to float
+  //     fpext half    %1 to x86_fp80  ->  fpext half     %1    to double
+  //     fpext float   %1 to double    ->  s(%1)
+  //     fpext float   %1 to x86_fp80  ->  fpext float    s(%1) to double
+  //     fpext double  %1 to x86_fp80  ->  fpext float    s(%1) to double
+
+  // See (A) above.
+  Value *Source = ExtendedSourceTy ? Map.getShadow(OrigSource) : OrigSource;
+  Type *SourceTy = ExtendedSourceTy ? ExtendedSourceTy : OrigSourceTy;
+  // See (B) above.
+  if (SourceTy == ExtendedVT)
+    return Source;
+
+  Instruction *Shadow =
+      CastInst::Create(Instruction::FPExt, Source, ExtendedVT);
+  Shadow->insertAfter(&Ext);
+  return Shadow;
+}
+
+// Returns a value with the address of the callee.
+Value *
+NumericalStabilitySanitizer::getCalleeAddress(CallBase &Call,
+                                              IRBuilder<> &Builder) const {
+  if (Function *Fn = Call.getCalledFunction()) {
+    // We're calling a statically known function.
+    return Builder.CreatePtrToInt(Fn, IntptrTy);
+  }
+  // We're calling a function through a function pointer.
+  return Builder.CreatePtrToInt(Call.getCalledOperand(), IntptrTy);
+}
+
+namespace {
+
+// FIXME: This should be tablegen-ed.
+
+struct KnownIntrinsic {
+  struct WidenedIntrinsic {
+    const char *NarrowName;
+    Intrinsic::ID ID; // wide id.
+    using FnTypeFactory = FunctionType *(*)(LLVMContext &);
+    FnTypeFactory MakeFnTy;
+  };
+
+  static const char *get(LibFunc LFunc);
+
+  // Given an intrinsic with an `FT` argument, try to find a wider intrinsic
+  // that applies the same operation on the shadow argument.
+  // Options are:
+  //  - pass in the ID and full function type,
+  //  - pass in the name, which includes the function type through mangling.
+  static const WidenedIntrinsic *widen(StringRef Name);
+
+private:
+  struct LFEntry {
+    LibFunc LFunc;
+    const char *IntrinsicName;
+  };
+  static const LFEntry kLibfuncIntrinsics[];
+
+  static const WidenedIntrinsic kWidenedIntrinsics[];
+};
+
+FunctionType *Make_Double_Double(LLVMContext &C) {
+  return FunctionType::get(Type::getDoubleTy(C), {Type::getDoubleTy(C)}, false);
+}
+
+FunctionType *Make_X86FP80_X86FP80(LLVMContext &C) {
+  return FunctionType::get(Type::getX86_FP80Ty(C), {Type::getX86_FP80Ty(C)},
+                           false);
+}
+
+FunctionType *Make_Double_DoubleI32(LLVMContext &C) {
+  return FunctionType::get(Type::getDoubleTy(C),
+                           {Type::getDoubleTy(C), Type::getInt32Ty(C)}, false);
+}
+
+FunctionType *Make_X86FP80_X86FP80I32(LLVMContext &C) {
+  return FunctionType::get(Type::getX86_FP80Ty(C),
+                           {Type::getX86_FP80Ty(C), Type::getInt32Ty(C)},
+                           false);
+}
+
+FunctionType *Make_Double_DoubleDouble(LLVMContext &C) {
+  return FunctionType::get(Type::getDoubleTy(C),
+                           {Type::getDoubleTy(C), Type::getDoubleTy(C)}, false);
+}
+
+FunctionType *Make_X86FP80_X86FP80X86FP80(LLVMContext &C) {
+  return FunctionType::get(Type::getX86_FP80Ty(C),
+                           {Type::getX86_FP80Ty(C), Type::getX86_FP80Ty(C)},
+                           false);
+}
+
+FunctionType *Make_Double_DoubleDoubleDouble(LLVMContext &C) {
+  return FunctionType::get(
+      Type::getDoubleTy(C),
+      {Type::getDoubleTy(C), Type::getDoubleTy(C), Type::getDoubleTy(C)},
+      false);
+}
+
+FunctionType *Make_X86FP80_X86FP80X86FP80X86FP80(LLVMContext &C) {
+  return FunctionType::get(
+      Type::getX86_FP80Ty(C),
+      {Type::getX86_FP80Ty(C), Type::getX86_FP80Ty(C), Type::getX86_FP80Ty(C)},
+      false);
+}
+
+const KnownIntrinsic::WidenedIntrinsic KnownIntrinsic::kWidenedIntrinsics[] = {
+    // FIXME: Right now we ignore vector intrinsics.
+    // This is hard because we have to model the semantics of the intrinsics,
+    // e.g. llvm.x86.sse2.min.sd means extract first element, min, insert back.
+    // Intrinsics that take any non-vector FT types:
+    // NOTE: Right now because of https://bugs.llvm.org/show_bug.cgi?id=45399
+    // for f128 we need to use Make_X86FP80_X86FP80 (go to a lower precision and
+    // come back).
+    {"llvm.sqrt.f32", Intrinsic::sqrt, Make_Double_Double},
+    {"llvm.sqrt.f64", Intrinsic::sqrt, Make_X86FP80_X86FP80},
+    {"llvm.sqrt.f80", Intrinsic::sqrt, Make_X86FP80_X86FP80},
+    {"llvm.powi.f32", Intrinsic::powi, Make_Double_DoubleI32},
+    {"llvm.powi.f64", Intrinsic::powi, Make_X86FP80_X86FP80I32},
+    {"llvm.powi.f80", Intrinsic::powi, Make_X86FP80_X86FP80I32},
+    {"llvm.sin.f32", Intrinsic::sin, Make_Double_Double},
+    {"llvm.sin.f64", Intrinsic::sin, Make_X86FP80_X86FP80},
+    {"llvm.sin.f80", Intrinsic::sin, Make_X86FP80_X86FP80},
+    {"llvm.cos.f32", Intrinsic::cos, Make_Double_Double},
+    {"llvm.cos.f64", Intrinsic::cos, Make_X86FP80_X86FP80},
+    {"llvm.cos.f80", Intrinsic::cos, Make_X86FP80_X86FP80},
+    {"llvm.pow.f32", Intrinsic::pow, Make_Double_DoubleDouble},
+    {"llvm.pow.f64", Intrinsic::pow, Make_X86FP80_X86FP80X86FP80},
+    {"llvm.pow.f80", Intrinsic::pow, Make_X86FP80_X86FP80X86FP80},
+    {"llvm.exp.f32", Intrinsic::exp, Make_Double_Double},
+    {"llvm.exp.f64", Intrinsic::exp, Make_X86FP80_X86FP80},
+    {"llvm.exp.f80", Intrinsic::exp, Make_X86FP80_X86FP80},
+    {"llvm.exp2.f32", Intrinsic::exp2, Make_Double_Double},
+    {"llvm.exp2.f64", Intrinsic::exp2, Make_X86FP80_X86FP80},
+    {"llvm.exp2.f80", Intrinsic::exp2, Make_X86FP80_X86FP80},
+    {"llvm.log.f32", Intrinsic::log, Make_Double_Double},
+    {"llvm.log.f64", Intrinsic::log, Make_X86FP80_X86FP80},
+    {"llvm.log.f80", Intrinsic::log, Make_X86FP80_X86FP80},
+    {"llvm.log10.f32", Intrinsic::log10, Make_Double_Double},
+    {"llvm.log10.f64", Intrinsic::log10, Make_X86FP80_X86FP80},
+    {"llvm.log10.f80", Intrinsic::log10, Make_X86FP80_X86FP80},
+    {"llvm.log2.f32", Intrinsic::log2, Make_Double_Double},
+    {"llvm.log2.f64", Intrinsic::log2, Make_X86FP80_X86FP80},
+    {"llvm.log2.f80", Intrinsic::log2, Make_X86FP80_X86FP80},
+    {"llvm.fma.f32", Intrinsic::fma, Make_Double_DoubleDoubleDouble},
+
+    {"llvm.fmuladd.f32", Intrinsic::fmuladd, Make_Double_DoubleDoubleDouble},
+
+    {"llvm.fma.f64", Intrinsic::fma, Make_X86FP80_X86FP80X86FP80X86FP80},
+
+    {"llvm.fmuladd.f64", Intrinsic::fma, Make_X86FP80_X86FP80X86FP80X86FP80},
+
+    {"llvm.fma.f80", Intrinsic::fma, Make_X86FP80_X86FP80X86FP80X86FP80},
+    {"llvm.fabs.f32", Intrinsic::fabs, Make_Double_Double},
+    {"llvm.fabs.f64", Intrinsic::fabs, Make_X86FP80_X86FP80},
+    {"llvm.fabs.f80", Intrinsic::fabs, Make_X86FP80_X86FP80},
+    {"llvm.minnum.f32", Intrinsic::minnum, Make_Double_DoubleDouble},
+    {"llvm.minnum.f64", Intrinsic::minnum, Make_X86FP80_X86FP80X86FP80},
+    {"llvm.minnum.f80", Intrinsic::minnum, Make_X86FP80_X86FP80X86FP80},
+    {"llvm.maxnum.f32", Intrinsic::maxnum, Make_Double_DoubleDouble},
+    {"llvm.maxnum.f64", Intrinsic::maxnum, Make_X86FP80_X86FP80X86FP80},
+    {"llvm.maxnum.f80", Intrinsic::maxnum, Make_X86FP80_X86FP80X86FP80},
+    {"llvm.minimum.f32", Intrinsic::minimum, Make_Double_DoubleDouble},
+    {"llvm.minimum.f64", Intrinsic::minimum, Make_X86FP80_X86FP80X86FP80},
+    {"llvm.minimum.f80", Intrinsic::minimum, Make_X86FP80_X86FP80X86FP80},
+    {"llvm.maximum.f32", Intrinsic::maximum, Make_Double_DoubleDouble},
+    {"llvm.maximum.f64", Intrinsic::maximum, Make_X86FP80_X86FP80X86FP80},
+    {"llvm.maximum.f80", Intrinsic::maximum, Make_X86FP80_X86FP80X86FP80},
+    {"llvm.copysign.f32", Intrinsic::copysign, Make_Double_DoubleDouble},
+    {"llvm.copysign.f64", Intrinsic::copysign, Make_X86FP80_X86FP80X86FP80},
+    {"llvm.copysign.f80", Intrinsic::copysign, Make_X86FP80_X86FP80X86FP80},
+    {"llvm.floor.f32", Intrinsic::floor, Make_Double_Double},
+    {"llvm.floor.f64", Intrinsic::floor, Make_X86FP80_X86FP80},
+    {"llvm.floor.f80", Intrinsic::floor, Make_X86FP80_X86FP80},
+    {"llvm.ceil.f32", Intrinsic::ceil, Make_Double_Double},
+    {"llvm.ceil.f64", Intrinsic::ceil, Make_X86FP80_X86FP80},
+    {"llvm.ceil.f80", Intrinsic::ceil, Make_X86FP80_X86FP80},
+    {"llvm.trunc.f32", Intrinsic::trunc, Make_Double_Double},
+    {"llvm.trunc.f64", Intrinsic::trunc, Make_X86FP80_X86FP80},
+    {"llvm.trunc.f80", Intrinsic::trunc, Make_X86FP80_X86FP80},
+    {"llvm.rint.f32", Intrinsic::rint, Make_Double_Double},
+    {"llvm.rint.f64", Intrinsic::rint, Make_X86FP80_X86FP80},
+    {"llvm.rint.f80", Intrinsic::rint, Make_X86FP80_X86FP80},
+    {"llvm.nearbyint.f32", Intrinsic::nearbyint, Make_Double_Double},
+    {"llvm.nearbyint.f64", Intrinsic::nearbyint, Make_X86FP80_X86FP80},
+    {"llvm.nearbyin80f64", Intrinsic::nearbyint, Make_X86FP80_X86FP80},
+    {"llvm.round.f32", Intrinsic::round, Make_Double_Double},
+    {"llvm.round.f64", Intrinsic::round, Make_X86FP80_X86FP80},
+    {"llvm.round.f80", Intrinsic::round, Make_X86FP80_X86FP80},
+    {"llvm.lround.f32", Intrinsic::lround, Make_Double_Double},
+    {"llvm.lround.f64", Intrinsic::lround, Make_X86FP80_X86FP80},
+    {"llvm.lround.f80", Intrinsic::lround, Make_X86FP80_X86FP80},
+    {"llvm.llround.f32", Intrinsic::llround, Make_Double_Double},
+    {"llvm.llround.f64", Intrinsic::llround, Make_X86FP80_X86FP80},
+    {"llvm.llround.f80", Intrinsic::llround, Make_X86FP80_X86FP80},
+    {"llvm.lrint.f32", Intrinsic::lrint, Make_Double_Double},
+    {"llvm.lrint.f64", Intrinsic::lrint, Make_X86FP80_X86FP80},
+    {"llvm.lrint.f80", Intrinsic::lrint, Make_X86FP80_X86FP80},
+    {"llvm.llrint.f32", Intrinsic::llrint, Make_Double_Double},
+    {"llvm.llrint.f64", Intrinsic::llrint, Make_X86FP80_X86FP80},
+    {"llvm.llrint.f80", Intrinsic::llrint, Make_X86FP80_X86FP80},
+};
+
+const KnownIntrinsic::LFEntry KnownIntrinsic::kLibfuncIntrinsics[] = {
+    {LibFunc_sqrtf, "llvm.sqrt.f32"},           //
+    {LibFunc_sqrt, "llvm.sqrt.f64"},            //
+    {LibFunc_sqrtl, "llvm.sqrt.f80"},           //
+    {LibFunc_sinf, "llvm.sin.f32"},             //
+    {LibFunc_sin, "llvm.sin.f64"},              //
+    {LibFunc_sinl, "llvm.sin.f80"},             //
+    {LibFunc_cosf, "llvm.cos.f32"},             //
+    {LibFunc_cos, "llvm.cos.f64"},              //
+    {LibFunc_cosl, "llvm.cos.f80"},             //
+    {LibFunc_powf, "llvm.pow.f32"},             //
+    {LibFunc_pow, "llvm.pow.f64"},              //
+    {LibFunc_powl, "llvm.pow.f80"},             //
+    {LibFunc_expf, "llvm.exp.f32"},             //
+    {LibFunc_exp, "llvm.exp.f64"},              //
+    {LibFunc_expl, "llvm.exp.f80"},             //
+    {LibFunc_exp2f, "llvm.exp2.f32"},           //
+    {LibFunc_exp2, "llvm.exp2.f64"},            //
+    {LibFunc_exp2l, "llvm.exp2.f80"},           //
+    {LibFunc_logf, "llvm.log.f32"},             //
+    {LibFunc_log, "llvm.log.f64"},              //
+    {LibFunc_logl, "llvm.log.f80"},             //
+    {LibFunc_log10f, "llvm.log10.f32"},         //
+    {LibFunc_log10, "llvm.log10.f64"},          //
+    {LibFunc_log10l, "llvm.log10.f80"},         //
+    {LibFunc_log2f, "llvm.log2.f32"},           //
+    {LibFunc_log2, "llvm.log2.f64"},            //
+    {LibFunc_log2l, "llvm.log2.f80"},           //
+    {LibFunc_fabsf, "llvm.fabs.f32"},           //
+    {LibFunc_fabs, "llvm.fabs.f64"},            //
+    {LibFunc_fabsl, "llvm.fabs.f80"},           //
+    {LibFunc_copysignf, "llvm.copysign.f32"},   //
+    {LibFunc_copysign, "llvm.copysign.f64"},    //
+    {LibFunc_copysignl, "llvm.copysign.f80"},   //
+    {LibFunc_floorf, "llvm.floor.f32"},         //
+    {LibFunc_floor, "llvm.floor.f64"},          //
+    {LibFunc_floorl, "llvm.floor.f80"},         //
+    {LibFunc_fmaxf, "llvm.maxnum.f32"},         //
+    {LibFunc_fmax, "llvm.maxnum.f64"},          //
+    {LibFunc_fmaxl, "llvm.maxnum.f80"},         //
+    {LibFunc_fminf, "llvm.minnum.f32"},         //
+    {LibFunc_fmin, "llvm.minnum.f64"},          //
+    {LibFunc_fminl, "llvm.minnum.f80"},         //
+    {LibFunc_ceilf, "llvm.ceil.f32"},           //
+    {LibFunc_ceil, "llvm.ceil.f64"},            //
+    {LibFunc_ceill, "llvm.ceil.f80"},           //
+    {LibFunc_truncf, "llvm.trunc.f32"},         //
+    {LibFunc_trunc, "llvm.trunc.f64"},          //
+    {LibFunc_truncl, "llvm.trunc.f80"},         //
+    {LibFunc_rintf, "llvm.rint.f32"},           //
+    {LibFunc_rint, "llvm.rint.f64"},            //
+    {LibFunc_rintl, "llvm.rint.f80"},           //
+    {LibFunc_nearbyintf, "llvm.nearbyint.f32"}, //
+    {LibFunc_nearbyint, "llvm.nearbyint.f64"},  //
+    {LibFunc_nearbyintl, "llvm.nearbyint.f80"}, //
+    {LibFunc_roundf, "llvm.round.f32"},         //
+    {LibFunc_round, "llvm.round.f64"},          //
+    {LibFunc_roundl, "llvm.round.f80"},         //
+};
+
+const char *KnownIntrinsic::get(LibFunc LFunc) {
+  for (const auto &E : kLibfuncIntrinsics) {
+    if (E.LFunc == LFunc)
+      return E.IntrinsicName;
+  }
+  return nullptr;
+}
+
+const KnownIntrinsic::WidenedIntrinsic *KnownIntrinsic::widen(StringRef Name) {
+  for (const auto &E : kWidenedIntrinsics) {
+    if (E.NarrowName == Name)
+      return &E;
+  }
+  return nullptr;
+}
+
+} // namespace
+
+// Returns the name of the LLVM intrinsic corresponding to the given function.
+static const char *getIntrinsicFromLibfunc(Function &Fn, Type *VT,
+                                           const TargetLibraryInfo &TLI) {
+  LibFunc LFunc;
+  if (!TLI.getLibFunc(Fn, LFunc))
+    return nullptr;
+
+  if (const char *Name = KnownIntrinsic::get(LFunc))
+    return Name;
+
+  errs() << "FIXME: LibFunc: " << TLI.getName(LFunc) << "\n";
+  return nullptr;
+}
+
+// Try to handle a known function call.
+Value *NumericalStabilitySanitizer::maybeHandleKnownCallBase(
+    CallBase &Call, Type *VT, Type *ExtendedVT, const TargetLibraryInfo &TLI,
+    const ValueToShadowMap &Map, IRBuilder<> &Builder) {
+  Function *const Fn = Call.getCalledFunction();
+  if (Fn == nullptr)
+    return nullptr;
+
+  Intrinsic::ID WidenedId = Intrinsic::ID();
+  FunctionType *WidenedFnTy = nullptr;
+  if (const auto ID = Fn->getIntrinsicID()) {
+    const auto *const Widened = KnownIntrinsic::widen(Fn->getName());
+    if (Widened) {
+      WidenedId = Widened->ID;
+      WidenedFnTy = Widened->MakeFnTy(*Context);
+    } else {
+      // If we don't know how to widen the intrinsic, we have no choice but to
+      // call the non-wide version on a truncated shadow and extend again
+      // afterwards.
+      WidenedId = ID;
+      WidenedFnTy = Fn->getFunctionType();
+    }
+  } else if (const char *Name = getIntrinsicFromLibfunc(*Fn, VT, TLI)) {
+    // We might have a call to a library function that we can replace with a
+    // wider Intrinsic.
+    const auto *Widened = KnownIntrinsic::widen(Name);
+    assert(Widened && "make sure KnownIntrinsic entries are consistent");
+    WidenedId = Widened->ID;
+    WidenedFnTy = Widened->MakeFnTy(*Context);
+  } else {
+    // This is not a known library function or intrinsic.
+    return nullptr;
+  }
+
+  // Check that the widened intrinsic is valid.
+  SmallVector<Intrinsic::IITDescriptor, 8> Table;
+  getIntrinsicInfoTableEntries(WidenedId, Table);
+  SmallVector<Type *, 4> ArgTys;
+  ArrayRef<Intrinsic::IITDescriptor> TableRef = Table;
+  const Intrinsic::MatchIntrinsicTypesResult Res =
+      Intrinsic::matchIntrinsicSignature(WidenedFnTy, TableRef, ArgTys);
+  assert(Res == Intrinsic::MatchIntrinsicTypes_Match &&
+         "invalid widened intrinsic");
+  (void)Res;
+
+  // For known intrinsic functions, we create a second call to the same
+  // intrinsic with a different type.
+  SmallVector<Value *, 4> Args;
+  // The last operand is the intrinsic itself, skip it.
+  for (unsigned I = 0, E = Call.getNumOperands() - 1; I < E; ++I) {
+    Value *Arg = Call.getOperand(I);
+    Type *const OrigArgTy = Arg->getType();
+    Type *const IntrinsicArgTy = WidenedFnTy->getParamType(I);
+    if (OrigArgTy == IntrinsicArgTy) {
+      Args.push_back(Arg); // The arg is passed as is.
+      continue;
+    }
+    Type *const ShadowArgTy = Config.getExtendedFPType(Arg->getType());
+    assert(ShadowArgTy &&
+           "don't know how to get the shadow value for a non-FT");
+    Value *Shadow = Map.getShadow(Arg);
+    if (ShadowArgTy == IntrinsicArgTy) {
+      // The shadow is the right type for the intrinsic.
+      assert(Shadow->getType() == ShadowArgTy);
+      Args.push_back(Shadow);
+      continue;
+    }
+    // There is no intrinsic with his level of precision, truncate the shadow.
+    Args.push_back(
+        Builder.CreateCast(Instruction::FPTrunc, Shadow, IntrinsicArgTy));
+  }
+  Value *IntrinsicCall = Builder.CreateIntrinsic(WidenedId, ArgTys, Args);
+  return WidenedFnTy->getReturnType() == ExtendedVT
+             ? IntrinsicCall
+             : Builder.CreateCast(Instruction::FPExt, IntrinsicCall,
+                                  ExtendedVT);
+}
+
+// Handle a CallBase, i.e. a function call, an inline asm sequence, or an
+// invoke.
+Value *NumericalStabilitySanitizer::handleCallBase(CallBase &Call, Type *VT,
+                                                   Type *ExtendedVT,
+                                                   const TargetLibraryInfo &TLI,
+                                                   const ValueToShadowMap &Map,
+                                                   IRBuilder<> &Builder) {
+  // We cannot look inside inline asm, just expand the result again.
+  if (Call.isInlineAsm()) {
+    return Builder.CreateFPExt(&Call, ExtendedVT);
+  }
+
+  // Intrinsics and library functions (e.g. sin, exp) are handled
+  // specifically, because we know their semantics and can do better than
+  // blindly calling them (e.g. compute the sinus in the actual shadow domain).
+  if (Value *V =
+          maybeHandleKnownCallBase(Call, VT, ExtendedVT, TLI, Map, Builder))
+    return V;
+
+  // If the return tag matches that of the called function, read the extended
+  // return value from the shadow ret ptr. Else, just extend the return value.
+  Value *L =
+      Builder.CreateLoad(IntptrTy, NsanShadowRetTag, /*isVolatile=*/false);
+  Value *HasShadowRet =
+      Builder.CreateICmpEQ(L, getCalleeAddress(Call, Builder));
+
+  Value *ShadowRetVal = Builder.CreateLoad(
+      ExtendedVT,
+      Builder.CreateConstGEP2_64(NsanShadowRetType, NsanShadowRetPtr, 0, 0),
+      /*isVolatile=*/false);
+  Value *Shadow = Builder.CreateSelect(
+      HasShadowRet, ShadowRetVal,
+      Builder.CreateCast(Instruction::FPExt, &Call, ExtendedVT));
+  ++NumInstrumentedFTCalls;
+  return Shadow;
+  // Note that we do not need to set NsanShadowRetTag to zero as we know that
+  // either the function is not instrumented and it will never set
+  // NsanShadowRetTag; or it is and it will always do so.
+}
+
+// Creates a shadow value for the given FT value. At that point all operands are
+// guaranteed to be available.
+Value *NumericalStabilitySanitizer::createShadowValueWithOperandsAvailable(
+    Instruction &Inst, const TargetLibraryInfo &TLI,
+    const ValueToShadowMap &Map) {
+  Type *const VT = Inst.getType();
+  Type *const ExtendedVT = Config.getExtendedFPType(VT);
+  assert(ExtendedVT != nullptr && "trying to create a shadow for a non-FT");
+
+  if (LoadInst *Load = dyn_cast<LoadInst>(&Inst)) {
+    return handleLoad(*Load, VT, ExtendedVT);
+  }
+  if (CallInst *Call = dyn_cast<CallInst>(&Inst)) {
+    // Insert after the call.
+    BasicBlock::iterator It(Inst);
+    IRBuilder<> Builder(Call->getParent(), ++It);
+    Builder.SetCurrentDebugLocation(Call->getDebugLoc());
+    return handleCallBase(*Call, VT, ExtendedVT, TLI, Map, Builder);
+  }
+  if (InvokeInst *Invoke = dyn_cast<InvokeInst>(&Inst)) {
+    // The Invoke terminates the basic block, create a new basic block in
+    // between the successful invoke and the next block.
+    BasicBlock *InvokeBB = Invoke->getParent();
+    BasicBlock *NextBB = Invoke->getNormalDest();
+    BasicBlock *NewBB =
+        BasicBlock::Create(*Context, "", NextBB->getParent(), NextBB);
+    Inst.replaceSuccessorWith(NextBB, NewBB);
+
+    IRBuilder<> Builder(NewBB);
+    Builder.SetCurrentDebugLocation(Invoke->getDebugLoc());
+    Value *Shadow = handleCallBase(*Invoke, VT, ExtendedVT, TLI, Map, Builder);
+    Builder.CreateBr(NextBB);
+    NewBB->replaceSuccessorsPhiUsesWith(InvokeBB, NewBB);
+    return Shadow;
+  }
+  if (BinaryOperator *BinOp = dyn_cast<BinaryOperator>(&Inst)) {
+    IRBuilder<> Builder(getNextInstructionOrDie(*BinOp));
+    Builder.SetCurrentDebugLocation(BinOp->getDebugLoc());
+    return Builder.CreateBinOp(BinOp->getOpcode(),
+                               Map.getShadow(BinOp->getOperand(0)),
+                               Map.getShadow(BinOp->getOperand(1)));
+  }
+  if (UnaryOperator *UnaryOp = dyn_cast<UnaryOperator>(&Inst)) {
+    IRBuilder<> Builder(getNextInstructionOrDie(*UnaryOp));
+    Builder.SetCurrentDebugLocation(UnaryOp->getDebugLoc());
+    return Builder.CreateUnOp(UnaryOp->getOpcode(),
+                              Map.getShadow(UnaryOp->getOperand(0)));
+  }
+  if (FPTruncInst *Trunc = dyn_cast<FPTruncInst>(&Inst)) {
+    return handleTrunc(*Trunc, VT, ExtendedVT, Map);
+  }
+  if (FPExtInst *Ext = dyn_cast<FPExtInst>(&Inst)) {
+    return handleExt(*Ext, VT, ExtendedVT, Map);
+  }
+  if (isa<UIToFPInst>(&Inst) || isa<SIToFPInst>(&Inst)) {
+    CastInst *Cast = dyn_cast<CastInst>(&Inst);
+    IRBuilder<> Builder(getNextInstructionOrDie(*Cast));
+    Builder.SetCurrentDebugLocation(Cast->getDebugLoc());
+    return Builder.CreateCast(Cast->getOpcode(), Cast->getOperand(0),
+                              ExtendedVT);
+  }
+
+  if (SelectInst *S = dyn_cast<SelectInst>(&Inst)) {
+    IRBuilder<> Builder(getNextInstructionOrDie(*S));
+    Builder.SetCurrentDebugLocation(S->getDebugLoc());
+    return Builder.CreateSelect(S->getCondition(),
+                                Map.getShadow(S->getTrueValue()),
+                                Map.getShadow(S->getFalseValue()));
+  }
+
+  if (ExtractElementInst *Extract = dyn_cast<ExtractElementInst>(&Inst)) {
+    IRBuilder<> Builder(getNextInstructionOrDie(*Extract));
+    Builder.SetCurrentDebugLocation(Extract->getDebugLoc());
+    return Builder.CreateExtractElement(
+        Map.getShadow(Extract->getVectorOperand()), Extract->getIndexOperand());
+  }
+
+  if (InsertElementInst *Insert = dyn_cast<InsertElementInst>(&Inst)) {
+    IRBuilder<> Builder(getNextInstructionOrDie(*Insert));
+    Builder.SetCurrentDebugLocation(Insert->getDebugLoc());
+    return Builder.CreateInsertElement(Map.getShadow(Insert->getOperand(0)),
+                                       Map.getShadow(Insert->getOperand(1)),
+                                       Insert->getOperand(2));
+  }
+
+  if (ShuffleVectorInst *Shuffle = dyn_cast<ShuffleVectorInst>(&Inst)) {
+    IRBuilder<> Builder(getNextInstructionOrDie(*Shuffle));
+    Builder.SetCurrentDebugLocation(Shuffle->getDebugLoc());
+    return Builder.CreateShuffleVector(Map.getShadow(Shuffle->getOperand(0)),
+                                       Map.getShadow(Shuffle->getOperand(1)),
+                                       Shuffle->getShuffleMask());
+  }
+
+  if (ExtractValueInst *Extract = dyn_cast<ExtractValueInst>(&Inst)) {
+    IRBuilder<> Builder(getNextInstructionOrDie(*Extract));
+    Builder.SetCurrentDebugLocation(Extract->getDebugLoc());
+    // FIXME: We could make aggregate object first class citizens. For now we
+    // just extend the extracted value.
+    return Builder.CreateFPExt(Extract, ExtendedVT);
+  }
+
+  if (BitCastInst *BC = dyn_cast<BitCastInst>(&Inst)) {
+    IRBuilder<> Builder(getNextInstructionOrDie(*BC));
+    Builder.SetCurrentDebugLocation(BC->getDebugLoc());
+    return Builder.CreateCast(Instruction::FPExt, BC, ExtendedVT);
+  }
+
+  errs() << "FIXME: implement " << Inst.getOpcodeName() << "\n";
+  llvm_unreachable("not implemented");
+}
+
+// Creates a shadow value for an instruction that defines a value of FT type.
+// FT operands that do not already have shadow values are created recursively.
+// The DFS is guaranteed to not loop as phis and arguments already have
+// shadows.
+void NumericalStabilitySanitizer::maybeCreateShadowValue(
+    Instruction &Root, const TargetLibraryInfo &TLI, ValueToShadowMap &Map) {
+  Type *const VT = Root.getType();
+  Type *const ExtendedVT = Config.getExtendedFPType(VT);
+  if (ExtendedVT == nullptr)
+    return; // Not an FT value.
+
+  if (Map.hasShadow(&Root))
+    return; // Shadow already exists.
+
+  assert(!isa<PHINode>(Root) && "phi nodes should already have shadows");
+
+  std::vector<Instruction *> DfsStack(1, &Root);
+  while (!DfsStack.empty()) {
+    // Ensure that all operands to the instruction have shadows before
+    // proceeding.
+    Instruction *I = DfsStack.back();
+    // The shadow for the instruction might have been created deeper in the DFS,
+    // see `forward_use_with_two_uses` test.
+    if (Map.hasShadow(I)) {
+      DfsStack.pop_back();
+      continue;
+    }
+
+    bool MissingShadow = false;
+    for (Value *Op : I->operands()) {
+      Type *const VT = Op->getType();
+      if (!Config.getExtendedFPType(VT))
+        continue; // Not an FT value.
+      if (Map.hasShadow(Op))
+        continue; // Shadow is already available.
+      MissingShadow = true;
+      DfsStack.push_back(cast<Instruction>(Op));
+    }
+    if (MissingShadow)
+      continue; // Process operands and come back to this instruction later.
+
+    // All operands have shadows. Create a shadow for the current value.
+    Value *Shadow = createShadowValueWithOperandsAvailable(*I, TLI, Map);
+    Map.setShadow(I, Shadow);
+    DfsStack.pop_back();
+  }
+}
+
+// A floating-point store needs its value and type written to shadow memory.
+void NumericalStabilitySanitizer::propagateFTStore(
+    StoreInst &Store, Type *const VT, Type *const ExtendedVT,
+    const ValueToShadowMap &Map) {
+  Value *StoredValue = Store.getValueOperand();
+  IRBuilder<> Builder(&Store);
+  Builder.SetCurrentDebugLocation(Store.getDebugLoc());
+  const auto Extents = getMemoryExtentsOrDie(VT);
+  Value *ShadowPtr = Builder.CreateCall(
+      NsanGetShadowPtrForStore[Extents.ValueType],
+      {Store.getPointerOperand(), ConstantInt::get(IntptrTy, Extents.NumElts)});
+
+  Value *StoredShadow = Map.getShadow(StoredValue);
+  if (!Store.getParent()->getParent()->hasOptNone()) {
+    // Only check stores when optimizing, because non-optimized code generates
+    // too many stores to the stack, creating false positives.
+    if (ClCheckStores) {
+      StoredShadow = emitCheck(StoredValue, StoredShadow, Builder,
+                               CheckLoc::makeStore(Store.getPointerOperand()));
+      ++NumInstrumentedFTStores;
+    }
+  }
+
+  Builder.CreateAlignedStore(StoredShadow, ShadowPtr, Align(1),
+                             Store.isVolatile());
+}
+
+// A non-ft store needs to invalidate shadow memory. Exceptions are:
+//   - memory transfers of floating-point data through other pointer types (llvm
+//     optimization passes transform `*(float*)a = *(float*)b` into
+//     `*(i32*)a = *(i32*)b` ). These have the same semantics as memcpy.
+//   - Writes of FT-sized constants. LLVM likes to do float stores as bitcasted
+//     ints. Note that this is not really necessary because if the value is
+//     unknown the framework will re-extend it on load anyway. It just felt
+//     easier to debug tests with vectors of FTs.
+void NumericalStabilitySanitizer::propagateNonFTStore(
+    StoreInst &Store, Type *const VT, const ValueToShadowMap &Map) {
+  Value *PtrOp = Store.getPointerOperand();
+  IRBuilder<> Builder(getNextInstructionOrDie(Store));
+  Builder.SetCurrentDebugLocation(Store.getDebugLoc());
+  Value *Dst = PtrOp;
+  const DataLayout &DL =
+      Store.getParent()->getParent()->getParent()->getDataLayout();
+  TypeSize SlotSize = DL.getTypeStoreSize(VT);
+  assert(!SlotSize.isScalable() && "unsupported");
+  const auto LoadSizeBytes = SlotSize.getFixedValue();
+  Value *ValueSize = Builder.Insert(Constant::getIntegerValue(
+      IntptrTy, APInt(IntptrTy->getPrimitiveSizeInBits(), LoadSizeBytes)));
+
+  ++NumInstrumentedNonFTStores;
+  Value *StoredValue = Store.getValueOperand();
+  if (LoadInst *Load = dyn_cast<LoadInst>(StoredValue)) {
+    // FIXME: Handle the case when the value is from a phi.
+    // This is a memory transfer with memcpy semantics. Copy the type and
+    // value from the source. Note that we cannot use __nsan_copy_values()
+    // here, because that will not work when there is a write to memory in
+    // between the load and the store, e.g. in the case of a swap.
+    Type *ShadowTypeIntTy = Type::getIntNTy(*Context, 8 * LoadSizeBytes);
+    Type *ShadowValueIntTy =
+        Type::getIntNTy(*Context, 8 * kShadowScale * LoadSizeBytes);
+    IRBuilder<> LoadBuilder(getNextInstructionOrDie(*Load));
+    Builder.SetCurrentDebugLocation(Store.getDebugLoc());
+    Value *LoadSrc = Load->getPointerOperand();
+    // Read the shadow type and value at load time. The type has the same size
+    // as the FT value, the value has twice its size.
+    // FIXME: cache them to avoid re-creating them when a load is used by
+    // several stores. Maybe create them like the FT shadows when a load is
+    // encountered.
+    Value *RawShadowType = LoadBuilder.CreateAlignedLoad(
+        ShadowTypeIntTy,
+        LoadBuilder.CreateCall(NsanGetRawShadowTypePtr, {LoadSrc}), Align(1),
+        /*isVolatile=*/false);
+    Value *RawShadowValue = LoadBuilder.CreateAlignedLoad(
+        ShadowValueIntTy,
+        LoadBuilder.CreateCall(NsanGetRawShadowPtr, {LoadSrc}), Align(1),
+        /*isVolatile=*/false);
+
+    // Write back the shadow type and value at store time.
+    Builder.CreateAlignedStore(
+        RawShadowType, Builder.CreateCall(NsanGetRawShadowTypePtr, {Dst}),
+        Align(1),
+        /*isVolatile=*/false);
+    Builder.CreateAlignedStore(RawShadowValue,
+                               Builder.CreateCall(NsanGetRawShadowPtr, {Dst}),
+                               Align(1),
+                               /*isVolatile=*/false);
+
+    ++NumInstrumentedNonFTMemcpyStores;
+    return;
+  }
+  if (Constant *C = dyn_cast<Constant>(StoredValue)) {
+    // This might be a fp constant stored as an int. Bitcast and store if it has
+    // appropriate size.
+    Type *BitcastTy = nullptr; // The FT type to bitcast to.
+    if (ConstantInt *CInt = dyn_cast<ConstantInt>(C)) {
+      switch (CInt->getType()->getScalarSizeInBits()) {
+      case 32:
+        BitcastTy = Type::getFloatTy(*Context);
+        break;
+      case 64:
+        BitcastTy = Type::getDoubleTy(*Context);
+        break;
+      case 80:
+        BitcastTy = Type::getX86_FP80Ty(*Context);
+        break;
+      default:
+        break;
+      }
+    } else if (ConstantDataVector *CDV = dyn_cast<ConstantDataVector>(C)) {
+      const int NumElements =
+          cast<VectorType>(CDV->getType())->getElementCount().getFixedValue();
+      switch (CDV->getType()->getScalarSizeInBits()) {
+      case 32:
+        BitcastTy =
+            VectorType::get(Type::getFloatTy(*Context), NumElements, false);
+        break;
+      case 64:
+        BitcastTy =
+            VectorType::get(Type::getDoubleTy(*Context), NumElements, false);
+        break;
+      case 80:
+        BitcastTy =
+            VectorType::get(Type::getX86_FP80Ty(*Context), NumElements, false);
+        break;
+      default:
+        break;
+      }
+    }
+    if (BitcastTy) {
+      const MemoryExtents Extents = getMemoryExtentsOrDie(BitcastTy);
+      Value *ShadowPtr = Builder.CreateCall(
+          NsanGetShadowPtrForStore[Extents.ValueType],
+          {PtrOp, ConstantInt::get(IntptrTy, Extents.NumElts)});
+      // Bitcast the integer value to the appropriate FT type and extend to 2FT.
+      Type *ExtVT = Config.getExtendedFPType(BitcastTy);
+      Value *Shadow = Builder.CreateCast(
+          Instruction::FPExt, Builder.CreateBitCast(C, BitcastTy), ExtVT);
+      Builder.CreateAlignedStore(Shadow, ShadowPtr, Align(1),
+                                 Store.isVolatile());
+      return;
+    }
+  }
+  // All other stores just reset the shadow value to unknown.
+  Builder.CreateCall(NsanSetValueUnknown, {Dst, ValueSize});
+}
+
+void NumericalStabilitySanitizer::propagateShadowValues(
+    Instruction &Inst, const TargetLibraryInfo &TLI,
+    const ValueToShadowMap &Map) {
+  if (StoreInst *Store = dyn_cast<StoreInst>(&Inst)) {
+    Value *StoredValue = Store->getValueOperand();
+    Type *const VT = StoredValue->getType();
+    Type *const ExtendedVT = Config.getExtendedFPType(VT);
+    if (ExtendedVT == nullptr)
+      return propagateNonFTStore(*Store, VT, Map);
+    return propagateFTStore(*Store, VT, ExtendedVT, Map);
+  }
+
+  if (FCmpInst *FCmp = dyn_cast<FCmpInst>(&Inst)) {
+    emitFCmpCheck(*FCmp, Map);
+    return;
+  }
+
+  if (CallBase *CB = dyn_cast<CallBase>(&Inst)) {
+    maybeAddSuffixForNsanInterface(CB);
+    if (CallInst *CI = dyn_cast<CallInst>(&Inst))
+      maybeMarkSanitizerLibraryCallNoBuiltin(CI, &TLI);
+    if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(&Inst)) {
+      instrumentMemIntrinsic(MI);
+      return;
+    }
+    populateShadowStack(*CB, TLI, Map);
+    return;
+  }
+
+  if (ReturnInst *RetInst = dyn_cast<ReturnInst>(&Inst)) {
+    if (!ClCheckRet)
+      return;
+
+    Value *RV = RetInst->getReturnValue();
+    if (RV == nullptr)
+      return; // This is a `ret void`.
+    Type *const VT = RV->getType();
+    Type *const ExtendedVT = Config.getExtendedFPType(VT);
+    if (ExtendedVT == nullptr)
+      return; // Not an FT ret.
+    Value *RVShadow = Map.getShadow(RV);
+    IRBuilder<> Builder(&Inst);
+    Builder.SetCurrentDebugLocation(RetInst->getDebugLoc());
+
+    RVShadow = emitCheck(RV, RVShadow, Builder, CheckLoc::makeRet());
+    ++NumInstrumentedFTRets;
+    // Store tag.
+    Value *FnAddr =
+        Builder.CreatePtrToInt(Inst.getParent()->getParent(), IntptrTy);
+    Builder.CreateStore(FnAddr, NsanShadowRetTag);
+    // Store value.
+    Value *ShadowRetValPtr =
+        Builder.CreateConstGEP2_64(NsanShadowRetType, NsanShadowRetPtr, 0, 0);
+    Builder.CreateStore(RVShadow, ShadowRetValPtr);
+    return;
+  }
+
+  if (InsertValueInst *Insert = dyn_cast<InsertValueInst>(&Inst)) {
+    Value *V = Insert->getOperand(1);
+    Type *const VT = V->getType();
+    Type *const ExtendedVT = Config.getExtendedFPType(VT);
+    if (ExtendedVT == nullptr)
+      return;
+    IRBuilder<> Builder(Insert);
+    Builder.SetCurrentDebugLocation(Insert->getDebugLoc());
+    emitCheck(V, Map.getShadow(V), Builder, CheckLoc::makeInsert());
+    return;
+  }
+}
+
+// Moves fast math flags from the function to individual instructions, and
+// removes the attribute from the function.
+// FIXME: Make this controllable with a flag.
+static void moveFastMathFlags(Function &F,
+                              std::vector<Instruction *> &Instructions) {
+  FastMathFlags FMF;
+#define MOVE_FLAG(attr, setter)                                                \
+  if (F.getFnAttribute(attr).getValueAsString() == "true") {                   \
+    F.removeFnAttr(attr);                                                      \
+    FMF.set##setter();                                                         \
+  }
+  MOVE_FLAG("unsafe-fp-math", Fast)
+  MOVE_FLAG("no-infs-fp-math", NoInfs)
+  MOVE_FLAG("no-nans-fp-math", NoNaNs)
+  MOVE_FLAG("no-signed-zeros-fp-math", NoSignedZeros)
+#undef MOVE_FLAG
+
+  for (Instruction *I : Instructions)
+    if (isa<FPMathOperator>(I))
+      I->setFastMathFlags(FMF);
+}
+
+bool NumericalStabilitySanitizer::sanitizeFunction(
+    Function &F, const TargetLibraryInfo &TLI) {
+  if (!F.hasFnAttribute(Attribute::SanitizeNumericalStability))
+    return false;
+
+  // This is required to prevent instrumenting call to __nsan_init from within
+  // the module constructor.
+  if (F.getName() == kNsanModuleCtorName)
+    return false;
+  if (!Config.initialize(&F.getParent()->getContext()))
+    return false;
+  initialize(*F.getParent());
+  SmallVector<Instruction *, 8> AllLoadsAndStores;
+  SmallVector<Instruction *, 8> LocalLoadsAndStores;
+
+  // The instrumentation maintains:
+  //  - for each IR value `v` of floating-point (or vector floating-point) type
+  //    FT, a shadow IR value `s(v)` with twice the precision 2FT (e.g.
+  //    double for float and f128 for double).
+  //  - A shadow memory, which stores `s(v)` for any `v` that has been stored,
+  //    along with a shadow memory tag, which stores whether the value in the
+  //    corresponding shadow memory is valid. Note that this might be
+  //    incorrect if a non-instrumented function stores to memory, or if
+  //    memory is stored to through a char pointer.
+  //  - A shadow stack, which holds `s(v)` for any floating-point argument `v`
+  //    of a call to an instrumented function. This allows
+  //    instrumented functions to retrieve the shadow values for their
+  //    arguments.
+  //    Because instrumented functions can be called from non-instrumented
+  //    functions, the stack needs to include a tag so that the instrumented
+  //    function knows whether shadow values are available for their
+  //    parameters (i.e. whether is was called by an instrumented function).
+  //    When shadow arguments are not available, they have to be recreated by
+  //    extending the precision of the non-shadow arguments to the non-shadow
+  //    value. Non-instrumented functions do not modify (or even know about) the
+  //    shadow stack. The shadow stack pointer is __nsan_shadow_args. The shadow
+  //    stack tag is __nsan_shadow_args_tag. The tag is any unique identifier
+  //    for the function (we use the address of the function). Both variables
+  //    are thread local.
+  //    Example:
+  //     calls                             shadow stack tag      shadow stack
+  //     =======================================================================
+  //     non_instrumented_1()              0                     0
+  //             |
+  //             v
+  //     instrumented_2(float a)           0                     0
+  //             |
+  //             v
+  //     instrumented_3(float b, double c) &instrumented_3       s(b),s(c)
+  //             |
+  //             v
+  //     instrumented_4(float d)           &instrumented_4       s(d)
+  //             |
+  //             v
+  //     non_instrumented_5(float e)       &non_instrumented_5   s(e)
+  //             |
+  //             v
+  //     instrumented_6(float f)           &non_instrumented_5   s(e)
+  //
+  //   On entry, instrumented_2 checks whether the tag corresponds to its
+  //   function ptr.
+  //   Note that functions reset the tag to 0 after reading shadow parameters.
+  //   This ensures that the function does not erroneously read invalid data if
+  //   called twice in the same stack, once from an instrumented function and
+  //   once from an uninstrumented one. For example, in the following example,
+  //   resetting the tag in (A) ensures that (B) does not reuse the same the
+  //   shadow arguments (which would be incorrect).
+  //      instrumented_1(float a)
+  //             |
+  //             v
+  //      instrumented_2(float b)  (A)
+  //             |
+  //             v
+  //      non_instrumented_3()
+  //             |
+  //             v
+  //      instrumented_2(float b)  (B)
+  //
+  //  - A shadow return slot. Any function that returns a floating-point value
+  //    places a shadow return value in __nsan_shadow_ret_val. Again, because
+  //    we might be calling non-instrumented functions, this value is guarded
+  //    by __nsan_shadow_ret_tag marker indicating which instrumented function
+  //    placed the value in __nsan_shadow_ret_val, so that the caller can check
+  //    that this corresponds to the callee. Both variables are thread local.
+  //
+  //    For example, in the following example, the instrumentation in
+  //    `instrumented_1` rejects the shadow return value from `instrumented_3`
+  //    because is is not tagged as expected (`&instrumented_3` instead of
+  //    `non_instrumented_2`):
+  //
+  //        instrumented_1()
+  //            |
+  //            v
+  //        float non_instrumented_2()
+  //            |
+  //            v
+  //        float instrumented_3()
+  //
+  // Calls of known math functions (sin, cos, exp, ...) are duplicated to call
+  // their overload on the shadow type.
+
+  // Collect all instructions before processing, as creating shadow values
+  // creates new instructions inside the function.
+  std::vector<Instruction *> OriginalInstructions;
+  for (auto &BB : F) {
+    for (auto &Inst : BB) {
+      OriginalInstructions.emplace_back(&Inst);
+    }
+  }
+
+  moveFastMathFlags(F, OriginalInstructions);
+  ValueToShadowMap ValueToShadow(&Config);
+
+  // In the first pass, we create shadow values for all FT function arguments
+  // and all phis. This ensures that the DFS of the next pass does not have
+  // any loops.
+  std::vector<PHINode *> OriginalPhis;
+  createShadowArguments(F, TLI, ValueToShadow);
+  for (Instruction *I : OriginalInstructions) {
+    if (PHINode *Phi = dyn_cast<PHINode>(I)) {
+      if (PHINode *Shadow = maybeCreateShadowPhi(*Phi, TLI)) {
+        OriginalPhis.push_back(Phi);
+        ValueToShadow.setShadow(Phi, Shadow);
+      }
+    }
+  }
+
+  // Create shadow values for all instructions creating FT values.
+  for (Instruction *I : OriginalInstructions) {
+    maybeCreateShadowValue(*I, TLI, ValueToShadow);
+  }
+
+  // Propagate shadow values across stores, calls and rets.
+  for (Instruction *I : OriginalInstructions) {
+    propagateShadowValues(*I, TLI, ValueToShadow);
+  }
+
+  // The last pass populates shadow phis with shadow values.
+  for (PHINode *Phi : OriginalPhis) {
+    PHINode *ShadowPhi = dyn_cast<PHINode>(ValueToShadow.getShadow(Phi));
+    for (int I = 0, E = Phi->getNumOperands(); I < E; ++I) {
+      Value *V = Phi->getOperand(I);
+      Value *Shadow = ValueToShadow.getShadow(V);
+      BasicBlock *IncomingBB = Phi->getIncomingBlock(I);
+      // For some instructions (e.g. invoke), we create the shadow in a separate
+      // block, different from the block where the original value is created.
+      // In that case, the shadow phi might need to refer to this block instead
+      // of the original block.
+      // Note that this can only happen for instructions as constant shadows are
+      // always created in the same block.
+      ShadowPhi->addIncoming(Shadow, IncomingBB);
+    }
+  }
+
+  return !ValueToShadow.empty();
+}
+
+// Instrument the memory intrinsics so that they properly modify the shadow
+// memory.
+bool NumericalStabilitySanitizer::instrumentMemIntrinsic(MemIntrinsic *MI) {
+  IRBuilder<> Builder(MI);
+  if (MemSetInst *M = dyn_cast<MemSetInst>(MI)) {
+    Builder.SetCurrentDebugLocation(M->getDebugLoc());
+    Builder.CreateCall(
+        NsanSetValueUnknown,
+        {// Address
+         M->getArgOperand(0),
+         // Size
+         Builder.CreateIntCast(M->getArgOperand(2), IntptrTy, false)});
+  } else if (MemTransferInst *M = dyn_cast<MemTransferInst>(MI)) {
+    Builder.SetCurrentDebugLocation(M->getDebugLoc());
+    Builder.CreateCall(
+        NsanCopyValues,
+        {// Destination
+         M->getArgOperand(0),
+         // Source
+         M->getArgOperand(1),
+         // Size
+         Builder.CreateIntCast(M->getArgOperand(2), IntptrTy, false)});
+  }
+  return false;
+}
+
+void NumericalStabilitySanitizer::maybeAddSuffixForNsanInterface(CallBase *CI) {
+  Function *Fn = CI->getCalledFunction();
+  if (Fn == nullptr)
+    return;
+
+  if (!Fn->getName().starts_with("__nsan_"))
+    return;
+
+  if (Fn->getName() == "__nsan_dump_shadow_mem") {
+    assert(CI->arg_size() == 4 &&
+           "invalid prototype for __nsan_dump_shadow_mem");
+    // __nsan_dump_shadow_mem requires an extra parameter with the dynamic
+    // configuration:
+    // (shadow_type_id_for_long_double << 16) | (shadow_type_id_for_double << 8)
+    // | shadow_type_id_for_double
+    const uint64_t shadow_value_type_ids =
+        (static_cast<size_t>(Config.byValueType(kLongDouble).getNsanTypeId())
+         << 16) |
+        (static_cast<size_t>(Config.byValueType(kDouble).getNsanTypeId())
+         << 8) |
+        static_cast<size_t>(Config.byValueType(kFloat).getNsanTypeId());
+    CI->setArgOperand(3, ConstantInt::get(IntptrTy, shadow_value_type_ids));
+  }
+}
diff --git a/llvm/lib/Transforms/Utils/CodeExtractor.cpp b/llvm/lib/Transforms/Utils/CodeExtractor.cpp
index 6988292ac7156..d0b510f1eebef 100644
--- a/llvm/lib/Transforms/Utils/CodeExtractor.cpp
+++ b/llvm/lib/Transforms/Utils/CodeExtractor.cpp
@@ -954,6 +954,7 @@ Function *CodeExtractor::constructFunction(const ValueSet &inputs,
       case Attribute::ShadowCallStack:
       case Attribute::SanitizeAddress:
       case Attribute::SanitizeMemory:
+      case Attribute::SanitizeNumericalStability:
       case Attribute::SanitizeThread:
       case Attribute::SanitizeHWAddress:
       case Attribute::SanitizeMemTag:
diff --git a/llvm/test/Instrumentation/NumericalStabilitySanitizer/basic.ll b/llvm/test/Instrumentation/NumericalStabilitySanitizer/basic.ll
new file mode 100644
index 0000000000000..a2c0695b86f1b
--- /dev/null
+++ b/llvm/test/Instrumentation/NumericalStabilitySanitizer/basic.ll
@@ -0,0 +1,931 @@
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
+; RUN: opt -passes=nsan -nsan-shadow-type-mapping=dqq -nsan-truncate-fcmp-eq=false -S %s | FileCheck %s --check-prefixes=CHECK,DQQ
+; RUN: opt -passes=nsan -nsan-shadow-type-mapping=dlq -nsan-truncate-fcmp-eq=false -S %s | FileCheck %s --check-prefixes=CHECK,DLQ
+
+target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
+
+; Tests with simple control flow.
+
+ at float_const = private unnamed_addr constant float 0.5
+ at x86_fp80_const = private unnamed_addr constant x86_fp80 0xK3FC9E69594BEC44DE000
+ at double_const = private unnamed_addr constant double 0.5
+
+
+define float @return_param_float(float %a) sanitize_numericalstability {
+; CHECK-LABEL: @return_param_float(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP0:%.*]] = load i64, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[TMP1:%.*]] = icmp eq i64 [[TMP0]], ptrtoint (ptr @return_param_float to i64)
+; CHECK-NEXT:    [[TMP2:%.*]] = load double, ptr @__nsan_shadow_args_ptr, align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = fpext float [[A:%.*]] to double
+; CHECK-NEXT:    [[TMP4:%.*]] = select i1 [[TMP1]], double [[TMP2]], double [[TMP3]]
+; CHECK-NEXT:    store i64 0, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[TMP5:%.*]] = call i32 @__nsan_internal_check_float_d(float [[A]], double [[TMP4]], i32 1, i64 0)
+; CHECK-NEXT:    [[TMP6:%.*]] = icmp eq i32 [[TMP5]], 1
+; CHECK-NEXT:    [[TMP7:%.*]] = fpext float [[A]] to double
+; CHECK-NEXT:    [[TMP8:%.*]] = select i1 [[TMP6]], double [[TMP7]], double [[TMP4]]
+; CHECK-NEXT:    store i64 ptrtoint (ptr @return_param_float to i64), ptr @__nsan_shadow_ret_tag, align 8
+; CHECK-NEXT:    store double [[TMP8]], ptr @__nsan_shadow_ret_ptr, align 8
+; CHECK-NEXT:    ret float [[A]]
+;
+entry:
+  ret float %a
+}
+
+; Note that the shadow fadd should not have a `fast` flag.
+define float @param_add_return_float(float %a) sanitize_numericalstability {
+; CHECK-LABEL: @param_add_return_float(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP0:%.*]] = load i64, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[TMP1:%.*]] = icmp eq i64 [[TMP0]], ptrtoint (ptr @param_add_return_float to i64)
+; CHECK-NEXT:    [[TMP2:%.*]] = load double, ptr @__nsan_shadow_args_ptr, align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = fpext float [[A:%.*]] to double
+; CHECK-NEXT:    [[TMP4:%.*]] = select i1 [[TMP1]], double [[TMP2]], double [[TMP3]]
+; CHECK-NEXT:    store i64 0, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[B:%.*]] = fadd fast float [[A]], 1.000000e+00
+; CHECK-NEXT:    [[TMP5:%.*]] = fadd double [[TMP4]], 1.000000e+00
+; CHECK-NEXT:    [[TMP6:%.*]] = call i32 @__nsan_internal_check_float_d(float [[B]], double [[TMP5]], i32 1, i64 0)
+; CHECK-NEXT:    [[TMP7:%.*]] = icmp eq i32 [[TMP6]], 1
+; CHECK-NEXT:    [[TMP8:%.*]] = fpext float [[B]] to double
+; CHECK-NEXT:    [[TMP9:%.*]] = select i1 [[TMP7]], double [[TMP8]], double [[TMP5]]
+; CHECK-NEXT:    store i64 ptrtoint (ptr @param_add_return_float to i64), ptr @__nsan_shadow_ret_tag, align 8
+; CHECK-NEXT:    store double [[TMP9]], ptr @__nsan_shadow_ret_ptr, align 8
+; CHECK-NEXT:    ret float [[B]]
+;
+entry:
+  %b = fadd fast float %a, 1.0
+  ret float %b
+}
+
+define x86_fp80 @param_add_return_x86_fp80(x86_fp80 %a) sanitize_numericalstability {
+; CHECK-LABEL: @param_add_return_x86_fp80(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP0:%.*]] = load i64, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[TMP1:%.*]] = icmp eq i64 [[TMP0]], ptrtoint (ptr @param_add_return_x86_fp80 to i64)
+; CHECK-NEXT:    [[TMP2:%.*]] = load fp128, ptr @__nsan_shadow_args_ptr, align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = fpext x86_fp80 [[A:%.*]] to fp128
+; CHECK-NEXT:    [[TMP4:%.*]] = select i1 [[TMP1]], fp128 [[TMP2]], fp128 [[TMP3]]
+; CHECK-NEXT:    store i64 0, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[B:%.*]] = fadd x86_fp80 [[A]], 0xK3FC9E69594BEC44DE000
+; CHECK-NEXT:    [[TMP5:%.*]] = fadd fp128 [[TMP4]], 0xLC0000000000000003FC9CD2B297D889B
+; CHECK-NEXT:    [[TMP6:%.*]] = call i32 @__nsan_internal_check_longdouble_q(x86_fp80 [[B]], fp128 [[TMP5]], i32 1, i64 0)
+; CHECK-NEXT:    [[TMP7:%.*]] = icmp eq i32 [[TMP6]], 1
+; CHECK-NEXT:    [[TMP8:%.*]] = fpext x86_fp80 [[B]] to fp128
+; CHECK-NEXT:    [[TMP9:%.*]] = select i1 [[TMP7]], fp128 [[TMP8]], fp128 [[TMP5]]
+; CHECK-NEXT:    store i64 ptrtoint (ptr @param_add_return_x86_fp80 to i64), ptr @__nsan_shadow_ret_tag, align 8
+; CHECK-NEXT:    store fp128 [[TMP9]], ptr @__nsan_shadow_ret_ptr, align 16
+; CHECK-NEXT:    ret x86_fp80 [[B]]
+;
+entry:
+  %b = fadd x86_fp80 %a, 0xK3FC9E69594BEC44DE000
+  ret x86_fp80 %b
+}
+
+define double @param_add_return_double(double %a) sanitize_numericalstability {
+; DQQ-LABEL: @param_add_return_double(
+; DQQ-NEXT:  entry:
+; DQQ-NEXT:    [[TMP0:%.*]] = load i64, ptr @__nsan_shadow_args_tag, align 8
+; DQQ-NEXT:    [[TMP1:%.*]] = icmp eq i64 [[TMP0]], ptrtoint (ptr @param_add_return_double to i64)
+; DQQ-NEXT:    [[TMP2:%.*]] = load fp128, ptr @__nsan_shadow_args_ptr, align 1
+; DQQ-NEXT:    [[TMP3:%.*]] = fpext double [[A:%.*]] to fp128
+; DQQ-NEXT:    [[TMP4:%.*]] = select i1 [[TMP1]], fp128 [[TMP2]], fp128 [[TMP3]]
+; DQQ-NEXT:    store i64 0, ptr @__nsan_shadow_args_tag, align 8
+; DQQ-NEXT:    [[B:%.*]] = fadd double [[A]], 1.000000e+00
+; DQQ-NEXT:    [[TMP5:%.*]] = fadd fp128 [[TMP4]], 0xL00000000000000003FFF000000000000
+; DQQ-NEXT:    [[TMP6:%.*]] = call i32 @__nsan_internal_check_double_q(double [[B]], fp128 [[TMP5]], i32 1, i64 0)
+; DQQ-NEXT:    [[TMP7:%.*]] = icmp eq i32 [[TMP6]], 1
+; DQQ-NEXT:    [[TMP8:%.*]] = fpext double [[B]] to fp128
+; DQQ-NEXT:    [[TMP9:%.*]] = select i1 [[TMP7]], fp128 [[TMP8]], fp128 [[TMP5]]
+; DQQ-NEXT:    store i64 ptrtoint (ptr @param_add_return_double to i64), ptr @__nsan_shadow_ret_tag, align 8
+; DQQ-NEXT:    store fp128 [[TMP9]], ptr @__nsan_shadow_ret_ptr, align 16
+; DQQ-NEXT:    ret double [[B]]
+;
+; DLQ-LABEL: @param_add_return_double(
+; DLQ-NEXT:  entry:
+; DLQ-NEXT:    [[TMP0:%.*]] = load i64, ptr @__nsan_shadow_args_tag, align 8
+; DLQ-NEXT:    [[TMP1:%.*]] = icmp eq i64 [[TMP0]], ptrtoint (ptr @param_add_return_double to i64)
+; DLQ-NEXT:    [[TMP2:%.*]] = load x86_fp80, ptr @__nsan_shadow_args_ptr, align 1
+; DLQ-NEXT:    [[TMP3:%.*]] = fpext double [[A:%.*]] to x86_fp80
+; DLQ-NEXT:    [[TMP4:%.*]] = select i1 [[TMP1]], x86_fp80 [[TMP2]], x86_fp80 [[TMP3]]
+; DLQ-NEXT:    store i64 0, ptr @__nsan_shadow_args_tag, align 8
+; DLQ-NEXT:    [[B:%.*]] = fadd double [[A]], 1.000000e+00
+; DLQ-NEXT:    [[TMP5:%.*]] = fadd x86_fp80 [[TMP4]], 0xK3FFF8000000000000000
+; DLQ-NEXT:    [[TMP6:%.*]] = call i32 @__nsan_internal_check_double_l(double [[B]], x86_fp80 [[TMP5]], i32 1, i64 0)
+; DLQ-NEXT:    [[TMP7:%.*]] = icmp eq i32 [[TMP6]], 1
+; DLQ-NEXT:    [[TMP8:%.*]] = fpext double [[B]] to x86_fp80
+; DLQ-NEXT:    [[TMP9:%.*]] = select i1 [[TMP7]], x86_fp80 [[TMP8]], x86_fp80 [[TMP5]]
+; DLQ-NEXT:    store i64 ptrtoint (ptr @param_add_return_double to i64), ptr @__nsan_shadow_ret_tag, align 8
+; DLQ-NEXT:    store x86_fp80 [[TMP9]], ptr @__nsan_shadow_ret_ptr, align 16
+; DLQ-NEXT:    ret double [[B]]
+;
+entry:
+  %b = fadd double %a, 1.0
+  ret double %b
+}
+
+define <2 x float> @return_param_add_return_float_vector(<2 x float> %a) sanitize_numericalstability {
+; CHECK-LABEL: @return_param_add_return_float_vector(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP0:%.*]] = load i64, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[TMP1:%.*]] = icmp eq i64 [[TMP0]], ptrtoint (ptr @return_param_add_return_float_vector to i64)
+; CHECK-NEXT:    [[TMP2:%.*]] = load <2 x double>, ptr @__nsan_shadow_args_ptr, align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = fpext <2 x float> [[A:%.*]] to <2 x double>
+; CHECK-NEXT:    [[TMP4:%.*]] = select i1 [[TMP1]], <2 x double> [[TMP2]], <2 x double> [[TMP3]]
+; CHECK-NEXT:    store i64 0, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[B:%.*]] = fadd <2 x float> [[A]], <float 1.000000e+00, float 1.000000e+00>
+; CHECK-NEXT:    [[TMP5:%.*]] = fadd <2 x double> [[TMP4]], <double 1.000000e+00, double 1.000000e+00>
+; CHECK-NEXT:    [[TMP6:%.*]] = extractelement <2 x float> [[B]], i64 0
+; CHECK-NEXT:    [[TMP7:%.*]] = extractelement <2 x double> [[TMP5]], i64 0
+; CHECK-NEXT:    [[TMP8:%.*]] = call i32 @__nsan_internal_check_float_d(float [[TMP6]], double [[TMP7]], i32 1, i64 0)
+; CHECK-NEXT:    [[TMP9:%.*]] = extractelement <2 x float> [[B]], i64 1
+; CHECK-NEXT:    [[TMP10:%.*]] = extractelement <2 x double> [[TMP5]], i64 1
+; CHECK-NEXT:    [[TMP11:%.*]] = call i32 @__nsan_internal_check_float_d(float [[TMP9]], double [[TMP10]], i32 1, i64 0)
+; CHECK-NEXT:    [[TMP12:%.*]] = or i32 [[TMP8]], [[TMP11]]
+; CHECK-NEXT:    [[TMP13:%.*]] = icmp eq i32 [[TMP12]], 1
+; CHECK-NEXT:    [[TMP14:%.*]] = fpext <2 x float> [[B]] to <2 x double>
+; CHECK-NEXT:    [[TMP15:%.*]] = select i1 [[TMP13]], <2 x double> [[TMP14]], <2 x double> [[TMP5]]
+; CHECK-NEXT:    store i64 ptrtoint (ptr @return_param_add_return_float_vector to i64), ptr @__nsan_shadow_ret_tag, align 8
+; CHECK-NEXT:    store <2 x double> [[TMP15]], ptr @__nsan_shadow_ret_ptr, align 16
+; CHECK-NEXT:    ret <2 x float> [[B]]
+;
+entry:
+  %b = fadd <2 x float> %a, <float 1.0, float 1.0>
+  ret <2 x float> %b
+}
+
+; TODO: This is ignored for now.
+define [2 x float] @return_param_float_array([2 x float] %a) sanitize_numericalstability {
+; CHECK-LABEL: @return_param_float_array(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    ret [2 x float] [[A:%.*]]
+;
+entry:
+  ret [2 x float] %a
+}
+
+define void @constantload_add_store_float(ptr %dst) sanitize_numericalstability {
+; CHECK-LABEL: @constantload_add_store_float(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[B:%.*]] = load float, ptr @float_const, align 4
+; CHECK-NEXT:    [[TMP0:%.*]] = fpext float [[B]] to double
+; CHECK-NEXT:    [[C:%.*]] = fadd float [[B]], 1.000000e+00
+; CHECK-NEXT:    [[TMP1:%.*]] = fadd double [[TMP0]], 1.000000e+00
+; CHECK-NEXT:    [[TMP2:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_store(ptr [[DST:%.*]], i64 1)
+; CHECK-NEXT:    [[TMP3:%.*]] = ptrtoint ptr [[DST]] to i64
+; CHECK-NEXT:    [[TMP4:%.*]] = call i32 @__nsan_internal_check_float_d(float [[C]], double [[TMP1]], i32 4, i64 [[TMP3]])
+; CHECK-NEXT:    [[TMP5:%.*]] = icmp eq i32 [[TMP4]], 1
+; CHECK-NEXT:    [[TMP6:%.*]] = fpext float [[C]] to double
+; CHECK-NEXT:    [[TMP7:%.*]] = select i1 [[TMP5]], double [[TMP6]], double [[TMP1]]
+; CHECK-NEXT:    store double [[TMP7]], ptr [[TMP2]], align 1
+; CHECK-NEXT:    store float [[C]], ptr [[DST]], align 1
+; CHECK-NEXT:    ret void
+;
+entry:
+  %b = load float, ptr @float_const
+  %c = fadd float %b, 1.0
+  store float %c, ptr %dst, align 1
+  ret void
+}
+
+define void @constantload_add_store_x86_fp80(ptr %dst) sanitize_numericalstability {
+; CHECK-LABEL: @constantload_add_store_x86_fp80(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[B:%.*]] = load x86_fp80, ptr @x86_fp80_const, align 16
+; CHECK-NEXT:    [[TMP0:%.*]] = fpext x86_fp80 [[B]] to fp128
+; CHECK-NEXT:    [[C:%.*]] = fadd x86_fp80 [[B]], 0xK3FC9E69594BEC44DE000
+; CHECK-NEXT:    [[TMP1:%.*]] = fadd fp128 [[TMP0]], 0xLC0000000000000003FC9CD2B297D889B
+; CHECK-NEXT:    [[TMP2:%.*]] = call ptr @__nsan_get_shadow_ptr_for_longdouble_store(ptr [[DST:%.*]], i64 1)
+; CHECK-NEXT:    [[TMP3:%.*]] = ptrtoint ptr [[DST]] to i64
+; CHECK-NEXT:    [[TMP4:%.*]] = call i32 @__nsan_internal_check_longdouble_q(x86_fp80 [[C]], fp128 [[TMP1]], i32 4, i64 [[TMP3]])
+; CHECK-NEXT:    [[TMP5:%.*]] = icmp eq i32 [[TMP4]], 1
+; CHECK-NEXT:    [[TMP6:%.*]] = fpext x86_fp80 [[C]] to fp128
+; CHECK-NEXT:    [[TMP7:%.*]] = select i1 [[TMP5]], fp128 [[TMP6]], fp128 [[TMP1]]
+; CHECK-NEXT:    store fp128 [[TMP7]], ptr [[TMP2]], align 1
+; CHECK-NEXT:    store x86_fp80 [[C]], ptr [[DST]], align 1
+; CHECK-NEXT:    ret void
+;
+entry:
+  %b = load x86_fp80, ptr @x86_fp80_const
+  %c = fadd x86_fp80 %b, 0xK3FC9E69594BEC44DE000
+  store x86_fp80 %c, ptr %dst, align 1
+  ret void
+}
+
+define void @constantload_add_store_double(ptr %dst) sanitize_numericalstability {
+; DQQ-LABEL: @constantload_add_store_double(
+; DQQ-NEXT:  entry:
+; DQQ-NEXT:    [[B:%.*]] = load double, ptr @double_const, align 8
+; DQQ-NEXT:    [[TMP0:%.*]] = fpext double [[B]] to fp128
+; DQQ-NEXT:    [[C:%.*]] = fadd double [[B]], 1.000000e+00
+; DQQ-NEXT:    [[TMP1:%.*]] = fadd fp128 [[TMP0]], 0xL00000000000000003FFF000000000000
+; DQQ-NEXT:    [[TMP2:%.*]] = call ptr @__nsan_get_shadow_ptr_for_double_store(ptr [[DST:%.*]], i64 1)
+; DQQ-NEXT:    [[TMP3:%.*]] = ptrtoint ptr [[DST]] to i64
+; DQQ-NEXT:    [[TMP4:%.*]] = call i32 @__nsan_internal_check_double_q(double [[C]], fp128 [[TMP1]], i32 4, i64 [[TMP3]])
+; DQQ-NEXT:    [[TMP5:%.*]] = icmp eq i32 [[TMP4]], 1
+; DQQ-NEXT:    [[TMP6:%.*]] = fpext double [[C]] to fp128
+; DQQ-NEXT:    [[TMP7:%.*]] = select i1 [[TMP5]], fp128 [[TMP6]], fp128 [[TMP1]]
+; DQQ-NEXT:    store fp128 [[TMP7]], ptr [[TMP2]], align 1
+; DQQ-NEXT:    store double [[C]], ptr [[DST]], align 1
+; DQQ-NEXT:    ret void
+;
+; DLQ-LABEL: @constantload_add_store_double(
+; DLQ-NEXT:  entry:
+; DLQ-NEXT:    [[B:%.*]] = load double, ptr @double_const, align 8
+; DLQ-NEXT:    [[TMP0:%.*]] = fpext double [[B]] to x86_fp80
+; DLQ-NEXT:    [[C:%.*]] = fadd double [[B]], 1.000000e+00
+; DLQ-NEXT:    [[TMP1:%.*]] = fadd x86_fp80 [[TMP0]], 0xK3FFF8000000000000000
+; DLQ-NEXT:    [[TMP2:%.*]] = call ptr @__nsan_get_shadow_ptr_for_double_store(ptr [[DST:%.*]], i64 1)
+; DLQ-NEXT:    [[TMP3:%.*]] = ptrtoint ptr [[DST]] to i64
+; DLQ-NEXT:    [[TMP4:%.*]] = call i32 @__nsan_internal_check_double_l(double [[C]], x86_fp80 [[TMP1]], i32 4, i64 [[TMP3]])
+; DLQ-NEXT:    [[TMP5:%.*]] = icmp eq i32 [[TMP4]], 1
+; DLQ-NEXT:    [[TMP6:%.*]] = fpext double [[C]] to x86_fp80
+; DLQ-NEXT:    [[TMP7:%.*]] = select i1 [[TMP5]], x86_fp80 [[TMP6]], x86_fp80 [[TMP1]]
+; DLQ-NEXT:    store x86_fp80 [[TMP7]], ptr [[TMP2]], align 1
+; DLQ-NEXT:    store double [[C]], ptr [[DST]], align 1
+; DLQ-NEXT:    ret void
+;
+entry:
+  %b = load double, ptr @double_const
+  %c = fadd double %b, 1.0
+  store double %c, ptr %dst, align 1
+  ret void
+}
+
+define void @load_add_store_float(ptr %a) sanitize_numericalstability {
+; CHECK-LABEL: @load_add_store_float(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[B:%.*]] = load float, ptr [[A:%.*]], align 1
+; CHECK-NEXT:    [[TMP0:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_load(ptr [[A]], i64 1)
+; CHECK-NEXT:    [[TMP1:%.*]] = icmp eq ptr [[TMP0]], null
+; CHECK-NEXT:    br i1 [[TMP1]], label [[TMP4:%.*]], label [[TMP2:%.*]]
+; CHECK:       2:
+; CHECK-NEXT:    [[TMP3:%.*]] = load double, ptr [[TMP0]], align 1
+; CHECK-NEXT:    br label [[TMP6:%.*]]
+; CHECK:       4:
+; CHECK-NEXT:    [[TMP5:%.*]] = fpext float [[B]] to double
+; CHECK-NEXT:    br label [[TMP6]]
+; CHECK:       6:
+; CHECK-NEXT:    [[TMP7:%.*]] = phi double [ [[TMP3]], [[TMP2]] ], [ [[TMP5]], [[TMP4]] ]
+; CHECK-NEXT:    [[C:%.*]] = fadd float [[B]], 1.000000e+00
+; CHECK-NEXT:    [[TMP8:%.*]] = fadd double [[TMP7]], 1.000000e+00
+; CHECK-NEXT:    [[TMP9:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_store(ptr [[A]], i64 1)
+; CHECK-NEXT:    [[TMP10:%.*]] = ptrtoint ptr [[A]] to i64
+; CHECK-NEXT:    [[TMP11:%.*]] = call i32 @__nsan_internal_check_float_d(float [[C]], double [[TMP8]], i32 4, i64 [[TMP10]])
+; CHECK-NEXT:    [[TMP12:%.*]] = icmp eq i32 [[TMP11]], 1
+; CHECK-NEXT:    [[TMP13:%.*]] = fpext float [[C]] to double
+; CHECK-NEXT:    [[TMP14:%.*]] = select i1 [[TMP12]], double [[TMP13]], double [[TMP8]]
+; CHECK-NEXT:    store double [[TMP14]], ptr [[TMP9]], align 1
+; CHECK-NEXT:    store float [[C]], ptr [[A]], align 1
+; CHECK-NEXT:    ret void
+;
+entry:
+  %b = load float, ptr %a, align 1
+  %c = fadd float %b, 1.0
+  store float %c, ptr %a, align 1
+  ret void
+}
+
+define void @load_add_store_x86_fp80(ptr %a) sanitize_numericalstability {
+; CHECK-LABEL: @load_add_store_x86_fp80(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[B:%.*]] = load x86_fp80, ptr [[A:%.*]], align 1
+; CHECK-NEXT:    [[TMP0:%.*]] = call ptr @__nsan_get_shadow_ptr_for_longdouble_load(ptr [[A]], i64 1)
+; CHECK-NEXT:    [[TMP1:%.*]] = icmp eq ptr [[TMP0]], null
+; CHECK-NEXT:    br i1 [[TMP1]], label [[TMP4:%.*]], label [[TMP2:%.*]]
+; CHECK:       2:
+; CHECK-NEXT:    [[TMP3:%.*]] = load fp128, ptr [[TMP0]], align 1
+; CHECK-NEXT:    br label [[TMP6:%.*]]
+; CHECK:       4:
+; CHECK-NEXT:    [[TMP5:%.*]] = fpext x86_fp80 [[B]] to fp128
+; CHECK-NEXT:    br label [[TMP6]]
+; CHECK:       6:
+; CHECK-NEXT:    [[TMP7:%.*]] = phi fp128 [ [[TMP3]], [[TMP2]] ], [ [[TMP5]], [[TMP4]] ]
+; CHECK-NEXT:    [[C:%.*]] = fadd x86_fp80 [[B]], 0xK3FC9E69594BEC44DE000
+; CHECK-NEXT:    [[TMP8:%.*]] = fadd fp128 [[TMP7]], 0xLC0000000000000003FC9CD2B297D889B
+; CHECK-NEXT:    [[TMP9:%.*]] = call ptr @__nsan_get_shadow_ptr_for_longdouble_store(ptr [[A]], i64 1)
+; CHECK-NEXT:    [[TMP10:%.*]] = ptrtoint ptr [[A]] to i64
+; CHECK-NEXT:    [[TMP11:%.*]] = call i32 @__nsan_internal_check_longdouble_q(x86_fp80 [[C]], fp128 [[TMP8]], i32 4, i64 [[TMP10]])
+; CHECK-NEXT:    [[TMP12:%.*]] = icmp eq i32 [[TMP11]], 1
+; CHECK-NEXT:    [[TMP13:%.*]] = fpext x86_fp80 [[C]] to fp128
+; CHECK-NEXT:    [[TMP14:%.*]] = select i1 [[TMP12]], fp128 [[TMP13]], fp128 [[TMP8]]
+; CHECK-NEXT:    store fp128 [[TMP14]], ptr [[TMP9]], align 1
+; CHECK-NEXT:    store x86_fp80 [[C]], ptr [[A]], align 1
+; CHECK-NEXT:    ret void
+;
+entry:
+  %b = load x86_fp80, ptr %a, align 1
+  %c = fadd x86_fp80 %b, 0xK3FC9E69594BEC44DE000
+  store x86_fp80 %c, ptr %a, align 1
+  ret void
+}
+
+define void @load_add_store_double(ptr %a) sanitize_numericalstability {
+; DQQ-LABEL: @load_add_store_double(
+; DQQ-NEXT:  entry:
+; DQQ-NEXT:    [[B:%.*]] = load double, ptr [[A:%.*]], align 1
+; DQQ-NEXT:    [[TMP0:%.*]] = call ptr @__nsan_get_shadow_ptr_for_double_load(ptr [[A]], i64 1)
+; DQQ-NEXT:    [[TMP1:%.*]] = icmp eq ptr [[TMP0]], null
+; DQQ-NEXT:    br i1 [[TMP1]], label [[TMP4:%.*]], label [[TMP2:%.*]]
+; DQQ:       2:
+; DQQ-NEXT:    [[TMP3:%.*]] = load fp128, ptr [[TMP0]], align 1
+; DQQ-NEXT:    br label [[TMP6:%.*]]
+; DQQ:       4:
+; DQQ-NEXT:    [[TMP5:%.*]] = fpext double [[B]] to fp128
+; DQQ-NEXT:    br label [[TMP6]]
+; DQQ:       6:
+; DQQ-NEXT:    [[TMP7:%.*]] = phi fp128 [ [[TMP3]], [[TMP2]] ], [ [[TMP5]], [[TMP4]] ]
+; DQQ-NEXT:    [[C:%.*]] = fadd double [[B]], 1.000000e+00
+; DQQ-NEXT:    [[TMP8:%.*]] = fadd fp128 [[TMP7]], 0xL00000000000000003FFF000000000000
+; DQQ-NEXT:    [[TMP9:%.*]] = call ptr @__nsan_get_shadow_ptr_for_double_store(ptr [[A]], i64 1)
+; DQQ-NEXT:    [[TMP10:%.*]] = ptrtoint ptr [[A]] to i64
+; DQQ-NEXT:    [[TMP11:%.*]] = call i32 @__nsan_internal_check_double_q(double [[C]], fp128 [[TMP8]], i32 4, i64 [[TMP10]])
+; DQQ-NEXT:    [[TMP12:%.*]] = icmp eq i32 [[TMP11]], 1
+; DQQ-NEXT:    [[TMP13:%.*]] = fpext double [[C]] to fp128
+; DQQ-NEXT:    [[TMP14:%.*]] = select i1 [[TMP12]], fp128 [[TMP13]], fp128 [[TMP8]]
+; DQQ-NEXT:    store fp128 [[TMP14]], ptr [[TMP9]], align 1
+; DQQ-NEXT:    store double [[C]], ptr [[A]], align 1
+; DQQ-NEXT:    ret void
+;
+; DLQ-LABEL: @load_add_store_double(
+; DLQ-NEXT:  entry:
+; DLQ-NEXT:    [[B:%.*]] = load double, ptr [[A:%.*]], align 1
+; DLQ-NEXT:    [[TMP0:%.*]] = call ptr @__nsan_get_shadow_ptr_for_double_load(ptr [[A]], i64 1)
+; DLQ-NEXT:    [[TMP1:%.*]] = icmp eq ptr [[TMP0]], null
+; DLQ-NEXT:    br i1 [[TMP1]], label [[TMP4:%.*]], label [[TMP2:%.*]]
+; DLQ:       2:
+; DLQ-NEXT:    [[TMP3:%.*]] = load x86_fp80, ptr [[TMP0]], align 1
+; DLQ-NEXT:    br label [[TMP6:%.*]]
+; DLQ:       4:
+; DLQ-NEXT:    [[TMP5:%.*]] = fpext double [[B]] to x86_fp80
+; DLQ-NEXT:    br label [[TMP6]]
+; DLQ:       6:
+; DLQ-NEXT:    [[TMP7:%.*]] = phi x86_fp80 [ [[TMP3]], [[TMP2]] ], [ [[TMP5]], [[TMP4]] ]
+; DLQ-NEXT:    [[C:%.*]] = fadd double [[B]], 1.000000e+00
+; DLQ-NEXT:    [[TMP8:%.*]] = fadd x86_fp80 [[TMP7]], 0xK3FFF8000000000000000
+; DLQ-NEXT:    [[TMP9:%.*]] = call ptr @__nsan_get_shadow_ptr_for_double_store(ptr [[A]], i64 1)
+; DLQ-NEXT:    [[TMP10:%.*]] = ptrtoint ptr [[A]] to i64
+; DLQ-NEXT:    [[TMP11:%.*]] = call i32 @__nsan_internal_check_double_l(double [[C]], x86_fp80 [[TMP8]], i32 4, i64 [[TMP10]])
+; DLQ-NEXT:    [[TMP12:%.*]] = icmp eq i32 [[TMP11]], 1
+; DLQ-NEXT:    [[TMP13:%.*]] = fpext double [[C]] to x86_fp80
+; DLQ-NEXT:    [[TMP14:%.*]] = select i1 [[TMP12]], x86_fp80 [[TMP13]], x86_fp80 [[TMP8]]
+; DLQ-NEXT:    store x86_fp80 [[TMP14]], ptr [[TMP9]], align 1
+; DLQ-NEXT:    store double [[C]], ptr [[A]], align 1
+; DLQ-NEXT:    ret void
+;
+entry:
+  %b = load double, ptr %a, align 1
+  %c = fadd double %b, 1.0
+  store double %c, ptr %a, align 1
+  ret void
+}
+
+define void @load_add_store_vector(<2 x float>* %a) sanitize_numericalstability {
+; CHECK-LABEL: @load_add_store_vector(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[B:%.*]] = load <2 x float>, ptr [[A:%.*]], align 1
+; CHECK-NEXT:    [[TMP0:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_load(ptr [[A]], i64 2)
+; CHECK-NEXT:    [[TMP1:%.*]] = icmp eq ptr [[TMP0]], null
+; CHECK-NEXT:    br i1 [[TMP1]], label [[TMP4:%.*]], label [[TMP2:%.*]]
+; CHECK:       2:
+; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x double>, ptr [[TMP0]], align 1
+; CHECK-NEXT:    br label [[TMP6:%.*]]
+; CHECK:       4:
+; CHECK-NEXT:    [[TMP5:%.*]] = fpext <2 x float> [[B]] to <2 x double>
+; CHECK-NEXT:    br label [[TMP6]]
+; CHECK:       6:
+; CHECK-NEXT:    [[TMP7:%.*]] = phi <2 x double> [ [[TMP3]], [[TMP2]] ], [ [[TMP5]], [[TMP4]] ]
+; CHECK-NEXT:    [[C:%.*]] = fadd <2 x float> [[B]], <float 1.000000e+00, float 1.000000e+00>
+; CHECK-NEXT:    [[TMP8:%.*]] = fadd <2 x double> [[TMP7]], <double 1.000000e+00, double 1.000000e+00>
+; CHECK-NEXT:    [[TMP9:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_store(ptr [[A]], i64 2)
+; CHECK-NEXT:    [[TMP10:%.*]] = extractelement <2 x float> [[C]], i64 0
+; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <2 x double> [[TMP8]], i64 0
+; CHECK-NEXT:    [[TMP12:%.*]] = ptrtoint ptr [[A]] to i64
+; CHECK-NEXT:    [[TMP13:%.*]] = call i32 @__nsan_internal_check_float_d(float [[TMP10]], double [[TMP11]], i32 4, i64 [[TMP12]])
+; CHECK-NEXT:    [[TMP14:%.*]] = extractelement <2 x float> [[C]], i64 1
+; CHECK-NEXT:    [[TMP15:%.*]] = extractelement <2 x double> [[TMP8]], i64 1
+; CHECK-NEXT:    [[TMP16:%.*]] = ptrtoint ptr [[A]] to i64
+; CHECK-NEXT:    [[TMP17:%.*]] = call i32 @__nsan_internal_check_float_d(float [[TMP14]], double [[TMP15]], i32 4, i64 [[TMP16]])
+; CHECK-NEXT:    [[TMP18:%.*]] = or i32 [[TMP13]], [[TMP17]]
+; CHECK-NEXT:    [[TMP19:%.*]] = icmp eq i32 [[TMP18]], 1
+; CHECK-NEXT:    [[TMP20:%.*]] = fpext <2 x float> [[C]] to <2 x double>
+; CHECK-NEXT:    [[TMP21:%.*]] = select i1 [[TMP19]], <2 x double> [[TMP20]], <2 x double> [[TMP8]]
+; CHECK-NEXT:    store <2 x double> [[TMP21]], ptr [[TMP9]], align 1
+; CHECK-NEXT:    store <2 x float> [[C]], ptr [[A]], align 1
+; CHECK-NEXT:    ret void
+;
+entry:
+  %b = load <2 x float>, ptr %a, align 1
+  %c = fadd <2 x float> %b, <float 1.0, float 1.0>
+  store <2 x float> %c, ptr %a, align 1
+  ret void
+}
+
+declare float @returns_float()
+
+define void @call_fn_returning_float(ptr %dst) sanitize_numericalstability {
+; CHECK-LABEL: @call_fn_returning_float(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[B:%.*]] = call float @returns_float()
+; CHECK-NEXT:    [[TMP0:%.*]] = load i64, ptr @__nsan_shadow_ret_tag, align 8
+; CHECK-NEXT:    [[TMP1:%.*]] = icmp eq i64 [[TMP0]], ptrtoint (ptr @returns_float to i64)
+; CHECK-NEXT:    [[TMP2:%.*]] = load double, ptr @__nsan_shadow_ret_ptr, align 8
+; CHECK-NEXT:    [[TMP3:%.*]] = fpext float [[B]] to double
+; CHECK-NEXT:    [[TMP4:%.*]] = select i1 [[TMP1]], double [[TMP2]], double [[TMP3]]
+; CHECK-NEXT:    [[C:%.*]] = fadd float [[B]], 1.000000e+00
+; CHECK-NEXT:    [[TMP5:%.*]] = fadd double [[TMP4]], 1.000000e+00
+; CHECK-NEXT:    [[TMP6:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_store(ptr [[DST:%.*]], i64 1)
+; CHECK-NEXT:    [[TMP7:%.*]] = ptrtoint ptr [[DST]] to i64
+; CHECK-NEXT:    [[TMP8:%.*]] = call i32 @__nsan_internal_check_float_d(float [[C]], double [[TMP5]], i32 4, i64 [[TMP7]])
+; CHECK-NEXT:    [[TMP9:%.*]] = icmp eq i32 [[TMP8]], 1
+; CHECK-NEXT:    [[TMP10:%.*]] = fpext float [[C]] to double
+; CHECK-NEXT:    [[TMP11:%.*]] = select i1 [[TMP9]], double [[TMP10]], double [[TMP5]]
+; CHECK-NEXT:    store double [[TMP11]], ptr [[TMP6]], align 1
+; CHECK-NEXT:    store float [[C]], ptr [[DST]], align 1
+; CHECK-NEXT:    ret void
+;
+entry:
+  %b = call float @returns_float()
+  %c = fadd float %b, 1.0
+  store float %c, ptr %dst, align 1
+  ret void
+}
+
+define float @return_fn_returning_float(ptr %dst) sanitize_numericalstability {
+; CHECK-LABEL: @return_fn_returning_float(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[B:%.*]] = call float @returns_float()
+; CHECK-NEXT:    [[TMP0:%.*]] = load i64, ptr @__nsan_shadow_ret_tag, align 8
+; CHECK-NEXT:    [[TMP1:%.*]] = icmp eq i64 [[TMP0]], ptrtoint (ptr @returns_float to i64)
+; CHECK-NEXT:    [[TMP2:%.*]] = load double, ptr @__nsan_shadow_ret_ptr, align 8
+; CHECK-NEXT:    [[TMP3:%.*]] = fpext float [[B]] to double
+; CHECK-NEXT:    [[TMP4:%.*]] = select i1 [[TMP1]], double [[TMP2]], double [[TMP3]]
+; CHECK-NEXT:    [[TMP5:%.*]] = call i32 @__nsan_internal_check_float_d(float [[B]], double [[TMP4]], i32 1, i64 0)
+; CHECK-NEXT:    [[TMP6:%.*]] = icmp eq i32 [[TMP5]], 1
+; CHECK-NEXT:    [[TMP7:%.*]] = fpext float [[B]] to double
+; CHECK-NEXT:    [[TMP8:%.*]] = select i1 [[TMP6]], double [[TMP7]], double [[TMP4]]
+; CHECK-NEXT:    store i64 ptrtoint (ptr @return_fn_returning_float to i64), ptr @__nsan_shadow_ret_tag, align 8
+; CHECK-NEXT:    store double [[TMP8]], ptr @__nsan_shadow_ret_ptr, align 8
+; CHECK-NEXT:    ret float [[B]]
+;
+entry:
+  %b = call float @returns_float()
+  ret float %b
+}
+
+declare void @takes_floats(float %a, i8 %b, double %c, x86_fp80 %d)
+
+define void @call_fn_taking_float() sanitize_numericalstability {
+; DQQ-LABEL: @call_fn_taking_float(
+; DQQ-NEXT:  entry:
+; DQQ-NEXT:    store i64 ptrtoint (ptr @takes_floats to i64), ptr @__nsan_shadow_args_tag, align 8
+; DQQ-NEXT:    store double 1.000000e+00, ptr @__nsan_shadow_args_ptr, align 1
+; DQQ-NEXT:    store fp128 0xL00000000000000004000800000000000, ptr getelementptr inbounds ([16384 x i8], ptr @__nsan_shadow_args_ptr, i64 0, i64 8), align 1
+; DQQ-NEXT:    store fp128 0xLC0000000000000003FC9CD2B297D889B, ptr getelementptr inbounds ([16384 x i8], ptr @__nsan_shadow_args_ptr, i64 0, i64 24), align 1
+; DQQ-NEXT:    call void @takes_floats(float 1.000000e+00, i8 2, double 3.000000e+00, x86_fp80 0xK3FC9E69594BEC44DE000)
+; DQQ-NEXT:    ret void
+;
+; DLQ-LABEL: @call_fn_taking_float(
+; DLQ-NEXT:  entry:
+; DLQ-NEXT:    store i64 ptrtoint (ptr @takes_floats to i64), ptr @__nsan_shadow_args_tag, align 8
+; DLQ-NEXT:    store double 1.000000e+00, ptr @__nsan_shadow_args_ptr, align 1
+; DLQ-NEXT:    store x86_fp80 0xK4000C000000000000000, ptr getelementptr inbounds ([16384 x i8], ptr @__nsan_shadow_args_ptr, i64 0, i64 8), align 1
+; DLQ-NEXT:    store fp128 0xLC0000000000000003FC9CD2B297D889B, ptr getelementptr inbounds ([16384 x i8], ptr @__nsan_shadow_args_ptr, i64 0, i64 18), align 1
+; DLQ-NEXT:    call void @takes_floats(float 1.000000e+00, i8 2, double 3.000000e+00, x86_fp80 0xK3FC9E69594BEC44DE000)
+; DLQ-NEXT:    ret void
+;
+entry:
+  call void @takes_floats(float 1.0, i8 2, double 3.0, x86_fp80 0xK3FC9E69594BEC44DE000)
+  ret void
+}
+
+declare float @llvm.sin.f32(float) readnone
+
+define float @call_sin_intrinsic() sanitize_numericalstability {
+; CHECK-LABEL: @call_sin_intrinsic(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[R:%.*]] = call float @llvm.sin.f32(float 1.000000e+00)
+; CHECK-NEXT:    [[TMP0:%.*]] = call double @llvm.sin.f64(double 1.000000e+00)
+; CHECK-NEXT:    [[TMP1:%.*]] = call i32 @__nsan_internal_check_float_d(float [[R]], double [[TMP0]], i32 1, i64 0)
+; CHECK-NEXT:    [[TMP2:%.*]] = icmp eq i32 [[TMP1]], 1
+; CHECK-NEXT:    [[TMP3:%.*]] = fpext float [[R]] to double
+; CHECK-NEXT:    [[TMP4:%.*]] = select i1 [[TMP2]], double [[TMP3]], double [[TMP0]]
+; CHECK-NEXT:    store i64 ptrtoint (ptr @call_sin_intrinsic to i64), ptr @__nsan_shadow_ret_tag, align 8
+; CHECK-NEXT:    store double [[TMP4]], ptr @__nsan_shadow_ret_ptr, align 8
+; CHECK-NEXT:    ret float [[R]]
+;
+entry:
+  %r = call float @llvm.sin.f32(float 1.0)
+  ret float %r
+}
+
+declare float @sinf(float)
+
+define float @call_sinf_libfunc() sanitize_numericalstability {
+; CHECK-LABEL: @call_sinf_libfunc(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[R:%.*]] = call float @sinf(float 1.000000e+00) #[[ATTR4:[0-9]+]]
+; CHECK-NEXT:    [[TMP0:%.*]] = call double @llvm.sin.f64(double 1.000000e+00)
+; CHECK-NEXT:    [[TMP1:%.*]] = call i32 @__nsan_internal_check_float_d(float [[R]], double [[TMP0]], i32 1, i64 0)
+; CHECK-NEXT:    [[TMP2:%.*]] = icmp eq i32 [[TMP1]], 1
+; CHECK-NEXT:    [[TMP3:%.*]] = fpext float [[R]] to double
+; CHECK-NEXT:    [[TMP4:%.*]] = select i1 [[TMP2]], double [[TMP3]], double [[TMP0]]
+; CHECK-NEXT:    store i64 ptrtoint (ptr @call_sinf_libfunc to i64), ptr @__nsan_shadow_ret_tag, align 8
+; CHECK-NEXT:    store double [[TMP4]], ptr @__nsan_shadow_ret_ptr, align 8
+; CHECK-NEXT:    ret float [[R]]
+;
+entry:
+  %r = call float @sinf(float 1.0)
+  ret float %r
+}
+
+declare double @sin(double)
+
+; FIXME: nsan uses `sin(double)` for fp128.
+define double @call_sin_libfunc() sanitize_numericalstability {
+; DQQ-LABEL: @call_sin_libfunc(
+; DQQ-NEXT:  entry:
+; DQQ-NEXT:    [[R:%.*]] = call double @sin(double 1.000000e+00) #[[ATTR4]]
+; DQQ-NEXT:    [[TMP0:%.*]] = call x86_fp80 @llvm.sin.f80(x86_fp80 0xK3FFF8000000000000000)
+; DQQ-NEXT:    [[TMP1:%.*]] = fpext x86_fp80 [[TMP0]] to fp128
+; DQQ-NEXT:    [[TMP2:%.*]] = call i32 @__nsan_internal_check_double_q(double [[R]], fp128 [[TMP1]], i32 1, i64 0)
+; DQQ-NEXT:    [[TMP3:%.*]] = icmp eq i32 [[TMP2]], 1
+; DQQ-NEXT:    [[TMP4:%.*]] = fpext double [[R]] to fp128
+; DQQ-NEXT:    [[TMP5:%.*]] = select i1 [[TMP3]], fp128 [[TMP4]], fp128 [[TMP1]]
+; DQQ-NEXT:    store i64 ptrtoint (ptr @call_sin_libfunc to i64), ptr @__nsan_shadow_ret_tag, align 8
+; DQQ-NEXT:    store fp128 [[TMP5]], ptr @__nsan_shadow_ret_ptr, align 16
+; DQQ-NEXT:    ret double [[R]]
+;
+; DLQ-LABEL: @call_sin_libfunc(
+; DLQ-NEXT:  entry:
+; DLQ-NEXT:    [[R:%.*]] = call double @sin(double 1.000000e+00) #[[ATTR4]]
+; DLQ-NEXT:    [[TMP0:%.*]] = call x86_fp80 @llvm.sin.f80(x86_fp80 0xK3FFF8000000000000000)
+; DLQ-NEXT:    [[TMP1:%.*]] = call i32 @__nsan_internal_check_double_l(double [[R]], x86_fp80 [[TMP0]], i32 1, i64 0)
+; DLQ-NEXT:    [[TMP2:%.*]] = icmp eq i32 [[TMP1]], 1
+; DLQ-NEXT:    [[TMP3:%.*]] = fpext double [[R]] to x86_fp80
+; DLQ-NEXT:    [[TMP4:%.*]] = select i1 [[TMP2]], x86_fp80 [[TMP3]], x86_fp80 [[TMP0]]
+; DLQ-NEXT:    store i64 ptrtoint (ptr @call_sin_libfunc to i64), ptr @__nsan_shadow_ret_tag, align 8
+; DLQ-NEXT:    store x86_fp80 [[TMP4]], ptr @__nsan_shadow_ret_ptr, align 16
+; DLQ-NEXT:    ret double [[R]]
+;
+entry:
+  %r = call double @sin(double 1.0)
+  ret double %r
+}
+
+declare double @frexp(double, i32*)
+
+define double @call_frexp_libfunc_nointrinsic(double %0, i32* nocapture %1) sanitize_numericalstability {
+; DQQ-LABEL: @call_frexp_libfunc_nointrinsic(
+; DQQ-NEXT:    [[TMP3:%.*]] = load i64, ptr @__nsan_shadow_args_tag, align 8
+; DQQ-NEXT:    [[TMP4:%.*]] = icmp eq i64 [[TMP3]], ptrtoint (ptr @call_frexp_libfunc_nointrinsic to i64)
+; DQQ-NEXT:    [[TMP5:%.*]] = load fp128, ptr @__nsan_shadow_args_ptr, align 1
+; DQQ-NEXT:    [[TMP6:%.*]] = fpext double [[TMP0:%.*]] to fp128
+; DQQ-NEXT:    [[TMP7:%.*]] = select i1 [[TMP4]], fp128 [[TMP5]], fp128 [[TMP6]]
+; DQQ-NEXT:    store i64 0, ptr @__nsan_shadow_args_tag, align 8
+; DQQ-NEXT:    [[TMP8:%.*]] = call i32 @__nsan_internal_check_double_q(double [[TMP0]], fp128 [[TMP7]], i32 2, i64 0)
+; DQQ-NEXT:    [[TMP9:%.*]] = icmp eq i32 [[TMP8]], 1
+; DQQ-NEXT:    [[TMP10:%.*]] = fpext double [[TMP0]] to fp128
+; DQQ-NEXT:    [[TMP11:%.*]] = select i1 [[TMP9]], fp128 [[TMP10]], fp128 [[TMP7]]
+; DQQ-NEXT:    [[TMP12:%.*]] = tail call double @frexp(double [[TMP0]], ptr [[TMP1:%.*]])
+; DQQ-NEXT:    [[TMP13:%.*]] = load i64, ptr @__nsan_shadow_ret_tag, align 8
+; DQQ-NEXT:    [[TMP14:%.*]] = icmp eq i64 [[TMP13]], ptrtoint (ptr @frexp to i64)
+; DQQ-NEXT:    [[TMP15:%.*]] = load fp128, ptr @__nsan_shadow_ret_ptr, align 16
+; DQQ-NEXT:    [[TMP16:%.*]] = fpext double [[TMP12]] to fp128
+; DQQ-NEXT:    [[TMP17:%.*]] = select i1 [[TMP14]], fp128 [[TMP15]], fp128 [[TMP16]]
+; DQQ-NEXT:    [[TMP18:%.*]] = call i32 @__nsan_internal_check_double_q(double [[TMP12]], fp128 [[TMP17]], i32 1, i64 0)
+; DQQ-NEXT:    [[TMP19:%.*]] = icmp eq i32 [[TMP18]], 1
+; DQQ-NEXT:    [[TMP20:%.*]] = fpext double [[TMP12]] to fp128
+; DQQ-NEXT:    [[TMP21:%.*]] = select i1 [[TMP19]], fp128 [[TMP20]], fp128 [[TMP17]]
+; DQQ-NEXT:    store i64 ptrtoint (ptr @call_frexp_libfunc_nointrinsic to i64), ptr @__nsan_shadow_ret_tag, align 8
+; DQQ-NEXT:    store fp128 [[TMP21]], ptr @__nsan_shadow_ret_ptr, align 16
+; DQQ-NEXT:    ret double [[TMP12]]
+;
+; DLQ-LABEL: @call_frexp_libfunc_nointrinsic(
+; DLQ-NEXT:    [[TMP3:%.*]] = load i64, ptr @__nsan_shadow_args_tag, align 8
+; DLQ-NEXT:    [[TMP4:%.*]] = icmp eq i64 [[TMP3]], ptrtoint (ptr @call_frexp_libfunc_nointrinsic to i64)
+; DLQ-NEXT:    [[TMP5:%.*]] = load x86_fp80, ptr @__nsan_shadow_args_ptr, align 1
+; DLQ-NEXT:    [[TMP6:%.*]] = fpext double [[TMP0:%.*]] to x86_fp80
+; DLQ-NEXT:    [[TMP7:%.*]] = select i1 [[TMP4]], x86_fp80 [[TMP5]], x86_fp80 [[TMP6]]
+; DLQ-NEXT:    store i64 0, ptr @__nsan_shadow_args_tag, align 8
+; DLQ-NEXT:    [[TMP8:%.*]] = call i32 @__nsan_internal_check_double_l(double [[TMP0]], x86_fp80 [[TMP7]], i32 2, i64 0)
+; DLQ-NEXT:    [[TMP9:%.*]] = icmp eq i32 [[TMP8]], 1
+; DLQ-NEXT:    [[TMP10:%.*]] = fpext double [[TMP0]] to x86_fp80
+; DLQ-NEXT:    [[TMP11:%.*]] = select i1 [[TMP9]], x86_fp80 [[TMP10]], x86_fp80 [[TMP7]]
+; DLQ-NEXT:    [[TMP12:%.*]] = tail call double @frexp(double [[TMP0]], ptr [[TMP1:%.*]])
+; DLQ-NEXT:    [[TMP13:%.*]] = load i64, ptr @__nsan_shadow_ret_tag, align 8
+; DLQ-NEXT:    [[TMP14:%.*]] = icmp eq i64 [[TMP13]], ptrtoint (ptr @frexp to i64)
+; DLQ-NEXT:    [[TMP15:%.*]] = load x86_fp80, ptr @__nsan_shadow_ret_ptr, align 16
+; DLQ-NEXT:    [[TMP16:%.*]] = fpext double [[TMP12]] to x86_fp80
+; DLQ-NEXT:    [[TMP17:%.*]] = select i1 [[TMP14]], x86_fp80 [[TMP15]], x86_fp80 [[TMP16]]
+; DLQ-NEXT:    [[TMP18:%.*]] = call i32 @__nsan_internal_check_double_l(double [[TMP12]], x86_fp80 [[TMP17]], i32 1, i64 0)
+; DLQ-NEXT:    [[TMP19:%.*]] = icmp eq i32 [[TMP18]], 1
+; DLQ-NEXT:    [[TMP20:%.*]] = fpext double [[TMP12]] to x86_fp80
+; DLQ-NEXT:    [[TMP21:%.*]] = select i1 [[TMP19]], x86_fp80 [[TMP20]], x86_fp80 [[TMP17]]
+; DLQ-NEXT:    store i64 ptrtoint (ptr @call_frexp_libfunc_nointrinsic to i64), ptr @__nsan_shadow_ret_tag, align 8
+; DLQ-NEXT:    store x86_fp80 [[TMP21]], ptr @__nsan_shadow_ret_ptr, align 16
+; DLQ-NEXT:    ret double [[TMP12]]
+;
+  %3 = tail call double @frexp(double %0, i32* %1)
+  ret double %3
+}
+
+define float @call_fn_taking_float_by_fn_ptr(float (float)* nocapture %fn_ptr) sanitize_numericalstability {
+; CHECK-LABEL: @call_fn_taking_float_by_fn_ptr(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP0:%.*]] = ptrtoint ptr [[FN_PTR:%.*]] to i64
+; CHECK-NEXT:    store i64 [[TMP0]], ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    store double 1.000000e+00, ptr @__nsan_shadow_args_ptr, align 1
+; CHECK-NEXT:    [[R:%.*]] = call float [[FN_PTR]](float 1.000000e+00)
+; CHECK-NEXT:    [[TMP1:%.*]] = load i64, ptr @__nsan_shadow_ret_tag, align 8
+; CHECK-NEXT:    [[TMP2:%.*]] = ptrtoint ptr [[FN_PTR]] to i64
+; CHECK-NEXT:    [[TMP3:%.*]] = icmp eq i64 [[TMP1]], [[TMP2]]
+; CHECK-NEXT:    [[TMP4:%.*]] = load double, ptr @__nsan_shadow_ret_ptr, align 8
+; CHECK-NEXT:    [[TMP5:%.*]] = fpext float [[R]] to double
+; CHECK-NEXT:    [[TMP6:%.*]] = select i1 [[TMP3]], double [[TMP4]], double [[TMP5]]
+; CHECK-NEXT:    [[TMP7:%.*]] = call i32 @__nsan_internal_check_float_d(float [[R]], double [[TMP6]], i32 1, i64 0)
+; CHECK-NEXT:    [[TMP8:%.*]] = icmp eq i32 [[TMP7]], 1
+; CHECK-NEXT:    [[TMP9:%.*]] = fpext float [[R]] to double
+; CHECK-NEXT:    [[TMP10:%.*]] = select i1 [[TMP8]], double [[TMP9]], double [[TMP6]]
+; CHECK-NEXT:    store i64 ptrtoint (ptr @call_fn_taking_float_by_fn_ptr to i64), ptr @__nsan_shadow_ret_tag, align 8
+; CHECK-NEXT:    store double [[TMP10]], ptr @__nsan_shadow_ret_ptr, align 8
+; CHECK-NEXT:    ret float [[R]]
+;
+entry:
+  %r = call float %fn_ptr(float 1.0)
+  ret float %r
+}
+
+define void @store_float(ptr %dst) sanitize_numericalstability {
+; CHECK-LABEL: @store_float(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP0:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_store(ptr [[DST:%.*]], i64 1)
+; CHECK-NEXT:    store double 4.200000e+01, ptr [[TMP0]], align 1
+; CHECK-NEXT:    store float 4.200000e+01, ptr [[DST]], align 1
+; CHECK-NEXT:    ret void
+;
+entry:
+  store float 42.0, ptr %dst, align 1
+  ret void
+}
+
+define void @store_non_float(ptr %dst) sanitize_numericalstability {
+; CHECK-LABEL: @store_non_float(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    store i32 42, ptr [[DST:%.*]], align 1
+; CHECK-NEXT:    [[TMP0:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_store(ptr [[DST]], i64 1)
+; CHECK-NEXT:    store double 0x36F5000000000000, ptr [[TMP0]], align 1
+; CHECK-NEXT:    ret void
+;
+entry:
+  store i32 42, ptr %dst, align 1
+  ret void
+}
+
+define i1 @inline_asm(double %0) sanitize_numericalstability {
+; DQQ-LABEL: @inline_asm(
+; DQQ-NEXT:  entry:
+; DQQ-NEXT:    [[TMP1:%.*]] = load i64, ptr @__nsan_shadow_args_tag, align 8
+; DQQ-NEXT:    [[TMP2:%.*]] = icmp eq i64 [[TMP1]], ptrtoint (ptr @inline_asm to i64)
+; DQQ-NEXT:    [[TMP3:%.*]] = load fp128, ptr @__nsan_shadow_args_ptr, align 1
+; DQQ-NEXT:    [[TMP4:%.*]] = fpext double [[TMP0:%.*]] to fp128
+; DQQ-NEXT:    [[TMP5:%.*]] = select i1 [[TMP2]], fp128 [[TMP3]], fp128 [[TMP4]]
+; DQQ-NEXT:    store i64 0, ptr @__nsan_shadow_args_tag, align 8
+; DQQ-NEXT:    [[TMP6:%.*]] = call i32 asm "pmovmskb $1, $0", "=r,x,~{dirflag},~{fpsr},~{flags}"(double [[TMP0]])
+; DQQ-NEXT:    [[TMP7:%.*]] = trunc i32 [[TMP6]] to i8
+; DQQ-NEXT:    [[TMP8:%.*]] = icmp slt i8 [[TMP7]], 0
+; DQQ-NEXT:    ret i1 [[TMP8]]
+;
+; DLQ-LABEL: @inline_asm(
+; DLQ-NEXT:  entry:
+; DLQ-NEXT:    [[TMP1:%.*]] = load i64, ptr @__nsan_shadow_args_tag, align 8
+; DLQ-NEXT:    [[TMP2:%.*]] = icmp eq i64 [[TMP1]], ptrtoint (ptr @inline_asm to i64)
+; DLQ-NEXT:    [[TMP3:%.*]] = load x86_fp80, ptr @__nsan_shadow_args_ptr, align 1
+; DLQ-NEXT:    [[TMP4:%.*]] = fpext double [[TMP0:%.*]] to x86_fp80
+; DLQ-NEXT:    [[TMP5:%.*]] = select i1 [[TMP2]], x86_fp80 [[TMP3]], x86_fp80 [[TMP4]]
+; DLQ-NEXT:    store i64 0, ptr @__nsan_shadow_args_tag, align 8
+; DLQ-NEXT:    [[TMP6:%.*]] = call i32 asm "pmovmskb $1, $0", "=r,x,~{dirflag},~{fpsr},~{flags}"(double [[TMP0]])
+; DLQ-NEXT:    [[TMP7:%.*]] = trunc i32 [[TMP6]] to i8
+; DLQ-NEXT:    [[TMP8:%.*]] = icmp slt i8 [[TMP7]], 0
+; DLQ-NEXT:    ret i1 [[TMP8]]
+;
+entry:
+  %1 = call i32 asm "pmovmskb $1, $0", "=r,x,~{dirflag},~{fpsr},~{flags}"(double %0)
+  %2 = trunc i32 %1 to i8
+  %3 = icmp slt i8 %2, 0
+  ret i1 %3
+}
+
+define void @vector_extract(<2 x float> %0) sanitize_numericalstability {
+; CHECK-LABEL: @vector_extract(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP1:%.*]] = load i64, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[TMP2:%.*]] = icmp eq i64 [[TMP1]], ptrtoint (ptr @vector_extract to i64)
+; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x double>, ptr @__nsan_shadow_args_ptr, align 1
+; CHECK-NEXT:    [[TMP4:%.*]] = fpext <2 x float> [[TMP0:%.*]] to <2 x double>
+; CHECK-NEXT:    [[TMP5:%.*]] = select i1 [[TMP2]], <2 x double> [[TMP3]], <2 x double> [[TMP4]]
+; CHECK-NEXT:    store i64 0, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[TMP6:%.*]] = extractelement <2 x float> [[TMP0]], i32 1
+; CHECK-NEXT:    [[TMP7:%.*]] = extractelement <2 x double> [[TMP5]], i32 1
+; CHECK-NEXT:    ret void
+;
+entry:
+  %1 = extractelement <2 x float> %0, i32 1
+  ret void
+}
+
+define void @vector_insert(<2 x float> %0) sanitize_numericalstability {
+; CHECK-LABEL: @vector_insert(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP1:%.*]] = load i64, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[TMP2:%.*]] = icmp eq i64 [[TMP1]], ptrtoint (ptr @vector_insert to i64)
+; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x double>, ptr @__nsan_shadow_args_ptr, align 1
+; CHECK-NEXT:    [[TMP4:%.*]] = fpext <2 x float> [[TMP0:%.*]] to <2 x double>
+; CHECK-NEXT:    [[TMP5:%.*]] = select i1 [[TMP2]], <2 x double> [[TMP3]], <2 x double> [[TMP4]]
+; CHECK-NEXT:    store i64 0, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[TMP6:%.*]] = insertelement <2 x float> [[TMP0]], float 1.000000e+00, i32 1
+; CHECK-NEXT:    [[TMP7:%.*]] = insertelement <2 x double> [[TMP5]], double 1.000000e+00, i32 1
+; CHECK-NEXT:    ret void
+;
+entry:
+  %1 = insertelement <2 x float> %0, float 1.0, i32 1
+  ret void
+}
+
+
+define void @vector_shuffle(<2 x float> %0) sanitize_numericalstability {
+; CHECK-LABEL: @vector_shuffle(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP1:%.*]] = load i64, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[TMP2:%.*]] = icmp eq i64 [[TMP1]], ptrtoint (ptr @vector_shuffle to i64)
+; CHECK-NEXT:    [[TMP3:%.*]] = load <2 x double>, ptr @__nsan_shadow_args_ptr, align 1
+; CHECK-NEXT:    [[TMP4:%.*]] = fpext <2 x float> [[TMP0:%.*]] to <2 x double>
+; CHECK-NEXT:    [[TMP5:%.*]] = select i1 [[TMP2]], <2 x double> [[TMP3]], <2 x double> [[TMP4]]
+; CHECK-NEXT:    store i64 0, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <2 x float> [[TMP0]], <2 x float> <float 1.000000e+00, float 1.000000e+00>, <2 x i32> <i32 1, i32 3>
+; CHECK-NEXT:    [[TMP7:%.*]] = shufflevector <2 x double> [[TMP5]], <2 x double> <double 1.000000e+00, double 1.000000e+00>, <2 x i32> <i32 1, i32 3>
+; CHECK-NEXT:    ret void
+;
+entry:
+  %1 = shufflevector <2 x float> %0, <2 x float> <float 1.0, float 1.0>, <2 x i32> <i32 1, i32 3>
+  ret void
+}
+
+define void @aggregate_extract({i32, {float, i1}} %0) sanitize_numericalstability {
+; CHECK-LABEL: @aggregate_extract(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP1:%.*]] = extractvalue { i32, { float, i1 } } [[TMP0:%.*]], 1, 0
+; CHECK-NEXT:    [[TMP2:%.*]] = fpext float [[TMP1]] to double
+; CHECK-NEXT:    ret void
+;
+entry:
+  %1 = extractvalue {i32, {float, i1}} %0, 1, 0
+  ret void
+}
+
+define void @aggregate_insert({i32, {float, i1}} %0, float %1) sanitize_numericalstability {
+; CHECK-LABEL: @aggregate_insert(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP2:%.*]] = load i64, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[TMP3:%.*]] = icmp eq i64 [[TMP2]], ptrtoint (ptr @aggregate_insert to i64)
+; CHECK-NEXT:    [[TMP4:%.*]] = load double, ptr @__nsan_shadow_args_ptr, align 1
+; CHECK-NEXT:    [[TMP5:%.*]] = fpext float [[TMP1:%.*]] to double
+; CHECK-NEXT:    [[TMP6:%.*]] = select i1 [[TMP3]], double [[TMP4]], double [[TMP5]]
+; CHECK-NEXT:    store i64 0, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[TMP7:%.*]] = call i32 @__nsan_internal_check_float_d(float [[TMP1]], double [[TMP6]], i32 5, i64 0)
+; CHECK-NEXT:    [[TMP8:%.*]] = icmp eq i32 [[TMP7]], 1
+; CHECK-NEXT:    [[TMP9:%.*]] = fpext float [[TMP1]] to double
+; CHECK-NEXT:    [[TMP10:%.*]] = select i1 [[TMP8]], double [[TMP9]], double [[TMP6]]
+; CHECK-NEXT:    [[TMP11:%.*]] = insertvalue { i32, { float, i1 } } [[TMP0:%.*]], float [[TMP1]], 1, 0
+; CHECK-NEXT:    ret void
+;
+entry:
+  %2 = insertvalue {i32, {float, i1}} %0, float %1, 1, 0
+  ret void
+}
+
+define void @aggregate_insert_avoid_const_check({i32, {float, i1}} %0) sanitize_numericalstability {
+; CHECK-LABEL: @aggregate_insert_avoid_const_check(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP1:%.*]] = insertvalue { i32, { float, i1 } } [[TMP0:%.*]], float 1.000000e+00, 1, 0
+; CHECK-NEXT:    ret void
+;
+entry:
+  %1 = insertvalue {i32, {float, i1}} %0, float 1.0, 1, 0
+  ret void
+}
+
+
+declare float @fabsf(float)
+
+define float @sub_fabs(float %a, float %b) sanitize_numericalstability {
+; CHECK-LABEL: @sub_fabs(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP0:%.*]] = load i64, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[TMP1:%.*]] = icmp eq i64 [[TMP0]], ptrtoint (ptr @sub_fabs to i64)
+; CHECK-NEXT:    [[TMP2:%.*]] = load double, ptr @__nsan_shadow_args_ptr, align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = fpext float [[A:%.*]] to double
+; CHECK-NEXT:    [[TMP4:%.*]] = select i1 [[TMP1]], double [[TMP2]], double [[TMP3]]
+; CHECK-NEXT:    [[TMP5:%.*]] = load double, ptr getelementptr inbounds ([16384 x i8], ptr @__nsan_shadow_args_ptr, i64 0, i64 8), align 1
+; CHECK-NEXT:    [[TMP6:%.*]] = fpext float [[B:%.*]] to double
+; CHECK-NEXT:    [[TMP7:%.*]] = select i1 [[TMP1]], double [[TMP5]], double [[TMP6]]
+; CHECK-NEXT:    store i64 0, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[S:%.*]] = fsub float [[A]], [[B]]
+; CHECK-NEXT:    [[TMP8:%.*]] = fsub double [[TMP4]], [[TMP7]]
+; CHECK-NEXT:    [[TMP9:%.*]] = call i32 @__nsan_internal_check_float_d(float [[S]], double [[TMP8]], i32 2, i64 0)
+; CHECK-NEXT:    [[TMP10:%.*]] = icmp eq i32 [[TMP9]], 1
+; CHECK-NEXT:    [[TMP11:%.*]] = fpext float [[S]] to double
+; CHECK-NEXT:    [[TMP12:%.*]] = select i1 [[TMP10]], double [[TMP11]], double [[TMP8]]
+; CHECK-NEXT:    [[R:%.*]] = call float @fabsf(float [[S]]) #[[ATTR4]]
+; CHECK-NEXT:    [[TMP13:%.*]] = call double @llvm.fabs.f64(double [[TMP8]])
+; CHECK-NEXT:    [[TMP14:%.*]] = call i32 @__nsan_internal_check_float_d(float [[R]], double [[TMP13]], i32 1, i64 0)
+; CHECK-NEXT:    [[TMP15:%.*]] = icmp eq i32 [[TMP14]], 1
+; CHECK-NEXT:    [[TMP16:%.*]] = fpext float [[R]] to double
+; CHECK-NEXT:    [[TMP17:%.*]] = select i1 [[TMP15]], double [[TMP16]], double [[TMP13]]
+; CHECK-NEXT:    store i64 ptrtoint (ptr @sub_fabs to i64), ptr @__nsan_shadow_ret_tag, align 8
+; CHECK-NEXT:    store double [[TMP17]], ptr @__nsan_shadow_ret_ptr, align 8
+; CHECK-NEXT:    ret float [[R]]
+;
+entry:
+  %s = fsub float %a, %b
+  %r = call float @fabsf(float %s)
+  ret float %r
+}
+
+; Note that the `unsafe-fp-math` from the function attributes should be moved to
+; individual instructions, with the shadow instructions NOT getting the attribute.
+define float @param_add_return_float_unsafe_fp_math(float %a) #0 {
+; CHECK-LABEL: @param_add_return_float_unsafe_fp_math(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP0:%.*]] = load i64, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[TMP1:%.*]] = icmp eq i64 [[TMP0]], ptrtoint (ptr @param_add_return_float_unsafe_fp_math to i64)
+; CHECK-NEXT:    [[TMP2:%.*]] = load double, ptr @__nsan_shadow_args_ptr, align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = fpext float [[A:%.*]] to double
+; CHECK-NEXT:    [[TMP4:%.*]] = select i1 [[TMP1]], double [[TMP2]], double [[TMP3]]
+; CHECK-NEXT:    store i64 0, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[B:%.*]] = fadd fast float [[A]], 1.000000e+00
+; CHECK-NEXT:    [[TMP5:%.*]] = fadd double [[TMP4]], 1.000000e+00
+; CHECK-NEXT:    [[TMP6:%.*]] = call i32 @__nsan_internal_check_float_d(float [[B]], double [[TMP5]], i32 1, i64 0)
+; CHECK-NEXT:    [[TMP7:%.*]] = icmp eq i32 [[TMP6]], 1
+; CHECK-NEXT:    [[TMP8:%.*]] = fpext float [[B]] to double
+; CHECK-NEXT:    [[TMP9:%.*]] = select i1 [[TMP7]], double [[TMP8]], double [[TMP5]]
+; CHECK-NEXT:    store i64 ptrtoint (ptr @param_add_return_float_unsafe_fp_math to i64), ptr @__nsan_shadow_ret_tag, align 8
+; CHECK-NEXT:    store double [[TMP9]], ptr @__nsan_shadow_ret_ptr, align 8
+; CHECK-NEXT:    ret float [[B]]
+;
+entry:
+  %b = fadd float %a, 1.0
+  ret float %b
+}
+
+
+define void @truncate(<2 x double> %0) sanitize_numericalstability {
+; DQQ-LABEL: @truncate(
+; DQQ-NEXT:  entry:
+; DQQ-NEXT:    [[TMP1:%.*]] = load i64, ptr @__nsan_shadow_args_tag, align 8
+; DQQ-NEXT:    [[TMP2:%.*]] = icmp eq i64 [[TMP1]], ptrtoint (ptr @truncate to i64)
+; DQQ-NEXT:    [[TMP3:%.*]] = load <2 x fp128>, ptr @__nsan_shadow_args_ptr, align 1
+; DQQ-NEXT:    [[TMP4:%.*]] = fpext <2 x double> [[TMP0:%.*]] to <2 x fp128>
+; DQQ-NEXT:    [[TMP5:%.*]] = select i1 [[TMP2]], <2 x fp128> [[TMP3]], <2 x fp128> [[TMP4]]
+; DQQ-NEXT:    store i64 0, ptr @__nsan_shadow_args_tag, align 8
+; DQQ-NEXT:    [[TMP6:%.*]] = fptrunc <2 x double> [[TMP0]] to <2 x float>
+; DQQ-NEXT:    [[TMP7:%.*]] = fptrunc <2 x fp128> [[TMP5]] to <2 x double>
+; DQQ-NEXT:    ret void
+;
+; DLQ-LABEL: @truncate(
+; DLQ-NEXT:  entry:
+; DLQ-NEXT:    [[TMP1:%.*]] = load i64, ptr @__nsan_shadow_args_tag, align 8
+; DLQ-NEXT:    [[TMP2:%.*]] = icmp eq i64 [[TMP1]], ptrtoint (ptr @truncate to i64)
+; DLQ-NEXT:    [[TMP3:%.*]] = load <2 x x86_fp80>, ptr @__nsan_shadow_args_ptr, align 1
+; DLQ-NEXT:    [[TMP4:%.*]] = fpext <2 x double> [[TMP0:%.*]] to <2 x x86_fp80>
+; DLQ-NEXT:    [[TMP5:%.*]] = select i1 [[TMP2]], <2 x x86_fp80> [[TMP3]], <2 x x86_fp80> [[TMP4]]
+; DLQ-NEXT:    store i64 0, ptr @__nsan_shadow_args_tag, align 8
+; DLQ-NEXT:    [[TMP6:%.*]] = fptrunc <2 x double> [[TMP0]] to <2 x float>
+; DLQ-NEXT:    [[TMP7:%.*]] = fptrunc <2 x x86_fp80> [[TMP5]] to <2 x double>
+; DLQ-NEXT:    ret void
+;
+entry:
+  %1 = fptrunc <2 x double> %0 to  <2 x float>
+  ret void
+}
+
+define void @unaryop(float %a) sanitize_numericalstability {
+; CHECK-LABEL: @unaryop(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP0:%.*]] = load i64, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[TMP1:%.*]] = icmp eq i64 [[TMP0]], ptrtoint (ptr @unaryop to i64)
+; CHECK-NEXT:    [[TMP2:%.*]] = load double, ptr @__nsan_shadow_args_ptr, align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = fpext float [[A:%.*]] to double
+; CHECK-NEXT:    [[TMP4:%.*]] = select i1 [[TMP1]], double [[TMP2]], double [[TMP3]]
+; CHECK-NEXT:    store i64 0, ptr @__nsan_shadow_args_tag, align 8
+; CHECK-NEXT:    [[C:%.*]] = fneg float [[A]]
+; CHECK-NEXT:    [[TMP5:%.*]] = fneg double [[TMP4]]
+; CHECK-NEXT:    ret void
+;
+entry:
+  %c = fneg float %a
+  ret void
+}
+
+
+attributes #0 = { nounwind readonly uwtable sanitize_numericalstability "correctly-rounded-divide-sqrt-fp-math"="false" "denormal-fp-math"="preserve-sign,preserve-sign" "denormal-fp-math-f32"="ieee,ieee" "disable-tail-calls"="false" "frame-pointer"="none" "less-precise-fpmad"="false" "min-legal-vector-width"="0" "no-infs-fp-math"="true" "no-jump-tables"="false" "no-nans-fp-math"="true" "no-signed-zeros-fp-math"="true" "no-trapping-math"="false" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "unsafe-fp-math"="true" "use-soft-float"="false" }
+
diff --git a/llvm/test/Instrumentation/NumericalStabilitySanitizer/cfg.ll b/llvm/test/Instrumentation/NumericalStabilitySanitizer/cfg.ll
new file mode 100644
index 0000000000000..cb4e1ee13dbcd
--- /dev/null
+++ b/llvm/test/Instrumentation/NumericalStabilitySanitizer/cfg.ll
@@ -0,0 +1,113 @@
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
+; RUN: opt < %s -passes=nsan -nsan-shadow-type-mapping=dqq -S | FileCheck %s
+target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
+
+; Tests with more involved control flow to check lazy construction of the
+; shadow values.
+
+define float @forward_use() sanitize_numericalstability {
+; CHECK-LABEL: @forward_use(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    br label [[BLOCK1:%.*]]
+; CHECK:       loop:
+; CHECK-NEXT:    [[D:%.*]] = fadd float [[B:%.*]], 2.000000e+00
+; CHECK-NEXT:    [[TMP0:%.*]] = fadd double [[TMP2:%.*]], 2.000000e+00
+; CHECK-NEXT:    br label [[BLOCK1]]
+; CHECK:       block1:
+; CHECK-NEXT:    [[A:%.*]] = phi float [ [[D]], [[LOOP:%.*]] ], [ 1.000000e+00, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    [[TMP1:%.*]] = phi double [ [[TMP0]], [[LOOP]] ], [ 1.000000e+00, [[ENTRY]] ]
+; CHECK-NEXT:    [[B]] = fadd float [[A]], 1.000000e+00
+; CHECK-NEXT:    [[TMP2]] = fadd double [[TMP1]], 1.000000e+00
+; CHECK-NEXT:    br label [[LOOP]]
+;
+
+entry:
+  br label %block1
+
+loop:
+  %d = fadd float %b, 2.0 ; this is a forward reference, requiring shadow(%b) to be available.
+  br label %block1
+
+block1:
+  %a = phi float [ %d, %loop], [ 1.0, %entry ]
+  %b = fadd float %a, 1.0
+  br label %loop
+}
+
+define float @forward_use_with_load(float* %p) sanitize_numericalstability {
+; CHECK-LABEL: @forward_use_with_load(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    br label [[BLOCK1:%.*]]
+; CHECK:       loop:
+; CHECK-NEXT:    [[D:%.*]] = fadd float [[B:%.*]], 2.000000e+00
+; CHECK-NEXT:    [[TMP0:%.*]] = fadd double [[TMP10:%.*]], 2.000000e+00
+; CHECK-NEXT:    br label [[BLOCK1]]
+; CHECK:       block1:
+; CHECK-NEXT:    [[A:%.*]] = phi float [ [[D]], [[LOOP:%.*]] ], [ 1.000000e+00, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    [[TMP1:%.*]] = phi double [ [[TMP0]], [[LOOP]] ], [ 1.000000e+00, [[ENTRY]] ]
+; CHECK-NEXT:    [[L:%.*]] = load float, ptr [[P:%.*]], align 4
+; CHECK-NEXT:    [[TMP2:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_load(ptr [[P]], i64 1)
+; CHECK-NEXT:    [[TMP3:%.*]] = icmp eq ptr [[TMP2]], null
+; CHECK-NEXT:    br i1 [[TMP3]], label [[TMP6:%.*]], label [[TMP4:%.*]]
+; CHECK:       4:
+; CHECK-NEXT:    [[TMP5:%.*]] = load double, ptr [[TMP2]], align 1
+; CHECK-NEXT:    br label [[TMP8:%.*]]
+; CHECK:       6:
+; CHECK-NEXT:    [[TMP7:%.*]] = fpext float [[L]] to double
+; CHECK-NEXT:    br label [[TMP8]]
+; CHECK:       8:
+; CHECK-NEXT:    [[TMP9:%.*]] = phi double [ [[TMP5]], [[TMP4]] ], [ [[TMP7]], [[TMP6]] ]
+; CHECK-NEXT:    [[B]] = fadd float [[L]], 1.000000e+00
+; CHECK-NEXT:    [[TMP10]] = fadd double [[TMP9]], 1.000000e+00
+; CHECK-NEXT:    br label [[LOOP]]
+;
+
+entry:
+  br label %block1
+
+loop:
+  %d = fadd float %b, 2.0 ; this is a forward reference, requiring shadow(%b) to be available.
+  br label %block1
+
+block1:
+  %a = phi float [ %d, %loop], [ 1.0, %entry ]
+  %l = load float, float* %p ; the load creates a new block
+  %b = fadd float %l, 1.0 ; this requires shadow(%l).
+  br label %loop
+}
+
+define float @forward_use_with_two_uses() sanitize_numericalstability {
+; CHECK-LABEL: @forward_use_with_two_uses(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    br label [[BLOCK1:%.*]]
+; CHECK:       loop:
+; CHECK-NEXT:    [[D:%.*]] = fadd float [[B:%.*]], 2.000000e+00
+; CHECK-NEXT:    [[TMP0:%.*]] = fadd double [[TMP4:%.*]], 2.000000e+00
+; CHECK-NEXT:    br label [[BLOCK1]]
+; CHECK:       block1:
+; CHECK-NEXT:    [[A:%.*]] = phi float [ [[D]], [[LOOP:%.*]] ], [ 1.000000e+00, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    [[TMP1:%.*]] = phi double [ [[TMP0]], [[LOOP]] ], [ 1.000000e+00, [[ENTRY]] ]
+; CHECK-NEXT:    [[T1:%.*]] = fadd float [[A]], 1.000000e+00
+; CHECK-NEXT:    [[TMP2:%.*]] = fadd double [[TMP1]], 1.000000e+00
+; CHECK-NEXT:    [[T2:%.*]] = fadd float [[T1]], 3.000000e+00
+; CHECK-NEXT:    [[TMP3:%.*]] = fadd double [[TMP2]], 3.000000e+00
+; CHECK-NEXT:    [[B]] = fadd float [[T1]], [[T2]]
+; CHECK-NEXT:    [[TMP4]] = fadd double [[TMP2]], [[TMP3]]
+; CHECK-NEXT:    br label [[LOOP]]
+;
+
+entry:
+  br label %block1
+
+loop:
+  %d = fadd float %b, 2.0 ; this is a forward reference, requiring shadow(%b) to be available.
+  br label %block1
+
+block1:
+  %a = phi float [ %d, %loop], [ 1.0, %entry ]
+  %t1 = fadd float %a, 1.0
+  %t2 = fadd float %t1, 3.0 ; this requires shadow(%t1)
+  %b = fadd float %t1, %t2 ; this requires shadow(%t2) and shadow(%t1).
+  br label %loop
+}
+
diff --git a/llvm/test/Instrumentation/NumericalStabilitySanitizer/invoke.ll b/llvm/test/Instrumentation/NumericalStabilitySanitizer/invoke.ll
new file mode 100644
index 0000000000000..450d49aa85a1e
--- /dev/null
+++ b/llvm/test/Instrumentation/NumericalStabilitySanitizer/invoke.ll
@@ -0,0 +1,148 @@
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
+; RUN: opt -passes=nsan -nsan-shadow-type-mapping=dqq -S %s | FileCheck %s
+target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
+
+; Tests for invoke instructions that require special handling of the phis.
+
+declare float @may_throw()
+
+declare void @personalityFn()
+
+define float @invoke1() sanitize_numericalstability personality void ()* @personalityFn {
+; CHECK-LABEL: @invoke1(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[C:%.*]] = invoke float @may_throw()
+; CHECK-NEXT:    to label [[TMP0:%.*]] unwind label [[LAND:%.*]]
+; CHECK:       0:
+; CHECK-NEXT:    [[TMP1:%.*]] = load i64, ptr @__nsan_shadow_ret_tag, align 8
+; CHECK-NEXT:    [[TMP2:%.*]] = icmp eq i64 [[TMP1]], ptrtoint (ptr @may_throw to i64)
+; CHECK-NEXT:    [[TMP3:%.*]] = load double, ptr @__nsan_shadow_ret_ptr, align 8
+; CHECK-NEXT:    [[TMP4:%.*]] = fpext float [[C]] to double
+; CHECK-NEXT:    [[TMP5:%.*]] = select i1 [[TMP2]], double [[TMP3]], double [[TMP4]]
+; CHECK-NEXT:    br label [[CONTINUE:%.*]]
+; CHECK:       continue:
+; CHECK-NEXT:    br label [[EXIT:%.*]]
+; CHECK:       land:
+; CHECK-NEXT:    [[RES:%.*]] = landingpad { ptr, i32 }
+; CHECK-NEXT:    cleanup
+; CHECK-NEXT:    [[LV:%.*]] = uitofp i32 1 to float
+; CHECK-NEXT:    br label [[EXIT]]
+; CHECK:       exit:
+; CHECK-NEXT:    [[R:%.*]] = phi float [ [[LV]], [[LAND]] ], [ [[C]], [[CONTINUE]] ]
+; CHECK-NEXT:    [[TMP6:%.*]] = phi double [ 1.000000e+00, [[LAND]] ], [ [[TMP5]], [[CONTINUE]] ]
+; CHECK-NEXT:    [[TMP7:%.*]] = call i32 @__nsan_internal_check_float_d(float [[R]], double [[TMP6]], i32 1, i64 0)
+; CHECK-NEXT:    [[TMP8:%.*]] = icmp eq i32 [[TMP7]], 1
+; CHECK-NEXT:    [[TMP9:%.*]] = fpext float [[R]] to double
+; CHECK-NEXT:    [[TMP10:%.*]] = select i1 [[TMP8]], double [[TMP9]], double [[TMP6]]
+; CHECK-NEXT:    store i64 ptrtoint (ptr @invoke1 to i64), ptr @__nsan_shadow_ret_tag, align 8
+; CHECK-NEXT:    store double [[TMP10]], ptr @__nsan_shadow_ret_ptr, align 8
+; CHECK-NEXT:    ret float [[R]]
+;
+
+entry:
+  %c = invoke float @may_throw() to label %continue unwind label %land
+
+continue:
+  br label %exit
+
+land:
+  %res = landingpad { ptr, i32 } cleanup
+  %lv = uitofp i32 1 to float
+  br label %exit
+
+exit:
+  %r = phi float [ %lv, %land], [ %c, %continue ]
+  ret float %r
+}
+
+define float @invoke2() sanitize_numericalstability personality void ()* @personalityFn {
+; CHECK-LABEL: @invoke2(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[C:%.*]] = invoke float @may_throw()
+; CHECK-NEXT:    to label [[TMP0:%.*]] unwind label [[LAND:%.*]]
+; CHECK:       0:
+; CHECK-NEXT:    [[TMP1:%.*]] = load i64, ptr @__nsan_shadow_ret_tag, align 8
+; CHECK-NEXT:    [[TMP2:%.*]] = icmp eq i64 [[TMP1]], ptrtoint (ptr @may_throw to i64)
+; CHECK-NEXT:    [[TMP3:%.*]] = load double, ptr @__nsan_shadow_ret_ptr, align 8
+; CHECK-NEXT:    [[TMP4:%.*]] = fpext float [[C]] to double
+; CHECK-NEXT:    [[TMP5:%.*]] = select i1 [[TMP2]], double [[TMP3]], double [[TMP4]]
+; CHECK-NEXT:    br label [[CONTINUE:%.*]]
+; CHECK:       continue:
+; CHECK-NEXT:    [[CV:%.*]] = fadd float [[C]], 2.000000e+00
+; CHECK-NEXT:    [[TMP6:%.*]] = fadd double [[TMP5]], 2.000000e+00
+; CHECK-NEXT:    br label [[EXIT:%.*]]
+; CHECK:       land:
+; CHECK-NEXT:    [[RES:%.*]] = landingpad { ptr, i32 }
+; CHECK-NEXT:    cleanup
+; CHECK-NEXT:    [[LV:%.*]] = uitofp i32 1 to float
+; CHECK-NEXT:    br label [[EXIT]]
+; CHECK:       exit:
+; CHECK-NEXT:    [[R:%.*]] = phi float [ [[LV]], [[LAND]] ], [ [[CV]], [[CONTINUE]] ]
+; CHECK-NEXT:    [[TMP7:%.*]] = phi double [ 1.000000e+00, [[LAND]] ], [ [[TMP6]], [[CONTINUE]] ]
+; CHECK-NEXT:    [[TMP8:%.*]] = call i32 @__nsan_internal_check_float_d(float [[R]], double [[TMP7]], i32 1, i64 0)
+; CHECK-NEXT:    [[TMP9:%.*]] = icmp eq i32 [[TMP8]], 1
+; CHECK-NEXT:    [[TMP10:%.*]] = fpext float [[R]] to double
+; CHECK-NEXT:    [[TMP11:%.*]] = select i1 [[TMP9]], double [[TMP10]], double [[TMP7]]
+; CHECK-NEXT:    store i64 ptrtoint (ptr @invoke2 to i64), ptr @__nsan_shadow_ret_tag, align 8
+; CHECK-NEXT:    store double [[TMP11]], ptr @__nsan_shadow_ret_ptr, align 8
+; CHECK-NEXT:    ret float [[R]]
+;
+
+entry:
+  %c = invoke float @may_throw() to label %continue unwind label %land
+
+continue:
+  %cv = fadd float %c, 2.0
+  br label %exit
+
+land:
+  %res = landingpad { ptr, i32 } cleanup
+  %lv = uitofp i32 1 to float
+  br label %exit
+
+exit:
+  %r = phi float [ %lv, %land], [ %cv, %continue ]
+  ret float %r
+}
+
+define float @invoke3() sanitize_numericalstability personality void ()* @personalityFn {
+; CHECK-LABEL: @invoke3(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[C:%.*]] = invoke float @may_throw()
+; CHECK-NEXT:    to label [[TMP0:%.*]] unwind label [[LAND:%.*]]
+; CHECK:       land:
+; CHECK-NEXT:    [[RES:%.*]] = landingpad { ptr, i32 }
+; CHECK-NEXT:    cleanup
+; CHECK-NEXT:    [[LV:%.*]] = uitofp i32 1 to float
+; CHECK-NEXT:    br label [[EXIT:%.*]]
+; CHECK:       0:
+; CHECK-NEXT:    [[TMP1:%.*]] = load i64, ptr @__nsan_shadow_ret_tag, align 8
+; CHECK-NEXT:    [[TMP2:%.*]] = icmp eq i64 [[TMP1]], ptrtoint (ptr @may_throw to i64)
+; CHECK-NEXT:    [[TMP3:%.*]] = load double, ptr @__nsan_shadow_ret_ptr, align 8
+; CHECK-NEXT:    [[TMP4:%.*]] = fpext float [[C]] to double
+; CHECK-NEXT:    [[TMP5:%.*]] = select i1 [[TMP2]], double [[TMP3]], double [[TMP4]]
+; CHECK-NEXT:    br label [[EXIT]]
+; CHECK:       exit:
+; CHECK-NEXT:    [[R:%.*]] = phi float [ [[LV]], [[LAND]] ], [ [[C]], [[TMP0]] ]
+; CHECK-NEXT:    [[TMP6:%.*]] = phi double [ 1.000000e+00, [[LAND]] ], [ [[TMP5]], [[TMP0]] ]
+; CHECK-NEXT:    [[TMP7:%.*]] = call i32 @__nsan_internal_check_float_d(float [[R]], double [[TMP6]], i32 1, i64 0)
+; CHECK-NEXT:    [[TMP8:%.*]] = icmp eq i32 [[TMP7]], 1
+; CHECK-NEXT:    [[TMP9:%.*]] = fpext float [[R]] to double
+; CHECK-NEXT:    [[TMP10:%.*]] = select i1 [[TMP8]], double [[TMP9]], double [[TMP6]]
+; CHECK-NEXT:    store i64 ptrtoint (ptr @invoke3 to i64), ptr @__nsan_shadow_ret_tag, align 8
+; CHECK-NEXT:    store double [[TMP10]], ptr @__nsan_shadow_ret_ptr, align 8
+; CHECK-NEXT:    ret float [[R]]
+;
+
+entry:
+  %c = invoke float @may_throw() to label %exit unwind label %land
+
+land:
+  %res = landingpad { ptr, i32 } cleanup
+  %lv = uitofp i32 1 to float
+  br label %exit
+
+exit:
+  %r = phi float [ %lv, %land], [ %c, %entry ]
+  ret float %r
+}
diff --git a/llvm/test/Instrumentation/NumericalStabilitySanitizer/memory.ll b/llvm/test/Instrumentation/NumericalStabilitySanitizer/memory.ll
new file mode 100644
index 0000000000000..fc55f4f5c5334
--- /dev/null
+++ b/llvm/test/Instrumentation/NumericalStabilitySanitizer/memory.ll
@@ -0,0 +1,405 @@
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
+; RUN: opt -passes=nsan -nsan-shadow-type-mapping=dqq -S %s | FileCheck %s
+target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
+
+; Tests with memory manipulation (memcpy, llvm.memcpy, ...).
+
+
+declare void @llvm.memcpy.p0i8.p0i8.i64(i8*, i8*, i64, i1)
+
+define void @call_memcpy_intrinsic(i8* nonnull align 8 dereferenceable(16) %a, i8* nonnull align 8 dereferenceable(16) %b) sanitize_numericalstability {
+; CHECK-LABEL: @call_memcpy_intrinsic(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    call void @__nsan_copy_values(ptr [[A:%.*]], ptr [[B:%.*]], i64 16)
+; CHECK-NEXT:    tail call void @llvm.memcpy.p0.p0.i64(ptr nonnull align 8 dereferenceable(16) [[A]], ptr nonnull align 8 dereferenceable(16) [[B]], i64 16, i1 false)
+; CHECK-NEXT:    ret void
+;
+entry:
+  tail call void @llvm.memcpy.p0i8.p0i8.i64(ptr nonnull align 8 dereferenceable(16) %a, ptr nonnull align 8 dereferenceable(16) %b, i64 16, i1 false)
+  ret void
+}
+
+declare dso_local i8* @memcpy(i8*, i8*, i64) local_unnamed_addr
+
+define void @call_memcpy(i8* nonnull align 8 dereferenceable(16) %a, i8* nonnull align 8 dereferenceable(16) %b) sanitize_numericalstability {
+; CHECK-LABEL: @call_memcpy(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP0:%.*]] = tail call ptr @memcpy(ptr nonnull align 8 dereferenceable(16) [[A:%.*]], ptr nonnull align 8 dereferenceable(16) [[B:%.*]], i64 16) #[[ATTR3:[0-9]+]]
+; CHECK-NEXT:    ret void
+;
+entry:
+  tail call i8* @memcpy(ptr nonnull align 8 dereferenceable(16) %a, ptr nonnull align 8 dereferenceable(16) %b, i64 16)
+  ret void
+}
+
+
+define void @transfer_float(float* %dst, float* %src) sanitize_numericalstability {
+; CHECK-LABEL: @transfer_float(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[T:%.*]] = load float, ptr [[SRC:%.*]], align 4
+; CHECK-NEXT:    [[TMP0:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_load(ptr [[SRC]], i64 1)
+; CHECK-NEXT:    [[TMP1:%.*]] = icmp eq ptr [[TMP0]], null
+; CHECK-NEXT:    br i1 [[TMP1]], label [[TMP4:%.*]], label [[TMP2:%.*]]
+; CHECK:       2:
+; CHECK-NEXT:    [[TMP3:%.*]] = load double, ptr [[TMP0]], align 1
+; CHECK-NEXT:    br label [[TMP6:%.*]]
+; CHECK:       4:
+; CHECK-NEXT:    [[TMP5:%.*]] = fpext float [[T]] to double
+; CHECK-NEXT:    br label [[TMP6]]
+; CHECK:       6:
+; CHECK-NEXT:    [[TMP7:%.*]] = phi double [ [[TMP3]], [[TMP2]] ], [ [[TMP5]], [[TMP4]] ]
+; CHECK-NEXT:    [[TMP8:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_store(ptr [[DST:%.*]], i64 1)
+; CHECK-NEXT:    [[TMP9:%.*]] = ptrtoint ptr [[DST]] to i64
+; CHECK-NEXT:    [[TMP10:%.*]] = call i32 @__nsan_internal_check_float_d(float [[T]], double [[TMP7]], i32 4, i64 [[TMP9]])
+; CHECK-NEXT:    [[TMP11:%.*]] = icmp eq i32 [[TMP10]], 1
+; CHECK-NEXT:    [[TMP12:%.*]] = fpext float [[T]] to double
+; CHECK-NEXT:    [[TMP13:%.*]] = select i1 [[TMP11]], double [[TMP12]], double [[TMP7]]
+; CHECK-NEXT:    store double [[TMP13]], ptr [[TMP8]], align 1
+; CHECK-NEXT:    store float [[T]], ptr [[DST]], align 1
+; CHECK-NEXT:    ret void
+;
+entry:
+  %t = load float, ptr %src
+  store float %t, ptr %dst, align 1
+  ret void
+}
+
+define void @transfer_non_float(i32* %dst, i32* %src) sanitize_numericalstability {
+; CHECK-LABEL: @transfer_non_float(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[T:%.*]] = load i32, ptr [[SRC:%.*]], align 4
+; CHECK-NEXT:    [[TMP0:%.*]] = call ptr @__nsan_internal_get_raw_shadow_type_ptr(ptr [[SRC]])
+; CHECK-NEXT:    [[TMP1:%.*]] = load i32, ptr [[TMP0]], align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = call ptr @__nsan_internal_get_raw_shadow_ptr(ptr [[SRC]])
+; CHECK-NEXT:    [[TMP3:%.*]] = load i64, ptr [[TMP2]], align 1
+; CHECK-NEXT:    store i32 [[T]], ptr [[DST:%.*]], align 1
+; CHECK-NEXT:    [[TMP4:%.*]] = call ptr @__nsan_internal_get_raw_shadow_type_ptr(ptr [[DST]])
+; CHECK-NEXT:    store i32 [[TMP1]], ptr [[TMP4]], align 1
+; CHECK-NEXT:    [[TMP5:%.*]] = call ptr @__nsan_internal_get_raw_shadow_ptr(ptr [[DST]])
+; CHECK-NEXT:    store i64 [[TMP3]], ptr [[TMP5]], align 1
+; CHECK-NEXT:    ret void
+;
+entry:
+  %t = load i32, ptr %src
+  store i32 %t, ptr %dst, align 1
+  ret void
+}
+
+define void @transfer_array([2 x float]* %a) sanitize_numericalstability {
+; CHECK-LABEL: @transfer_array(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[B:%.*]] = load [2 x float], ptr [[A:%.*]], align 1
+; CHECK-NEXT:    [[TMP0:%.*]] = call ptr @__nsan_internal_get_raw_shadow_type_ptr(ptr [[A]])
+; CHECK-NEXT:    [[TMP1:%.*]] = load i64, ptr [[TMP0]], align 1
+; CHECK-NEXT:    [[TMP2:%.*]] = call ptr @__nsan_internal_get_raw_shadow_ptr(ptr [[A]])
+; CHECK-NEXT:    [[TMP3:%.*]] = load i128, ptr [[TMP2]], align 1
+; CHECK-NEXT:    store [2 x float] [[B]], ptr [[A]], align 1
+; CHECK-NEXT:    [[TMP4:%.*]] = call ptr @__nsan_internal_get_raw_shadow_type_ptr(ptr [[A]])
+; CHECK-NEXT:    store i64 [[TMP1]], ptr [[TMP4]], align 1
+; CHECK-NEXT:    [[TMP5:%.*]] = call ptr @__nsan_internal_get_raw_shadow_ptr(ptr [[A]])
+; CHECK-NEXT:    store i128 [[TMP3]], ptr [[TMP5]], align 1
+; CHECK-NEXT:    ret void
+;
+entry:
+  %b = load [2 x float], ptr %a, align 1
+  store [2 x float] %b, ptr %a, align 1
+  ret void
+}
+
+define void @swap_untyped1(i64* nonnull align 8 %p, i64* nonnull align 8 %q) sanitize_numericalstability {
+; CHECK-LABEL: @swap_untyped1(
+; CHECK-NEXT:    [[QV:%.*]] = load i64, ptr [[Q:%.*]], align 8
+; CHECK-NEXT:    [[TMP1:%.*]] = call ptr @__nsan_internal_get_raw_shadow_type_ptr(ptr [[Q]])
+; CHECK-NEXT:    [[TMP2:%.*]] = load i64, ptr [[TMP1]], align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = call ptr @__nsan_internal_get_raw_shadow_ptr(ptr [[Q]])
+; CHECK-NEXT:    [[TMP4:%.*]] = load i128, ptr [[TMP3]], align 1
+; CHECK-NEXT:    [[PV:%.*]] = load i64, ptr [[P:%.*]], align 8
+; CHECK-NEXT:    [[TMP5:%.*]] = call ptr @__nsan_internal_get_raw_shadow_type_ptr(ptr [[P]])
+; CHECK-NEXT:    [[TMP6:%.*]] = load i64, ptr [[TMP5]], align 1
+; CHECK-NEXT:    [[TMP7:%.*]] = call ptr @__nsan_internal_get_raw_shadow_ptr(ptr [[P]])
+; CHECK-NEXT:    [[TMP8:%.*]] = load i128, ptr [[TMP7]], align 1
+; CHECK-NEXT:    store i64 [[PV]], ptr [[Q]], align 8
+; CHECK-NEXT:    [[TMP9:%.*]] = call ptr @__nsan_internal_get_raw_shadow_type_ptr(ptr [[Q]])
+; CHECK-NEXT:    store i64 [[TMP6]], ptr [[TMP9]], align 1
+; CHECK-NEXT:    [[TMP10:%.*]] = call ptr @__nsan_internal_get_raw_shadow_ptr(ptr [[Q]])
+; CHECK-NEXT:    store i128 [[TMP8]], ptr [[TMP10]], align 1
+; CHECK-NEXT:    store i64 [[QV]], ptr [[P]], align 8
+; CHECK-NEXT:    [[TMP11:%.*]] = call ptr @__nsan_internal_get_raw_shadow_type_ptr(ptr [[P]])
+; CHECK-NEXT:    store i64 [[TMP2]], ptr [[TMP11]], align 1
+; CHECK-NEXT:    [[TMP12:%.*]] = call ptr @__nsan_internal_get_raw_shadow_ptr(ptr [[P]])
+; CHECK-NEXT:    store i128 [[TMP4]], ptr [[TMP12]], align 1
+; CHECK-NEXT:    ret void
+;
+  %qv = load i64, ptr %q
+  %pv = load i64, ptr %p
+  store i64 %pv, ptr %q, align 8
+  store i64 %qv, ptr %p, align 8
+  ret void
+}
+
+; Same as swap_untyped1, but the load/stores are in the opposite order.
+define void @swap_untyped2(i64* nonnull align 8 %p, i64* nonnull align 8 %q) sanitize_numericalstability {
+; CHECK-LABEL: @swap_untyped2(
+; CHECK-NEXT:    [[PV:%.*]] = load i64, ptr [[P:%.*]], align 8
+; CHECK-NEXT:    [[TMP1:%.*]] = call ptr @__nsan_internal_get_raw_shadow_type_ptr(ptr [[P]])
+; CHECK-NEXT:    [[TMP2:%.*]] = load i64, ptr [[TMP1]], align 1
+; CHECK-NEXT:    [[TMP3:%.*]] = call ptr @__nsan_internal_get_raw_shadow_ptr(ptr [[P]])
+; CHECK-NEXT:    [[TMP4:%.*]] = load i128, ptr [[TMP3]], align 1
+; CHECK-NEXT:    [[QV:%.*]] = load i64, ptr [[Q:%.*]], align 8
+; CHECK-NEXT:    [[TMP5:%.*]] = call ptr @__nsan_internal_get_raw_shadow_type_ptr(ptr [[Q]])
+; CHECK-NEXT:    [[TMP6:%.*]] = load i64, ptr [[TMP5]], align 1
+; CHECK-NEXT:    [[TMP7:%.*]] = call ptr @__nsan_internal_get_raw_shadow_ptr(ptr [[Q]])
+; CHECK-NEXT:    [[TMP8:%.*]] = load i128, ptr [[TMP7]], align 1
+; CHECK-NEXT:    store i64 [[PV]], ptr [[Q]], align 8
+; CHECK-NEXT:    [[TMP9:%.*]] = call ptr @__nsan_internal_get_raw_shadow_type_ptr(ptr [[Q]])
+; CHECK-NEXT:    store i64 [[TMP2]], ptr [[TMP9]], align 1
+; CHECK-NEXT:    [[TMP10:%.*]] = call ptr @__nsan_internal_get_raw_shadow_ptr(ptr [[Q]])
+; CHECK-NEXT:    store i128 [[TMP4]], ptr [[TMP10]], align 1
+; CHECK-NEXT:    store i64 [[QV]], ptr [[P]], align 8
+; CHECK-NEXT:    [[TMP11:%.*]] = call ptr @__nsan_internal_get_raw_shadow_type_ptr(ptr [[P]])
+; CHECK-NEXT:    store i64 [[TMP6]], ptr [[TMP11]], align 1
+; CHECK-NEXT:    [[TMP12:%.*]] = call ptr @__nsan_internal_get_raw_shadow_ptr(ptr [[P]])
+; CHECK-NEXT:    store i128 [[TMP8]], ptr [[TMP12]], align 1
+; CHECK-NEXT:    ret void
+;
+  %pv = load i64, ptr %p
+  %qv = load i64, ptr %q
+  store i64 %pv, ptr %q, align 8
+  store i64 %qv, ptr %p, align 8
+  ret void
+}
+
+define void @swap_ft1(float* nonnull align 8 %p, float* nonnull align 8 %q) sanitize_numericalstability {
+; CHECK-LABEL: @swap_ft1(
+; CHECK-NEXT:    [[QV:%.*]] = load float, ptr [[Q:%.*]], align 4
+; CHECK-NEXT:    [[TMP1:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_load(ptr [[Q]], i64 1)
+; CHECK-NEXT:    [[TMP2:%.*]] = icmp eq ptr [[TMP1]], null
+; CHECK-NEXT:    br i1 [[TMP2]], label [[TMP5:%.*]], label [[TMP3:%.*]]
+; CHECK:       3:
+; CHECK-NEXT:    [[TMP4:%.*]] = load double, ptr [[TMP1]], align 1
+; CHECK-NEXT:    br label [[TMP7:%.*]]
+; CHECK:       5:
+; CHECK-NEXT:    [[TMP6:%.*]] = fpext float [[QV]] to double
+; CHECK-NEXT:    br label [[TMP7]]
+; CHECK:       7:
+; CHECK-NEXT:    [[TMP8:%.*]] = phi double [ [[TMP4]], [[TMP3]] ], [ [[TMP6]], [[TMP5]] ]
+; CHECK-NEXT:    [[PV:%.*]] = load float, ptr [[P:%.*]], align 4
+; CHECK-NEXT:    [[TMP9:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_load(ptr [[P]], i64 1)
+; CHECK-NEXT:    [[TMP10:%.*]] = icmp eq ptr [[TMP9]], null
+; CHECK-NEXT:    br i1 [[TMP10]], label [[TMP13:%.*]], label [[TMP11:%.*]]
+; CHECK:       11:
+; CHECK-NEXT:    [[TMP12:%.*]] = load double, ptr [[TMP9]], align 1
+; CHECK-NEXT:    br label [[TMP15:%.*]]
+; CHECK:       13:
+; CHECK-NEXT:    [[TMP14:%.*]] = fpext float [[PV]] to double
+; CHECK-NEXT:    br label [[TMP15]]
+; CHECK:       15:
+; CHECK-NEXT:    [[TMP16:%.*]] = phi double [ [[TMP12]], [[TMP11]] ], [ [[TMP14]], [[TMP13]] ]
+; CHECK-NEXT:    [[TMP17:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_store(ptr [[Q]], i64 1)
+; CHECK-NEXT:    [[TMP18:%.*]] = ptrtoint ptr [[Q]] to i64
+; CHECK-NEXT:    [[TMP19:%.*]] = call i32 @__nsan_internal_check_float_d(float [[PV]], double [[TMP16]], i32 4, i64 [[TMP18]])
+; CHECK-NEXT:    [[TMP20:%.*]] = icmp eq i32 [[TMP19]], 1
+; CHECK-NEXT:    [[TMP21:%.*]] = fpext float [[PV]] to double
+; CHECK-NEXT:    [[TMP22:%.*]] = select i1 [[TMP20]], double [[TMP21]], double [[TMP16]]
+; CHECK-NEXT:    store double [[TMP22]], ptr [[TMP17]], align 1
+; CHECK-NEXT:    store float [[PV]], ptr [[Q]], align 8
+; CHECK-NEXT:    [[TMP23:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_store(ptr [[P]], i64 1)
+; CHECK-NEXT:    [[TMP24:%.*]] = ptrtoint ptr [[P]] to i64
+; CHECK-NEXT:    [[TMP25:%.*]] = call i32 @__nsan_internal_check_float_d(float [[QV]], double [[TMP8]], i32 4, i64 [[TMP24]])
+; CHECK-NEXT:    [[TMP26:%.*]] = icmp eq i32 [[TMP25]], 1
+; CHECK-NEXT:    [[TMP27:%.*]] = fpext float [[QV]] to double
+; CHECK-NEXT:    [[TMP28:%.*]] = select i1 [[TMP26]], double [[TMP27]], double [[TMP8]]
+; CHECK-NEXT:    store double [[TMP28]], ptr [[TMP23]], align 1
+; CHECK-NEXT:    store float [[QV]], ptr [[P]], align 8
+; CHECK-NEXT:    ret void
+;
+  %qv = load float, ptr %q
+  %pv = load float, ptr %p
+  store float %pv, ptr %q, align 8
+  store float %qv, ptr %p, align 8
+  ret void
+}
+
+; Same as swap_ft1, but the load/stores are in the opposite order.
+define void @swap_ft2(float* nonnull align 8 %p, float* nonnull align 8 %q) sanitize_numericalstability {
+; CHECK-LABEL: @swap_ft2(
+; CHECK-NEXT:    [[PV:%.*]] = load float, ptr [[P:%.*]], align 4
+; CHECK-NEXT:    [[TMP1:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_load(ptr [[P]], i64 1)
+; CHECK-NEXT:    [[TMP2:%.*]] = icmp eq ptr [[TMP1]], null
+; CHECK-NEXT:    br i1 [[TMP2]], label [[TMP5:%.*]], label [[TMP3:%.*]]
+; CHECK:       3:
+; CHECK-NEXT:    [[TMP4:%.*]] = load double, ptr [[TMP1]], align 1
+; CHECK-NEXT:    br label [[TMP7:%.*]]
+; CHECK:       5:
+; CHECK-NEXT:    [[TMP6:%.*]] = fpext float [[PV]] to double
+; CHECK-NEXT:    br label [[TMP7]]
+; CHECK:       7:
+; CHECK-NEXT:    [[TMP8:%.*]] = phi double [ [[TMP4]], [[TMP3]] ], [ [[TMP6]], [[TMP5]] ]
+; CHECK-NEXT:    [[QV:%.*]] = load float, ptr [[Q:%.*]], align 4
+; CHECK-NEXT:    [[TMP9:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_load(ptr [[Q]], i64 1)
+; CHECK-NEXT:    [[TMP10:%.*]] = icmp eq ptr [[TMP9]], null
+; CHECK-NEXT:    br i1 [[TMP10]], label [[TMP13:%.*]], label [[TMP11:%.*]]
+; CHECK:       11:
+; CHECK-NEXT:    [[TMP12:%.*]] = load double, ptr [[TMP9]], align 1
+; CHECK-NEXT:    br label [[TMP15:%.*]]
+; CHECK:       13:
+; CHECK-NEXT:    [[TMP14:%.*]] = fpext float [[QV]] to double
+; CHECK-NEXT:    br label [[TMP15]]
+; CHECK:       15:
+; CHECK-NEXT:    [[TMP16:%.*]] = phi double [ [[TMP12]], [[TMP11]] ], [ [[TMP14]], [[TMP13]] ]
+; CHECK-NEXT:    [[TMP17:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_store(ptr [[Q]], i64 1)
+; CHECK-NEXT:    [[TMP18:%.*]] = ptrtoint ptr [[Q]] to i64
+; CHECK-NEXT:    [[TMP19:%.*]] = call i32 @__nsan_internal_check_float_d(float [[PV]], double [[TMP8]], i32 4, i64 [[TMP18]])
+; CHECK-NEXT:    [[TMP20:%.*]] = icmp eq i32 [[TMP19]], 1
+; CHECK-NEXT:    [[TMP21:%.*]] = fpext float [[PV]] to double
+; CHECK-NEXT:    [[TMP22:%.*]] = select i1 [[TMP20]], double [[TMP21]], double [[TMP8]]
+; CHECK-NEXT:    store double [[TMP22]], ptr [[TMP17]], align 1
+; CHECK-NEXT:    store float [[PV]], ptr [[Q]], align 8
+; CHECK-NEXT:    [[TMP23:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_store(ptr [[P]], i64 1)
+; CHECK-NEXT:    [[TMP24:%.*]] = ptrtoint ptr [[P]] to i64
+; CHECK-NEXT:    [[TMP25:%.*]] = call i32 @__nsan_internal_check_float_d(float [[QV]], double [[TMP16]], i32 4, i64 [[TMP24]])
+; CHECK-NEXT:    [[TMP26:%.*]] = icmp eq i32 [[TMP25]], 1
+; CHECK-NEXT:    [[TMP27:%.*]] = fpext float [[QV]] to double
+; CHECK-NEXT:    [[TMP28:%.*]] = select i1 [[TMP26]], double [[TMP27]], double [[TMP16]]
+; CHECK-NEXT:    store double [[TMP28]], ptr [[TMP23]], align 1
+; CHECK-NEXT:    store float [[QV]], ptr [[P]], align 8
+; CHECK-NEXT:    ret void
+;
+  %pv = load float, ptr %p
+  %qv = load float, ptr %q
+  store float %pv, ptr %q, align 8
+  store float %qv, ptr %p, align 8
+  ret void
+}
+
+define void @swap_vectorft1(<2 x float>* nonnull align 16 %p, <2 x float>* nonnull align 16 %q) sanitize_numericalstability {
+; CHECK-LABEL: @swap_vectorft1(
+; CHECK-NEXT:    [[QV:%.*]] = load <2 x float>, ptr [[Q:%.*]], align 8
+; CHECK-NEXT:    [[TMP1:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_load(ptr [[Q]], i64 2)
+; CHECK-NEXT:    [[TMP2:%.*]] = icmp eq ptr [[TMP1]], null
+; CHECK-NEXT:    br i1 [[TMP2]], label [[TMP5:%.*]], label [[TMP3:%.*]]
+; CHECK:       3:
+; CHECK-NEXT:    [[TMP4:%.*]] = load <2 x double>, ptr [[TMP1]], align 1
+; CHECK-NEXT:    br label [[TMP7:%.*]]
+; CHECK:       5:
+; CHECK-NEXT:    [[TMP6:%.*]] = fpext <2 x float> [[QV]] to <2 x double>
+; CHECK-NEXT:    br label [[TMP7]]
+; CHECK:       7:
+; CHECK-NEXT:    [[TMP8:%.*]] = phi <2 x double> [ [[TMP4]], [[TMP3]] ], [ [[TMP6]], [[TMP5]] ]
+; CHECK-NEXT:    [[PV:%.*]] = load <2 x float>, ptr [[P:%.*]], align 8
+; CHECK-NEXT:    [[TMP9:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_load(ptr [[P]], i64 2)
+; CHECK-NEXT:    [[TMP10:%.*]] = icmp eq ptr [[TMP9]], null
+; CHECK-NEXT:    br i1 [[TMP10]], label [[TMP13:%.*]], label [[TMP11:%.*]]
+; CHECK:       11:
+; CHECK-NEXT:    [[TMP12:%.*]] = load <2 x double>, ptr [[TMP9]], align 1
+; CHECK-NEXT:    br label [[TMP15:%.*]]
+; CHECK:       13:
+; CHECK-NEXT:    [[TMP14:%.*]] = fpext <2 x float> [[PV]] to <2 x double>
+; CHECK-NEXT:    br label [[TMP15]]
+; CHECK:       15:
+; CHECK-NEXT:    [[TMP16:%.*]] = phi <2 x double> [ [[TMP12]], [[TMP11]] ], [ [[TMP14]], [[TMP13]] ]
+; CHECK-NEXT:    [[TMP17:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_store(ptr [[Q]], i64 2)
+; CHECK-NEXT:    [[TMP18:%.*]] = extractelement <2 x float> [[PV]], i64 0
+; CHECK-NEXT:    [[TMP19:%.*]] = extractelement <2 x double> [[TMP16]], i64 0
+; CHECK-NEXT:    [[TMP20:%.*]] = ptrtoint ptr [[Q]] to i64
+; CHECK-NEXT:    [[TMP21:%.*]] = call i32 @__nsan_internal_check_float_d(float [[TMP18]], double [[TMP19]], i32 4, i64 [[TMP20]])
+; CHECK-NEXT:    [[TMP22:%.*]] = extractelement <2 x float> [[PV]], i64 1
+; CHECK-NEXT:    [[TMP23:%.*]] = extractelement <2 x double> [[TMP16]], i64 1
+; CHECK-NEXT:    [[TMP24:%.*]] = ptrtoint ptr [[Q]] to i64
+; CHECK-NEXT:    [[TMP25:%.*]] = call i32 @__nsan_internal_check_float_d(float [[TMP22]], double [[TMP23]], i32 4, i64 [[TMP24]])
+; CHECK-NEXT:    [[TMP26:%.*]] = or i32 [[TMP21]], [[TMP25]]
+; CHECK-NEXT:    [[TMP27:%.*]] = icmp eq i32 [[TMP26]], 1
+; CHECK-NEXT:    [[TMP28:%.*]] = fpext <2 x float> [[PV]] to <2 x double>
+; CHECK-NEXT:    [[TMP29:%.*]] = select i1 [[TMP27]], <2 x double> [[TMP28]], <2 x double> [[TMP16]]
+; CHECK-NEXT:    store <2 x double> [[TMP29]], ptr [[TMP17]], align 1
+; CHECK-NEXT:    store <2 x float> [[PV]], ptr [[Q]], align 16
+; CHECK-NEXT:    [[TMP30:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_store(ptr [[P]], i64 2)
+; CHECK-NEXT:    [[TMP31:%.*]] = extractelement <2 x float> [[QV]], i64 0
+; CHECK-NEXT:    [[TMP32:%.*]] = extractelement <2 x double> [[TMP8]], i64 0
+; CHECK-NEXT:    [[TMP33:%.*]] = ptrtoint ptr [[P]] to i64
+; CHECK-NEXT:    [[TMP34:%.*]] = call i32 @__nsan_internal_check_float_d(float [[TMP31]], double [[TMP32]], i32 4, i64 [[TMP33]])
+; CHECK-NEXT:    [[TMP35:%.*]] = extractelement <2 x float> [[QV]], i64 1
+; CHECK-NEXT:    [[TMP36:%.*]] = extractelement <2 x double> [[TMP8]], i64 1
+; CHECK-NEXT:    [[TMP37:%.*]] = ptrtoint ptr [[P]] to i64
+; CHECK-NEXT:    [[TMP38:%.*]] = call i32 @__nsan_internal_check_float_d(float [[TMP35]], double [[TMP36]], i32 4, i64 [[TMP37]])
+; CHECK-NEXT:    [[TMP39:%.*]] = or i32 [[TMP34]], [[TMP38]]
+; CHECK-NEXT:    [[TMP40:%.*]] = icmp eq i32 [[TMP39]], 1
+; CHECK-NEXT:    [[TMP41:%.*]] = fpext <2 x float> [[QV]] to <2 x double>
+; CHECK-NEXT:    [[TMP42:%.*]] = select i1 [[TMP40]], <2 x double> [[TMP41]], <2 x double> [[TMP8]]
+; CHECK-NEXT:    store <2 x double> [[TMP42]], ptr [[TMP30]], align 1
+; CHECK-NEXT:    store <2 x float> [[QV]], ptr [[P]], align 16
+; CHECK-NEXT:    ret void
+;
+  %qv = load <2 x float>, ptr %q
+  %pv = load <2 x float>, ptr %p
+  store <2 x float> %pv, ptr %q, align 16
+  store <2 x float> %qv, ptr %p, align 16
+  ret void
+}
+
+; Same as swap_vectorft1, but the load/stores are in the opposite order.
+define void @swap_vectorft2(<2 x float>* nonnull align 16 %p, <2 x float>* nonnull align 16 %q) sanitize_numericalstability {
+; CHECK-LABEL: @swap_vectorft2(
+; CHECK-NEXT:    [[PV:%.*]] = load <2 x float>, ptr [[P:%.*]], align 8
+; CHECK-NEXT:    [[TMP1:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_load(ptr [[P]], i64 2)
+; CHECK-NEXT:    [[TMP2:%.*]] = icmp eq ptr [[TMP1]], null
+; CHECK-NEXT:    br i1 [[TMP2]], label [[TMP5:%.*]], label [[TMP3:%.*]]
+; CHECK:       3:
+; CHECK-NEXT:    [[TMP4:%.*]] = load <2 x double>, ptr [[TMP1]], align 1
+; CHECK-NEXT:    br label [[TMP7:%.*]]
+; CHECK:       5:
+; CHECK-NEXT:    [[TMP6:%.*]] = fpext <2 x float> [[PV]] to <2 x double>
+; CHECK-NEXT:    br label [[TMP7]]
+; CHECK:       7:
+; CHECK-NEXT:    [[TMP8:%.*]] = phi <2 x double> [ [[TMP4]], [[TMP3]] ], [ [[TMP6]], [[TMP5]] ]
+; CHECK-NEXT:    [[QV:%.*]] = load <2 x float>, ptr [[Q:%.*]], align 8
+; CHECK-NEXT:    [[TMP9:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_load(ptr [[Q]], i64 2)
+; CHECK-NEXT:    [[TMP10:%.*]] = icmp eq ptr [[TMP9]], null
+; CHECK-NEXT:    br i1 [[TMP10]], label [[TMP13:%.*]], label [[TMP11:%.*]]
+; CHECK:       11:
+; CHECK-NEXT:    [[TMP12:%.*]] = load <2 x double>, ptr [[TMP9]], align 1
+; CHECK-NEXT:    br label [[TMP15:%.*]]
+; CHECK:       13:
+; CHECK-NEXT:    [[TMP14:%.*]] = fpext <2 x float> [[QV]] to <2 x double>
+; CHECK-NEXT:    br label [[TMP15]]
+; CHECK:       15:
+; CHECK-NEXT:    [[TMP16:%.*]] = phi <2 x double> [ [[TMP12]], [[TMP11]] ], [ [[TMP14]], [[TMP13]] ]
+; CHECK-NEXT:    [[TMP17:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_store(ptr [[Q]], i64 2)
+; CHECK-NEXT:    [[TMP18:%.*]] = extractelement <2 x float> [[PV]], i64 0
+; CHECK-NEXT:    [[TMP19:%.*]] = extractelement <2 x double> [[TMP8]], i64 0
+; CHECK-NEXT:    [[TMP20:%.*]] = ptrtoint ptr [[Q]] to i64
+; CHECK-NEXT:    [[TMP21:%.*]] = call i32 @__nsan_internal_check_float_d(float [[TMP18]], double [[TMP19]], i32 4, i64 [[TMP20]])
+; CHECK-NEXT:    [[TMP22:%.*]] = extractelement <2 x float> [[PV]], i64 1
+; CHECK-NEXT:    [[TMP23:%.*]] = extractelement <2 x double> [[TMP8]], i64 1
+; CHECK-NEXT:    [[TMP24:%.*]] = ptrtoint ptr [[Q]] to i64
+; CHECK-NEXT:    [[TMP25:%.*]] = call i32 @__nsan_internal_check_float_d(float [[TMP22]], double [[TMP23]], i32 4, i64 [[TMP24]])
+; CHECK-NEXT:    [[TMP26:%.*]] = or i32 [[TMP21]], [[TMP25]]
+; CHECK-NEXT:    [[TMP27:%.*]] = icmp eq i32 [[TMP26]], 1
+; CHECK-NEXT:    [[TMP28:%.*]] = fpext <2 x float> [[PV]] to <2 x double>
+; CHECK-NEXT:    [[TMP29:%.*]] = select i1 [[TMP27]], <2 x double> [[TMP28]], <2 x double> [[TMP8]]
+; CHECK-NEXT:    store <2 x double> [[TMP29]], ptr [[TMP17]], align 1
+; CHECK-NEXT:    store <2 x float> [[PV]], ptr [[Q]], align 16
+; CHECK-NEXT:    [[TMP30:%.*]] = call ptr @__nsan_get_shadow_ptr_for_float_store(ptr [[P]], i64 2)
+; CHECK-NEXT:    [[TMP31:%.*]] = extractelement <2 x float> [[QV]], i64 0
+; CHECK-NEXT:    [[TMP32:%.*]] = extractelement <2 x double> [[TMP16]], i64 0
+; CHECK-NEXT:    [[TMP33:%.*]] = ptrtoint ptr [[P]] to i64
+; CHECK-NEXT:    [[TMP34:%.*]] = call i32 @__nsan_internal_check_float_d(float [[TMP31]], double [[TMP32]], i32 4, i64 [[TMP33]])
+; CHECK-NEXT:    [[TMP35:%.*]] = extractelement <2 x float> [[QV]], i64 1
+; CHECK-NEXT:    [[TMP36:%.*]] = extractelement <2 x double> [[TMP16]], i64 1
+; CHECK-NEXT:    [[TMP37:%.*]] = ptrtoint ptr [[P]] to i64
+; CHECK-NEXT:    [[TMP38:%.*]] = call i32 @__nsan_internal_check_float_d(float [[TMP35]], double [[TMP36]], i32 4, i64 [[TMP37]])
+; CHECK-NEXT:    [[TMP39:%.*]] = or i32 [[TMP34]], [[TMP38]]
+; CHECK-NEXT:    [[TMP40:%.*]] = icmp eq i32 [[TMP39]], 1
+; CHECK-NEXT:    [[TMP41:%.*]] = fpext <2 x float> [[QV]] to <2 x double>
+; CHECK-NEXT:    [[TMP42:%.*]] = select i1 [[TMP40]], <2 x double> [[TMP41]], <2 x double> [[TMP16]]
+; CHECK-NEXT:    store <2 x double> [[TMP42]], ptr [[TMP30]], align 1
+; CHECK-NEXT:    store <2 x float> [[QV]], ptr [[P]], align 16
+; CHECK-NEXT:    ret void
+;
+  %pv = load <2 x float>, ptr %p
+  %qv = load <2 x float>, ptr %q
+  store <2 x float> %pv, ptr %q, align 16
+  store <2 x float> %qv, ptr %p, align 16
+  ret void
+}
+



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