[llvm] 5d18d57 - [AMDGPU] Make fneg/fabs/copysign legal for bf16 (#91676)

via llvm-commits llvm-commits at lists.llvm.org
Fri May 10 14:33:51 PDT 2024


Author: Stanislav Mekhanoshin
Date: 2024-05-10T14:33:47-07:00
New Revision: 5d18d575d8d304e4336483d8be7394d0f4694cb1

URL: https://github.com/llvm/llvm-project/commit/5d18d575d8d304e4336483d8be7394d0f4694cb1
DIFF: https://github.com/llvm/llvm-project/commit/5d18d575d8d304e4336483d8be7394d0f4694cb1.diff

LOG: [AMDGPU] Make fneg/fabs/copysign legal for bf16 (#91676)

These are just bit operations, exactly the same as with f16.

Added: 
    

Modified: 
    llvm/lib/Target/AMDGPU/AMDGPUISelLowering.cpp
    llvm/lib/Target/AMDGPU/SIISelLowering.cpp
    llvm/lib/Target/AMDGPU/SIInstructions.td
    llvm/test/CodeGen/AMDGPU/bf16.ll

Removed: 
    


################################################################################
diff  --git a/llvm/lib/Target/AMDGPU/AMDGPUISelLowering.cpp b/llvm/lib/Target/AMDGPU/AMDGPUISelLowering.cpp
index 1e9132bcfaf93..d35a022ad6806 100644
--- a/llvm/lib/Target/AMDGPU/AMDGPUISelLowering.cpp
+++ b/llvm/lib/Target/AMDGPU/AMDGPUISelLowering.cpp
@@ -946,14 +946,14 @@ bool AMDGPUTargetLowering::isFAbsFree(EVT VT) const {
 
   // Packed operations do not have a fabs modifier.
   return VT == MVT::f32 || VT == MVT::f64 ||
-         (Subtarget->has16BitInsts() && VT == MVT::f16);
+         (Subtarget->has16BitInsts() && (VT == MVT::f16 || VT == MVT::bf16));
 }
 
 bool AMDGPUTargetLowering::isFNegFree(EVT VT) const {
   assert(VT.isFloatingPoint());
   // Report this based on the end legalized type.
   VT = VT.getScalarType();
-  return VT == MVT::f32 || VT == MVT::f64 || VT == MVT::f16;
+  return VT == MVT::f32 || VT == MVT::f64 || VT == MVT::f16 || VT == MVT::bf16;
 }
 
 bool AMDGPUTargetLowering:: storeOfVectorConstantIsCheap(bool IsZero, EVT MemVT,

diff  --git a/llvm/lib/Target/AMDGPU/SIISelLowering.cpp b/llvm/lib/Target/AMDGPU/SIISelLowering.cpp
index 33bdd6195a040..0a3a56e9b3a0b 100644
--- a/llvm/lib/Target/AMDGPU/SIISelLowering.cpp
+++ b/llvm/lib/Target/AMDGPU/SIISelLowering.cpp
@@ -225,10 +225,9 @@ SITargetLowering::SITargetLowering(const TargetMachine &TM,
     setOperationAction(ISD::SELECT, MVT::bf16, Promote);
     AddPromotedToType(ISD::SELECT, MVT::bf16, MVT::i16);
 
-    // TODO: Could make these legal
-    setOperationAction(ISD::FABS, MVT::bf16, Expand);
-    setOperationAction(ISD::FNEG, MVT::bf16, Expand);
-    setOperationAction(ISD::FCOPYSIGN, MVT::bf16, Expand);
+    setOperationAction(ISD::FABS, MVT::bf16, Legal);
+    setOperationAction(ISD::FNEG, MVT::bf16, Legal);
+    setOperationAction(ISD::FCOPYSIGN, MVT::bf16, Legal);
 
     // We only need to custom lower because we can't specify an action for bf16
     // sources.

diff  --git a/llvm/lib/Target/AMDGPU/SIInstructions.td b/llvm/lib/Target/AMDGPU/SIInstructions.td
index cca8d96f29c0f..7592f8da1b4f2 100644
--- a/llvm/lib/Target/AMDGPU/SIInstructions.td
+++ b/llvm/lib/Target/AMDGPU/SIInstructions.td
@@ -1908,20 +1908,22 @@ def : GCNPat <
   (S_XOR_B32 SReg_32:$src, (S_MOV_B32 (i32 0x80000000)))
 >;
 
+foreach fp16vt = [f16, bf16] in {
 def : GCNPat <
-  (UniformUnaryFrag<fneg> (f16 SReg_32:$src)),
+  (UniformUnaryFrag<fneg> (fp16vt SReg_32:$src)),
   (S_XOR_B32 SReg_32:$src, (S_MOV_B32 (i32 0x00008000)))
 >;
 
 def : GCNPat <
-  (UniformUnaryFrag<fabs> (f16 SReg_32:$src)),
+  (UniformUnaryFrag<fabs> (fp16vt SReg_32:$src)),
   (S_AND_B32 SReg_32:$src, (S_MOV_B32 (i32 0x00007fff)))
 >;
 
 def : GCNPat <
-  (UniformUnaryFrag<fneg> (fabs (f16 SReg_32:$src))),
+  (UniformUnaryFrag<fneg> (fabs (fp16vt SReg_32:$src))),
   (S_OR_B32 SReg_32:$src, (S_MOV_B32 (i32 0x00008000))) // Set sign bit
 >;
+} // End foreach fp16vt = ...
 
 def : GCNPat <
   (UniformUnaryFrag<fneg> (v2f16 SReg_32:$src)),
@@ -2030,20 +2032,22 @@ def : GCNPat <
   (V_XOR_B32_e64 (S_MOV_B32 (i32 0x80000000)), VGPR_32:$src)
 >;
 
+foreach fp16vt = [f16, bf16] in {
 def : GCNPat <
-  (fabs (f16 VGPR_32:$src)),
+  (fabs (fp16vt VGPR_32:$src)),
   (V_AND_B32_e64 (S_MOV_B32 (i32 0x00007fff)), VGPR_32:$src)
 >;
 
 def : GCNPat <
-  (fneg (f16 VGPR_32:$src)),
+  (fneg (fp16vt VGPR_32:$src)),
   (V_XOR_B32_e64 (S_MOV_B32 (i32 0x00008000)), VGPR_32:$src)
 >;
 
 def : GCNPat <
-  (fneg (fabs (f16 VGPR_32:$src))),
+  (fneg (fabs (fp16vt VGPR_32:$src))),
   (V_OR_B32_e64 (S_MOV_B32 (i32 0x00008000)), VGPR_32:$src) // Set sign bit
 >;
+} // End foreach fp16vt = ...
 
 def : GCNPat <
   (fneg (v2f16 VGPR_32:$src)),

diff  --git a/llvm/test/CodeGen/AMDGPU/bf16.ll b/llvm/test/CodeGen/AMDGPU/bf16.ll
index 4c9c34de7194c..a86a3f6f279d7 100644
--- a/llvm/test/CodeGen/AMDGPU/bf16.ll
+++ b/llvm/test/CodeGen/AMDGPU/bf16.ll
@@ -17008,33 +17008,27 @@ define amdgpu_ps i32 @s_fabs_bf16(bfloat inreg %a) {
 ;
 ; GFX8-LABEL: s_fabs_bf16:
 ; GFX8:       ; %bb.0:
-; GFX8-NEXT:    v_mov_b32_e32 v0, 0x7fff
-; GFX8-NEXT:    v_and_b32_e32 v0, s0, v0
-; GFX8-NEXT:    v_and_b32_e32 v0, 0xffff, v0
-; GFX8-NEXT:    v_readfirstlane_b32 s0, v0
+; GFX8-NEXT:    s_and_b32 s0, s0, 0x7fff
+; GFX8-NEXT:    s_and_b32 s0, 0xffff, s0
 ; GFX8-NEXT:    ; return to shader part epilog
 ;
 ; GFX9-LABEL: s_fabs_bf16:
 ; GFX9:       ; %bb.0:
-; GFX9-NEXT:    v_mov_b32_e32 v0, 0x7fff
-; GFX9-NEXT:    v_and_b32_e32 v0, s0, v0
-; GFX9-NEXT:    v_and_b32_e32 v0, 0xffff, v0
-; GFX9-NEXT:    v_readfirstlane_b32 s0, v0
+; GFX9-NEXT:    s_and_b32 s0, s0, 0x7fff
+; GFX9-NEXT:    s_and_b32 s0, 0xffff, s0
 ; GFX9-NEXT:    ; return to shader part epilog
 ;
 ; GFX10-LABEL: s_fabs_bf16:
 ; GFX10:       ; %bb.0:
-; GFX10-NEXT:    v_and_b32_e64 v0, 0x7fff, s0
-; GFX10-NEXT:    v_and_b32_e32 v0, 0xffff, v0
-; GFX10-NEXT:    v_readfirstlane_b32 s0, v0
+; GFX10-NEXT:    s_and_b32 s0, s0, 0x7fff
+; GFX10-NEXT:    s_and_b32 s0, 0xffff, s0
 ; GFX10-NEXT:    ; return to shader part epilog
 ;
 ; GFX11-LABEL: s_fabs_bf16:
 ; GFX11:       ; %bb.0:
-; GFX11-NEXT:    v_and_b32_e64 v0, 0x7fff, s0
-; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
-; GFX11-NEXT:    v_and_b32_e32 v0, 0xffff, v0
-; GFX11-NEXT:    v_readfirstlane_b32 s0, v0
+; GFX11-NEXT:    s_and_b32 s0, s0, 0x7fff
+; GFX11-NEXT:    s_delay_alu instid0(SALU_CYCLE_1)
+; GFX11-NEXT:    s_and_b32 s0, 0xffff, s0
 ; GFX11-NEXT:    ; return to shader part epilog
   %op = call bfloat @llvm.fabs.bf16(bfloat %a)
   %cast = bitcast bfloat %op to i16
@@ -17059,25 +17053,25 @@ define bfloat @v_fneg_bf16(bfloat %a) {
 ; GFX8-LABEL: v_fneg_bf16:
 ; GFX8:       ; %bb.0:
 ; GFX8-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX8-NEXT:    v_xor_b32_e32 v0, 0xffff8000, v0
+; GFX8-NEXT:    v_xor_b32_e32 v0, 0x8000, v0
 ; GFX8-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX9-LABEL: v_fneg_bf16:
 ; GFX9:       ; %bb.0:
 ; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX9-NEXT:    v_xor_b32_e32 v0, 0xffff8000, v0
+; GFX9-NEXT:    v_xor_b32_e32 v0, 0x8000, v0
 ; GFX9-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX10-LABEL: v_fneg_bf16:
 ; GFX10:       ; %bb.0:
 ; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX10-NEXT:    v_xor_b32_e32 v0, 0xffff8000, v0
+; GFX10-NEXT:    v_xor_b32_e32 v0, 0x8000, v0
 ; GFX10-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX11-LABEL: v_fneg_bf16:
 ; GFX11:       ; %bb.0:
 ; GFX11-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX11-NEXT:    v_xor_b32_e32 v0, 0xffff8000, v0
+; GFX11-NEXT:    v_xor_b32_e32 v0, 0x8000, v0
 ; GFX11-NEXT:    s_setpc_b64 s[30:31]
   %op = fneg bfloat %a
   ret bfloat %op
@@ -17089,49 +17083,41 @@ declare i32 @llvm.amdgcn.readfirstlane(i32)
 define amdgpu_ps i32 @s_fneg_bf16(bfloat inreg %a) {
 ; GCN-LABEL: s_fneg_bf16:
 ; GCN:       ; %bb.0:
-; GCN-NEXT:    v_mul_f32_e64 v0, 1.0, s0
+; GCN-NEXT:    v_mul_f32_e64 v0, -1.0, s0
 ; GCN-NEXT:    v_lshrrev_b32_e32 v0, 16, v0
-; GCN-NEXT:    v_xor_b32_e32 v0, 0x8000, v0
 ; GCN-NEXT:    v_readfirstlane_b32 s0, v0
 ; GCN-NEXT:    ; return to shader part epilog
 ;
 ; GFX7-LABEL: s_fneg_bf16:
 ; GFX7:       ; %bb.0:
-; GFX7-NEXT:    v_mul_f32_e64 v0, 1.0, s0
+; GFX7-NEXT:    v_mul_f32_e64 v0, -1.0, s0
 ; GFX7-NEXT:    v_lshrrev_b32_e32 v0, 16, v0
-; GFX7-NEXT:    v_xor_b32_e32 v0, 0x8000, v0
 ; GFX7-NEXT:    v_readfirstlane_b32 s0, v0
 ; GFX7-NEXT:    ; return to shader part epilog
 ;
 ; GFX8-LABEL: s_fneg_bf16:
 ; GFX8:       ; %bb.0:
-; GFX8-NEXT:    v_mov_b32_e32 v0, 0xffff8000
-; GFX8-NEXT:    v_xor_b32_e32 v0, s0, v0
-; GFX8-NEXT:    v_and_b32_e32 v0, 0xffff, v0
-; GFX8-NEXT:    v_readfirstlane_b32 s0, v0
+; GFX8-NEXT:    s_xor_b32 s0, s0, 0x8000
+; GFX8-NEXT:    s_and_b32 s0, 0xffff, s0
 ; GFX8-NEXT:    ; return to shader part epilog
 ;
 ; GFX9-LABEL: s_fneg_bf16:
 ; GFX9:       ; %bb.0:
-; GFX9-NEXT:    v_mov_b32_e32 v0, 0xffff8000
-; GFX9-NEXT:    v_xor_b32_e32 v0, s0, v0
-; GFX9-NEXT:    v_and_b32_e32 v0, 0xffff, v0
-; GFX9-NEXT:    v_readfirstlane_b32 s0, v0
+; GFX9-NEXT:    s_xor_b32 s0, s0, 0x8000
+; GFX9-NEXT:    s_and_b32 s0, 0xffff, s0
 ; GFX9-NEXT:    ; return to shader part epilog
 ;
 ; GFX10-LABEL: s_fneg_bf16:
 ; GFX10:       ; %bb.0:
-; GFX10-NEXT:    v_xor_b32_e64 v0, 0xffff8000, s0
-; GFX10-NEXT:    v_and_b32_e32 v0, 0xffff, v0
-; GFX10-NEXT:    v_readfirstlane_b32 s0, v0
+; GFX10-NEXT:    s_xor_b32 s0, s0, 0x8000
+; GFX10-NEXT:    s_and_b32 s0, 0xffff, s0
 ; GFX10-NEXT:    ; return to shader part epilog
 ;
 ; GFX11-LABEL: s_fneg_bf16:
 ; GFX11:       ; %bb.0:
-; GFX11-NEXT:    v_xor_b32_e64 v0, 0xffff8000, s0
-; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
-; GFX11-NEXT:    v_and_b32_e32 v0, 0xffff, v0
-; GFX11-NEXT:    v_readfirstlane_b32 s0, v0
+; GFX11-NEXT:    s_xor_b32 s0, s0, 0x8000
+; GFX11-NEXT:    s_delay_alu instid0(SALU_CYCLE_1)
+; GFX11-NEXT:    s_and_b32 s0, 0xffff, s0
 ; GFX11-NEXT:    ; return to shader part epilog
   %op = fneg bfloat %a
   %cast = bitcast bfloat %op to i16
@@ -17166,25 +17152,25 @@ define bfloat @v_fneg_fabs_bf16(bfloat %a) {
 ; GFX8-LABEL: v_fneg_fabs_bf16:
 ; GFX8:       ; %bb.0:
 ; GFX8-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX8-NEXT:    v_or_b32_e32 v0, 0xffff8000, v0
+; GFX8-NEXT:    v_or_b32_e32 v0, 0x8000, v0
 ; GFX8-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX9-LABEL: v_fneg_fabs_bf16:
 ; GFX9:       ; %bb.0:
 ; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX9-NEXT:    v_or_b32_e32 v0, 0xffff8000, v0
+; GFX9-NEXT:    v_or_b32_e32 v0, 0x8000, v0
 ; GFX9-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX10-LABEL: v_fneg_fabs_bf16:
 ; GFX10:       ; %bb.0:
 ; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX10-NEXT:    v_or_b32_e32 v0, 0xffff8000, v0
+; GFX10-NEXT:    v_or_b32_e32 v0, 0x8000, v0
 ; GFX10-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX11-LABEL: v_fneg_fabs_bf16:
 ; GFX11:       ; %bb.0:
 ; GFX11-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX11-NEXT:    v_or_b32_e32 v0, 0xffff8000, v0
+; GFX11-NEXT:    v_or_b32_e32 v0, 0x8000, v0
 ; GFX11-NEXT:    s_setpc_b64 s[30:31]
   %fabs = call bfloat @llvm.fabs.bf16(bfloat %a)
   %op = fneg bfloat %fabs
@@ -17196,48 +17182,48 @@ define amdgpu_ps i32 @s_fneg_fabs_bf16(bfloat inreg %a) {
 ; GCN-LABEL: s_fneg_fabs_bf16:
 ; GCN:       ; %bb.0:
 ; GCN-NEXT:    v_mul_f32_e64 v0, 1.0, s0
-; GCN-NEXT:    v_lshrrev_b32_e32 v0, 16, v0
-; GCN-NEXT:    v_or_b32_e32 v0, 0x8000, v0
 ; GCN-NEXT:    v_readfirstlane_b32 s0, v0
+; GCN-NEXT:    s_and_b32 s0, s0, 0xffff0000
+; GCN-NEXT:    s_bitset0_b32 s0, 31
+; GCN-NEXT:    s_and_b32 s0, s0, 0xffff0000
+; GCN-NEXT:    s_xor_b32 s0, s0, 0x80000000
+; GCN-NEXT:    s_lshr_b32 s0, s0, 16
 ; GCN-NEXT:    ; return to shader part epilog
 ;
 ; GFX7-LABEL: s_fneg_fabs_bf16:
 ; GFX7:       ; %bb.0:
 ; GFX7-NEXT:    v_mul_f32_e64 v0, 1.0, s0
-; GFX7-NEXT:    v_lshrrev_b32_e32 v0, 16, v0
-; GFX7-NEXT:    v_or_b32_e32 v0, 0x8000, v0
 ; GFX7-NEXT:    v_readfirstlane_b32 s0, v0
+; GFX7-NEXT:    s_and_b32 s0, s0, 0xffff0000
+; GFX7-NEXT:    s_bitset0_b32 s0, 31
+; GFX7-NEXT:    s_and_b32 s0, s0, 0xffff0000
+; GFX7-NEXT:    s_xor_b32 s0, s0, 0x80000000
+; GFX7-NEXT:    s_lshr_b32 s0, s0, 16
 ; GFX7-NEXT:    ; return to shader part epilog
 ;
 ; GFX8-LABEL: s_fneg_fabs_bf16:
 ; GFX8:       ; %bb.0:
-; GFX8-NEXT:    v_mov_b32_e32 v0, 0xffff8000
-; GFX8-NEXT:    v_or_b32_e32 v0, s0, v0
-; GFX8-NEXT:    v_and_b32_e32 v0, 0xffff, v0
-; GFX8-NEXT:    v_readfirstlane_b32 s0, v0
+; GFX8-NEXT:    s_bitset1_b32 s0, 15
+; GFX8-NEXT:    s_and_b32 s0, 0xffff, s0
 ; GFX8-NEXT:    ; return to shader part epilog
 ;
 ; GFX9-LABEL: s_fneg_fabs_bf16:
 ; GFX9:       ; %bb.0:
-; GFX9-NEXT:    v_mov_b32_e32 v0, 0xffff8000
-; GFX9-NEXT:    v_or_b32_e32 v0, s0, v0
-; GFX9-NEXT:    v_and_b32_e32 v0, 0xffff, v0
-; GFX9-NEXT:    v_readfirstlane_b32 s0, v0
+; GFX9-NEXT:    s_bitset1_b32 s0, 15
+; GFX9-NEXT:    s_and_b32 s0, 0xffff, s0
 ; GFX9-NEXT:    ; return to shader part epilog
 ;
 ; GFX10-LABEL: s_fneg_fabs_bf16:
 ; GFX10:       ; %bb.0:
-; GFX10-NEXT:    v_or_b32_e64 v0, 0xffff8000, s0
-; GFX10-NEXT:    v_and_b32_e32 v0, 0xffff, v0
-; GFX10-NEXT:    v_readfirstlane_b32 s0, v0
+; GFX10-NEXT:    s_bitset1_b32 s0, 15
+; GFX10-NEXT:    s_and_b32 s0, 0xffff, s0
 ; GFX10-NEXT:    ; return to shader part epilog
 ;
 ; GFX11-LABEL: s_fneg_fabs_bf16:
 ; GFX11:       ; %bb.0:
-; GFX11-NEXT:    v_or_b32_e64 v0, 0xffff8000, s0
-; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
-; GFX11-NEXT:    v_and_b32_e32 v0, 0xffff, v0
-; GFX11-NEXT:    v_readfirstlane_b32 s0, v0
+; GFX11-NEXT:    s_bitset1_b32 s0, 15
+; GFX11-NEXT:    s_delay_alu instid0(SALU_CYCLE_1)
+; GFX11-NEXT:    s_and_b32 s0, 0xffff, s0
 ; GFX11-NEXT:    ; return to shader part epilog
   %fabs = call bfloat @llvm.fabs.bf16(bfloat %a)
   %op = fneg bfloat %fabs
@@ -27280,34 +27266,27 @@ define bfloat @v_copysign_bf16_bf16(bfloat %mag, bfloat %sign) {
 ; GFX8-LABEL: v_copysign_bf16_bf16:
 ; GFX8:       ; %bb.0:
 ; GFX8-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX8-NEXT:    v_and_b32_e32 v1, 0xffff8000, v1
-; GFX8-NEXT:    v_and_b32_e32 v0, 0x7fff, v0
-; GFX8-NEXT:    v_or_b32_e32 v0, v0, v1
+; GFX8-NEXT:    s_movk_i32 s4, 0x7fff
+; GFX8-NEXT:    v_bfi_b32 v0, s4, v0, v1
 ; GFX8-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX9-LABEL: v_copysign_bf16_bf16:
 ; GFX9:       ; %bb.0:
 ; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX9-NEXT:    v_and_b32_e32 v1, 0xffff8000, v1
-; GFX9-NEXT:    v_and_b32_e32 v0, 0x7fff, v0
-; GFX9-NEXT:    v_or_b32_e32 v0, v0, v1
+; GFX9-NEXT:    s_movk_i32 s4, 0x7fff
+; GFX9-NEXT:    v_bfi_b32 v0, s4, v0, v1
 ; GFX9-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX10-LABEL: v_copysign_bf16_bf16:
 ; GFX10:       ; %bb.0:
 ; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX10-NEXT:    v_and_b32_e32 v1, 0xffff8000, v1
-; GFX10-NEXT:    v_and_b32_e32 v0, 0x7fff, v0
-; GFX10-NEXT:    v_or_b32_e32 v0, v0, v1
+; GFX10-NEXT:    v_bfi_b32 v0, 0x7fff, v0, v1
 ; GFX10-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX11-LABEL: v_copysign_bf16_bf16:
 ; GFX11:       ; %bb.0:
 ; GFX11-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX11-NEXT:    v_and_b32_e32 v1, 0xffff8000, v1
-; GFX11-NEXT:    v_and_b32_e32 v0, 0x7fff, v0
-; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_1)
-; GFX11-NEXT:    v_or_b32_e32 v0, v0, v1
+; GFX11-NEXT:    v_bfi_b32 v0, 0x7fff, v0, v1
 ; GFX11-NEXT:    s_setpc_b64 s[30:31]
   %op = call bfloat @llvm.copysign.bf16(bfloat %mag, bfloat %sign)
   ret bfloat %op
@@ -27339,36 +27318,29 @@ define bfloat @v_copysign_bf16_s_bf16(bfloat %mag, bfloat inreg %sign) {
 ; GFX8-LABEL: v_copysign_bf16_s_bf16:
 ; GFX8:       ; %bb.0:
 ; GFX8-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX8-NEXT:    v_mov_b32_e32 v1, 0xffff8000
-; GFX8-NEXT:    v_and_b32_e32 v1, s4, v1
-; GFX8-NEXT:    v_and_b32_e32 v0, 0x7fff, v0
-; GFX8-NEXT:    v_or_b32_e32 v0, v0, v1
+; GFX8-NEXT:    s_movk_i32 s5, 0x7fff
+; GFX8-NEXT:    v_mov_b32_e32 v1, s4
+; GFX8-NEXT:    v_bfi_b32 v0, s5, v0, v1
 ; GFX8-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX9-LABEL: v_copysign_bf16_s_bf16:
 ; GFX9:       ; %bb.0:
 ; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX9-NEXT:    v_mov_b32_e32 v1, 0xffff8000
-; GFX9-NEXT:    v_and_b32_e32 v1, s4, v1
-; GFX9-NEXT:    v_and_b32_e32 v0, 0x7fff, v0
-; GFX9-NEXT:    v_or_b32_e32 v0, v0, v1
+; GFX9-NEXT:    s_movk_i32 s5, 0x7fff
+; GFX9-NEXT:    v_mov_b32_e32 v1, s4
+; GFX9-NEXT:    v_bfi_b32 v0, s5, v0, v1
 ; GFX9-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX10-LABEL: v_copysign_bf16_s_bf16:
 ; GFX10:       ; %bb.0:
 ; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX10-NEXT:    v_and_b32_e64 v1, 0xffff8000, s4
-; GFX10-NEXT:    v_and_b32_e32 v0, 0x7fff, v0
-; GFX10-NEXT:    v_or_b32_e32 v0, v0, v1
+; GFX10-NEXT:    v_bfi_b32 v0, 0x7fff, v0, s4
 ; GFX10-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX11-LABEL: v_copysign_bf16_s_bf16:
 ; GFX11:       ; %bb.0:
 ; GFX11-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX11-NEXT:    v_and_b32_e64 v1, 0xffff8000, s0
-; GFX11-NEXT:    v_and_b32_e32 v0, 0x7fff, v0
-; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_1)
-; GFX11-NEXT:    v_or_b32_e32 v0, v0, v1
+; GFX11-NEXT:    v_bfi_b32 v0, 0x7fff, v0, s0
 ; GFX11-NEXT:    s_setpc_b64 s[30:31]
   %op = call bfloat @llvm.copysign.bf16(bfloat %mag, bfloat %sign)
   ret bfloat %op
@@ -27400,36 +27372,29 @@ define bfloat @v_copysign_s_bf16_bf16(bfloat inreg %mag, bfloat %sign) {
 ; GFX8-LABEL: v_copysign_s_bf16_bf16:
 ; GFX8:       ; %bb.0:
 ; GFX8-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX8-NEXT:    v_mov_b32_e32 v1, 0x7fff
-; GFX8-NEXT:    v_and_b32_e32 v0, 0xffff8000, v0
-; GFX8-NEXT:    v_and_b32_e32 v1, s4, v1
-; GFX8-NEXT:    v_or_b32_e32 v0, v1, v0
+; GFX8-NEXT:    s_movk_i32 s5, 0x7fff
+; GFX8-NEXT:    v_mov_b32_e32 v1, s4
+; GFX8-NEXT:    v_bfi_b32 v0, s5, v1, v0
 ; GFX8-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX9-LABEL: v_copysign_s_bf16_bf16:
 ; GFX9:       ; %bb.0:
 ; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX9-NEXT:    v_mov_b32_e32 v1, 0x7fff
-; GFX9-NEXT:    v_and_b32_e32 v0, 0xffff8000, v0
-; GFX9-NEXT:    v_and_b32_e32 v1, s4, v1
-; GFX9-NEXT:    v_or_b32_e32 v0, v1, v0
+; GFX9-NEXT:    s_movk_i32 s5, 0x7fff
+; GFX9-NEXT:    v_mov_b32_e32 v1, s4
+; GFX9-NEXT:    v_bfi_b32 v0, s5, v1, v0
 ; GFX9-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX10-LABEL: v_copysign_s_bf16_bf16:
 ; GFX10:       ; %bb.0:
 ; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX10-NEXT:    v_and_b32_e32 v0, 0xffff8000, v0
-; GFX10-NEXT:    v_and_b32_e64 v1, 0x7fff, s4
-; GFX10-NEXT:    v_or_b32_e32 v0, v1, v0
+; GFX10-NEXT:    v_bfi_b32 v0, 0x7fff, s4, v0
 ; GFX10-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX11-LABEL: v_copysign_s_bf16_bf16:
 ; GFX11:       ; %bb.0:
 ; GFX11-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX11-NEXT:    v_and_b32_e32 v0, 0xffff8000, v0
-; GFX11-NEXT:    v_and_b32_e64 v1, 0x7fff, s0
-; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_1)
-; GFX11-NEXT:    v_or_b32_e32 v0, v1, v0
+; GFX11-NEXT:    v_bfi_b32 v0, 0x7fff, s0, v0
 ; GFX11-NEXT:    s_setpc_b64 s[30:31]
   %op = call bfloat @llvm.copysign.bf16(bfloat %mag, bfloat %sign)
   ret bfloat %op
@@ -27461,35 +27426,32 @@ define bfloat @v_copysign_bf16_f32(bfloat %mag, float %sign.f32) {
 ; GFX8-LABEL: v_copysign_bf16_f32:
 ; GFX8:       ; %bb.0:
 ; GFX8-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX8-NEXT:    v_and_b32_e32 v0, 0x7fff, v0
-; GFX8-NEXT:    v_and_b32_e32 v1, 0x80000000, v1
-; GFX8-NEXT:    v_or_b32_sdwa v0, v0, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
+; GFX8-NEXT:    v_lshrrev_b32_e32 v1, 16, v1
+; GFX8-NEXT:    s_movk_i32 s4, 0x7fff
+; GFX8-NEXT:    v_bfi_b32 v0, s4, v0, v1
 ; GFX8-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX9-LABEL: v_copysign_bf16_f32:
 ; GFX9:       ; %bb.0:
 ; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX9-NEXT:    v_and_b32_e32 v0, 0x7fff, v0
-; GFX9-NEXT:    v_and_b32_e32 v1, 0x80000000, v1
-; GFX9-NEXT:    v_or_b32_sdwa v0, v0, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
+; GFX9-NEXT:    v_lshrrev_b32_e32 v1, 16, v1
+; GFX9-NEXT:    s_movk_i32 s4, 0x7fff
+; GFX9-NEXT:    v_bfi_b32 v0, s4, v0, v1
 ; GFX9-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX10-LABEL: v_copysign_bf16_f32:
 ; GFX10:       ; %bb.0:
 ; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX10-NEXT:    v_and_b32_e32 v0, 0x7fff, v0
-; GFX10-NEXT:    v_and_b32_e32 v1, 0x80000000, v1
-; GFX10-NEXT:    v_or_b32_sdwa v0, v0, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
+; GFX10-NEXT:    v_lshrrev_b32_e32 v1, 16, v1
+; GFX10-NEXT:    v_bfi_b32 v0, 0x7fff, v0, v1
 ; GFX10-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX11-LABEL: v_copysign_bf16_f32:
 ; GFX11:       ; %bb.0:
 ; GFX11-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX11-NEXT:    v_and_b32_e32 v1, 0x80000000, v1
-; GFX11-NEXT:    v_and_b32_e32 v0, 0x7fff, v0
-; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_1)
 ; GFX11-NEXT:    v_lshrrev_b32_e32 v1, 16, v1
-; GFX11-NEXT:    v_or_b32_e32 v0, v0, v1
+; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_1)
+; GFX11-NEXT:    v_bfi_b32 v0, 0x7fff, v0, v1
 ; GFX11-NEXT:    s_setpc_b64 s[30:31]
   %sign = fptrunc float %sign.f32 to bfloat
   %op = call bfloat @llvm.copysign.bf16(bfloat %mag, bfloat %sign)
@@ -27522,35 +27484,32 @@ define bfloat @v_copysign_bf16_f64(bfloat %mag, double %sign.f64) {
 ; GFX8-LABEL: v_copysign_bf16_f64:
 ; GFX8:       ; %bb.0:
 ; GFX8-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX8-NEXT:    v_and_b32_e32 v0, 0x7fff, v0
-; GFX8-NEXT:    v_and_b32_e32 v1, 0x80000000, v2
-; GFX8-NEXT:    v_or_b32_sdwa v0, v0, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
+; GFX8-NEXT:    v_lshrrev_b32_e32 v1, 16, v2
+; GFX8-NEXT:    s_movk_i32 s4, 0x7fff
+; GFX8-NEXT:    v_bfi_b32 v0, s4, v0, v1
 ; GFX8-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX9-LABEL: v_copysign_bf16_f64:
 ; GFX9:       ; %bb.0:
 ; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX9-NEXT:    v_and_b32_e32 v0, 0x7fff, v0
-; GFX9-NEXT:    v_and_b32_e32 v1, 0x80000000, v2
-; GFX9-NEXT:    v_or_b32_sdwa v0, v0, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
+; GFX9-NEXT:    v_lshrrev_b32_e32 v1, 16, v2
+; GFX9-NEXT:    s_movk_i32 s4, 0x7fff
+; GFX9-NEXT:    v_bfi_b32 v0, s4, v0, v1
 ; GFX9-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX10-LABEL: v_copysign_bf16_f64:
 ; GFX10:       ; %bb.0:
 ; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX10-NEXT:    v_and_b32_e32 v0, 0x7fff, v0
-; GFX10-NEXT:    v_and_b32_e32 v1, 0x80000000, v2
-; GFX10-NEXT:    v_or_b32_sdwa v0, v0, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
+; GFX10-NEXT:    v_lshrrev_b32_e32 v1, 16, v2
+; GFX10-NEXT:    v_bfi_b32 v0, 0x7fff, v0, v1
 ; GFX10-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX11-LABEL: v_copysign_bf16_f64:
 ; GFX11:       ; %bb.0:
 ; GFX11-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX11-NEXT:    v_and_b32_e32 v1, 0x80000000, v2
-; GFX11-NEXT:    v_and_b32_e32 v0, 0x7fff, v0
-; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_1)
-; GFX11-NEXT:    v_lshrrev_b32_e32 v1, 16, v1
-; GFX11-NEXT:    v_or_b32_e32 v0, v0, v1
+; GFX11-NEXT:    v_lshrrev_b32_e32 v1, 16, v2
+; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_1)
+; GFX11-NEXT:    v_bfi_b32 v0, 0x7fff, v0, v1
 ; GFX11-NEXT:    s_setpc_b64 s[30:31]
   %sign = fptrunc double %sign.f64 to bfloat
   %op = call bfloat @llvm.copysign.bf16(bfloat %mag, bfloat %sign)
@@ -27583,34 +27542,27 @@ define bfloat @v_copysign_bf16_f16(bfloat %mag, half %sign.f16) {
 ; GFX8-LABEL: v_copysign_bf16_f16:
 ; GFX8:       ; %bb.0:
 ; GFX8-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX8-NEXT:    v_and_b32_e32 v1, 0xffff8000, v1
-; GFX8-NEXT:    v_and_b32_e32 v0, 0x7fff, v0
-; GFX8-NEXT:    v_or_b32_e32 v0, v0, v1
+; GFX8-NEXT:    s_movk_i32 s4, 0x7fff
+; GFX8-NEXT:    v_bfi_b32 v0, s4, v0, v1
 ; GFX8-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX9-LABEL: v_copysign_bf16_f16:
 ; GFX9:       ; %bb.0:
 ; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX9-NEXT:    v_and_b32_e32 v1, 0xffff8000, v1
-; GFX9-NEXT:    v_and_b32_e32 v0, 0x7fff, v0
-; GFX9-NEXT:    v_or_b32_e32 v0, v0, v1
+; GFX9-NEXT:    s_movk_i32 s4, 0x7fff
+; GFX9-NEXT:    v_bfi_b32 v0, s4, v0, v1
 ; GFX9-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX10-LABEL: v_copysign_bf16_f16:
 ; GFX10:       ; %bb.0:
 ; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX10-NEXT:    v_and_b32_e32 v1, 0xffff8000, v1
-; GFX10-NEXT:    v_and_b32_e32 v0, 0x7fff, v0
-; GFX10-NEXT:    v_or_b32_e32 v0, v0, v1
+; GFX10-NEXT:    v_bfi_b32 v0, 0x7fff, v0, v1
 ; GFX10-NEXT:    s_setpc_b64 s[30:31]
 ;
 ; GFX11-LABEL: v_copysign_bf16_f16:
 ; GFX11:       ; %bb.0:
 ; GFX11-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX11-NEXT:    v_and_b32_e32 v1, 0xffff8000, v1
-; GFX11-NEXT:    v_and_b32_e32 v0, 0x7fff, v0
-; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_1)
-; GFX11-NEXT:    v_or_b32_e32 v0, v0, v1
+; GFX11-NEXT:    v_bfi_b32 v0, 0x7fff, v0, v1
 ; GFX11-NEXT:    s_setpc_b64 s[30:31]
   %sign = bitcast half %sign.f16 to bfloat
   %op = call bfloat @llvm.copysign.bf16(bfloat %mag, bfloat %sign)
@@ -27640,41 +27592,37 @@ define amdgpu_ps i32 @s_copysign_bf16_bf16(bfloat inreg %mag, bfloat inreg %sign
 ;
 ; GFX8-LABEL: s_copysign_bf16_bf16:
 ; GFX8:       ; %bb.0:
-; GFX8-NEXT:    v_mov_b32_e32 v0, 0xffff8000
-; GFX8-NEXT:    v_mov_b32_e32 v1, 0x7fff
-; GFX8-NEXT:    v_and_b32_e32 v0, s1, v0
-; GFX8-NEXT:    v_and_b32_e32 v1, s0, v1
-; GFX8-NEXT:    v_or_b32_e32 v0, v1, v0
+; GFX8-NEXT:    s_movk_i32 s2, 0x7fff
+; GFX8-NEXT:    v_mov_b32_e32 v0, s0
+; GFX8-NEXT:    v_mov_b32_e32 v1, s1
+; GFX8-NEXT:    v_bfi_b32 v0, s2, v0, v1
 ; GFX8-NEXT:    v_and_b32_e32 v0, 0xffff, v0
 ; GFX8-NEXT:    v_readfirstlane_b32 s0, v0
 ; GFX8-NEXT:    ; return to shader part epilog
 ;
 ; GFX9-LABEL: s_copysign_bf16_bf16:
 ; GFX9:       ; %bb.0:
-; GFX9-NEXT:    v_mov_b32_e32 v0, 0xffff8000
-; GFX9-NEXT:    v_mov_b32_e32 v1, 0x7fff
-; GFX9-NEXT:    v_and_b32_e32 v0, s1, v0
-; GFX9-NEXT:    v_and_b32_e32 v1, s0, v1
-; GFX9-NEXT:    v_or_b32_e32 v0, v1, v0
+; GFX9-NEXT:    s_movk_i32 s2, 0x7fff
+; GFX9-NEXT:    v_mov_b32_e32 v0, s0
+; GFX9-NEXT:    v_mov_b32_e32 v1, s1
+; GFX9-NEXT:    v_bfi_b32 v0, s2, v0, v1
 ; GFX9-NEXT:    v_and_b32_e32 v0, 0xffff, v0
 ; GFX9-NEXT:    v_readfirstlane_b32 s0, v0
 ; GFX9-NEXT:    ; return to shader part epilog
 ;
 ; GFX10-LABEL: s_copysign_bf16_bf16:
 ; GFX10:       ; %bb.0:
-; GFX10-NEXT:    v_and_b32_e64 v0, 0xffff8000, s1
-; GFX10-NEXT:    v_and_b32_e64 v1, 0x7fff, s0
-; GFX10-NEXT:    v_or_b32_e32 v0, v1, v0
+; GFX10-NEXT:    v_mov_b32_e32 v0, s1
+; GFX10-NEXT:    v_bfi_b32 v0, 0x7fff, s0, v0
 ; GFX10-NEXT:    v_and_b32_e32 v0, 0xffff, v0
 ; GFX10-NEXT:    v_readfirstlane_b32 s0, v0
 ; GFX10-NEXT:    ; return to shader part epilog
 ;
 ; GFX11-LABEL: s_copysign_bf16_bf16:
 ; GFX11:       ; %bb.0:
-; GFX11-NEXT:    v_and_b32_e64 v0, 0xffff8000, s1
-; GFX11-NEXT:    v_and_b32_e64 v1, 0x7fff, s0
+; GFX11-NEXT:    v_mov_b32_e32 v0, s1
 ; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
-; GFX11-NEXT:    v_or_b32_e32 v0, v1, v0
+; GFX11-NEXT:    v_bfi_b32 v0, 0x7fff, s0, v0
 ; GFX11-NEXT:    v_and_b32_e32 v0, 0xffff, v0
 ; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_1)
 ; GFX11-NEXT:    v_readfirstlane_b32 s0, v0
@@ -27709,46 +27657,39 @@ define amdgpu_ps i32 @s_copysign_bf16_f32(bfloat inreg %mag, float inreg %sign.f
 ;
 ; GFX8-LABEL: s_copysign_bf16_f32:
 ; GFX8:       ; %bb.0:
-; GFX8-NEXT:    v_mov_b32_e32 v0, 0x7fff
-; GFX8-NEXT:    v_and_b32_e32 v0, s0, v0
-; GFX8-NEXT:    s_and_b32 s0, s1, 0x80000000
-; GFX8-NEXT:    s_lshr_b32 s0, s0, 16
-; GFX8-NEXT:    v_or_b32_e32 v0, s0, v0
+; GFX8-NEXT:    v_lshrrev_b32_e64 v0, 16, s1
+; GFX8-NEXT:    s_movk_i32 s1, 0x7fff
+; GFX8-NEXT:    v_mov_b32_e32 v1, s0
+; GFX8-NEXT:    v_bfi_b32 v0, s1, v1, v0
 ; GFX8-NEXT:    v_and_b32_e32 v0, 0xffff, v0
 ; GFX8-NEXT:    v_readfirstlane_b32 s0, v0
 ; GFX8-NEXT:    ; return to shader part epilog
 ;
 ; GFX9-LABEL: s_copysign_bf16_f32:
 ; GFX9:       ; %bb.0:
-; GFX9-NEXT:    v_mov_b32_e32 v0, 0x7fff
-; GFX9-NEXT:    v_and_b32_e32 v0, s0, v0
-; GFX9-NEXT:    s_and_b32 s0, s1, 0x80000000
-; GFX9-NEXT:    s_lshr_b32 s0, s0, 16
-; GFX9-NEXT:    v_or_b32_e32 v0, s0, v0
+; GFX9-NEXT:    v_lshrrev_b32_e64 v0, 16, s1
+; GFX9-NEXT:    s_movk_i32 s1, 0x7fff
+; GFX9-NEXT:    v_mov_b32_e32 v1, s0
+; GFX9-NEXT:    v_bfi_b32 v0, s1, v1, v0
 ; GFX9-NEXT:    v_and_b32_e32 v0, 0xffff, v0
 ; GFX9-NEXT:    v_readfirstlane_b32 s0, v0
 ; GFX9-NEXT:    ; return to shader part epilog
 ;
 ; GFX10-LABEL: s_copysign_bf16_f32:
 ; GFX10:       ; %bb.0:
-; GFX10-NEXT:    v_and_b32_e64 v0, 0x7fff, s0
-; GFX10-NEXT:    s_and_b32 s0, s1, 0x80000000
-; GFX10-NEXT:    s_lshr_b32 s0, s0, 16
-; GFX10-NEXT:    v_or_b32_e32 v0, s0, v0
+; GFX10-NEXT:    v_lshrrev_b32_e64 v0, 16, s1
+; GFX10-NEXT:    v_bfi_b32 v0, 0x7fff, s0, v0
 ; GFX10-NEXT:    v_and_b32_e32 v0, 0xffff, v0
 ; GFX10-NEXT:    v_readfirstlane_b32 s0, v0
 ; GFX10-NEXT:    ; return to shader part epilog
 ;
 ; GFX11-LABEL: s_copysign_bf16_f32:
 ; GFX11:       ; %bb.0:
-; GFX11-NEXT:    v_and_b32_e64 v0, 0x7fff, s0
-; GFX11-NEXT:    s_and_b32 s0, s1, 0x80000000
-; GFX11-NEXT:    s_delay_alu instid0(SALU_CYCLE_1)
-; GFX11-NEXT:    s_lshr_b32 s0, s0, 16
-; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_1) | instid1(SALU_CYCLE_1)
-; GFX11-NEXT:    v_or_b32_e32 v0, s0, v0
+; GFX11-NEXT:    v_lshrrev_b32_e64 v0, 16, s1
 ; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
+; GFX11-NEXT:    v_bfi_b32 v0, 0x7fff, s0, v0
 ; GFX11-NEXT:    v_and_b32_e32 v0, 0xffff, v0
+; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_1)
 ; GFX11-NEXT:    v_readfirstlane_b32 s0, v0
 ; GFX11-NEXT:    ; return to shader part epilog
   %sign = fptrunc float %sign.f32 to bfloat
@@ -27782,46 +27723,39 @@ define amdgpu_ps i32 @s_copysign_bf16_f64(bfloat inreg %mag, double inreg %sign.
 ;
 ; GFX8-LABEL: s_copysign_bf16_f64:
 ; GFX8:       ; %bb.0:
-; GFX8-NEXT:    v_mov_b32_e32 v0, 0x7fff
-; GFX8-NEXT:    v_and_b32_e32 v0, s0, v0
-; GFX8-NEXT:    s_and_b32 s0, s2, 0x80000000
-; GFX8-NEXT:    s_lshr_b32 s0, s0, 16
-; GFX8-NEXT:    v_or_b32_e32 v0, s0, v0
+; GFX8-NEXT:    v_lshrrev_b32_e64 v0, 16, s2
+; GFX8-NEXT:    s_movk_i32 s1, 0x7fff
+; GFX8-NEXT:    v_mov_b32_e32 v1, s0
+; GFX8-NEXT:    v_bfi_b32 v0, s1, v1, v0
 ; GFX8-NEXT:    v_and_b32_e32 v0, 0xffff, v0
 ; GFX8-NEXT:    v_readfirstlane_b32 s0, v0
 ; GFX8-NEXT:    ; return to shader part epilog
 ;
 ; GFX9-LABEL: s_copysign_bf16_f64:
 ; GFX9:       ; %bb.0:
-; GFX9-NEXT:    v_mov_b32_e32 v0, 0x7fff
-; GFX9-NEXT:    v_and_b32_e32 v0, s0, v0
-; GFX9-NEXT:    s_and_b32 s0, s2, 0x80000000
-; GFX9-NEXT:    s_lshr_b32 s0, s0, 16
-; GFX9-NEXT:    v_or_b32_e32 v0, s0, v0
+; GFX9-NEXT:    v_lshrrev_b32_e64 v0, 16, s2
+; GFX9-NEXT:    s_movk_i32 s1, 0x7fff
+; GFX9-NEXT:    v_mov_b32_e32 v1, s0
+; GFX9-NEXT:    v_bfi_b32 v0, s1, v1, v0
 ; GFX9-NEXT:    v_and_b32_e32 v0, 0xffff, v0
 ; GFX9-NEXT:    v_readfirstlane_b32 s0, v0
 ; GFX9-NEXT:    ; return to shader part epilog
 ;
 ; GFX10-LABEL: s_copysign_bf16_f64:
 ; GFX10:       ; %bb.0:
-; GFX10-NEXT:    v_and_b32_e64 v0, 0x7fff, s0
-; GFX10-NEXT:    s_and_b32 s0, s2, 0x80000000
-; GFX10-NEXT:    s_lshr_b32 s0, s0, 16
-; GFX10-NEXT:    v_or_b32_e32 v0, s0, v0
+; GFX10-NEXT:    v_lshrrev_b32_e64 v0, 16, s2
+; GFX10-NEXT:    v_bfi_b32 v0, 0x7fff, s0, v0
 ; GFX10-NEXT:    v_and_b32_e32 v0, 0xffff, v0
 ; GFX10-NEXT:    v_readfirstlane_b32 s0, v0
 ; GFX10-NEXT:    ; return to shader part epilog
 ;
 ; GFX11-LABEL: s_copysign_bf16_f64:
 ; GFX11:       ; %bb.0:
-; GFX11-NEXT:    v_and_b32_e64 v0, 0x7fff, s0
-; GFX11-NEXT:    s_and_b32 s0, s2, 0x80000000
-; GFX11-NEXT:    s_delay_alu instid0(SALU_CYCLE_1)
-; GFX11-NEXT:    s_lshr_b32 s0, s0, 16
-; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_1) | instid1(SALU_CYCLE_1)
-; GFX11-NEXT:    v_or_b32_e32 v0, s0, v0
+; GFX11-NEXT:    v_lshrrev_b32_e64 v0, 16, s2
 ; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
+; GFX11-NEXT:    v_bfi_b32 v0, 0x7fff, s0, v0
 ; GFX11-NEXT:    v_and_b32_e32 v0, 0xffff, v0
+; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_1)
 ; GFX11-NEXT:    v_readfirstlane_b32 s0, v0
 ; GFX11-NEXT:    ; return to shader part epilog
   %sign = fptrunc double %sign.f64 to bfloat
@@ -27855,41 +27789,37 @@ define amdgpu_ps i32 @s_copysign_bf16_f16(bfloat inreg %mag, half inreg %sign.f1
 ;
 ; GFX8-LABEL: s_copysign_bf16_f16:
 ; GFX8:       ; %bb.0:
-; GFX8-NEXT:    v_mov_b32_e32 v0, 0xffff8000
-; GFX8-NEXT:    v_mov_b32_e32 v1, 0x7fff
-; GFX8-NEXT:    v_and_b32_e32 v0, s1, v0
-; GFX8-NEXT:    v_and_b32_e32 v1, s0, v1
-; GFX8-NEXT:    v_or_b32_e32 v0, v1, v0
+; GFX8-NEXT:    s_movk_i32 s2, 0x7fff
+; GFX8-NEXT:    v_mov_b32_e32 v0, s0
+; GFX8-NEXT:    v_mov_b32_e32 v1, s1
+; GFX8-NEXT:    v_bfi_b32 v0, s2, v0, v1
 ; GFX8-NEXT:    v_and_b32_e32 v0, 0xffff, v0
 ; GFX8-NEXT:    v_readfirstlane_b32 s0, v0
 ; GFX8-NEXT:    ; return to shader part epilog
 ;
 ; GFX9-LABEL: s_copysign_bf16_f16:
 ; GFX9:       ; %bb.0:
-; GFX9-NEXT:    v_mov_b32_e32 v0, 0xffff8000
-; GFX9-NEXT:    v_mov_b32_e32 v1, 0x7fff
-; GFX9-NEXT:    v_and_b32_e32 v0, s1, v0
-; GFX9-NEXT:    v_and_b32_e32 v1, s0, v1
-; GFX9-NEXT:    v_or_b32_e32 v0, v1, v0
+; GFX9-NEXT:    s_movk_i32 s2, 0x7fff
+; GFX9-NEXT:    v_mov_b32_e32 v0, s0
+; GFX9-NEXT:    v_mov_b32_e32 v1, s1
+; GFX9-NEXT:    v_bfi_b32 v0, s2, v0, v1
 ; GFX9-NEXT:    v_and_b32_e32 v0, 0xffff, v0
 ; GFX9-NEXT:    v_readfirstlane_b32 s0, v0
 ; GFX9-NEXT:    ; return to shader part epilog
 ;
 ; GFX10-LABEL: s_copysign_bf16_f16:
 ; GFX10:       ; %bb.0:
-; GFX10-NEXT:    v_and_b32_e64 v0, 0xffff8000, s1
-; GFX10-NEXT:    v_and_b32_e64 v1, 0x7fff, s0
-; GFX10-NEXT:    v_or_b32_e32 v0, v1, v0
+; GFX10-NEXT:    v_mov_b32_e32 v0, s1
+; GFX10-NEXT:    v_bfi_b32 v0, 0x7fff, s0, v0
 ; GFX10-NEXT:    v_and_b32_e32 v0, 0xffff, v0
 ; GFX10-NEXT:    v_readfirstlane_b32 s0, v0
 ; GFX10-NEXT:    ; return to shader part epilog
 ;
 ; GFX11-LABEL: s_copysign_bf16_f16:
 ; GFX11:       ; %bb.0:
-; GFX11-NEXT:    v_and_b32_e64 v0, 0xffff8000, s1
-; GFX11-NEXT:    v_and_b32_e64 v1, 0x7fff, s0
+; GFX11-NEXT:    v_mov_b32_e32 v0, s1
 ; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
-; GFX11-NEXT:    v_or_b32_e32 v0, v1, v0
+; GFX11-NEXT:    v_bfi_b32 v0, 0x7fff, s0, v0
 ; GFX11-NEXT:    v_and_b32_e32 v0, 0xffff, v0
 ; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_1)
 ; GFX11-NEXT:    v_readfirstlane_b32 s0, v0
@@ -33706,7 +33636,7 @@ define bfloat @v_select_fneg_lhs_bf16(i1 %cond, bfloat %a, bfloat %b) {
 ; GFX8:       ; %bb.0:
 ; GFX8-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
 ; GFX8-NEXT:    v_and_b32_e32 v0, 1, v0
-; GFX8-NEXT:    v_xor_b32_e32 v1, 0xffff8000, v1
+; GFX8-NEXT:    v_xor_b32_e32 v1, 0x8000, v1
 ; GFX8-NEXT:    v_cmp_eq_u32_e32 vcc, 1, v0
 ; GFX8-NEXT:    v_cndmask_b32_e32 v0, v2, v1, vcc
 ; GFX8-NEXT:    s_setpc_b64 s[30:31]
@@ -33715,7 +33645,7 @@ define bfloat @v_select_fneg_lhs_bf16(i1 %cond, bfloat %a, bfloat %b) {
 ; GFX9:       ; %bb.0:
 ; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
 ; GFX9-NEXT:    v_and_b32_e32 v0, 1, v0
-; GFX9-NEXT:    v_xor_b32_e32 v1, 0xffff8000, v1
+; GFX9-NEXT:    v_xor_b32_e32 v1, 0x8000, v1
 ; GFX9-NEXT:    v_cmp_eq_u32_e32 vcc, 1, v0
 ; GFX9-NEXT:    v_cndmask_b32_e32 v0, v2, v1, vcc
 ; GFX9-NEXT:    s_setpc_b64 s[30:31]
@@ -33724,7 +33654,7 @@ define bfloat @v_select_fneg_lhs_bf16(i1 %cond, bfloat %a, bfloat %b) {
 ; GFX10:       ; %bb.0:
 ; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
 ; GFX10-NEXT:    v_and_b32_e32 v0, 1, v0
-; GFX10-NEXT:    v_xor_b32_e32 v1, 0xffff8000, v1
+; GFX10-NEXT:    v_xor_b32_e32 v1, 0x8000, v1
 ; GFX10-NEXT:    v_cmp_eq_u32_e32 vcc_lo, 1, v0
 ; GFX10-NEXT:    v_cndmask_b32_e32 v0, v2, v1, vcc_lo
 ; GFX10-NEXT:    s_setpc_b64 s[30:31]
@@ -33733,7 +33663,7 @@ define bfloat @v_select_fneg_lhs_bf16(i1 %cond, bfloat %a, bfloat %b) {
 ; GFX11:       ; %bb.0:
 ; GFX11-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
 ; GFX11-NEXT:    v_and_b32_e32 v0, 1, v0
-; GFX11-NEXT:    v_xor_b32_e32 v1, 0xffff8000, v1
+; GFX11-NEXT:    v_xor_b32_e32 v1, 0x8000, v1
 ; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2)
 ; GFX11-NEXT:    v_cmp_eq_u32_e32 vcc_lo, 1, v0
 ; GFX11-NEXT:    v_cndmask_b32_e32 v0, v2, v1, vcc_lo
@@ -33770,7 +33700,7 @@ define bfloat @v_select_fneg_rhs_bf16(i1 %cond, bfloat %a, bfloat %b) {
 ; GFX8:       ; %bb.0:
 ; GFX8-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
 ; GFX8-NEXT:    v_and_b32_e32 v0, 1, v0
-; GFX8-NEXT:    v_xor_b32_e32 v2, 0xffff8000, v2
+; GFX8-NEXT:    v_xor_b32_e32 v2, 0x8000, v2
 ; GFX8-NEXT:    v_cmp_eq_u32_e32 vcc, 1, v0
 ; GFX8-NEXT:    v_cndmask_b32_e32 v0, v2, v1, vcc
 ; GFX8-NEXT:    s_setpc_b64 s[30:31]
@@ -33779,7 +33709,7 @@ define bfloat @v_select_fneg_rhs_bf16(i1 %cond, bfloat %a, bfloat %b) {
 ; GFX9:       ; %bb.0:
 ; GFX9-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
 ; GFX9-NEXT:    v_and_b32_e32 v0, 1, v0
-; GFX9-NEXT:    v_xor_b32_e32 v2, 0xffff8000, v2
+; GFX9-NEXT:    v_xor_b32_e32 v2, 0x8000, v2
 ; GFX9-NEXT:    v_cmp_eq_u32_e32 vcc, 1, v0
 ; GFX9-NEXT:    v_cndmask_b32_e32 v0, v2, v1, vcc
 ; GFX9-NEXT:    s_setpc_b64 s[30:31]
@@ -33788,7 +33718,7 @@ define bfloat @v_select_fneg_rhs_bf16(i1 %cond, bfloat %a, bfloat %b) {
 ; GFX10:       ; %bb.0:
 ; GFX10-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
 ; GFX10-NEXT:    v_and_b32_e32 v0, 1, v0
-; GFX10-NEXT:    v_xor_b32_e32 v2, 0xffff8000, v2
+; GFX10-NEXT:    v_xor_b32_e32 v2, 0x8000, v2
 ; GFX10-NEXT:    v_cmp_eq_u32_e32 vcc_lo, 1, v0
 ; GFX10-NEXT:    v_cndmask_b32_e32 v0, v2, v1, vcc_lo
 ; GFX10-NEXT:    s_setpc_b64 s[30:31]
@@ -33797,7 +33727,7 @@ define bfloat @v_select_fneg_rhs_bf16(i1 %cond, bfloat %a, bfloat %b) {
 ; GFX11:       ; %bb.0:
 ; GFX11-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
 ; GFX11-NEXT:    v_and_b32_e32 v0, 1, v0
-; GFX11-NEXT:    v_xor_b32_e32 v2, 0xffff8000, v2
+; GFX11-NEXT:    v_xor_b32_e32 v2, 0x8000, v2
 ; GFX11-NEXT:    s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2)
 ; GFX11-NEXT:    v_cmp_eq_u32_e32 vcc_lo, 1, v0
 ; GFX11-NEXT:    v_cndmask_b32_e32 v0, v2, v1, vcc_lo


        


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