[compiler-rt] [compiler-rt][ctx_profile] Add the instrumented contextual profiling APIs (PR #89838)
Mircea Trofin via llvm-commits
llvm-commits at lists.llvm.org
Mon May 6 09:59:25 PDT 2024
================
@@ -51,5 +53,155 @@ class Arena final {
const uint64_t Size;
};
+/// The contextual profile is a directed tree where each node has one parent. A
+/// node (ContextNode) corresponds to a function activation. The root of the
+/// tree is at a function that was marked as entrypoint to the compiler. A node
+/// stores counter values for edges and a vector of subcontexts. These are the
+/// contexts of callees. The index in the subcontext vector corresponds to the
+/// index of the callsite (as was instrumented via llvm.instrprof.callsite). At
+/// that index we find a linked list, potentially empty, of ContextNodes. Direct
+/// calls will have 0 or 1 values in the linked list, but indirect callsites may
+/// have more.
+///
+/// The ContextNode has a fixed sized header describing it - the GUID of the
+/// function, the size of the counter and callsite vectors. It is also an
+/// (intrusive) linked list for the purposes of the indirect call case above.
+///
+/// Allocation is expected to happen on an Arena.
+///
+/// The structure of the ContextNode is known to LLVM, because LLVM needs to:
+/// (1) increment countes, and
+/// (2) form a GEP for the position in the subcontext list of a callsite
+/// This means changes to LLVM contextual profile lowering and changes here
+/// must be coupled.
+/// Note: the header content isn't interesting to LLVM (other than its size)
+class ContextNode final {
+ const GUID Guid;
+ ContextNode *const Next;
+ const uint32_t NrCounters;
+ const uint32_t NrCallsites;
+
+public:
+ ContextNode(GUID Guid, uint32_t NrCounters, uint32_t NrCallsites,
+ ContextNode *Next = nullptr)
+ : Guid(Guid), Next(Next), NrCounters(NrCounters),
+ NrCallsites(NrCallsites) {}
+ static inline ContextNode *alloc(char *Place, GUID Guid, uint32_t NrCounters,
+ uint32_t NrCallsites,
+ ContextNode *Next = nullptr);
+
+ static inline size_t getAllocSize(uint32_t NrCounters, uint32_t NrCallsites) {
+ return sizeof(ContextNode) + sizeof(uint64_t) * NrCounters +
+ sizeof(ContextNode *) * NrCallsites;
+ }
+
+ uint64_t *counters() {
+ ContextNode *addr_after = &(this[1]);
+ return reinterpret_cast<uint64_t *>(reinterpret_cast<char *>(addr_after));
+ }
+
+ uint32_t counters_size() const { return NrCounters; }
+ uint32_t callsites_size() const { return NrCallsites; }
+
+ const uint64_t *counters() const {
+ return const_cast<ContextNode *>(this)->counters();
+ }
+
+ ContextNode **subContexts() {
+ return reinterpret_cast<ContextNode **>(&(counters()[NrCounters]));
+ }
+
+ ContextNode *const *subContexts() const {
+ return const_cast<ContextNode *>(this)->subContexts();
+ }
+
+ GUID guid() const { return Guid; }
+ ContextNode *next() { return Next; }
+
+ size_t size() const { return getAllocSize(NrCounters, NrCallsites); }
+
+ void reset();
+
+ // since we go through the runtime to get a context back to LLVM, in the entry
+ // basic block, might as well handle incrementing the entry basic block
+ // counter.
+ void onEntry() { ++counters()[0]; }
+
+ uint64_t entrycount() const { return counters()[0]; }
+};
+
+/// ContextRoots are allocated by LLVM for entrypoints. LLVM is only concerned
+/// with allocating and zero-initializing the global value for it.
+struct ContextRoot {
+ ContextNode *FirstNode = nullptr;
+ Arena *FirstMemBlock = nullptr;
+ Arena *CurrentMem = nullptr;
+ // This is init-ed by the static zero initializer in LLVM.
+ ::__sanitizer::StaticSpinMutex Taken;
----------------
mtrofin wrote:
explained.
https://github.com/llvm/llvm-project/pull/89838
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