[llvm] SLPVectorizer: vectorize lrint, llrint (PR #69945)

via llvm-commits llvm-commits at lists.llvm.org
Mon Oct 23 09:48:33 PDT 2023


llvmbot wrote:


<!--LLVM PR SUMMARY COMMENT-->

@llvm/pr-subscribers-llvm-analysis

Author: Ramkumar Ramachandra (artagnon)

<details>
<summary>Changes</summary>

With the recent change 98c90a (ISel: introduce vector ISD::LRINT, ISD::LLRINT; custom RISCV lowering), it is now possible for
SLPVectorizer to vectorize llvm.lrint and llvm.llrint, with vector codegen for the RISC-V target. Make a trivial change to VectorUtils, to demonstrate that SLPVectorizer indeed vectorizes the relevant tests under the RISC-V target.

Fixes #<!-- -->55208.

-- 8< --
Based on #<!-- -->69940. Please review only the second patch.

---
Full diff: https://github.com/llvm/llvm-project/pull/69945.diff


2 Files Affected:

- (modified) llvm/lib/Analysis/VectorUtils.cpp (+4) 
- (modified) llvm/test/Transforms/SLPVectorizer/RISCV/fround.ll (+152-13) 


``````````diff
diff --git a/llvm/lib/Analysis/VectorUtils.cpp b/llvm/lib/Analysis/VectorUtils.cpp
index 9893e23468e177d..628c82e611faea1 100644
--- a/llvm/lib/Analysis/VectorUtils.cpp
+++ b/llvm/lib/Analysis/VectorUtils.cpp
@@ -92,6 +92,8 @@ bool llvm::isTriviallyVectorizable(Intrinsic::ID ID) {
   case Intrinsic::canonicalize:
   case Intrinsic::fptosi_sat:
   case Intrinsic::fptoui_sat:
+  case Intrinsic::lrint:
+  case Intrinsic::llrint:
     return true;
   default:
     return false;
@@ -123,6 +125,8 @@ bool llvm::isVectorIntrinsicWithOverloadTypeAtArg(Intrinsic::ID ID,
   switch (ID) {
   case Intrinsic::fptosi_sat:
   case Intrinsic::fptoui_sat:
+  case Intrinsic::lrint:
+  case Intrinsic::llrint:
     return OpdIdx == -1 || OpdIdx == 0;
   case Intrinsic::is_fpclass:
     return OpdIdx == 0;
diff --git a/llvm/test/Transforms/SLPVectorizer/RISCV/fround.ll b/llvm/test/Transforms/SLPVectorizer/RISCV/fround.ll
index 9206f529cbfd368..30d6f877ce177a3 100644
--- a/llvm/test/Transforms/SLPVectorizer/RISCV/fround.ll
+++ b/llvm/test/Transforms/SLPVectorizer/RISCV/fround.ll
@@ -29,24 +29,32 @@ entry:
   ret <4 x float> %vecins.3
 }
 
+define <2 x i64> @lrint_v2i64f32(ptr %a) {
+; CHECK-LABEL: define <2 x i64> @lrint_v2i64f32(
+; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP0:%.*]] = load <2 x float>, ptr [[A]], align 8
+; CHECK-NEXT:    [[TMP1:%.*]] = call <2 x i64> @llvm.lrint.v2i64.v2f32(<2 x float> [[TMP0]])
+; CHECK-NEXT:    ret <2 x i64> [[TMP1]]
+;
+entry:
+  %0 = load <2 x float>, ptr %a
+  %vecext = extractelement <2 x float> %0, i64 0
+  %1 = call i64 @llvm.lrint.i64.f32(float %vecext)
+  %vecins = insertelement <2 x i64> undef, i64 %1, i64 0
+  %vecext.1 = extractelement <2 x float> %0, i64 1
+  %2 = call i64 @llvm.lrint.i64.f32(float %vecext.1)
+  %vecins.1 = insertelement <2 x i64> %vecins, i64 %2, i64 1
+  ret <2 x i64> %vecins.1
+}
+
 define <4 x i64> @lrint_v4i64f32(ptr %a) {
 ; CHECK-LABEL: define <4 x i64> @lrint_v4i64f32(
 ; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
 ; CHECK-NEXT:  entry:
 ; CHECK-NEXT:    [[TMP0:%.*]] = load <4 x float>, ptr [[A]], align 16
-; CHECK-NEXT:    [[VECEXT:%.*]] = extractelement <4 x float> [[TMP0]], i64 0
-; CHECK-NEXT:    [[TMP1:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT]])
-; CHECK-NEXT:    [[VECINS:%.*]] = insertelement <4 x i64> undef, i64 [[TMP1]], i64 0
-; CHECK-NEXT:    [[VECEXT_1:%.*]] = extractelement <4 x float> [[TMP0]], i64 1
-; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_1]])
-; CHECK-NEXT:    [[VECINS_1:%.*]] = insertelement <4 x i64> [[VECINS]], i64 [[TMP2]], i64 1
-; CHECK-NEXT:    [[VECEXT_2:%.*]] = extractelement <4 x float> [[TMP0]], i64 2
-; CHECK-NEXT:    [[TMP3:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_2]])
-; CHECK-NEXT:    [[VECINS_2:%.*]] = insertelement <4 x i64> [[VECINS_1]], i64 [[TMP3]], i64 2
-; CHECK-NEXT:    [[VECEXT_3:%.*]] = extractelement <4 x float> [[TMP0]], i64 3
-; CHECK-NEXT:    [[TMP4:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_3]])
-; CHECK-NEXT:    [[VECINS_3:%.*]] = insertelement <4 x i64> [[VECINS_2]], i64 [[TMP4]], i64 3
-; CHECK-NEXT:    ret <4 x i64> [[VECINS_3]]
+; CHECK-NEXT:    [[TMP1:%.*]] = call <4 x i64> @llvm.lrint.v4i64.v4f32(<4 x float> [[TMP0]])
+; CHECK-NEXT:    ret <4 x i64> [[TMP1]]
 ;
 entry:
   %0 = load <4 x float>, ptr %a
@@ -65,5 +73,136 @@ entry:
   ret <4 x i64> %vecins.3
 }
 
+define <8 x i64> @lrint_v8i64f32(ptr %a) {
+; CHECK-LABEL: define <8 x i64> @lrint_v8i64f32(
+; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP0:%.*]] = load <8 x float>, ptr [[A]], align 32
+; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <8 x float> [[TMP0]], <8 x float> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[TMP2:%.*]] = call <4 x i64> @llvm.lrint.v4i64.v4f32(<4 x float> [[TMP1]])
+; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <4 x i64> [[TMP2]], <4 x i64> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <8 x float> [[TMP0]], <8 x float> poison, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.lrint.v4i64.v4f32(<4 x float> [[TMP4]])
+; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <4 x i64> [[TMP5]], <4 x i64> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[VECINS_71:%.*]] = shufflevector <8 x i64> [[TMP3]], <8 x i64> [[TMP6]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 9, i32 10, i32 11>
+; CHECK-NEXT:    ret <8 x i64> [[VECINS_71]]
+;
+entry:
+  %0 = load <8 x float>, ptr %a
+  %vecext = extractelement <8 x float> %0, i64 0
+  %1 = call i64 @llvm.lrint.i64.f32(float %vecext)
+  %vecins = insertelement <8 x i64> undef, i64 %1, i64 0
+  %vecext.1 = extractelement <8 x float> %0, i64 1
+  %2 = call i64 @llvm.lrint.i64.f32(float %vecext.1)
+  %vecins.1 = insertelement <8 x i64> %vecins, i64 %2, i64 1
+  %vecext.2 = extractelement <8 x float> %0, i64 2
+  %3 = call i64 @llvm.lrint.i64.f32(float %vecext.2)
+  %vecins.2 = insertelement <8 x i64> %vecins.1, i64 %3, i64 2
+  %vecext.3 = extractelement <8 x float> %0, i64 3
+  %4 = call i64 @llvm.lrint.i64.f32(float %vecext.3)
+  %vecins.3 = insertelement <8 x i64> %vecins.2, i64 %4, i64 3
+  %vecext.4 = extractelement <8 x float> %0, i64 4
+  %5 = call i64 @llvm.lrint.i64.f32(float %vecext.4)
+  %vecins.4 = insertelement <8 x i64> %vecins.3, i64 %5, i64 4
+  %vecext.5 = extractelement <8 x float> %0, i64 5
+  %6 = call i64 @llvm.lrint.i64.f32(float %vecext.5)
+  %vecins.5 = insertelement <8 x i64> %vecins.4, i64 %6, i64 5
+  %vecext.6 = extractelement <8 x float> %0, i64 6
+  %7 = call i64 @llvm.lrint.i64.f32(float %vecext.6)
+  %vecins.6 = insertelement <8 x i64> %vecins.5, i64 %7, i64 6
+  %vecext.7 = extractelement <8 x float> %0, i64 7
+  %8 = call i64 @llvm.lrint.i64.f32(float %vecext.7)
+  %vecins.7 = insertelement <8 x i64> %vecins.6, i64 %8, i64 7
+  ret <8 x i64> %vecins.7
+}
+
+define <2 x i64> @llrint_v2i64f32(ptr %a) {
+; CHECK-LABEL: define <2 x i64> @llrint_v2i64f32(
+; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP0:%.*]] = load <2 x float>, ptr [[A]], align 8
+; CHECK-NEXT:    [[TMP1:%.*]] = call <2 x i64> @llvm.llrint.v2i64.v2f32(<2 x float> [[TMP0]])
+; CHECK-NEXT:    ret <2 x i64> [[TMP1]]
+;
+entry:
+  %0 = load <2 x float>, ptr %a
+  %vecext = extractelement <2 x float> %0, i64 0
+  %1 = call i64 @llvm.llrint.i64.f32(float %vecext)
+  %vecins = insertelement <2 x i64> undef, i64 %1, i64 0
+  %vecext.1 = extractelement <2 x float> %0, i64 1
+  %2 = call i64 @llvm.llrint.i64.f32(float %vecext.1)
+  %vecins.1 = insertelement <2 x i64> %vecins, i64 %2, i64 1
+  ret <2 x i64> %vecins.1
+}
+
+define <4 x i64> @llrint_v4i64f32(ptr %a) {
+; CHECK-LABEL: define <4 x i64> @llrint_v4i64f32(
+; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP0:%.*]] = load <4 x float>, ptr [[A]], align 16
+; CHECK-NEXT:    [[TMP1:%.*]] = call <4 x i64> @llvm.llrint.v4i64.v4f32(<4 x float> [[TMP0]])
+; CHECK-NEXT:    ret <4 x i64> [[TMP1]]
+;
+entry:
+  %0 = load <4 x float>, ptr %a
+  %vecext = extractelement <4 x float> %0, i64 0
+  %1 = call i64 @llvm.llrint.i64.f32(float %vecext)
+  %vecins = insertelement <4 x i64> undef, i64 %1, i64 0
+  %vecext.1 = extractelement <4 x float> %0, i64 1
+  %2 = call i64 @llvm.llrint.i64.f32(float %vecext.1)
+  %vecins.1 = insertelement <4 x i64> %vecins, i64 %2, i64 1
+  %vecext.2 = extractelement <4 x float> %0, i64 2
+  %3 = call i64 @llvm.llrint.i64.f32(float %vecext.2)
+  %vecins.2 = insertelement <4 x i64> %vecins.1, i64 %3, i64 2
+  %vecext.3 = extractelement <4 x float> %0, i64 3
+  %4 = call i64 @llvm.llrint.i64.f32(float %vecext.3)
+  %vecins.3 = insertelement <4 x i64> %vecins.2, i64 %4, i64 3
+  ret <4 x i64> %vecins.3
+}
+
+define <8 x i64> @llrint_v8i64f32(ptr %a) {
+; CHECK-LABEL: define <8 x i64> @llrint_v8i64f32(
+; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] {
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[TMP0:%.*]] = load <8 x float>, ptr [[A]], align 32
+; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <8 x float> [[TMP0]], <8 x float> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[TMP2:%.*]] = call <4 x i64> @llvm.llrint.v4i64.v4f32(<4 x float> [[TMP1]])
+; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <4 x i64> [[TMP2]], <4 x i64> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <8 x float> [[TMP0]], <8 x float> poison, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT:    [[TMP5:%.*]] = call <4 x i64> @llvm.llrint.v4i64.v4f32(<4 x float> [[TMP4]])
+; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <4 x i64> [[TMP5]], <4 x i64> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
+; CHECK-NEXT:    [[VECINS_71:%.*]] = shufflevector <8 x i64> [[TMP3]], <8 x i64> [[TMP6]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 9, i32 10, i32 11>
+; CHECK-NEXT:    ret <8 x i64> [[VECINS_71]]
+;
+entry:
+  %0 = load <8 x float>, ptr %a
+  %vecext = extractelement <8 x float> %0, i64 0
+  %1 = call i64 @llvm.llrint.i64.f32(float %vecext)
+  %vecins = insertelement <8 x i64> undef, i64 %1, i64 0
+  %vecext.1 = extractelement <8 x float> %0, i64 1
+  %2 = call i64 @llvm.llrint.i64.f32(float %vecext.1)
+  %vecins.1 = insertelement <8 x i64> %vecins, i64 %2, i64 1
+  %vecext.2 = extractelement <8 x float> %0, i64 2
+  %3 = call i64 @llvm.llrint.i64.f32(float %vecext.2)
+  %vecins.2 = insertelement <8 x i64> %vecins.1, i64 %3, i64 2
+  %vecext.3 = extractelement <8 x float> %0, i64 3
+  %4 = call i64 @llvm.llrint.i64.f32(float %vecext.3)
+  %vecins.3 = insertelement <8 x i64> %vecins.2, i64 %4, i64 3
+  %vecext.4 = extractelement <8 x float> %0, i64 4
+  %5 = call i64 @llvm.llrint.i64.f32(float %vecext.4)
+  %vecins.4 = insertelement <8 x i64> %vecins.3, i64 %5, i64 4
+  %vecext.5 = extractelement <8 x float> %0, i64 5
+  %6 = call i64 @llvm.llrint.i64.f32(float %vecext.5)
+  %vecins.5 = insertelement <8 x i64> %vecins.4, i64 %6, i64 5
+  %vecext.6 = extractelement <8 x float> %0, i64 6
+  %7 = call i64 @llvm.llrint.i64.f32(float %vecext.6)
+  %vecins.6 = insertelement <8 x i64> %vecins.5, i64 %7, i64 6
+  %vecext.7 = extractelement <8 x float> %0, i64 7
+  %8 = call i64 @llvm.llrint.i64.f32(float %vecext.7)
+  %vecins.7 = insertelement <8 x i64> %vecins.6, i64 %8, i64 7
+  ret <8 x i64> %vecins.7
+}
+
 declare float @llvm.rint.f32(float)
 declare i64 @llvm.lrint.i64.f32(float)
+declare i64 @llvm.llrint.i64.f32(float)

``````````

</details>


https://github.com/llvm/llvm-project/pull/69945


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