[PATCH] D140818: [NFC][Coroutines] Build DominatorTree only once before collecting frame allocas (PR58650)
Dawid Jurczak via Phabricator via llvm-commits
llvm-commits at lists.llvm.org
Sun Jan 1 04:27:46 PST 2023
yurai007 created this revision.
yurai007 added reviewers: ChuanqiXu, nikic, xbolva00, momchil.velikov.
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Assuming that collecting frame allocas doesn't modify CFG we can safely
move DominatorTree construction outside loop and avoid expensive computations.
Repository:
rG LLVM Github Monorepo
https://reviews.llvm.org/D140818
Files:
llvm/lib/Transforms/Coroutines/CoroFrame.cpp
Index: llvm/lib/Transforms/Coroutines/CoroFrame.cpp
===================================================================
--- llvm/lib/Transforms/Coroutines/CoroFrame.cpp
+++ llvm/lib/Transforms/Coroutines/CoroFrame.cpp
@@ -2576,6 +2576,7 @@
static void collectFrameAllocas(Function &F, coro::Shape &Shape,
const SuspendCrossingInfo &Checker,
SmallVectorImpl<AllocaInfo> &Allocas) {
+ const DominatorTree DT(F);
for (Instruction &I : instructions(F)) {
auto *AI = dyn_cast<AllocaInst>(&I);
if (!AI)
@@ -2585,7 +2586,6 @@
if (AI == Shape.SwitchLowering.PromiseAlloca) {
continue;
}
- DominatorTree DT(F);
// The code that uses lifetime.start intrinsic does not work for functions
// with loops without exit. Disable it on ABIs we know to generate such
// code.
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