[PATCH] D135344: [mlir][bazel] fix VectorToGPU bazel breakage
Aart Bik via Phabricator via llvm-commits
llvm-commits at lists.llvm.org
Wed Oct 5 21:12:24 PDT 2022
This revision was not accepted when it landed; it landed in state "Needs Review".
This revision was landed with ongoing or failed builds.
This revision was automatically updated to reflect the committed changes.
Closed by commit rG80902b72ef5e: [mlir][bazel] fix VectorToGPU bazel breakage (authored by aartbik).
Repository:
rG LLVM Github Monorepo
CHANGES SINCE LAST ACTION
https://reviews.llvm.org/D135344/new/
https://reviews.llvm.org/D135344
Files:
utils/bazel/llvm-project-overlay/mlir/BUILD.bazel
Index: utils/bazel/llvm-project-overlay/mlir/BUILD.bazel
===================================================================
--- utils/bazel/llvm-project-overlay/mlir/BUILD.bazel
+++ utils/bazel/llvm-project-overlay/mlir/BUILD.bazel
@@ -8062,6 +8062,8 @@
srcs = glob([
"lib/Conversion/VectorToGPU/*.cpp",
"lib/Conversion/VectorToGPU/*.h",
+ "lib/Dialect/NVGPU/Utils/*.cpp",
+ "include/mlir/Dialect/NVGPU/Utils/*.h",
]),
hdrs = glob([
"include/mlir/Conversion/VectorToGPU/*.h",
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