[PATCH] D135344: [mlir][bazel] fix VectorToGPU bazel breakage

Aart Bik via Phabricator via llvm-commits llvm-commits at lists.llvm.org
Wed Oct 5 21:08:19 PDT 2022


aartbik created this revision.
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NOTE: this is probably not the long term organization
      that you want to keep after the refactoring to new
      directories, but this fixes the breakage for now;
      I leave proper refactoring of build to the NVGPU
      bazel team.


Repository:
  rG LLVM Github Monorepo

https://reviews.llvm.org/D135344

Files:
  utils/bazel/llvm-project-overlay/mlir/BUILD.bazel


Index: utils/bazel/llvm-project-overlay/mlir/BUILD.bazel
===================================================================
--- utils/bazel/llvm-project-overlay/mlir/BUILD.bazel
+++ utils/bazel/llvm-project-overlay/mlir/BUILD.bazel
@@ -8062,6 +8062,8 @@
     srcs = glob([
         "lib/Conversion/VectorToGPU/*.cpp",
         "lib/Conversion/VectorToGPU/*.h",
+        "lib/Dialect/NVGPU/Utils/*.cpp",
+        "include/mlir/Dialect/NVGPU/Utils/*.h",
     ]),
     hdrs = glob([
         "include/mlir/Conversion/VectorToGPU/*.h",


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