[llvm] 8105f55 - [AArch64] Add tests for using tbl for fp conversions.

Florian Hahn via llvm-commits llvm-commits at lists.llvm.org
Wed Sep 7 10:35:56 PDT 2022


Author: Florian Hahn
Date: 2022-09-07T18:35:30+01:00
New Revision: 8105f555af3617b273740a64d2ad50fdf595d7a1

URL: https://github.com/llvm/llvm-project/commit/8105f555af3617b273740a64d2ad50fdf595d7a1
DIFF: https://github.com/llvm/llvm-project/commit/8105f555af3617b273740a64d2ad50fdf595d7a1.diff

LOG: [AArch64] Add tests for using tbl for fp conversions.

Added: 
    llvm/test/CodeGen/AArch64/fp-conversion-to-tbl.ll

Modified: 
    

Removed: 
    


################################################################################
diff  --git a/llvm/test/CodeGen/AArch64/fp-conversion-to-tbl.ll b/llvm/test/CodeGen/AArch64/fp-conversion-to-tbl.ll
new file mode 100644
index 000000000000..8ee68a219d6c
--- /dev/null
+++ b/llvm/test/CodeGen/AArch64/fp-conversion-to-tbl.ll
@@ -0,0 +1,477 @@
+; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
+; RUN: llc -o - %s | FileCheck %s
+
+target datalayout = "e-m:o-i64:64-i128:128-n32:64-S128"
+target triple = "arm64-apple-ios"
+
+; It's profitable to convert the fptoui float -> i8 to first convert from
+; float -> i32 and then use tbl for the truncate in a loop, so the mask can be
+; materialized outside the loop.
+define void @fptoui_v8f32_to_v8i8_in_loop(ptr %A, ptr %dst) {
+; CHECK-LABEL: fptoui_v8f32_to_v8i8_in_loop:
+; CHECK:       ; %bb.0: ; %entry
+; CHECK-NEXT:    mov x8, xzr
+; CHECK-NEXT:  LBB0_1: ; %loop
+; CHECK-NEXT:    ; =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    add x9, x0, x8, lsl #5
+; CHECK-NEXT:    add x8, x8, #1
+; CHECK-NEXT:    cmp x8, #1000
+; CHECK-NEXT:    ldp q0, q1, [x9]
+; CHECK-NEXT:    fcvtzs.4s v0, v0
+; CHECK-NEXT:    fcvtzs.4s v1, v1
+; CHECK-NEXT:    xtn.4h v0, v0
+; CHECK-NEXT:    xtn.4h v1, v1
+; CHECK-NEXT:    uzp1.8b v0, v0, v1
+; CHECK-NEXT:    str d0, [x1], #16
+; CHECK-NEXT:    b.eq LBB0_1
+; CHECK-NEXT:  ; %bb.2: ; %exit
+; CHECK-NEXT:    ret
+entry:
+  br label %loop
+
+loop:
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
+  %gep.A = getelementptr inbounds <8 x float>, ptr %A, i64 %iv
+  %l.A = load <8 x float>, ptr %gep.A
+  %c = fptoui <8 x float> %l.A to <8 x i8>
+  %gep.dst = getelementptr inbounds <16 x i8>, ptr %dst, i64 %iv
+  store <8 x i8> %c, ptr %gep.dst
+  %iv.next = add i64 %iv, 1
+  %ec = icmp eq i64 %iv.next, 1000
+  br i1 %ec, label %loop, label %exit
+
+exit:
+  ret void
+}
+
+; Not profitable to use tbl, as materializing the masks requires more
+; instructions.
+define void @fptoui_v8f32_to_v8i8_no_loop(ptr %A, ptr %dst) {
+; CHECK-LABEL: fptoui_v8f32_to_v8i8_no_loop:
+; CHECK:       ; %bb.0: ; %entry
+; CHECK-NEXT:    ldp q0, q1, [x0]
+; CHECK-NEXT:    fcvtzs.4s v0, v0
+; CHECK-NEXT:    fcvtzs.4s v1, v1
+; CHECK-NEXT:    xtn.4h v0, v0
+; CHECK-NEXT:    xtn.4h v1, v1
+; CHECK-NEXT:    uzp1.8b v0, v0, v1
+; CHECK-NEXT:    str d0, [x1]
+; CHECK-NEXT:    ret
+entry:
+  %l.A = load <8 x float>, ptr %A
+  %c = fptoui <8 x float> %l.A to <8 x i8>
+  store <8 x i8> %c, ptr %dst
+  ret void
+}
+
+; Tbl can also be used when combining multiple fptoui using a shuffle. The loop
+; vectorizer may create such patterns.
+define void @fptoui_2x_v8f32_to_v8i8_in_loop(ptr %A, ptr %B, ptr %dst) {
+; CHECK-LABEL: fptoui_2x_v8f32_to_v8i8_in_loop:
+; CHECK:       ; %bb.0: ; %entry
+; CHECK-NEXT:    mov x8, xzr
+; CHECK-NEXT:  LBB2_1: ; %loop
+; CHECK-NEXT:    ; =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    lsl x9, x8, #5
+; CHECK-NEXT:    add x10, x1, x9
+; CHECK-NEXT:    add x9, x0, x9
+; CHECK-NEXT:    ldp q1, q0, [x10]
+; CHECK-NEXT:    fcvtzs.4s v1, v1
+; CHECK-NEXT:    ldp q3, q2, [x9]
+; CHECK-NEXT:    fcvtzs.4s v0, v0
+; CHECK-NEXT:    xtn.4h v1, v1
+; CHECK-NEXT:    fcvtzs.4s v3, v3
+; CHECK-NEXT:    xtn.4h v0, v0
+; CHECK-NEXT:    fcvtzs.4s v2, v2
+; CHECK-NEXT:    mov.d v1[1], v0[0]
+; CHECK-NEXT:    xtn.4h v3, v3
+; CHECK-NEXT:    xtn.4h v2, v2
+; CHECK-NEXT:    mov.d v3[1], v2[0]
+; CHECK-NEXT:    uzp1.16b v0, v3, v1
+; CHECK-NEXT:    str q0, [x2, x8, lsl #4]
+; CHECK-NEXT:    add x8, x8, #1
+; CHECK-NEXT:    cmp x8, #1000
+; CHECK-NEXT:    b.eq LBB2_1
+; CHECK-NEXT:  ; %bb.2: ; %exit
+; CHECK-NEXT:    ret
+entry:
+  br label %loop
+
+loop:
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
+  %gep.A = getelementptr inbounds <8 x float>, ptr %A, i64 %iv
+  %gep.B = getelementptr inbounds <8x float>, ptr %B, i64 %iv
+  %l.A = load <8 x float>, ptr %gep.A
+  %l.B = load <8 x float>, ptr %gep.B
+  %c1 = fptoui <8 x float> %l.A to <8 x i8>
+  %c2 = fptoui <8 x float> %l.B to <8 x i8>
+  %s = shufflevector <8 x i8> %c1, <8 x i8> %c2, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
+  %gep.dst = getelementptr inbounds <16 x i8>, ptr %dst, i64 %iv
+  store <16 x i8> %s, ptr %gep.dst
+  %iv.next = add i64 %iv, 1
+  %ec = icmp eq i64 %iv.next, 1000
+  br i1 %ec, label %loop, label %exit
+
+exit:
+  ret void
+}
+
+; Should not use tbl lowering, as the shuffle isn't a concat-shuffle.
+define void @fptoui_2x_v8f32_to_v8i8_in_loop_no_concat_shuffle(ptr %A, ptr %B, ptr %dst) {
+; CHECK-LABEL: fptoui_2x_v8f32_to_v8i8_in_loop_no_concat_shuffle:
+; CHECK:       ; %bb.0: ; %entry
+; CHECK-NEXT:  Lloh0:
+; CHECK-NEXT:    adrp x9, lCPI3_0 at PAGE
+; CHECK-NEXT:    mov x8, xzr
+; CHECK-NEXT:  Lloh1:
+; CHECK-NEXT:    ldr q0, [x9, lCPI3_0 at PAGEOFF]
+; CHECK-NEXT:  LBB3_1: ; %loop
+; CHECK-NEXT:    ; =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    lsl x9, x8, #5
+; CHECK-NEXT:    add x10, x0, x9
+; CHECK-NEXT:    add x9, x1, x9
+; CHECK-NEXT:    ldp q1, q2, [x10]
+; CHECK-NEXT:    fcvtzs.4s v1, v1
+; CHECK-NEXT:    fcvtzs.4s v2, v2
+; CHECK-NEXT:    xtn.4h v1, v1
+; CHECK-NEXT:    umov.h w10, v1[0]
+; CHECK-NEXT:    umov.h w11, v1[2]
+; CHECK-NEXT:    fmov s3, w10
+; CHECK-NEXT:    umov.h w10, v1[3]
+; CHECK-NEXT:    xtn.4h v1, v2
+; CHECK-NEXT:    ldp q2, q5, [x9]
+; CHECK-NEXT:    mov.b v3[2], w11
+; CHECK-NEXT:    umov.h w11, v1[0]
+; CHECK-NEXT:    umov.h w9, v1[1]
+; CHECK-NEXT:    fcvtzs.4s v2, v2
+; CHECK-NEXT:    mov.b v3[3], w10
+; CHECK-NEXT:    umov.h w10, v1[2]
+; CHECK-NEXT:    xtn.4h v1, v2
+; CHECK-NEXT:    fcvtzs.4s v2, v5
+; CHECK-NEXT:    mov.b v3[4], w11
+; CHECK-NEXT:    umov.h w11, v1[1]
+; CHECK-NEXT:    mov.b v3[5], w9
+; CHECK-NEXT:    umov.h w9, v1[0]
+; CHECK-NEXT:    mov.b v3[6], w10
+; CHECK-NEXT:    umov.h w10, v1[3]
+; CHECK-NEXT:    fmov s4, w9
+; CHECK-NEXT:    umov.h w9, v1[2]
+; CHECK-NEXT:    xtn.4h v1, v2
+; CHECK-NEXT:    mov.b v4[1], w11
+; CHECK-NEXT:    mov.b v4[2], w9
+; CHECK-NEXT:    umov.h w9, v1[0]
+; CHECK-NEXT:    mov.b v4[3], w10
+; CHECK-NEXT:    umov.h w10, v1[2]
+; CHECK-NEXT:    mov.b v4[4], w9
+; CHECK-NEXT:    umov.h w9, v1[3]
+; CHECK-NEXT:    mov.b v4[6], w10
+; CHECK-NEXT:    mov.b v4[7], w9
+; CHECK-NEXT:    tbl.16b v1, { v3, v4 }, v0
+; CHECK-NEXT:    str q1, [x2, x8, lsl #4]
+; CHECK-NEXT:    add x8, x8, #1
+; CHECK-NEXT:    cmp x8, #1000
+; CHECK-NEXT:    b.eq LBB3_1
+; CHECK-NEXT:  ; %bb.2: ; %exit
+; CHECK-NEXT:    ret
+; CHECK-NEXT:    .loh AdrpLdr Lloh0, Lloh1
+entry:
+  br label %loop
+
+loop:
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
+  %gep.A = getelementptr inbounds <8 x float>, ptr %A, i64 %iv
+  %gep.B = getelementptr inbounds <8x float>, ptr %B, i64 %iv
+  %l.A = load <8 x float>, ptr %gep.A
+  %l.B = load <8 x float>, ptr %gep.B
+  %c1 = fptoui <8 x float> %l.A to <8 x i8>
+  %c2 = fptoui <8 x float> %l.B to <8 x i8>
+  %s = shufflevector <8 x i8> %c1, <8 x i8> %c2, <16 x i32> <i32 0, i32 9, i32 2, i32 3, i32 4, i32 5, i32 6, i32 11, i32 8, i32 9, i32 10, i32 11, i32 12, i32 3, i32 14, i32 15>
+  %gep.dst = getelementptr inbounds <16 x i8>, ptr %dst, i64 %iv
+  store <16 x i8> %s, ptr %gep.dst
+  %iv.next = add i64 %iv, 1
+  %ec = icmp eq i64 %iv.next, 1000
+  br i1 %ec, label %loop, label %exit
+
+exit:
+  ret void
+}
+
+
+define void @fptoui_v16f32_to_v16i8_in_loop(ptr %A, ptr %dst) {
+; CHECK-LABEL: fptoui_v16f32_to_v16i8_in_loop:
+; CHECK:       ; %bb.0: ; %entry
+; CHECK-NEXT:    mov x8, xzr
+; CHECK-NEXT:  LBB4_1: ; %loop
+; CHECK-NEXT:    ; =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    add x9, x0, x8, lsl #6
+; CHECK-NEXT:    add x8, x8, #1
+; CHECK-NEXT:    cmp x8, #1000
+; CHECK-NEXT:    ldp q0, q1, [x9, #32]
+; CHECK-NEXT:    fcvtzs.4s v0, v0
+; CHECK-NEXT:    ldp q2, q3, [x9]
+; CHECK-NEXT:    fcvtzs.4s v1, v1
+; CHECK-NEXT:    xtn.4h v0, v0
+; CHECK-NEXT:    fcvtzs.4s v2, v2
+; CHECK-NEXT:    xtn.4h v1, v1
+; CHECK-NEXT:    fcvtzs.4s v3, v3
+; CHECK-NEXT:    mov.d v0[1], v1[0]
+; CHECK-NEXT:    xtn.4h v2, v2
+; CHECK-NEXT:    xtn.4h v3, v3
+; CHECK-NEXT:    mov.d v2[1], v3[0]
+; CHECK-NEXT:    uzp1.16b v0, v2, v0
+; CHECK-NEXT:    str q0, [x1], #32
+; CHECK-NEXT:    b.eq LBB4_1
+; CHECK-NEXT:  ; %bb.2: ; %exit
+; CHECK-NEXT:    ret
+entry:
+  br label %loop
+
+loop:
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
+  %gep.A = getelementptr inbounds <16 x float>, ptr %A, i64 %iv
+  %l.A = load <16 x float>, ptr %gep.A
+  %c = fptoui <16 x float> %l.A to <16 x i8>
+  %gep.dst = getelementptr inbounds <32 x i8>, ptr %dst, i64 %iv
+  store <16 x i8> %c, ptr %gep.dst
+  %iv.next = add i64 %iv, 1
+  %ec = icmp eq i64 %iv.next, 1000
+  br i1 %ec, label %loop, label %exit
+
+exit:
+  ret void
+}
+
+define void @fptoui_2x_v16f32_to_v16i8_in_loop(ptr %A, ptr %B, ptr %dst) {
+; CHECK-LABEL: fptoui_2x_v16f32_to_v16i8_in_loop:
+; CHECK:       ; %bb.0: ; %entry
+; CHECK-NEXT:    mov x8, xzr
+; CHECK-NEXT:  LBB5_1: ; %loop
+; CHECK-NEXT:    ; =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    lsl x9, x8, #6
+; CHECK-NEXT:    add x10, x0, x9
+; CHECK-NEXT:    add x9, x1, x9
+; CHECK-NEXT:    ldp q0, q1, [x10]
+; CHECK-NEXT:    fcvtzs.4s v0, v0
+; CHECK-NEXT:    ldp q2, q3, [x10, #32]
+; CHECK-NEXT:    fcvtzs.4s v1, v1
+; CHECK-NEXT:    xtn.4h v0, v0
+; CHECK-NEXT:    fcvtzs.4s v2, v2
+; CHECK-NEXT:    xtn.4h v1, v1
+; CHECK-NEXT:    ldp q4, q5, [x9]
+; CHECK-NEXT:    fcvtzs.4s v3, v3
+; CHECK-NEXT:    xtn.4h v2, v2
+; CHECK-NEXT:    mov.d v0[1], v1[0]
+; CHECK-NEXT:    fcvtzs.4s v4, v4
+; CHECK-NEXT:    xtn.4h v3, v3
+; CHECK-NEXT:    ldp q6, q7, [x9, #32]
+; CHECK-NEXT:    fcvtzs.4s v5, v5
+; CHECK-NEXT:    add x9, x2, x8, lsl #5
+; CHECK-NEXT:    xtn.4h v4, v4
+; CHECK-NEXT:    add x8, x8, #1
+; CHECK-NEXT:    mov.d v2[1], v3[0]
+; CHECK-NEXT:    cmp x8, #1000
+; CHECK-NEXT:    fcvtzs.4s v6, v6
+; CHECK-NEXT:    xtn.4h v5, v5
+; CHECK-NEXT:    fcvtzs.4s v7, v7
+; CHECK-NEXT:    mov.d v4[1], v5[0]
+; CHECK-NEXT:    xtn.4h v6, v6
+; CHECK-NEXT:    uzp1.16b v0, v0, v2
+; CHECK-NEXT:    xtn.4h v7, v7
+; CHECK-NEXT:    mov.d v6[1], v7[0]
+; CHECK-NEXT:    uzp1.16b v1, v4, v6
+; CHECK-NEXT:    stp q0, q1, [x9]
+; CHECK-NEXT:    b.eq LBB5_1
+; CHECK-NEXT:  ; %bb.2: ; %exit
+; CHECK-NEXT:    ret
+entry:
+  br label %loop
+
+loop:
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
+  %gep.A = getelementptr inbounds <16 x float>, ptr %A, i64 %iv
+  %gep.B = getelementptr inbounds <16 x float>, ptr %B, i64 %iv
+  %l.A = load <16 x float>, ptr %gep.A
+  %l.B = load <16 x float>, ptr %gep.B
+  %c1 = fptoui <16 x float> %l.A to <16 x i8>
+  %c2 = fptoui <16 x float> %l.B to <16 x i8>
+  %s = shufflevector <16 x i8> %c1, <16 x i8> %c2, <32 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31>
+  %gep.dst = getelementptr inbounds <32 x i8>, ptr %dst, i64 %iv
+  store <32 x i8> %s, ptr %gep.dst
+  %iv.next = add i64 %iv, 1
+  %ec = icmp eq i64 %iv.next, 1000
+  br i1 %ec, label %loop, label %exit
+
+exit:
+  ret void
+}
+
+define void @fptoui_v8f32_to_v8i16_in_loop(ptr %A, ptr %dst) {
+; CHECK-LABEL: fptoui_v8f32_to_v8i16_in_loop:
+; CHECK:       ; %bb.0: ; %entry
+; CHECK-NEXT:    mov x8, xzr
+; CHECK-NEXT:  LBB6_1: ; %loop
+; CHECK-NEXT:    ; =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    add x9, x0, x8, lsl #5
+; CHECK-NEXT:    ldp q0, q1, [x9]
+; CHECK-NEXT:    fcvtzu.4s v0, v0
+; CHECK-NEXT:    fcvtzu.4s v1, v1
+; CHECK-NEXT:    uzp1.8h v0, v0, v1
+; CHECK-NEXT:    str q0, [x1, x8, lsl #4]
+; CHECK-NEXT:    add x8, x8, #1
+; CHECK-NEXT:    cmp x8, #1000
+; CHECK-NEXT:    b.eq LBB6_1
+; CHECK-NEXT:  ; %bb.2: ; %exit
+; CHECK-NEXT:    ret
+entry:
+  br label %loop
+
+loop:
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
+  %gep.A = getelementptr inbounds <8 x float>, ptr %A, i64 %iv
+  %l.A = load <8 x float>, ptr %gep.A
+  %c = fptoui <8 x float> %l.A to <8 x i16>
+  %gep.dst = getelementptr inbounds <8 x i16>, ptr %dst, i64 %iv
+  store <8 x i16> %c, ptr %gep.dst
+  %iv.next = add i64 %iv, 1
+  %ec = icmp eq i64 %iv.next, 1000
+  br i1 %ec, label %loop, label %exit
+
+exit:
+  ret void
+}
+
+define void @fptoui_2x_v8f32_to_v8i16_in_loop(ptr %A, ptr %B, ptr %dst) {
+; CHECK-LABEL: fptoui_2x_v8f32_to_v8i16_in_loop:
+; CHECK:       ; %bb.0: ; %entry
+; CHECK-NEXT:    mov x8, xzr
+; CHECK-NEXT:  LBB7_1: ; %loop
+; CHECK-NEXT:    ; =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    lsl x9, x8, #5
+; CHECK-NEXT:    add x8, x8, #1
+; CHECK-NEXT:    add x10, x0, x9
+; CHECK-NEXT:    add x11, x1, x9
+; CHECK-NEXT:    add x9, x2, x9
+; CHECK-NEXT:    cmp x8, #1000
+; CHECK-NEXT:    ldp q0, q1, [x10]
+; CHECK-NEXT:    fcvtzu.4s v0, v0
+; CHECK-NEXT:    ldp q2, q3, [x11]
+; CHECK-NEXT:    fcvtzu.4s v1, v1
+; CHECK-NEXT:    fcvtzu.4s v2, v2
+; CHECK-NEXT:    uzp1.8h v0, v0, v1
+; CHECK-NEXT:    fcvtzu.4s v3, v3
+; CHECK-NEXT:    uzp1.8h v1, v2, v3
+; CHECK-NEXT:    stp q0, q1, [x9]
+; CHECK-NEXT:    b.eq LBB7_1
+; CHECK-NEXT:  ; %bb.2: ; %exit
+; CHECK-NEXT:    ret
+entry:
+  br label %loop
+
+loop:
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
+  %gep.A = getelementptr inbounds <8 x float>, ptr %A, i64 %iv
+  %gep.B = getelementptr inbounds <8 x float>, ptr %B, i64 %iv
+  %l.A = load <8 x float>, ptr %gep.A
+  %l.B = load <8 x float>, ptr %gep.B
+  %c1 = fptoui <8 x float> %l.A to <8 x i16>
+  %c2 = fptoui <8 x float> %l.B to <8 x i16>
+  %s = shufflevector <8 x i16> %c1, <8 x i16> %c2, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
+  %gep.dst = getelementptr inbounds <16 x i16>, ptr %dst, i64 %iv
+  store <16 x i16> %s, ptr %gep.dst
+  %iv.next = add i64 %iv, 1
+  %ec = icmp eq i64 %iv.next, 1000
+  br i1 %ec, label %loop, label %exit
+
+exit:
+  ret void
+}
+
+define void @uitofp_v8i8_to_v8f32(ptr %src, ptr %dst) {
+; CHECK-LABEL: uitofp_v8i8_to_v8f32:
+; CHECK:       ; %bb.0: ; %entry
+; CHECK-NEXT:    mov x8, xzr
+; CHECK-NEXT:  LBB8_1: ; %loop
+; CHECK-NEXT:    ; =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    ldr d0, [x0, x8, lsl #3]
+; CHECK-NEXT:    add x9, x1, x8, lsl #5
+; CHECK-NEXT:    add x8, x8, #1
+; CHECK-NEXT:    cmp x8, #1000
+; CHECK-NEXT:    zip1.8b v1, v0, v0
+; CHECK-NEXT:    zip2.8b v0, v0, v0
+; CHECK-NEXT:    bic.4h v1, #255, lsl #8
+; CHECK-NEXT:    bic.4h v0, #255, lsl #8
+; CHECK-NEXT:    ushll.4s v0, v0, #0
+; CHECK-NEXT:    ushll.4s v1, v1, #0
+; CHECK-NEXT:    ucvtf.4s v0, v0
+; CHECK-NEXT:    ucvtf.4s v1, v1
+; CHECK-NEXT:    stp q1, q0, [x9]
+; CHECK-NEXT:    b.eq LBB8_1
+; CHECK-NEXT:  ; %bb.2: ; %exit
+; CHECK-NEXT:    ret
+entry:
+  br label %loop
+
+loop:
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
+  %gep.src = getelementptr inbounds <8 x i8>, ptr %src, i64 %iv
+  %l = load <8 x i8>, ptr %gep.src
+  %conv = uitofp <8 x i8> %l to <8 x float>
+  %gep.dst = getelementptr inbounds <8 x float>, ptr %dst, i64 %iv
+  store <8 x float> %conv, ptr %gep.dst
+  %iv.next = add i64 %iv, 1
+  %ec = icmp eq i64 %iv.next, 1000
+  br i1 %ec, label %loop, label %exit
+
+exit:
+  ret void
+}
+
+define void @uitofp_v16i8_to_v16f32(ptr %src, ptr %dst) {
+; CHECK-LABEL: uitofp_v16i8_to_v16f32:
+; CHECK:       ; %bb.0: ; %entry
+; CHECK-NEXT:    mov x8, xzr
+; CHECK-NEXT:  LBB9_1: ; %loop
+; CHECK-NEXT:    ; =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    ldr q0, [x0, x8, lsl #4]
+; CHECK-NEXT:    add x9, x1, x8, lsl #6
+; CHECK-NEXT:    add x8, x8, #1
+; CHECK-NEXT:    cmp x8, #1000
+; CHECK-NEXT:    ext.16b v1, v0, v0, #8
+; CHECK-NEXT:    zip1.8b v2, v0, v0
+; CHECK-NEXT:    zip2.8b v0, v0, v0
+; CHECK-NEXT:    bic.4h v2, #255, lsl #8
+; CHECK-NEXT:    zip1.8b v3, v1, v0
+; CHECK-NEXT:    zip2.8b v1, v1, v0
+; CHECK-NEXT:    bic.4h v0, #255, lsl #8
+; CHECK-NEXT:    ushll.4s v2, v2, #0
+; CHECK-NEXT:    ushll.4s v0, v0, #0
+; CHECK-NEXT:    bic.4h v3, #255, lsl #8
+; CHECK-NEXT:    bic.4h v1, #255, lsl #8
+; CHECK-NEXT:    ucvtf.4s v2, v2
+; CHECK-NEXT:    ushll.4s v1, v1, #0
+; CHECK-NEXT:    ucvtf.4s v0, v0
+; CHECK-NEXT:    ushll.4s v3, v3, #0
+; CHECK-NEXT:    ucvtf.4s v1, v1
+; CHECK-NEXT:    ucvtf.4s v3, v3
+; CHECK-NEXT:    stp q2, q0, [x9]
+; CHECK-NEXT:    stp q3, q1, [x9, #32]
+; CHECK-NEXT:    b.eq LBB9_1
+; CHECK-NEXT:  ; %bb.2: ; %exit
+; CHECK-NEXT:    ret
+entry:
+  br label %loop
+
+loop:
+  %iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
+  %gep.src = getelementptr inbounds <16 x i8>, ptr %src, i64 %iv
+  %l = load <16 x i8>, ptr %gep.src
+  %conv = uitofp <16 x i8> %l to <16 x float>
+  %gep.dst = getelementptr inbounds <16 x float>, ptr %dst, i64 %iv
+  store <16 x float> %conv, ptr %gep.dst
+  %iv.next = add i64 %iv, 1
+  %ec = icmp eq i64 %iv.next, 1000
+  br i1 %ec, label %loop, label %exit
+
+exit:
+  ret void
+}


        


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