[PATCH] D131028: [AArch64] Fix cost model for FADD vector reduction

Vir Narula via Phabricator via llvm-commits llvm-commits at lists.llvm.org
Thu Aug 4 10:38:25 PDT 2022


virnarula updated this revision to Diff 450056.
virnarula marked an inline comment as done.
virnarula added a comment.

Fix order of commits for tests


Repository:
  rG LLVM Github Monorepo

CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D131028/new/

https://reviews.llvm.org/D131028

Files:
  llvm/lib/Target/AArch64/AArch64TargetTransformInfo.cpp
  llvm/test/Analysis/CostModel/AArch64/reduce-fadd.ll


Index: llvm/test/Analysis/CostModel/AArch64/reduce-fadd.ll
===================================================================
--- llvm/test/Analysis/CostModel/AArch64/reduce-fadd.ll
+++ llvm/test/Analysis/CostModel/AArch64/reduce-fadd.ll
@@ -26,24 +26,24 @@
 
 define void @fast_fp_reductions() {
 ; CHECK-LABEL: 'fast_fp_reductions'
-; CHECK-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %fadd_v4f16_fast = call fast half @llvm.vector.reduce.fadd.v4f16(half 0xH0000, <4 x half> undef)
-; CHECK-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %fadd_v4f16_reassoc = call reassoc half @llvm.vector.reduce.fadd.v4f16(half 0xH0000, <4 x half> undef)
-; CHECK-NEXT:  Cost Model: Found an estimated cost of 30 for instruction: %fadd_v8f16 = call fast half @llvm.vector.reduce.fadd.v8f16(half 0xH0000, <8 x half> undef)
-; CHECK-NEXT:  Cost Model: Found an estimated cost of 30 for instruction: %fadd_v8f16_reassoc = call reassoc half @llvm.vector.reduce.fadd.v8f16(half 0xH0000, <8 x half> undef)
-; CHECK-NEXT:  Cost Model: Found an estimated cost of 46 for instruction: %fadd_v11f16 = call fast half @llvm.vector.reduce.fadd.v11f16(half 0xH0000, <11 x half> undef)
-; CHECK-NEXT:  Cost Model: Found an estimated cost of 52 for instruction: %fadd_v13f16_reassoc = call reassoc half @llvm.vector.reduce.fadd.v13f16(half 0xH0000, <13 x half> undef)
-; CHECK-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %fadd_v4f32 = call fast float @llvm.vector.reduce.fadd.v4f32(float 0.000000e+00, <4 x float> undef)
-; CHECK-NEXT:  Cost Model: Found an estimated cost of 10 for instruction: %fadd_v4f32_reassoc = call reassoc float @llvm.vector.reduce.fadd.v4f32(float 0.000000e+00, <4 x float> undef)
-; CHECK-NEXT:  Cost Model: Found an estimated cost of 30 for instruction: %fadd_v8f32 = call fast float @llvm.vector.reduce.fadd.v8f32(float 0.000000e+00, <8 x float> undef)
-; CHECK-NEXT:  Cost Model: Found an estimated cost of 30 for instruction: %fadd_v8f32_reassoc = call reassoc float @llvm.vector.reduce.fadd.v8f32(float 0.000000e+00, <8 x float> undef)
-; CHECK-NEXT:  Cost Model: Found an estimated cost of 50 for instruction: %fadd_v13f32 = call fast float @llvm.vector.reduce.fadd.v13f32(float 0.000000e+00, <13 x float> undef)
-; CHECK-NEXT:  Cost Model: Found an estimated cost of 14 for instruction: %fadd_v5f32_reassoc = call reassoc float @llvm.vector.reduce.fadd.v5f32(float 0.000000e+00, <5 x float> undef)
-; CHECK-NEXT:  Cost Model: Found an estimated cost of 3 for instruction: %fadd_v2f64 = call fast double @llvm.vector.reduce.fadd.v2f64(double 0.000000e+00, <2 x double> undef)
-; CHECK-NEXT:  Cost Model: Found an estimated cost of 3 for instruction: %fadd_v2f64_reassoc = call reassoc double @llvm.vector.reduce.fadd.v2f64(double 0.000000e+00, <2 x double> undef)
-; CHECK-NEXT:  Cost Model: Found an estimated cost of 11 for instruction: %fadd_v4f64 = call fast double @llvm.vector.reduce.fadd.v4f64(double 0.000000e+00, <4 x double> undef)
-; CHECK-NEXT:  Cost Model: Found an estimated cost of 11 for instruction: %fadd_v4f64_reassoc = call reassoc double @llvm.vector.reduce.fadd.v4f64(double 0.000000e+00, <4 x double> undef)
-; CHECK-NEXT:  Cost Model: Found an estimated cost of 18 for instruction: %fadd_v7f64 = call fast double @llvm.vector.reduce.fadd.v7f64(double 0.000000e+00, <7 x double> undef)
-; CHECK-NEXT:  Cost Model: Found an estimated cost of 27 for instruction: %fadd_v9f64_reassoc = call reassoc double @llvm.vector.reduce.fadd.v9f64(double 0.000000e+00, <9 x double> undef)
+; CHECK-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %fadd_v4f16_fast = call fast half @llvm.vector.reduce.fadd.v4f16(half 0xH0000, <4 x half> undef)
+; CHECK-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %fadd_v4f16_reassoc = call reassoc half @llvm.vector.reduce.fadd.v4f16(half 0xH0000, <4 x half> undef)
+; CHECK-NEXT:  Cost Model: Found an estimated cost of 3 for instruction: %fadd_v8f16 = call fast half @llvm.vector.reduce.fadd.v8f16(half 0xH0000, <8 x half> undef)
+; CHECK-NEXT:  Cost Model: Found an estimated cost of 3 for instruction: %fadd_v8f16_reassoc = call reassoc half @llvm.vector.reduce.fadd.v8f16(half 0xH0000, <8 x half> undef)
+; CHECK-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %fadd_v11f16 = call fast half @llvm.vector.reduce.fadd.v11f16(half 0xH0000, <11 x half> undef)
+; CHECK-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %fadd_v13f16_reassoc = call reassoc half @llvm.vector.reduce.fadd.v13f16(half 0xH0000, <13 x half> undef)
+; CHECK-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %fadd_v4f32 = call fast float @llvm.vector.reduce.fadd.v4f32(float 0.000000e+00, <4 x float> undef)
+; CHECK-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %fadd_v4f32_reassoc = call reassoc float @llvm.vector.reduce.fadd.v4f32(float 0.000000e+00, <4 x float> undef)
+; CHECK-NEXT:  Cost Model: Found an estimated cost of 3 for instruction: %fadd_v8f32 = call fast float @llvm.vector.reduce.fadd.v8f32(float 0.000000e+00, <8 x float> undef)
+; CHECK-NEXT:  Cost Model: Found an estimated cost of 3 for instruction: %fadd_v8f32_reassoc = call reassoc float @llvm.vector.reduce.fadd.v8f32(float 0.000000e+00, <8 x float> undef)
+; CHECK-NEXT:  Cost Model: Found an estimated cost of 5 for instruction: %fadd_v13f32 = call fast float @llvm.vector.reduce.fadd.v13f32(float 0.000000e+00, <13 x float> undef)
+; CHECK-NEXT:  Cost Model: Found an estimated cost of 3 for instruction: %fadd_v5f32_reassoc = call reassoc float @llvm.vector.reduce.fadd.v5f32(float 0.000000e+00, <5 x float> undef)
+; CHECK-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %fadd_v2f64 = call fast double @llvm.vector.reduce.fadd.v2f64(double 0.000000e+00, <2 x double> undef)
+; CHECK-NEXT:  Cost Model: Found an estimated cost of 1 for instruction: %fadd_v2f64_reassoc = call reassoc double @llvm.vector.reduce.fadd.v2f64(double 0.000000e+00, <2 x double> undef)
+; CHECK-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %fadd_v4f64 = call fast double @llvm.vector.reduce.fadd.v4f64(double 0.000000e+00, <4 x double> undef)
+; CHECK-NEXT:  Cost Model: Found an estimated cost of 2 for instruction: %fadd_v4f64_reassoc = call reassoc double @llvm.vector.reduce.fadd.v4f64(double 0.000000e+00, <4 x double> undef)
+; CHECK-NEXT:  Cost Model: Found an estimated cost of 4 for instruction: %fadd_v7f64 = call fast double @llvm.vector.reduce.fadd.v7f64(double 0.000000e+00, <7 x double> undef)
+; CHECK-NEXT:  Cost Model: Found an estimated cost of 8 for instruction: %fadd_v9f64_reassoc = call reassoc double @llvm.vector.reduce.fadd.v9f64(double 0.000000e+00, <9 x double> undef)
 ; CHECK-NEXT:  Cost Model: Found an estimated cost of 0 for instruction: ret void
 ;
   %fadd_v4f16_fast = call fast half @llvm.vector.reduce.fadd.v4f16(half 0.0, <4 x half> undef)
Index: llvm/lib/Target/AArch64/AArch64TargetTransformInfo.cpp
===================================================================
--- llvm/lib/Target/AArch64/AArch64TargetTransformInfo.cpp
+++ llvm/lib/Target/AArch64/AArch64TargetTransformInfo.cpp
@@ -2735,6 +2735,32 @@
   switch (ISD) {
   default:
     break;
+  case ISD::FADD: {
+    Type *EltType = ValTy->getElementType();
+    if (!EltType->isDoubleTy() && !EltType->isFloatTy() && !EltType->isHalfTy())
+      break;
+
+    unsigned NumVecElts = cast<FixedVectorType>(ValTy)->getNumElements();
+    unsigned RoundedNumVecElts = pow(2, Log2_32_Ceil(NumVecElts));
+    unsigned BitsPerElement = EltType->getScalarSizeInBits();
+    auto VectorRegBitWidth = getRegisterBitWidth(TargetTransformInfo::RGK_FixedWidthVector);
+    unsigned ElementsPerRegister = VectorRegBitWidth / BitsPerElement;
+
+    // While there are more elements than fit into a single register,
+    // we will use element-wise vector adds to reduce the elements.
+    InstructionCost VectorFADD;
+    unsigned ElementsLeft = RoundedNumVecElts;
+    while (ElementsLeft > ElementsPerRegister) {
+      VectorFADD += ElementsLeft / (ElementsPerRegister * 2);
+      ElementsLeft /= 2;
+    }
+
+    // Once the remaining elements fit into a single vector register,
+    // they will be reduced using pairwise adds (faddp).
+    InstructionCost FADDPCosts(Log2_32_Ceil(ElementsLeft));
+
+    return FADDPCosts + VectorFADD;
+  }
   case ISD::ADD:
     if (const auto *Entry = CostTableLookup(CostTblNoPairwise, ISD, MTy))
       return (LT.first - 1) + Entry->Cost;


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