[PATCH] D128020: [lld-macho] Fix parsing of $ld$ symbols with $ in them

Keith Smiley via Phabricator via llvm-commits llvm-commits at lists.llvm.org
Thu Jun 16 18:08:47 PDT 2022


keith created this revision.
Herald added projects: lld-macho, All.
Herald added a reviewer: lld-macho.
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Swift symbols have dollar signs in them, so splitting on this
incorrectly resulted in a bunch of symbols just with the name `_` being
considered, and extra info ignored. Currently we don't do anything with
these symbol names besides check that they're non-empty, so this doesn't
impact that, but I believe we need to start handling these:

https://github.com/llvm/llvm-project/issues/56074


Repository:
  rG LLVM Github Monorepo

https://reviews.llvm.org/D128020

Files:
  lld/MachO/InputFiles.cpp


Index: lld/MachO/InputFiles.cpp
===================================================================
--- lld/MachO/InputFiles.cpp
+++ lld/MachO/InputFiles.cpp
@@ -72,6 +72,7 @@
 #include "llvm/TextAPI/Architecture.h"
 #include "llvm/TextAPI/InterfaceFile.h"
 
+#include <cassert>
 #include <type_traits>
 
 using namespace llvm;
@@ -1750,7 +1751,8 @@
   std::tie(platformStr, name) = name.split('$');
   std::tie(startVersion, name) = name.split('$');
   std::tie(endVersion, name) = name.split('$');
-  std::tie(symbolName, rest) = name.split('$');
+  std::tie(symbolName, rest) = name.rsplit('$');
+  assert(rest.empty() && "$ld$ previous symbol has unexpected extra content");
   // TODO: ld64 contains some logic for non-empty symbolName as well.
   if (!symbolName.empty())
     return;


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