[PATCH] D117079: [RISCV] Improve i64 splat vector lowering in RV32.
Jianjian Guan via Phabricator via llvm-commits
llvm-commits at lists.llvm.org
Thu Jan 13 18:40:15 PST 2022
jacquesguan added inline comments.
================
Comment at: llvm/lib/Target/RISCV/RISCVISelLowering.cpp:2219
+ MVT InterVT =
+ MVT::getScalableVectorVT(MVT::i32, 2 * VT.getVectorNumElements());
+ // TODO: if vl <= min(VLMAX), we can also do this. But we could not
----------------
craig.topper wrote:
> craig.topper wrote:
> > craig.topper wrote:
> > > frasercrmck wrote:
> > > > I may be missing something, but isn't `VT.getVectorNumElements` problematic with scalable vector types? I'm surprised this doesn't warn/crash.
> > > >
> > > > Also I'm not sure whether this method should assume that `VT` is scalable. Should it be able to produce a fixed-vector type if passed one?
> > > > Also I'm not sure whether this method should assume that `VT` is scalable. Should it be able to produce a fixed-vector type if passed one?
> > >
> > > Assuming scalable is ok. Other parts of this code are creating _VL nodes which must use a scalable type.
> > > I may be missing something, but isn't `VT.getVectorNumElements` problematic with scalable vector types? I'm surprised this doesn't warn/crash.
> >
> > It happens to work because of a FIXME in getVectorNumElements(). It just returns getVectorMinNumElements().
> >
> > This code should use `MVT::getVectorVT(MVT::i32, 2 * VT.getVectorElementCount())` I think
> >
> I've resolved the FIXME so this should fail now.
Thanks, done.
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https://reviews.llvm.org/D117079/new/
https://reviews.llvm.org/D117079
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