[PATCH] D84873: AMDGPU: In determining load clobbering in AnnotateUniform, don't scan if there are too many blocks.
Matt Arsenault via Phabricator via llvm-commits
llvm-commits at lists.llvm.org
Wed Dec 2 19:41:33 PST 2020
arsenm added a comment.
In D84873#2427066 <https://reviews.llvm.org/D84873#2427066>, @cfang wrote:
> In D84873#2358999 <https://reviews.llvm.org/D84873#2358999>, @arsenm wrote:
>
>> In D84873#2357528 <https://reviews.llvm.org/D84873#2357528>, @cfang wrote:
>>
>>> Ping!
>>>
>>> Should we commit this patch to fix the compilation time for now? Then we may look at the possibility to replace
>>> MemoryDependenceAnaysis in AnnotateUniform pass?
>>
>> This doesn't sound like a commitment to me
>
> Do you mean we need to open a bug (new task) to redesign load clobbering in AnnotateUniform pass?
> Given the current implementation, I think this proposal is an effective cut-off to an expensive searching (without caching).
Yes, I don't like that this is just putting off a real fix
CHANGES SINCE LAST ACTION
https://reviews.llvm.org/D84873/new/
https://reviews.llvm.org/D84873
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