[PATCH] D59168: [runtimes] Move libunwind, libc++abi and libc++ to lib/$target/c++ and include/c++

Petr Hosek via Phabricator via llvm-commits llvm-commits at lists.llvm.org
Tue Apr 30 11:26:43 PDT 2019


phosek marked an inline comment as done.
phosek added inline comments.


================
Comment at: libunwind/CMakeLists.txt:190
 if(LLVM_ENABLE_PER_TARGET_RUNTIME_DIR AND NOT APPLE)
-  set(DEFAULT_INSTALL_PREFIX lib${LLVM_LIBDIR_SUFFIX}/clang/${CLANG_VERSION}/${LLVM_DEFAULT_TARGET_TRIPLE}/)
-  set(LIBUNWIND_LIBRARY_DIR ${LLVM_LIBRARY_OUTPUT_INTDIR}/clang/${CLANG_VERSION}/${LLVM_DEFAULT_TARGET_TRIPLE}/lib${LIBUNWIND_LIBDIR_SUFFIX})
+  set(LIBUNWIND_LIBRARY_DIR ${LLVM_LIBRARY_OUTPUT_INTDIR}/${LLVM_DEFAULT_TARGET_TRIPLE}/c++)
+  set(LIBUNWIND_INSTALL_LIBRARY_DIR lib${LLVM_LIBDIR_SUFFIX}/${LLVM_DEFAULT_TARGET_TRIPLE}/c++)
----------------
jdenny wrote:
> I naively assumed libunwind would have its own directory so it could be selected independently.  Does this mean any library for C++ goes in c++?
We could do that, but I'm not sure if it's worth doing without a clear use case? Do you know of any client that would want to consume libunwind independently of other C++ libraries? I'm aware of Rust but they build libunwind independently so there's no need for this.


CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D59168/new/

https://reviews.llvm.org/D59168





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