[PATCH] D58237: [X86][AVX] lowerShuffleAsLanePermuteAndPermute - fully populate the lane shuffle mask (PR40730)
Simon Pilgrim via Phabricator via llvm-commits
llvm-commits at lists.llvm.org
Fri Feb 15 03:39:14 PST 2019
This revision was automatically updated to reflect the committed changes.
Closed by commit rL354117: [X86][AVX] lowerShuffleAsLanePermuteAndPermute - fully populate the laneā¦ (authored by RKSimon, committed by ).
Changed prior to commit:
https://reviews.llvm.org/D58237?vs=186847&id=186987#toc
Repository:
rL LLVM
CHANGES SINCE LAST ACTION
https://reviews.llvm.org/D58237/new/
https://reviews.llvm.org/D58237
Files:
llvm/trunk/lib/Target/X86/X86ISelLowering.cpp
llvm/trunk/test/CodeGen/X86/pr40730.ll
Index: llvm/trunk/test/CodeGen/X86/pr40730.ll
===================================================================
--- llvm/trunk/test/CodeGen/X86/pr40730.ll
+++ llvm/trunk/test/CodeGen/X86/pr40730.ll
@@ -19,7 +19,7 @@
; CHECK: .LCPI1_0:
; CHECK-NEXT: .quad 60129542157
; CHECK-NEXT: .quad 60129542157
-; CHECK-NEXT: .zero 8
+; CHECK-NEXT: .quad 68719476736
; CHECK-NEXT: .quad 60129542157
define <8 x i32> @shuffle_v8i32_0dcd3f14_constant(<8 x i32> %a0) {
Index: llvm/trunk/lib/Target/X86/X86ISelLowering.cpp
===================================================================
--- llvm/trunk/lib/Target/X86/X86ISelLowering.cpp
+++ llvm/trunk/lib/Target/X86/X86ISelLowering.cpp
@@ -14081,7 +14081,6 @@
int NumEltsPerLane = NumElts / NumLanes;
SmallVector<int, 4> SrcLaneMask(NumLanes, SM_SentinelUndef);
- SmallVector<int, 16> LaneMask(NumElts, SM_SentinelUndef);
SmallVector<int, 16> PermMask(NumElts, SM_SentinelUndef);
for (int i = 0; i != NumElts; ++i) {
@@ -14096,10 +14095,20 @@
return SDValue();
SrcLaneMask[DstLane] = SrcLane;
- LaneMask[i] = (SrcLane * NumEltsPerLane) + (i % NumEltsPerLane);
PermMask[i] = (DstLane * NumEltsPerLane) + (M % NumEltsPerLane);
}
+ // Make sure we set all elements of the lane mask, to avoid undef propagation.
+ SmallVector<int, 16> LaneMask(NumElts, SM_SentinelUndef);
+ for (int DstLane = 0; DstLane != NumLanes; ++DstLane) {
+ int SrcLane = SrcLaneMask[DstLane];
+ if (0 <= SrcLane)
+ for (int j = 0; j != NumEltsPerLane; ++j) {
+ LaneMask[(DstLane * NumEltsPerLane) + j] =
+ (SrcLane * NumEltsPerLane) + j;
+ }
+ }
+
// If we're only shuffling a single lowest lane and the rest are identity
// then don't bother.
// TODO - isShuffleMaskInputInPlace could be extended to something like this.
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