[PATCH] D38129: [ELF] - Speedup -r and --emit-relocs
George Rimar via Phabricator via llvm-commits
llvm-commits at lists.llvm.org
Tue Sep 26 15:30:55 PDT 2017
grimar updated this revision to Diff 116650.
grimar added a comment.
- Addressed review comments.
https://reviews.llvm.org/D38129
Files:
ELF/InputSection.cpp
ELF/SyntheticSections.cpp
ELF/SyntheticSections.h
Index: ELF/SyntheticSections.h
===================================================================
--- ELF/SyntheticSections.h
+++ ELF/SyntheticSections.h
@@ -418,6 +418,10 @@
std::vector<SymbolTableEntry> Symbols;
StringTableSection &StrTabSec;
+
+ llvm::once_flag OnceFlag;
+ llvm::DenseMap<SymbolBody *, size_t> SymbolIndexMap;
+ llvm::DenseMap<OutputSection *, size_t> SectionIndexMap;
};
template <class ELFT>
Index: ELF/SyntheticSections.cpp
===================================================================
--- ELF/SyntheticSections.cpp
+++ ELF/SyntheticSections.cpp
@@ -1355,18 +1355,24 @@
}
size_t SymbolTableBaseSection::getSymbolIndex(SymbolBody *Body) {
- auto I = llvm::find_if(Symbols, [&](const SymbolTableEntry &E) {
- if (E.Symbol == Body)
- return true;
- // This is used for -r, so we have to handle multiple section
- // symbols being combined.
- if (Body->Type == STT_SECTION && E.Symbol->Type == STT_SECTION)
- return Body->getOutputSection() == E.Symbol->getOutputSection();
- return false;
+ // Initializes a symbol lookup tables lazily. This is used only
+ // for -r or -emit-relocs.
+ llvm::call_once(OnceFlag, [&] {
+ SymbolIndexMap.reserve(Symbols.size());
+ size_t I = 0;
+ for (const SymbolTableEntry &E : Symbols) {
+ if (E.Symbol->Type == STT_SECTION)
+ SectionIndexMap[E.Symbol->getOutputSection()] = ++I;
+ else
+ SymbolIndexMap[E.Symbol] = ++I;
+ }
});
- if (I == Symbols.end())
- return 0;
- return I - Symbols.begin() + 1;
+
+ // Section symbols are mapped based on their output sections
+ // to maintain their semantics.
+ if (Body->Type == STT_SECTION)
+ return SectionIndexMap.lookup(Body->getOutputSection());
+ return SymbolIndexMap.lookup(Body);
}
template <class ELFT>
Index: ELF/InputSection.cpp
===================================================================
--- ELF/InputSection.cpp
+++ ELF/InputSection.cpp
@@ -384,11 +384,6 @@
template <class ELFT, class RelTy>
void InputSection::copyRelocations(uint8_t *Buf, ArrayRef<RelTy> Rels) {
InputSectionBase *RelocatedSection = getRelocatedSection();
-
- // Loop is slow and have complexity O(N*M), where N - amount of
- // relocations and M - amount of symbols in symbol table.
- // That happens because getSymbolIndex(...) call below performs
- // simple linear search.
for (const RelTy &Rel : Rels) {
uint32_t Type = Rel.getType(Config->IsMips64EL);
SymbolBody &Body = this->getFile<ELFT>()->getRelocTargetSym(Rel);
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