[llvm] r305516 - RegScavenging: Add scavengeRegisterBackwards()

Eric Christopher via llvm-commits llvm-commits at lists.llvm.org
Fri Jun 16 10:14:10 PDT 2017


Hi Matthias,

Working on getting you something, but I did find this:

fatal error: error in backend: Error while trying to spill X0 from class
G8RC: Cannot scavenge register without an emergency spill slot!

on a testcase. Guess we can try to revert for now and I'll work on a
testcase?

-eric

On Thu, Jun 15, 2017 at 3:15 PM Matthias Braun via llvm-commits <
llvm-commits at lists.llvm.org> wrote:

> Author: matze
> Date: Thu Jun 15 17:14:55 2017
> New Revision: 305516
>
> URL: http://llvm.org/viewvc/llvm-project?rev=305516&view=rev
> Log:
> RegScavenging: Add scavengeRegisterBackwards()
>
> Re-apply r276044/r279124. Trying to reproduce or disprove the ppc64
> problems reported in the stage2 build last time, which I cannot
> reproduce right now.
>
> This is a variant of scavengeRegister() that works for
> enterBasicBlockEnd()/backward(). The benefit of the backward mode is
> that it is not affected by incomplete kill flags.
>
> This patch also changes
> PrologEpilogInserter::doScavengeFrameVirtualRegs() to use the register
> scavenger in backwards mode.
>
> Differential Revision: http://reviews.llvm.org/D21885
>
> Modified:
>     llvm/trunk/include/llvm/CodeGen/RegisterScavenging.h
>     llvm/trunk/lib/CodeGen/RegisterScavenging.cpp
>     llvm/trunk/test/CodeGen/AArch64/reg-scavenge-frame.mir
>     llvm/trunk/test/CodeGen/AMDGPU/attr-amdgpu-num-sgpr.ll
>
> llvm/trunk/test/CodeGen/AMDGPU/code-object-metadata-kernel-debug-props.ll
>     llvm/trunk/test/CodeGen/AMDGPU/frame-index-elimination.ll
>     llvm/trunk/test/CodeGen/ARM/alloca-align.ll
>     llvm/trunk/test/CodeGen/ARM/execute-only-big-stack-frame.ll
>     llvm/trunk/test/CodeGen/ARM/fpoffset_overflow.mir
>     llvm/trunk/test/CodeGen/Mips/emergency-spill-slot-near-fp.ll
>     llvm/trunk/test/CodeGen/PowerPC/dyn-alloca-aligned.ll
>     llvm/trunk/test/CodeGen/PowerPC/scavenging.mir
>     llvm/trunk/test/CodeGen/Thumb/large-stack.ll
>     llvm/trunk/test/CodeGen/X86/scavenger.mir
>
> Modified: llvm/trunk/include/llvm/CodeGen/RegisterScavenging.h
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/CodeGen/RegisterScavenging.h?rev=305516&r1=305515&r2=305516&view=diff
>
> ==============================================================================
> --- llvm/trunk/include/llvm/CodeGen/RegisterScavenging.h (original)
> +++ llvm/trunk/include/llvm/CodeGen/RegisterScavenging.h Thu Jun 15
> 17:14:55 2017
> @@ -156,12 +156,24 @@ public:
>    /// available and do the appropriate bookkeeping. SPAdj is the stack
>    /// adjustment due to call frame, it's passed along to
> eliminateFrameIndex().
>    /// Returns the scavenged register.
> +  /// This is deprecated as it depends on the quality of the kill flags
> being
> +  /// present; Use scavengeRegisterBackwards() instead!
>    unsigned scavengeRegister(const TargetRegisterClass *RegClass,
>                              MachineBasicBlock::iterator I, int SPAdj);
>    unsigned scavengeRegister(const TargetRegisterClass *RegClass, int
> SPAdj) {
>      return scavengeRegister(RegClass, MBBI, SPAdj);
>    }
>
> +  /// Make a register of the specific register class available from the
> current
> +  /// position backwards to the place before \p To. If \p RestoreAfter is
> true
> +  /// this includes the instruction following the current position.
> +  /// SPAdj is the stack adjustment due to call frame, it's passed along
> to
> +  /// eliminateFrameIndex().
> +  /// Returns the scavenged register.
> +  unsigned scavengeRegisterBackwards(const TargetRegisterClass &RC,
> +                                     MachineBasicBlock::iterator To,
> +                                     bool RestoreAfter, int SPAdj);
> +
>    /// Tell the scavenger a register is used.
>    void setRegUsed(unsigned Reg, LaneBitmask LaneMask =
> LaneBitmask::getAll());
>
> @@ -202,6 +214,12 @@ private:
>
>    /// Mark live-in registers of basic block as used.
>    void setLiveInsUsed(const MachineBasicBlock &MBB);
> +
> +  /// Spill a register after position \p After and reload it before
> position
> +  /// \p UseMI.
> +  ScavengedInfo &spill(unsigned Reg, const TargetRegisterClass &RC, int
> SPAdj,
> +                       MachineBasicBlock::iterator After,
> +                       MachineBasicBlock::iterator &UseMI);
>  };
>
>  /// Replaces all frame index virtual registers with physical registers.
> Uses the
>
> Modified: llvm/trunk/lib/CodeGen/RegisterScavenging.cpp
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/RegisterScavenging.cpp?rev=305516&r1=305515&r2=305516&view=diff
>
> ==============================================================================
> --- llvm/trunk/lib/CodeGen/RegisterScavenging.cpp (original)
> +++ llvm/trunk/lib/CodeGen/RegisterScavenging.cpp Thu Jun 15 17:14:55 2017
> @@ -35,6 +35,7 @@
>  #include "llvm/Target/TargetInstrInfo.h"
>  #include "llvm/Target/TargetRegisterInfo.h"
>  #include "llvm/Target/TargetSubtargetInfo.h"
> +#include <algorithm>
>  #include <cassert>
>  #include <iterator>
>  #include <limits>
> @@ -260,6 +261,14 @@ void RegScavenger::backward() {
>    const MachineInstr &MI = *MBBI;
>    LiveUnits.stepBackward(MI);
>
> +  // Expire scavenge spill frameindex uses.
> +  for (ScavengedInfo &I : Scavenged) {
> +    if (I.Restore == &MI) {
> +      I.Reg = 0;
> +      I.Restore = nullptr;
> +    }
> +  }
> +
>    if (MBBI == MBB->begin()) {
>      MBBI = MachineBasicBlock::iterator(nullptr);
>      Tracking = false;
> @@ -356,6 +365,76 @@ unsigned RegScavenger::findSurvivorReg(M
>    return Survivor;
>  }
>
> +/// Given the bitvector \p Available of free register units at position
> +/// \p From. Search backwards to find a register that is part of \p
> +/// Candidates and not used/clobbered until the point \p To. If there is
> +/// multiple candidates continue searching and pick the one that is not
> used/
> +/// clobbered for the longest time.
> +/// Returns the register and the earliest position we know it to be free
> or
> +/// the position MBB.end() if no register is available.
> +static std::pair<unsigned, MachineBasicBlock::iterator>
> +findSurvivorBackwards(const TargetRegisterInfo &TRI,
> +    MachineBasicBlock::iterator From, MachineBasicBlock::iterator To,
> +    BitVector &Available, BitVector &Candidates) {
> +  bool FoundTo = false;
> +  unsigned Survivor = 0;
> +  MachineBasicBlock::iterator Pos;
> +  MachineBasicBlock &MBB = *From->getParent();
> +  unsigned InstrLimit = 25;
> +  unsigned InstrCountDown = InstrLimit;
> +  for (MachineBasicBlock::iterator I = From;; --I) {
> +    const MachineInstr &MI = *I;
> +
> +    // Remove any candidates touched by instruction.
> +    bool FoundVReg = false;
> +    for (const MachineOperand &MO : MI.operands()) {
> +      if (MO.isRegMask()) {
> +        Candidates.clearBitsNotInMask(MO.getRegMask());
> +        continue;
> +      }
> +      if (!MO.isReg() || MO.isUndef() || MO.isDebug())
> +        continue;
> +      unsigned Reg = MO.getReg();
> +      if (TargetRegisterInfo::isVirtualRegister(Reg)) {
> +        FoundVReg = true;
> +      } else if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
> +        for (MCRegAliasIterator AI(Reg, &TRI, true); AI.isValid(); ++AI)
> +          Candidates.reset(*AI);
> +      }
> +    }
> +
> +    if (I == To) {
> +      // If one of the available registers survived this long take it.
> +      Available &= Candidates;
> +      int Reg = Available.find_first();
> +      if (Reg != -1)
> +        return std::make_pair(Reg, MBB.end());
> +      // Otherwise we will continue up to InstrLimit instructions to find
> +      // the register which is not defined/used for the longest time.
> +      FoundTo = true;
> +      Pos = To;
> +    }
> +    if (FoundTo) {
> +      if (Survivor == 0 || !Candidates.test(Survivor)) {
> +        int Reg = Candidates.find_first();
> +        if (Reg == -1)
> +          break;
> +        Survivor = Reg;
> +      }
> +      if (--InstrCountDown == 0 || I == MBB.begin())
> +        break;
> +      if (FoundVReg) {
> +        // Keep searching when we find a vreg since the spilled register
> will
> +        // be usefull for this other vreg as well later.
> +        InstrCountDown = InstrLimit;
> +        Pos = I;
> +      }
> +    }
> +  }
> +
> +  return std::make_pair(Survivor, Pos);
> +}
> +
>  static unsigned getFrameIndexOperandNum(MachineInstr &MI) {
>    unsigned i = 0;
>    while (!MI.getOperand(i).isFI()) {
> @@ -365,44 +444,16 @@ static unsigned getFrameIndexOperandNum(
>    return i;
>  }
>
> -unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC,
> -                                        MachineBasicBlock::iterator I,
> -                                        int SPAdj) {
> -  MachineInstr &MI = *I;
> -  const MachineFunction &MF = *MI.getParent()->getParent();
> -  // Consider all allocatable registers in the register class initially
> -  BitVector Candidates = TRI->getAllocatableSet(MF, RC);
> -
> -  // Exclude all the registers being used by the instruction.
> -  for (const MachineOperand &MO : MI.operands()) {
> -    if (MO.isReg() && MO.getReg() != 0 && !(MO.isUse() && MO.isUndef()) &&
> -        !TargetRegisterInfo::isVirtualRegister(MO.getReg()))
> -      for (MCRegAliasIterator AI(MO.getReg(), TRI, true); AI.isValid();
> ++AI)
> -        Candidates.reset(*AI);
> -  }
> -
> -  // Try to find a register that's unused if there is one, as then we
> won't
> -  // have to spill.
> -  BitVector Available = getRegsAvailable(RC);
> -  Available &= Candidates;
> -  if (Available.any())
> -    Candidates = Available;
> -
> -  // Find the register whose use is furthest away.
> -  MachineBasicBlock::iterator UseMI;
> -  unsigned SReg = findSurvivorReg(I, Candidates, 25, UseMI);
> -
> -  // If we found an unused register there is no reason to spill it.
> -  if (!isRegUsed(SReg)) {
> -    DEBUG(dbgs() << "Scavenged register: " << TRI->getName(SReg) << "\n");
> -    return SReg;
> -  }
> -
> +RegScavenger::ScavengedInfo &
> +RegScavenger::spill(unsigned Reg, const TargetRegisterClass &RC, int
> SPAdj,
> +                    MachineBasicBlock::iterator Before,
> +                    MachineBasicBlock::iterator &UseMI) {
>    // Find an available scavenging slot with size and alignment matching
>    // the requirements of the class RC.
> +  const MachineFunction &MF = *Before->getParent()->getParent();
>    const MachineFrameInfo &MFI = MF.getFrameInfo();
> -  unsigned NeedSize = TRI->getSpillSize(*RC);
> -  unsigned NeedAlign = TRI->getSpillAlignment(*RC);
> +  unsigned NeedSize = TRI->getSpillSize(RC);
> +  unsigned NeedAlign = TRI->getSpillAlignment(RC);
>
>    unsigned SI = Scavenged.size(), Diff =
> std::numeric_limits<unsigned>::max();
>    int FIB = MFI.getObjectIndexBegin(), FIE = MFI.getObjectIndexEnd();
> @@ -437,39 +488,72 @@ unsigned RegScavenger::scavengeRegister(
>    }
>
>    // Avoid infinite regress
> -  Scavenged[SI].Reg = SReg;
> +  Scavenged[SI].Reg = Reg;
>
>    // If the target knows how to save/restore the register, let it do so;
>    // otherwise, use the emergency stack spill slot.
> -  if (!TRI->saveScavengerRegister(*MBB, I, UseMI, RC, SReg)) {
> -    // Spill the scavenged register before I.
> +  if (!TRI->saveScavengerRegister(*MBB, Before, UseMI, &RC, Reg)) {
> +    // Spill the scavenged register before \p Before.
>      int FI = Scavenged[SI].FrameIndex;
>      if (FI < FIB || FI >= FIE) {
>        std::string Msg = std::string("Error while trying to spill ") +
> -          TRI->getName(SReg) + " from class " + TRI->getRegClassName(RC) +
> +          TRI->getName(Reg) + " from class " + TRI->getRegClassName(&RC) +
>            ": Cannot scavenge register without an emergency spill slot!";
>        report_fatal_error(Msg.c_str());
>      }
> -    TII->storeRegToStackSlot(*MBB, I, SReg, true,
> Scavenged[SI].FrameIndex,
> -                             RC, TRI);
> -    MachineBasicBlock::iterator II = std::prev(I);
> +    TII->storeRegToStackSlot(*MBB, Before, Reg, true,
> Scavenged[SI].FrameIndex,
> +                             &RC, TRI);
> +    MachineBasicBlock::iterator II = std::prev(Before);
>
>      unsigned FIOperandNum = getFrameIndexOperandNum(*II);
>      TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this);
>
>      // Restore the scavenged register before its use (or first
> terminator).
> -    TII->loadRegFromStackSlot(*MBB, UseMI, SReg, Scavenged[SI].FrameIndex,
> -                              RC, TRI);
> +    TII->loadRegFromStackSlot(*MBB, UseMI, Reg, Scavenged[SI].FrameIndex,
> +                              &RC, TRI);
>      II = std::prev(UseMI);
>
>      FIOperandNum = getFrameIndexOperandNum(*II);
>      TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this);
>    }
> +  return Scavenged[SI];
> +}
> +
> +unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC,
> +                                        MachineBasicBlock::iterator I,
> +                                        int SPAdj) {
> +  MachineInstr &MI = *I;
> +  const MachineFunction &MF = *MI.getParent()->getParent();
> +  // Consider all allocatable registers in the register class initially
> +  BitVector Candidates = TRI->getAllocatableSet(MF, RC);
> +
> +  // Exclude all the registers being used by the instruction.
> +  for (const MachineOperand &MO : MI.operands()) {
> +    if (MO.isReg() && MO.getReg() != 0 && !(MO.isUse() && MO.isUndef()) &&
> +        !TargetRegisterInfo::isVirtualRegister(MO.getReg()))
> +      for (MCRegAliasIterator AI(MO.getReg(), TRI, true); AI.isValid();
> ++AI)
> +        Candidates.reset(*AI);
> +  }
> +
> +  // Try to find a register that's unused if there is one, as then we
> won't
> +  // have to spill.
> +  BitVector Available = getRegsAvailable(RC);
> +  Available &= Candidates;
> +  if (Available.any())
> +    Candidates = Available;
> +
> +  // Find the register whose use is furthest away.
> +  MachineBasicBlock::iterator UseMI;
> +  unsigned SReg = findSurvivorReg(I, Candidates, 25, UseMI);
>
> -  Scavenged[SI].Restore = &*std::prev(UseMI);
> +  // If we found an unused register there is no reason to spill it.
> +  if (!isRegUsed(SReg)) {
> +    DEBUG(dbgs() << "Scavenged register: " << TRI->getName(SReg) << "\n");
> +    return SReg;
> +  }
>
> -  // Doing this here leads to infinite regress.
> -  // Scavenged[SI].Reg = SReg;
> +  ScavengedInfo &Scavenged = spill(SReg, *RC, SPAdj, I, UseMI);
> +  Scavenged.Restore = &*std::prev(UseMI);
>
>    DEBUG(dbgs() << "Scavenged register (with spill): " <<
> TRI->getName(SReg) <<
>          "\n");
> @@ -477,85 +561,200 @@ unsigned RegScavenger::scavengeRegister(
>    return SReg;
>  }
>
> -void llvm::scavengeFrameVirtualRegs(MachineFunction &MF, RegScavenger
> &RS) {
> -  // FIXME: Iterating over the instruction stream is unnecessary. We can
> simply
> -  // iterate over the vreg use list, which at this point only contains
> machine
> -  // operands for which eliminateFrameIndex need a new scratch reg.
> +unsigned RegScavenger::scavengeRegisterBackwards(const
> TargetRegisterClass &RC,
> +
>  MachineBasicBlock::iterator To,
> +                                                 bool RestoreAfter, int
> SPAdj) {
> +  const MachineBasicBlock &MBB = *To->getParent();
> +  const MachineFunction &MF = *MBB.getParent();
> +  // Consider all allocatable registers in the register class initially
> +  BitVector Candidates = TRI->getAllocatableSet(MF, &RC);
>
> -  // Run through the instructions and find any virtual registers.
> -  MachineRegisterInfo &MRI = MF.getRegInfo();
> -  for (MachineBasicBlock &MBB : MF) {
> -    RS.enterBasicBlock(MBB);
> +  // Try to find a register that's unused if there is one, as then we
> won't
> +  // have to spill.
> +  BitVector Available = getRegsAvailable(&RC);
>
> -    int SPAdj = 0;
> +  // Find the register whose use is furthest away.
> +  MachineBasicBlock::iterator UseMI;
> +  std::pair<unsigned, MachineBasicBlock::iterator> P =
> +      findSurvivorBackwards(*TRI, MBBI, To, Available, Candidates);
> +  unsigned Reg = P.first;
> +  MachineBasicBlock::iterator SpillBefore = P.second;
> +  assert(Reg != 0 && "No register left to scavenge!");
> +  // Found an available register?
> +  if (SpillBefore != MBB.end()) {
> +    MachineBasicBlock::iterator ReloadAfter =
> +      RestoreAfter ? std::next(MBBI) : MBBI;
> +    MachineBasicBlock::iterator ReloadBefore = std::next(ReloadAfter);
> +    DEBUG(dbgs() << "Reload before: " << *ReloadBefore << '\n');
> +    ScavengedInfo &Scavenged = spill(Reg, RC, SPAdj, SpillBefore,
> ReloadBefore);
> +    Scavenged.Restore = &*std::prev(SpillBefore);
> +    LiveUnits.removeReg(Reg);
> +    DEBUG(dbgs() << "Scavenged register with spill: " << PrintReg(Reg,
> TRI)
> +          << " until " << *SpillBefore);
> +  } else {
> +    DEBUG(dbgs() << "Scavenged free register: " << PrintReg(Reg, TRI) <<
> '\n');
> +  }
> +  return Reg;
> +}
>
> -    // The instruction stream may change in the loop, so check MBB.end()
> -    // directly.
> -    for (MachineBasicBlock::iterator I = MBB.begin(); I != MBB.end(); ) {
> -      // We might end up here again with a NULL iterator if we scavenged a
> -      // register for which we inserted spill code for definition by what
> was
> -      // originally the first instruction in MBB.
> -      if (I == MachineBasicBlock::iterator(nullptr))
> -        I = MBB.begin();
> -
> -      const MachineInstr &MI = *I;
> -      MachineBasicBlock::iterator J = std::next(I);
> -      MachineBasicBlock::iterator P =
> -                         I == MBB.begin() ?
> MachineBasicBlock::iterator(nullptr)
> -                                          : std::prev(I);
> -
> -      // RS should process this instruction before we might scavenge at
> this
> -      // location. This is because we might be replacing a virtual
> register
> -      // defined by this instruction, and if so, registers killed by this
> -      // instruction are available, and defined registers are not.
> -      RS.forward(I);
> +/// Allocate a register for the virtual register \p VReg. The last use of
> +/// \p VReg is around the current position of the register scavenger \p
> RS.
> +/// \p ReserveAfter controls whether the scavenged register needs to be
> reserved
> +/// after the current instruction, otherwise it will only be reserved
> before the
> +/// current instruction.
> +static unsigned scavengeVReg(MachineRegisterInfo &MRI, RegScavenger &RS,
> +                             unsigned VReg, bool ReserveAfter) {
> +  const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo();
> +#ifndef NDEBUG
> +  // Verify that all definitions and uses are in the same basic block.
> +  const MachineBasicBlock *CommonMBB = nullptr;
> +  // Real definition for the reg, re-definitions are not considered.
> +  const MachineInstr *RealDef = nullptr;
> +  for (MachineOperand &MO : MRI.reg_nodbg_operands(VReg)) {
> +    MachineBasicBlock *MBB = MO.getParent()->getParent();
> +    if (CommonMBB == nullptr)
> +      CommonMBB = MBB;
> +    assert(MBB == CommonMBB && "All defs+uses must be in the same basic
> block");
> +    if (MO.isDef()) {
> +      const MachineInstr &MI = *MO.getParent();
> +      if (!MI.readsRegister(VReg, &TRI)) {
> +        assert(!RealDef || RealDef == &MI &&
> +               "Can have at most one definition which is not a
> redefinition");
> +        RealDef = &MI;
> +      }
> +    }
> +  }
> +  assert(RealDef != nullptr && "Must have at least 1 Def");
> +#endif
> +
> +  // We should only have one definition of the register. However to
> accomodate
> +  // the requirements of two address code we also allow definitions in
> +  // subsequent instructions provided they also read the register. That
> way
> +  // we get a single contiguous lifetime.
> +  //
> +  // Definitions in MRI.def_begin() are unordered, search for the first.
> +  MachineRegisterInfo::def_iterator FirstDef =
> +    std::find_if(MRI.def_begin(VReg), MRI.def_end(),
> +                 [VReg, &TRI](const MachineOperand &MO) {
> +      return !MO.getParent()->readsRegister(VReg, &TRI);
> +    });
> +  assert(FirstDef != MRI.def_end() &&
> +         "Must have one definition that does not redefine vreg");
> +  MachineInstr &DefMI = *FirstDef->getParent();
> +
> +  // The register scavenger will report a free register inserting an
> emergency
> +  // spill/reload if necessary.
> +  int SPAdj = 0;
> +  const TargetRegisterClass &RC = *MRI.getRegClass(VReg);
> +  unsigned SReg = RS.scavengeRegisterBackwards(RC, DefMI.getIterator(),
> +                                               ReserveAfter, SPAdj);
> +  MRI.replaceRegWith(VReg, SReg);
> +  ++NumScavengedRegs;
> +  return SReg;
> +}
>
> -      for (const MachineOperand &MO : MI.operands()) {
> +/// Allocate (scavenge) vregs inside a single basic block.
> +/// Returns true if the target spill callback created new vregs and a 2nd
> pass
> +/// is necessary.
> +static bool scavengeFrameVirtualRegsInBlock(MachineRegisterInfo &MRI,
> +                                            RegScavenger &RS,
> +                                            MachineBasicBlock &MBB) {
> +  const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo();
> +  RS.enterBasicBlockEnd(MBB);
> +
> +  unsigned InitialNumVirtRegs = MRI.getNumVirtRegs();
> +  bool NextInstructionReadsVReg = false;
> +  for (MachineBasicBlock::iterator I = MBB.end(); I != MBB.begin(); ) {
> +    --I;
> +    // Move RegScavenger to the position between *I and *std::next(I).
> +    RS.backward(I);
> +
> +    // Look for unassigned vregs in the uses of *std::next(I).
> +    if (NextInstructionReadsVReg) {
> +      MachineBasicBlock::iterator N = std::next(I);
> +      const MachineInstr &NMI = *N;
> +      for (const MachineOperand &MO : NMI.operands()) {
>          if (!MO.isReg())
>            continue;
>          unsigned Reg = MO.getReg();
> -        if (!TargetRegisterInfo::isVirtualRegister(Reg))
> +        // We only care about virtual registers and ignore virtual
> registers
> +        // created by the target callbacks in the process (those will be
> handled
> +        // in a scavenging round).
> +        if (!TargetRegisterInfo::isVirtualRegister(Reg) ||
> +            TargetRegisterInfo::virtReg2Index(Reg) >= InitialNumVirtRegs)
>            continue;
> +        if (!MO.readsReg())
> +          continue;
> +
> +        unsigned SReg = scavengeVReg(MRI, RS, Reg, true);
> +        N->addRegisterKilled(SReg, &TRI, false);
> +        RS.setRegUsed(SReg);
> +      }
> +    }
> +
> +    // Look for unassigned vregs in the defs of *I.
> +    NextInstructionReadsVReg = false;
> +    const MachineInstr &MI = *I;
> +    for (const MachineOperand &MO : MI.operands()) {
> +      if (!MO.isReg())
> +        continue;
> +      unsigned Reg = MO.getReg();
> +      // Only vregs, no newly created vregs (see above).
> +      if (!TargetRegisterInfo::isVirtualRegister(Reg) ||
> +          TargetRegisterInfo::virtReg2Index(Reg) >= InitialNumVirtRegs)
> +        continue;
> +      // We have to look at all operands anyway so we can precalculate
> here
> +      // whether there is a reading operand. This allows use to skip the
> use
> +      // step in the next iteration if there was none.
> +      assert(!MO.isInternalRead() && "Cannot assign inside bundles");
> +      assert((!MO.isUndef() || MO.isDef()) && "Cannot handle undef uses");
> +      if (MO.readsReg()) {
> +        NextInstructionReadsVReg = true;
> +      }
> +      if (MO.isDef()) {
> +        unsigned SReg = scavengeVReg(MRI, RS, Reg, false);
> +        I->addRegisterDead(SReg, &TRI, false);
> +      }
> +    }
> +  }
> +#ifndef NDEBUG
> +  for (const MachineOperand &MO : MBB.front().operands()) {
> +    if (!MO.isReg() ||
> !TargetRegisterInfo::isVirtualRegister(MO.getReg()))
> +      continue;
> +    assert(!MO.isInternalRead() && "Cannot assign inside bundles");
> +    assert((!MO.isUndef() || MO.isDef()) && "Cannot handle undef uses");
> +    assert(!MO.readsReg() && "Vreg use in first instruction not allowed");
> +  }
> +#endif
> +
> +  return MRI.getNumVirtRegs() != InitialNumVirtRegs;
> +}
> +
> +void llvm::scavengeFrameVirtualRegs(MachineFunction &MF, RegScavenger
> &RS) {
> +  // FIXME: Iterating over the instruction stream is unnecessary. We can
> simply
> +  // iterate over the vreg use list, which at this point only contains
> machine
> +  // operands for which eliminateFrameIndex need a new scratch reg.
> +  MachineRegisterInfo &MRI = MF.getRegInfo();
> +  // Shortcut.
> +  if (MRI.getNumVirtRegs() == 0) {
> +    MF.getProperties().set(MachineFunctionProperties::Property::NoVRegs);
> +    return;
> +  }
> +
> +  // Run through the instructions and find any virtual registers.
> +  for (MachineBasicBlock &MBB : MF) {
> +    if (MBB.empty())
> +      continue;
>
> -        // When we first encounter a new virtual register, it
> -        // must be a definition.
> -        assert(MO.isDef() && "frame index virtual missing def!");
> -        // Scavenge a new scratch register
> -        const TargetRegisterClass *RC = MRI.getRegClass(Reg);
> -        unsigned ScratchReg = RS.scavengeRegister(RC, J, SPAdj);
> -
> -        ++NumScavengedRegs;
> -
> -        // Replace this reference to the virtual register with the
> -        // scratch register.
> -        assert(ScratchReg && "Missing scratch register!");
> -        MRI.replaceRegWith(Reg, ScratchReg);
> -
> -        // Because this instruction was processed by the RS before this
> -        // register was allocated, make sure that the RS now records the
> -        // register as being used.
> -        RS.setRegUsed(ScratchReg);
> -      }
> -
> -      // If the scavenger needed to use one of its spill slots, the
> -      // spill code will have been inserted in between I and J. This is a
> -      // problem because we need the spill code before I: Move I to just
> -      // prior to J.
> -      if (I != std::prev(J)) {
> -        MBB.splice(J, &MBB, I);
> -
> -        // Before we move I, we need to prepare the RS to visit I again.
> -        // Specifically, RS will assert if it sees uses of registers that
> -        // it believes are undefined. Because we have already processed
> -        // register kills in I, when it visits I again, it will believe
> that
> -        // those registers are undefined. To avoid this situation,
> unprocess
> -        // the instruction I.
> -        assert(RS.getCurrentPosition() == I &&
> -          "The register scavenger has an unexpected position");
> -        I = P;
> -        RS.unprocess(P);
> -      } else
> -        ++I;
> +    bool Again = scavengeFrameVirtualRegsInBlock(MRI, RS, MBB);
> +    if (Again) {
> +      DEBUG(dbgs() << "Warning: Required two scavenging passes for block "
> +            << MBB.getName() << '\n');
> +      Again = scavengeFrameVirtualRegsInBlock(MRI, RS, MBB);
> +      // The target required a 2nd run (because it created new vregs while
> +      // spilling). Refuse to do another pass to keep compiletime in
> check.
> +      if (Again)
> +        report_fatal_error("Incomplete scavenging after 2nd pass");
>      }
>    }
>
>
> Modified: llvm/trunk/test/CodeGen/AArch64/reg-scavenge-frame.mir
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/AArch64/reg-scavenge-frame.mir?rev=305516&r1=305515&r2=305516&view=diff
>
> ==============================================================================
> --- llvm/trunk/test/CodeGen/AArch64/reg-scavenge-frame.mir (original)
> +++ llvm/trunk/test/CodeGen/AArch64/reg-scavenge-frame.mir Thu Jun 15
> 17:14:55 2017
> @@ -45,8 +45,42 @@ body:             |
>      %fp = COPY %xzr
>      %lr = COPY %xzr
>      ST1Fourv1d killed %d16_d17_d18_d19, %stack.0 :: (store 32 into
> %stack.0, align 8)
> -# CHECK:  STRXui killed %[[SCAVREG:x[0-9]+|fp|lr]], %sp,
> [[SPOFFSET:[0-9]+]] :: (store 8 into %stack.1)
> -# CHECK-NEXT:  %[[SCAVREG]] = ADDXri %sp, {{[0-9]+}}, 0
> -# CHECK-NEXT:  ST1Fourv1d killed %d16_d17_d18_d19, killed %[[SCAVREG]] ::
> (store 32 into %stack.0, align 8)
> -# CHECK-NEXT:  %[[SCAVREG]] = LDRXui %sp, [[SPOFFSET]] :: (load 8 from
> %stack.1)
> +    ; CHECK:  STRXui killed %[[SCAVREG:x[0-9]+|fp|lr]], %sp,
> [[SPOFFSET:[0-9]+]] :: (store 8 into %stack.1)
> +    ; CHECK-NEXT:  %[[SCAVREG]] = ADDXri %sp, {{[0-9]+}}, 0
> +    ; CHECK-NEXT:  ST1Fourv1d killed %d16_d17_d18_d19, killed
> %[[SCAVREG]] :: (store 32 into %stack.0, align 8)
> +    ; CHECK-NEXT:  %[[SCAVREG]] = LDRXui %sp, [[SPOFFSET]] :: (load 8
> from %stack.1)
> +
> +    HINT 0, implicit %x0
> +    HINT 0, implicit %x1
> +    HINT 0, implicit %x2
> +    HINT 0, implicit %x3
> +    HINT 0, implicit %x4
> +    HINT 0, implicit %x5
> +    HINT 0, implicit %x6
> +    HINT 0, implicit %x7
> +    HINT 0, implicit %x8
> +    HINT 0, implicit %x9
> +    HINT 0, implicit %x10
> +    HINT 0, implicit %x11
> +    HINT 0, implicit %x12
> +    HINT 0, implicit %x13
> +    HINT 0, implicit %x14
> +    HINT 0, implicit %x15
> +    HINT 0, implicit %x16
> +    HINT 0, implicit %x17
> +    HINT 0, implicit %x18
> +    HINT 0, implicit %x19
> +    HINT 0, implicit %x20
> +    HINT 0, implicit %x21
> +    HINT 0, implicit %x22
> +    HINT 0, implicit %x23
> +    HINT 0, implicit %x24
> +    HINT 0, implicit %x25
> +    HINT 0, implicit %x26
> +    HINT 0, implicit %x27
> +    HINT 0, implicit %x28
> +    HINT 0, implicit %fp
> +    HINT 0, implicit %lr
> +
> +    RET_ReallyLR
>  ...
>
> Modified: llvm/trunk/test/CodeGen/AMDGPU/attr-amdgpu-num-sgpr.ll
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/AMDGPU/attr-amdgpu-num-sgpr.ll?rev=305516&r1=305515&r2=305516&view=diff
>
> ==============================================================================
> --- llvm/trunk/test/CodeGen/AMDGPU/attr-amdgpu-num-sgpr.ll (original)
> +++ llvm/trunk/test/CodeGen/AMDGPU/attr-amdgpu-num-sgpr.ll Thu Jun 15
> 17:14:55 2017
> @@ -39,44 +39,49 @@ define amdgpu_kernel void @max_9_sgprs(i
>  ; features when the number of registers is frozen), this ends up using
>  ; more than expected.
>
> -; ALL-LABEL: {{^}}max_12_sgprs_14_input_sgprs:
> -; TOSGPR: SGPRBlocks: 1
> -; TOSGPR: NumSGPRsForWavesPerEU: 16
> -
> -; TOSMEM: s_mov_b64 s[10:11], s[2:3]
> -; TOSMEM: s_mov_b64 s[8:9], s[0:1]
> -; TOSMEM: s_mov_b32 s7, s13
> -
> -; TOSMEM: SGPRBlocks: 1
> -; TOSMEM: NumSGPRsForWavesPerEU: 16
> -define amdgpu_kernel void @max_12_sgprs_14_input_sgprs(i32 addrspace(1)*
> %out1,
> -                                        i32 addrspace(1)* %out2,
> -                                        i32 addrspace(1)* %out3,
> -                                        i32 addrspace(1)* %out4,
> -                                        i32 %one, i32 %two, i32 %three,
> i32 %four) #2 {
> -  %x.0 = call i32 @llvm.amdgcn.workgroup.id.x()
> -  %x.1 = call i32 @llvm.amdgcn.workgroup.id.y()
> -  %x.2 = call i32 @llvm.amdgcn.workgroup.id.z()
> -  %x.3 = call i64 @llvm.amdgcn.dispatch.id()
> -  %x.4 = call i8 addrspace(2)* @llvm.amdgcn.dispatch.ptr()
> -  %x.5 = call i8 addrspace(2)* @llvm.amdgcn.queue.ptr()
> -  store volatile i32 0, i32* undef
> -  br label %stores
> -
> -stores:
> -  store volatile i32 %x.0, i32 addrspace(1)* undef
> -  store volatile i32 %x.0, i32 addrspace(1)* undef
> -  store volatile i32 %x.0, i32 addrspace(1)* undef
> -  store volatile i64 %x.3, i64 addrspace(1)* undef
> -  store volatile i8 addrspace(2)* %x.4, i8 addrspace(2)* addrspace(1)*
> undef
> -  store volatile i8 addrspace(2)* %x.5, i8 addrspace(2)* addrspace(1)*
> undef
> -
> -  store i32 %one, i32 addrspace(1)* %out1
> -  store i32 %two, i32 addrspace(1)* %out2
> -  store i32 %three, i32 addrspace(1)* %out3
> -  store i32 %four, i32 addrspace(1)* %out4
> -  ret void
> -}
> +; XALL-LABEL: {{^}}max_12_sgprs_14_input_sgprs:
> +; XTOSGPR: SGPRBlocks: 1
> +; XTOSGPR: NumSGPRsForWavesPerEU: 16
> +
> +; XTOSMEM: s_mov_b64 s[10:11], s[2:3]
> +; XTOSMEM: s_mov_b64 s[8:9], s[0:1]
> +; XTOSMEM: s_mov_b32 s7, s13
> +
> +; XTOSMEM: SGPRBlocks: 1
> +; XTOSMEM: NumSGPRsForWavesPerEU: 16
> +;
> +; This test case is disabled: When calculating the spillslot addresses
> AMDGPU
> +; creates an extra vreg to save/restore m0 which in a point of maximum
> register
> +; pressure would trigger an endless loop; the compiler aborts earlier with
> +; "Incomplete scavenging after 2nd pass" in practice.
> +;define amdgpu_kernel void @max_12_sgprs_14_input_sgprs(i32 addrspace(1)*
> %out1,
> +;                                        i32 addrspace(1)* %out2,
> +;                                        i32 addrspace(1)* %out3,
> +;                                        i32 addrspace(1)* %out4,
> +;                                        i32 %one, i32 %two, i32 %three,
> i32 %four) #2 {
> +;  %x.0 = call i32 @llvm.amdgcn.workgroup.id.x()
> +;  %x.1 = call i32 @llvm.amdgcn.workgroup.id.y()
> +;  %x.2 = call i32 @llvm.amdgcn.workgroup.id.z()
> +;  %x.3 = call i64 @llvm.amdgcn.dispatch.id()
> +;  %x.4 = call i8 addrspace(2)* @llvm.amdgcn.dispatch.ptr()
> +;  %x.5 = call i8 addrspace(2)* @llvm.amdgcn.queue.ptr()
> +;  store volatile i32 0, i32* undef
> +;  br label %stores
> +;
> +;stores:
> +;  store volatile i32 %x.0, i32 addrspace(1)* undef
> +;  store volatile i32 %x.0, i32 addrspace(1)* undef
> +;  store volatile i32 %x.0, i32 addrspace(1)* undef
> +;  store volatile i64 %x.3, i64 addrspace(1)* undef
> +;  store volatile i8 addrspace(2)* %x.4, i8 addrspace(2)* addrspace(1)*
> undef
> +;  store volatile i8 addrspace(2)* %x.5, i8 addrspace(2)* addrspace(1)*
> undef
> +;
> +;  store i32 %one, i32 addrspace(1)* %out1
> +;  store i32 %two, i32 addrspace(1)* %out2
> +;  store i32 %three, i32 addrspace(1)* %out3
> +;  store i32 %four, i32 addrspace(1)* %out4
> +;  ret void
> +;}
>
>  ; The following test is commented out for now; http://llvm.org/PR31230
>  ; XALL-LABEL: max_12_sgprs_12_input_sgprs{{$}}
>
> Modified:
> llvm/trunk/test/CodeGen/AMDGPU/code-object-metadata-kernel-debug-props.ll
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/AMDGPU/code-object-metadata-kernel-debug-props.ll?rev=305516&r1=305515&r2=305516&view=diff
>
> ==============================================================================
> ---
> llvm/trunk/test/CodeGen/AMDGPU/code-object-metadata-kernel-debug-props.ll
> (original)
> +++
> llvm/trunk/test/CodeGen/AMDGPU/code-object-metadata-kernel-debug-props.ll
> Thu Jun 15 17:14:55 2017
> @@ -12,8 +12,8 @@ declare void @llvm.dbg.declare(metadata,
>  ; CHECK:      DebugProps:
>  ; CHECK:        DebuggerABIVersion:                [ 1, 0 ]
>  ; CHECK:        ReservedNumVGPRs:                  4
> -; GFX700:       ReservedFirstVGPR:                 11
> -; GFX800:       ReservedFirstVGPR:                 11
> +; GFX700:       ReservedFirstVGPR:                 8
> +; GFX800:       ReservedFirstVGPR:                 8
>  ; GFX9:         ReservedFirstVGPR:                 14
>  ; CHECK:        PrivateSegmentBufferSGPR:          0
>  ; CHECK:        WavefrontPrivateSegmentOffsetSGPR: 11
>
> Modified: llvm/trunk/test/CodeGen/AMDGPU/frame-index-elimination.ll
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/AMDGPU/frame-index-elimination.ll?rev=305516&r1=305515&r2=305516&view=diff
>
> ==============================================================================
> --- llvm/trunk/test/CodeGen/AMDGPU/frame-index-elimination.ll (original)
> +++ llvm/trunk/test/CodeGen/AMDGPU/frame-index-elimination.ll Thu Jun 15
> 17:14:55 2017
> @@ -22,9 +22,9 @@ define void @func_mov_fi_i32() #0 {
>
>  ; GCN-LABEL: {{^}}func_add_constant_to_fi_i32:
>  ; GCN: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
> -; GCN: s_sub_u32 s6, s5, s4
> -; GCN-NEXT: s_lshr_b32 s6, s6, 6
> -; GCN-NEXT: v_add_i32_e64 v0, s{{\[[0-9]+:[0-9]+\]}}, s6, 4
> +; GCN: s_sub_u32 vcc_hi, s5, s4
> +; GCN-NEXT: s_lshr_b32 vcc_hi, vcc_hi, 6
> +; GCN-NEXT: v_add_i32_e64 v0, {{s\[[0-9]+:[0-9]+\]|vcc}}, vcc_hi, 4
>  ; GCN-NEXT: v_add_i32_e32 v0, vcc, 4, v0
>  ; GCN-NOT: v_mov
>  ; GCN: ds_write_b32 v0, v0
> @@ -71,8 +71,8 @@ define void @func_load_private_arg_i32_p
>
>  ; GCN-LABEL: {{^}}void_func_byval_struct_i8_i32_ptr:
>  ; GCN: s_waitcnt
> -; GCN-NEXT: s_sub_u32 s6, s5, s4
> -; GCN-NEXT: v_lshr_b32_e64 v0, s6, 6
> +; GCN-NEXT: s_sub_u32 vcc_hi, s5, s4
> +; GCN-NEXT: v_lshr_b32_e64 v0, vcc_hi, 6
>  ; GCN-NEXT: v_add_i32_e32 v0, vcc, 4, v0
>  ; GCN-NOT: v_mov
>  ; GCN: ds_write_b32 v0, v0
> @@ -99,8 +99,8 @@ define void @void_func_byval_struct_i8_i
>  }
>
>  ; GCN-LABEL: {{^}}void_func_byval_struct_i8_i32_ptr_nonentry_block:
> -; GCN: s_sub_u32 s8, s5, s4
> -; GCN: v_lshr_b32_e64 v1, s8, 6
> +; GCN: s_sub_u32 vcc_hi, s5, s4
> +; GCN: v_lshr_b32_e64 v1, vcc_hi, 6
>  ; GCN: s_and_saveexec_b64
>
>  ; GCN: v_add_i32_e32 v0, vcc, 4, v1
>
> Modified: llvm/trunk/test/CodeGen/ARM/alloca-align.ll
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/ARM/alloca-align.ll?rev=305516&r1=305515&r2=305516&view=diff
>
> ==============================================================================
> --- llvm/trunk/test/CodeGen/ARM/alloca-align.ll (original)
> +++ llvm/trunk/test/CodeGen/ARM/alloca-align.ll Thu Jun 15 17:14:55 2017
> @@ -12,7 +12,7 @@ declare void @bar(i32*, [20000 x i8]* by
>  ; And a base pointer getting used.
>  ; CHECK: mov r6, sp
>  ; Which is passed to the call
> -; CHECK: add [[REG:r[0-9]+]], r6, #19456
> +; CHECK: add [[REG:r[0-9]+|lr]], r6, #19456
>  ; CHECK: add r0, [[REG]], #536
>  ; CHECK: bl bar
>  define void @foo([20000 x i8]* %addr) {
>
> Modified: llvm/trunk/test/CodeGen/ARM/execute-only-big-stack-frame.ll
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/ARM/execute-only-big-stack-frame.ll?rev=305516&r1=305515&r2=305516&view=diff
>
> ==============================================================================
> --- llvm/trunk/test/CodeGen/ARM/execute-only-big-stack-frame.ll (original)
> +++ llvm/trunk/test/CodeGen/ARM/execute-only-big-stack-frame.ll Thu Jun 15
> 17:14:55 2017
> @@ -10,10 +10,10 @@ define i8 @test_big_stack_frame() {
>  ; CHECK-SUBW-ADDW-NOT:   ldr {{r[0-9]+}}, .{{.*}}
>  ; CHECK-SUBW-ADDW:       sub.w sp, sp, #65536
>  ; CHECK-SUBW-ADDW-NOT:   ldr {{r[0-9]+}}, .{{.*}}
> -; CHECK-SUBW-ADDW:       add.w [[REG1:r[0-9]+]], sp, #255
> +; CHECK-SUBW-ADDW:       add.w [[REG1:r[0-9]+|lr]], sp, #255
>  ; CHECK-SUBW-ADDW:       add.w {{r[0-9]+}}, [[REG1]], #65280
>  ; CHECK-SUBW-ADDW-NOT:   ldr {{r[0-9]+}}, .{{.*}}
> -; CHECK-SUBW-ADDW:       add.w lr, sp, #61440
> +; CHECK-SUBW-ADDW:       add.w [[REGX:r[0-9]+|lr]], sp, #61440
>  ; CHECK-SUBW-ADDW-NOT:   ldr {{r[0-9]+}}, .{{.*}}
>  ; CHECK-SUBW-ADDW:       add.w sp, sp, #65536
>
>
> Modified: llvm/trunk/test/CodeGen/ARM/fpoffset_overflow.mir
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/ARM/fpoffset_overflow.mir?rev=305516&r1=305515&r2=305516&view=diff
>
> ==============================================================================
> --- llvm/trunk/test/CodeGen/ARM/fpoffset_overflow.mir (original)
> +++ llvm/trunk/test/CodeGen/ARM/fpoffset_overflow.mir Thu Jun 15 17:14:55
> 2017
> @@ -3,10 +3,10 @@
>  # This should trigger an emergency spill in the register scavenger
> because the
>  # frame offset into the large argument is too large.
>  # CHECK-LABEL: name: func0
> -# CHECK: t2STRi12 killed %r7, %sp, 0, 14, _ :: (store 4 into %stack.0)
> -# CHECK: %r7 = t2ADDri killed %sp, 4096, 14, _, _
> -# CHECK: %r11 = t2LDRi12 killed %r7, 36, 14, _ :: (load 4)
> -# CHECK: %r7 = t2LDRi12 %sp, 0, 14, _ :: (load 4 from %stack.0)
> +# CHECK: t2STRi12 killed [[SPILLED:%r[0-9]+]], %sp, 0, 14, _ :: (store 4
> into %stack.0)
> +# CHECK: [[SPILLED]] = t2ADDri killed %sp, 4096, 14, _, _
> +# CHECK: %sp = t2LDRi12 killed [[SPILLED]], 40, 14, _ :: (load 4)
> +# CHECK: [[SPILLED]] = t2LDRi12 %sp, 0, 14, _ :: (load 4 from %stack.0)
>  name: func0
>  tracksRegLiveness: true
>  fixedStack:
> @@ -23,6 +23,7 @@ body: |
>      %r4 = IMPLICIT_DEF
>      %r5 = IMPLICIT_DEF
>      %r6 = IMPLICIT_DEF
> +    %r7 = IMPLICIT_DEF
>      %r8 = IMPLICIT_DEF
>      %r9 = IMPLICIT_DEF
>      %r10 = IMPLICIT_DEF
> @@ -30,7 +31,7 @@ body: |
>      %r12 = IMPLICIT_DEF
>      %lr = IMPLICIT_DEF
>
> -    %r11 = t2LDRi12 %fixed-stack.0, 0, 14, _ :: (load 4)
> +    %sp = t2LDRi12 %fixed-stack.0, 0, 14, _ :: (load 4)
>
>      KILL %r0
>      KILL %r1
> @@ -39,6 +40,7 @@ body: |
>      KILL %r4
>      KILL %r5
>      KILL %r6
> +    KILL %r7
>      KILL %r8
>      KILL %r9
>      KILL %r10
>
> Modified: llvm/trunk/test/CodeGen/Mips/emergency-spill-slot-near-fp.ll
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/Mips/emergency-spill-slot-near-fp.ll?rev=305516&r1=305515&r2=305516&view=diff
>
> ==============================================================================
> --- llvm/trunk/test/CodeGen/Mips/emergency-spill-slot-near-fp.ll (original)
> +++ llvm/trunk/test/CodeGen/Mips/emergency-spill-slot-near-fp.ll Thu Jun
> 15 17:14:55 2017
> @@ -1,34 +1,62 @@
> -; Check that register scavenging spill slot is close to $fp.
>  ; RUN: llc -march=mipsel -O0 -relocation-model=pic < %s | FileCheck %s
> +; Check that register scavenging spill slot is close to $fp.
> +target triple="mipsel--"
>
> -; CHECK: sw ${{.*}}, 8($sp)
> -; CHECK: lw ${{.*}}, 8($sp)
> + at var = external global i32
> + at ptrvar = external global i8*
>
> -define i32 @main(i32 signext %argc, i8** %argv) #0 {
> -entry:
> -  %retval = alloca i32, align 4
> -  %argc.addr = alloca i32, align 4
> -  %argv.addr = alloca i8**, align 4
> -  %v0 = alloca <16 x i8>, align 16
> -  %.compoundliteral = alloca <16 x i8>, align 16
> -  %v1 = alloca <16 x i8>, align 16
> -  %.compoundliteral1 = alloca <16 x i8>, align 16
> -  %unused_variable = alloca [16384 x i32], align 4
> -  %result = alloca <16 x i8>, align 16
> -  store i32 0, i32* %retval
> -  store i32 %argc, i32* %argc.addr, align 4
> -  store i8** %argv, i8*** %argv.addr, align 4
> -  store <16 x i8> <i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7, i8 8, i8 9,
> i8 10, i8 11, i8 12, i8 13, i8 14, i8 15, i8 16>, <16 x i8>*
> %.compoundliteral
> -  %0 = load <16 x i8>, <16 x i8>* %.compoundliteral
> -  store <16 x i8> %0, <16 x i8>* %v0, align 16
> -  store <16 x i8> zeroinitializer, <16 x i8>* %.compoundliteral1
> -  %1 = load <16 x i8>, <16 x i8>* %.compoundliteral1
> -  store <16 x i8> %1, <16 x i8>* %v1, align 16
> -  %2 = load <16 x i8>, <16 x i8>* %v0, align 16
> -  %3 = load <16 x i8>, <16 x i8>* %v1, align 16
> -  %mul = mul <16 x i8> %2, %3
> -  store <16 x i8> %mul, <16 x i8>* %result, align 16
> -  ret i32 0
> -}
> +; CHECK-LABEL: func:
> +define void @func() {
> +  %space = alloca i32, align 4
> +  %stackspace = alloca[16384 x i32], align 4
> +
> +  ; ensure stackspace is not optimized out
> +  %stackspace_casted = bitcast [16384 x i32]* %stackspace to i8*
> +  store volatile i8* %stackspace_casted, i8** @ptrvar
>
> -attributes #0 = { noinline "no-frame-pointer-elim"="true" }
> +  ; Load values to increase register pressure.
> +  %v0 = load volatile i32, i32* @var
> +  %v1 = load volatile i32, i32* @var
> +  %v2 = load volatile i32, i32* @var
> +  %v3 = load volatile i32, i32* @var
> +  %v4 = load volatile i32, i32* @var
> +  %v5 = load volatile i32, i32* @var
> +  %v6 = load volatile i32, i32* @var
> +  %v7 = load volatile i32, i32* @var
> +  %v8 = load volatile i32, i32* @var
> +  %v9 = load volatile i32, i32* @var
> +  %v10 = load volatile i32, i32* @var
> +  %v11 = load volatile i32, i32* @var
> +  %v12 = load volatile i32, i32* @var
> +  %v13 = load volatile i32, i32* @var
> +  %v14 = load volatile i32, i32* @var
> +  %v15 = load volatile i32, i32* @var
> +  %v16 = load volatile i32, i32* @var
> +
> +  ; Computing a stack-relative values needs an additional register.
> +  ; We should get an emergency spill/reload for this.
> +  ; CHECK: sw ${{.*}}, 0($sp)
> +  ; CHECK: lw ${{.*}}, 0($sp)
> +  store volatile i32 %v0, i32* %space
> +
> +  ; store values so they are used.
> +  store volatile i32 %v0, i32* @var
> +  store volatile i32 %v1, i32* @var
> +  store volatile i32 %v2, i32* @var
> +  store volatile i32 %v3, i32* @var
> +  store volatile i32 %v4, i32* @var
> +  store volatile i32 %v5, i32* @var
> +  store volatile i32 %v6, i32* @var
> +  store volatile i32 %v7, i32* @var
> +  store volatile i32 %v8, i32* @var
> +  store volatile i32 %v9, i32* @var
> +  store volatile i32 %v10, i32* @var
> +  store volatile i32 %v11, i32* @var
> +  store volatile i32 %v12, i32* @var
> +  store volatile i32 %v13, i32* @var
> +  store volatile i32 %v14, i32* @var
> +  store volatile i32 %v15, i32* @var
> +  store volatile i32 %v16, i32* @var
> +
> +  ret void
> +}
>
> Modified: llvm/trunk/test/CodeGen/PowerPC/dyn-alloca-aligned.ll
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/PowerPC/dyn-alloca-aligned.ll?rev=305516&r1=305515&r2=305516&view=diff
>
> ==============================================================================
> --- llvm/trunk/test/CodeGen/PowerPC/dyn-alloca-aligned.ll (original)
> +++ llvm/trunk/test/CodeGen/PowerPC/dyn-alloca-aligned.ll Thu Jun 15
> 17:14:55 2017
> @@ -25,8 +25,8 @@ entry:
>
>  ; CHECK-DAG: li [[REG1:[0-9]+]], -128
>  ; CHECK-DAG: neg [[REG2:[0-9]+]],
> -; CHECK: and [[REG1]], [[REG2]], [[REG1]]
> -; CHECK: stdux {{[0-9]+}}, 1, [[REG1]]
> +; CHECK: and [[REG3:[0-9]+]], [[REG2]], [[REG1]]
> +; CHECK: stdux {{[0-9]+}}, 1, [[REG3]]
>
>  ; CHECK: blr
>
>
> Modified: llvm/trunk/test/CodeGen/PowerPC/scavenging.mir
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/PowerPC/scavenging.mir?rev=305516&r1=305515&r2=305516&view=diff
>
> ==============================================================================
> --- llvm/trunk/test/CodeGen/PowerPC/scavenging.mir (original)
> +++ llvm/trunk/test/CodeGen/PowerPC/scavenging.mir Thu Jun 15 17:14:55 2017
> @@ -6,7 +6,7 @@ tracksRegLiveness: true
>  body: |
>    bb.0:
>      ; CHECK: [[REG0:%r[0-9]+]] = LI 42
> -    ; CHECK-NEXT: NOP implicit [[REG0]]
> +    ; CHECK-NEXT: NOP implicit killed [[REG0]]
>      %0 : gprc = LI 42
>      NOP implicit %0
>
> @@ -14,7 +14,7 @@ body: |
>      ; CHECK-NEXT: NOP
>      ; CHECK-NEXT: NOP implicit [[REG1]]
>      ; CHECK-NEXT: NOP
> -    ; CHECK-NEXT: NOP implicit [[REG1]]
> +    ; CHECK-NEXT: NOP implicit killed [[REG1]]
>      %1 : gprc = LI 42
>      NOP
>      NOP implicit %1
> @@ -48,8 +48,8 @@ body: |
>      ; CHECK-NOT: %x30 = LI 42
>      ; CHECK: [[REG3:%r[0-9]+]] = LI 42
>      ; CHECK-NEXT: %x5 = IMPLICIT_DEF
> -    ; CHECK-NEXT: NOP implicit [[REG2]]
> -    ; CHECK-NEXT: NOP implicit [[REG3]]
> +    ; CHECK-NEXT: NOP implicit killed [[REG2]]
> +    ; CHECK-NEXT: NOP implicit killed [[REG3]]
>      %3 : gprc = LI 42
>      %x5 = IMPLICIT_DEF
>      NOP implicit %2
> @@ -110,7 +110,7 @@ body: |
>
>      ; CHECK: STD killed [[SPILLEDREG:%x[0-9]+]]
>      ; CHECK: [[SPILLEDREG]] = LI8 42
> -    ; CHECK: NOP implicit [[SPILLEDREG]]
> +    ; CHECK: NOP implicit killed [[SPILLEDREG]]
>      ; CHECK: [[SPILLEDREG]] = LD
>      %0 : g8rc = LI8 42
>      NOP implicit %0
>
> Modified: llvm/trunk/test/CodeGen/Thumb/large-stack.ll
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/Thumb/large-stack.ll?rev=305516&r1=305515&r2=305516&view=diff
>
> ==============================================================================
> --- llvm/trunk/test/CodeGen/Thumb/large-stack.ll (original)
> +++ llvm/trunk/test/CodeGen/Thumb/large-stack.ll Thu Jun 15 17:14:55 2017
> @@ -69,10 +69,10 @@ define i32 @test3() {
>  ; CHECK-LABEL: test3:
>  ; CHECK: ldr [[TEMP:r[0-7]]],
>  ; CHECK: add sp, [[TEMP]]
> -; CHECK: ldr [[TEMP]],
> -; CHECK: add [[TEMP]], sp
> -; CHECK: ldr [[TEMP:r[0-7]]],
> -; CHECK: add sp, [[TEMP]]
> +; CHECK: ldr [[TEMP2:r[0-7]]],
> +; CHECK: add [[TEMP2]], sp
> +; CHECK: ldr [[TEMP3:r[0-7]]],
> +; CHECK: add sp, [[TEMP3]]
>      %retval = alloca i32, align 4
>      %tmp = alloca i32, align 4
>      %a = alloca [805306369 x i8], align 16
> @@ -85,8 +85,8 @@ define i32 @test3_nofpelim() "no-frame-p
>  ; CHECK-LABEL: test3_nofpelim:
>  ; CHECK: ldr [[TEMP:r[0-7]]],
>  ; CHECK: add sp, [[TEMP]]
> -; CHECK: ldr [[TEMP]],
> -; CHECK: add [[TEMP]], sp
> +; CHECK: ldr [[TEMP2:r[0-7]]],
> +; CHECK: add [[TEMP2]], sp
>  ; CHECK: subs r4, r7,
>  ; CHECK: mov sp, r4
>      %retval = alloca i32, align 4
>
> Modified: llvm/trunk/test/CodeGen/X86/scavenger.mir
> URL:
> http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/X86/scavenger.mir?rev=305516&r1=305515&r2=305516&view=diff
>
> ==============================================================================
> --- llvm/trunk/test/CodeGen/X86/scavenger.mir (original)
> +++ llvm/trunk/test/CodeGen/X86/scavenger.mir Thu Jun 15 17:14:55 2017
> @@ -5,6 +5,8 @@ name: func0
>  tracksRegLiveness: true
>  body: |
>    bb.0:
> +    ; CHECK: [[REG0:%e[a-z]+]] = MOV32ri 42
> +    ; CHECK: %ebp = COPY killed [[REG0]]
>      %0 : gr32 = MOV32ri 42
>      %ebp = COPY %0
>  ...
> @@ -16,7 +18,7 @@ body: |
>    bb.0:
>      ; CHECK-NOT: %eax = MOV32ri 42
>      ; CHECK: [[REG0:%e[a-z]+]] = MOV32ri 42
> -    ; CHECK: %ebp = COPY [[REG0]]
> +    ; CHECK: %ebp = COPY killed [[REG0]]
>      %eax = MOV32ri 13
>      %0 : gr32 = MOV32ri 42
>      %ebp = COPY %0
> @@ -30,25 +32,18 @@ body: |
>
>      NOOP implicit %ebp
>
> -    ; CHECK: NOOP implicit [[REG2]]
> -    ; CHECK: NOOP implicit [[REG1]]
> +    ; CHECK: NOOP implicit killed [[REG2]]
> +    ; CHECK: NOOP implicit killed [[REG1]]
>      NOOP implicit %2
>      NOOP implicit %1
>      RETQ %eax
>  ...
>  ---
> -# Defs without uses are currently broken
> -#name: func3
> -#tracksRegLiveness: true
> -#body: |
> -#  bb.0:
> -#    dead %0 : gr32 = MOV32ri 42
> -...
> ----
> -# Uses without defs are currently broken (and honestly not that useful).
> -#name: func3
> -#tracksRegLiveness: true
> -#body: |
> -#  bb.0:
> -#    NOOP undef implicit %0 : gr32
> +# CHECK-LABEL: name: func3
> +name: func3
> +tracksRegLiveness: true
> +body: |
> +  bb.0:
> +    ; CHECK dead {{%e[a-z]+}} = MOV32ri 42
> +    dead %0 : gr32 = MOV32ri 42
>  ...
>
>
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> llvm-commits at lists.llvm.org
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