[llvm] r260427 - AMDGPU: Release the scavenged offset register during VGPR spill

Nicolai Hähnle via llvm-commits llvm-commits at lists.llvm.org
Thu Feb 11 08:47:58 PST 2016


Please consider this for the release branch(es).

Thanks,
Nicolai

On 10.02.2016 15:13, Nicolai Haehnle via llvm-commits wrote:
> Author: nha
> Date: Wed Feb 10 14:13:58 2016
> New Revision: 260427
>
> URL: http://llvm.org/viewvc/llvm-project?rev=260427&view=rev
> Log:
> AMDGPU: Release the scavenged offset register during VGPR spill
>
> Summary:
> This fixes a crash where subsequent spills would be unable to scavenge
> a register. In particular, it fixes a crash in piglit's
> spec at glsl-1.50@execution at geometry@max-input-components (the test still
> has a shader that fails to compile because of too many SGPR spills, but
> at least it doesn't crash any more).
>
> This is a candidate for the release branch.
>
> Reviewers: arsenm, tstellarAMD
>
> Subscribers: qcolombet, arsenm
>
> Differential Revision: http://reviews.llvm.org/D16558
>
> Added:
>      llvm/trunk/test/CodeGen/AMDGPU/spill-scavenge-offset.ll
> Modified:
>      llvm/trunk/lib/Target/AMDGPU/SIRegisterInfo.cpp
>
> Modified: llvm/trunk/lib/Target/AMDGPU/SIRegisterInfo.cpp
> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/AMDGPU/SIRegisterInfo.cpp?rev=260427&r1=260426&r2=260427&view=diff
> ==============================================================================
> --- llvm/trunk/lib/Target/AMDGPU/SIRegisterInfo.cpp (original)
> +++ llvm/trunk/lib/Target/AMDGPU/SIRegisterInfo.cpp Wed Feb 10 14:13:58 2016
> @@ -234,6 +234,7 @@ void SIRegisterInfo::buildScratchLoadSto
>     bool IsLoad = TII->get(LoadStoreOp).mayLoad();
>
>     bool RanOutOfSGPRs = false;
> +  bool Scavenged = false;
>     unsigned SOffset = ScratchOffset;
>
>     unsigned NumSubRegs = getNumSubRegsForSpillOp(MI->getOpcode());
> @@ -244,6 +245,8 @@ void SIRegisterInfo::buildScratchLoadSto
>       if (SOffset == AMDGPU::NoRegister) {
>         RanOutOfSGPRs = true;
>         SOffset = AMDGPU::SGPR0;
> +    } else {
> +      Scavenged = true;
>       }
>       BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset)
>               .addReg(ScratchOffset)
> @@ -259,10 +262,14 @@ void SIRegisterInfo::buildScratchLoadSto
>           getPhysRegSubReg(Value, &AMDGPU::VGPR_32RegClass, i) :
>           Value;
>
> +    unsigned SOffsetRegState = 0;
> +    if (i + 1 == e && Scavenged)
> +      SOffsetRegState |= RegState::Kill;
> +
>       BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
>         .addReg(SubReg, getDefRegState(IsLoad))
>         .addReg(ScratchRsrcReg)
> -      .addReg(SOffset)
> +      .addReg(SOffset, SOffsetRegState)
>         .addImm(Offset)
>         .addImm(0) // glc
>         .addImm(0) // slc
>
> Added: llvm/trunk/test/CodeGen/AMDGPU/spill-scavenge-offset.ll
> URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/AMDGPU/spill-scavenge-offset.ll?rev=260427&view=auto
> ==============================================================================
> --- llvm/trunk/test/CodeGen/AMDGPU/spill-scavenge-offset.ll (added)
> +++ llvm/trunk/test/CodeGen/AMDGPU/spill-scavenge-offset.ll Wed Feb 10 14:13:58 2016
> @@ -0,0 +1,33 @@
> +; RUN: llc -march=amdgcn -mcpu=verde < %s | FileCheck %s
> +; RUN: llc -march=amdgcn -mcpu=tonga < %s | FileCheck %s
> +
> +; When the offset of VGPR spills into scratch space gets too large, an additional SGPR
> +; is used to calculate the scratch load/store address. Make sure that this
> +; mechanism works even when many spills happen.
> +
> +; Just test that it compiles successfully.
> +; CHECK-LABEL: test
> +define void @test(<1280 x i32> addrspace(1)* %out, <1280 x i32> addrspace(1)* %in,
> +                  <96 x i32> addrspace(1)* %sdata_out, <96 x i32> %sdata_in) {
> +entry:
> +  %tid = call i32 @llvm.SI.tid() nounwind readnone
> +
> +  %aptr = getelementptr <1280 x i32>, <1280 x i32> addrspace(1)* %in, i32 %tid
> +  %a = load <1280 x i32>, <1280 x i32> addrspace(1)* %aptr
> +
> +; mark most VGPR registers as used to increase register pressure
> +  call void asm sideeffect "", "~{VGPR4},~{VGPR8},~{VGPR12},~{VGPR16},~{VGPR20},~{VGPR24},~{VGPR28},~{VGPR32}" ()
> +  call void asm sideeffect "", "~{VGPR36},~{VGPR40},~{VGPR44},~{VGPR48},~{VGPR52},~{VGPR56},~{VGPR60},~{VGPR64}" ()
> +  call void asm sideeffect "", "~{VGPR68},~{VGPR72},~{VGPR76},~{VGPR80},~{VGPR84},~{VGPR88},~{VGPR92},~{VGPR96}" ()
> +  call void asm sideeffect "", "~{VGPR100},~{VGPR104},~{VGPR108},~{VGPR112},~{VGPR116},~{VGPR120},~{VGPR124},~{VGPR128}" ()
> +  call void asm sideeffect "", "~{VGPR132},~{VGPR136},~{VGPR140},~{VGPR144},~{VGPR148},~{VGPR152},~{VGPR156},~{VGPR160}" ()
> +  call void asm sideeffect "", "~{VGPR164},~{VGPR168},~{VGPR172},~{VGPR176},~{VGPR180},~{VGPR184},~{VGPR188},~{VGPR192}" ()
> +  call void asm sideeffect "", "~{VGPR196},~{VGPR200},~{VGPR204},~{VGPR208},~{VGPR212},~{VGPR216},~{VGPR220},~{VGPR224}" ()
> +
> +  %outptr = getelementptr <1280 x i32>, <1280 x i32> addrspace(1)* %in, i32 %tid
> +  store <1280 x i32> %a, <1280 x i32> addrspace(1)* %outptr
> +
> +  ret void
> +}
> +
> +declare i32 @llvm.SI.tid() nounwind readnone
>
>
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