[PATCH 2/2] R600/SI: Remove explicit m0 operand from s_sendmsg
Matt Arsenault
Matthew.Arsenault at amd.com
Tue Apr 14 10:49:21 PDT 2015
On 04/14/2015 09:32 AM, Tom Stellard wrote:
> Instead add m0 as an implicit operand. This allows us to avoid using
> the M0Reg register class and eliminates a number of unnecessary spills
> when using s_sendmsg instructions. This impacts one shader in the
> shader-db:
>
> SGPRS: 48 -> 40 (-16.67 %)
> VGPRS: 112 -> 108 (-3.57 %)
> Code Size: 40132 -> 38796 (-3.33 %) bytes
> LDS: 0 -> 0 (0.00 %) blocks
> Scratch: 2048 -> 0 (-100.00 %) bytes per wave
> ---
> lib/Target/R600/AMDGPUISelLowering.cpp | 1 +
> lib/Target/R600/AMDGPUISelLowering.h | 1 +
> lib/Target/R600/AMDGPUInstrInfo.td | 4 ++++
> lib/Target/R600/SIISelLowering.cpp | 12 +++++++++++-
> lib/Target/R600/SIInstructions.td | 12 +++++-------
> 5 files changed, 22 insertions(+), 8 deletions(-)
>
>
LGTM
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