[llvm-commits] [llvm] r60584 - /llvm/trunk/lib/CodeGen/StackSlotColoring.cpp

Dan Gohman gohman at apple.com
Thu Dec 4 21:31:14 PST 2008


Author: djg
Date: Thu Dec  4 23:31:14 2008
New Revision: 60584

URL: http://llvm.org/viewvc/llvm-project?rev=60584&view=rev
Log:
Teach StackSlotColoring to update MachineMemOperands when
changing the stack slots on an instruction, to keep them
consistent with the actual memory addresses.

Modified:
    llvm/trunk/lib/CodeGen/StackSlotColoring.cpp

Modified: llvm/trunk/lib/CodeGen/StackSlotColoring.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/StackSlotColoring.cpp?rev=60584&r1=60583&r2=60584&view=diff

==============================================================================
--- llvm/trunk/lib/CodeGen/StackSlotColoring.cpp (original)
+++ llvm/trunk/lib/CodeGen/StackSlotColoring.cpp Thu Dec  4 23:31:14 2008
@@ -15,6 +15,7 @@
 #include "llvm/CodeGen/Passes.h"
 #include "llvm/CodeGen/LiveStackAnalysis.h"
 #include "llvm/CodeGen/MachineFrameInfo.h"
+#include "llvm/CodeGen/PseudoSourceValue.h"
 #include "llvm/Support/CommandLine.h"
 #include "llvm/Support/Compiler.h"
 #include "llvm/Support/Debug.h"
@@ -225,10 +226,26 @@
         int FI = MO.getIndex();
         if (FI < 0)
           continue;
-        FI = SlotMapping[FI];
-        if (FI == -1)
+        int NewFI = SlotMapping[FI];
+        if (NewFI == -1)
           continue;
-        MO.setIndex(FI);
+        MO.setIndex(NewFI);
+
+        // Update the MachineMemOperand for the new memory location.
+        // FIXME: We need a better method of managing these too.
+        SmallVector<MachineMemOperand, 2> MMOs(MI.memoperands_begin(),
+                                               MI.memoperands_end());
+        MI.clearMemOperands(MF);
+        const Value *OldSV = PseudoSourceValue::getFixedStack(FI);
+        for (unsigned i = 0, e = MMOs.size(); i != e; ++i) {
+          if (MMOs[i].getValue() == OldSV) {
+            MachineMemOperand MMO(PseudoSourceValue::getFixedStack(NewFI),
+                                  MMOs[i].getFlags(), MMOs[i].getOffset(),
+                                  MMOs[i].getSize(), MMOs[i].getAlignment());
+            MI.addMemOperand(MF, MMO);
+          } else
+            MI.addMemOperand(MF, MMOs[i]);
+        }
       }
     }
   }





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